As many others have shared, I don't like this card.
The effect has no counter-play, and it is not going to be enjoyable to be on the receiving end of this card. Moreover, other cards that don't have counter-play in Hearthstone don't usually feel as bad as this one likely is going to feel. For example, Bombs had no counter-play for quite some time, but they don't feel as bad psychologically simply because the effect is delayed and possibly never even experience throughout the game.
Hopefully this card is not very good in actual play, but it feels like it is going to be a very high-skill card that sees tons of play at high levels (sort of like a Loatheb.) Only time will tell, but here's hoping this card doesn't ruin Hearthstone.
I'm very excited for this card as I am for all of the spell damage support cards being added to standard.
I look forward to seeing how the new spell damage Shaman turns out now that this and others have been added from Scholomance.
Not sure if this is good enough to make the cut outside of spell damage lists, but it seems like spell damage Shaman will be a viable archetype this expansion.
Glad you had fun with the deck. I was rocking it in legend last season And climbing, but the nerf to fungal fortunes was way worse than I thought. I’m shelving the deck for now but it was super fun and fast while it lasted!
for some quick and dirty wins with Druid try Murlocs! Super explosive and can steal wins against any deck but can’t reload.
While the curve is nice, I don't think there is enough beast synergy to warrant running this card. Spell Druid wants to be ramping in their early turns. Also, in a Guardian Animals deck, why not just run more consistently powerful plays at the 2 and 3 mana slot?
After seeing the rest of the expansion's cards, this card doesn't seem like it's going to make the cut for Demon Hunter. The effect is strong, but I think the damage is too low, cost is too high, and payoff is too easily punished that late in the game.
Cool idea, but not something I expect to see anytime soon
I like it. The fact that it has stealth means that it should last long enough for the spellburst to be activated at a more opportune time without worrying about comboing it in the same turn.
This cards seems like it will be really nifty and cute when it works or when it is randomly added/discovered. It probably won't make it into any lists on its own, but maybe an aggro-demon list will make this playable, especially since Frenzied Felwing has ridiculously strong synergy with this card (even without the outcast effect).
This doesn't seem great to me, but it is a 5 mana 5/12 that can get better, so maybe this does see play?
When this goes off, I suspect it will be a nightmare to remove, but will it ever go off at a useful time? We'll have to see. Maybe it works in some kind of tempo Mage list.
He is always so calm and looks always not interested in playing. Basically I'm saying he looks arrogant af. Would have prefered other players take his place honestly, never liked the guy. This is just my opinion as everyone is allowed to think however they want. Maybe I'm wrong but for now I don't like him :)
New Demon Hunter Spell - Glide
Really annoying card. This is bad.
Our Thoughts on Hearthstone's Scholomance Academy Warrior/Paladin Dual Class Cards
@Noxious, Dimensional Ripper is from RoS! The combo with Ceremonial Maul can be pulled off in Standard as well!
New Druid Minion - Gibberling
OMG more Gibbers!
New Demon Hunter Spell - Glide
As many others have shared, I don't like this card.
The effect has no counter-play, and it is not going to be enjoyable to be on the receiving end of this card. Moreover, other cards that don't have counter-play in Hearthstone don't usually feel as bad as this one likely is going to feel. For example, Bombs had no counter-play for quite some time, but they don't feel as bad psychologically simply because the effect is delayed and possibly never even experience throughout the game.
Hopefully this card is not very good in actual play, but it feels like it is going to be a very high-skill card that sees tons of play at high levels (sort of like a Loatheb.) Only time will tell, but here's hoping this card doesn't ruin Hearthstone.
New Druid & Hunter Spell - Adorable Infestation
Need the coin to play this on T1, but a strong card for T2.
New Demon Hunter Spell - Cycle of Hatred
Board clears that also refreshes your board are always powerful but its too situational.
New Shaman Weapon - Rune Dagger
I'm very excited for this card as I am for all of the spell damage support cards being added to standard.
I look forward to seeing how the new spell damage Shaman turns out now that this and others have been added from Scholomance.
Not sure if this is good enough to make the cut outside of spell damage lists, but it seems like spell damage Shaman will be a viable archetype this expansion.
New Druid Minion - Gibberling
Get the feeling this will be so strong in token in the early game.
Bees Knees (Token Spell Druid)
Glad you had fun with the deck. I was rocking it in legend last season And climbing, but the nerf to fungal fortunes was way worse than I thought. I’m shelving the deck for now but it was super fun and fast while it lasted!
for some quick and dirty wins with Druid try Murlocs! Super explosive and can steal wins against any deck but can’t reload.
New Druid Spell - Partner Assignment
While the curve is nice, I don't think there is enough beast synergy to warrant running this card. Spell Druid wants to be ramping in their early turns. Also, in a Guardian Animals deck, why not just run more consistently powerful plays at the 2 and 3 mana slot?
New Demon Hunter Spell - Cycle of Hatred
After seeing the rest of the expansion's cards, this card doesn't seem like it's going to make the cut for Demon Hunter. The effect is strong, but I think the damage is too low, cost is too high, and payoff is too easily punished that late in the game.
Cool idea, but not something I expect to see anytime soon
New Paladin Minion - Argent Braggart
OP
New Rogue Minion - Shifty Sophomore
I like it. The fact that it has stealth means that it should last long enough for the spellburst to be activated at a more opportune time without worrying about comboing it in the same turn.
New Demon Hunter & Warlock Spell - Felosophy
This cards seems like it will be really nifty and cute when it works or when it is randomly added/discovered. It probably won't make it into any lists on its own, but maybe an aggro-demon list will make this playable, especially since Frenzied Felwing has ridiculously strong synergy with this card (even without the outcast effect).
New Mage & Rogue Spell - Brain Freeze
Nice Shaman card... Oh wait!
New Mage Minion - Wyrm Weaver
This doesn't seem great to me, but it is a 5 mana 5/12 that can get better, so maybe this does see play?
When this goes off, I suspect it will be a nightmare to remove, but will it ever go off at a useful time? We'll have to see. Maybe it works in some kind of tempo Mage list.
New Mage Spell - Cram Session
This card is going to probably be absurd, especially since Mage got a handful of spell damage support this expansion.
Unless this gets nerfed, I expect this to be Mage's staple card draw in standard and wild until something better comes around.
New Mage & Rogue Spell - Brain Freeze
I initially thought this card would be auto-include in both classes, but I'm not so sure after seeing the rest of the expansion.
The card is definitely solid, but I'm not sure it will make the cut in any non-freeze Mage lists.
Cool, yet frustrating idea.
New Priest & Warlock Minion - Brittlebone Destroyer
Great card.
New Rogue Minion - Shifty Sophomore
More random combos! Yes!
New Druid Spell - Partner Assignment
This could help Spell Druid, Quest Druid, or just function as a good value card generated off of Cobalt Spellkin.
I don't think it will make the cut in any of those decks, but maybe it 1 card for 2 random cards is worth it.
New Paladin & Priest Spell - Gift of Luminance
More buffs... Yes!
New Mage Minion - Lab Partner
Absurd 1 drop that even Mage wants to run in every deck, especially with the new spell damage support.
5/5 - I expect we will see this until it rotates or is nerfed.
Hearthstone Grandmaster Gallon Joins the Final Design Team, Cora Moves Off Battlegrounds to Initial Design
He is always so calm and looks always not interested in playing. Basically I'm saying he looks arrogant af. Would have prefered other players take his place honestly, never liked the guy. This is just my opinion as everyone is allowed to think however they want. Maybe I'm wrong but for now I don't like him :)
New Neutral Minion - Sorcerous Substitute