I think its pretty cool that a former pro player helps design the game he was great at. So the earliest set he theoretically can work on will be in 3 sets? Maybe 4?
At a low level, this won't seem too strong because when it's played matters a lot. I expect the pros will use this as a counter win condition tool, especially against combo/control oriented decks.
Regardless, I expect this to see play everywhere, and it should be interesting where it ends up seeing the most play.
This is a very strong but also very fair buff spell.
For 1 mana more this is twice the power of Blessing of Kings with the caveat that your minion can't attack your opponent the turn this is cast.
for +8/+8 worth of stats this spell has obvious synergy with taunt, lifesteal and divine shield minions, all of which will benefit from the impressive stat increase or live long enough to benefit from the blessing
I guess mana cheating is a core part of Druid's identity but the amount of Legendaries with Mana tempering effects is getting pretty darn high in Wild. Not particularly a fan of that.
Definitely a nice addition to Big Demon Hunter, and a very interesting effect overall. I wonder why they went with very premium baseline stats considering the self-buffing effect, but I guess this is going to die to hard removal, get ignored, or just win the game on the spot regardless of the stats anyway.
Another Trogg that I don't think will see any play. Probably good Arena card, but not scary enough to run in a constructed deck. I don't expect to see this one anytime soon.
New Priest Spell - Initiation
Holier Water, great in arena but not good enough for constructed.
New Priest & Warlock Spell - Raise Dead
Really good, 0 mana spells are always busted. Very good with Flesh Giant.
New Neutral Minion - Steward of Scrolls
Azure Drake! You're back! Good card, but maybe too fair for nowadays.
New Neutral Minion - Tour Guide
Ridiculously good card that already seems to be an auto-include in most odd decks for wild.
Poor Waterboy, I always wanted to be able to use you in some kind of clever way.
New Neutral Minion - Manafeeder Panthara
Very good in DH or Even decks in wild, not much outside thereof.
New Neutral Minion - Keymaster Alabaster
Maybe bonkers in wild with Coldlight Oracle or Research Project, but nothing much good in standard.
Magehunter
Useful for taking out multiple Blood Heralds, I guess.
Hearthstone Grandmaster Gallon Joins the Final Design Team, Cora Moves Off Battlegrounds to Initial Design
I think its pretty cool that a former pro player helps design the game he was great at. So the earliest set he theoretically can work on will be in 3 sets? Maybe 4?
New Demon Hunter Spell - Fel Guardians
It's like Corridor Creeper, but worse. Token DH isn't good enough and this doesn't make it better.
New Neutral Minion - Voracious Reader
CRAZY powerful card! This card will carry aggro, it's bonkers. This will get nerfed, heed my words.
New Demon Hunter Spell - Double Jump
1 mana tutor cards are great, and this one ensures the Outcast card gets to go off. Will see play in any DH deck that has any good outcast cards.
New Rogue Spell - Plagiarize
This card seems absurdly strong...
At a low level, this won't seem too strong because when it's played matters a lot. I expect the pros will use this as a counter win condition tool, especially against combo/control oriented decks.
Regardless, I expect this to see play everywhere, and it should be interesting where it ends up seeing the most play.
New Paladin Spell - Blessing of Authority
This is a very strong but also very fair buff spell.
For 1 mana more this is twice the power of Blessing of Kings with the caveat that your minion can't attack your opponent the turn this is cast.
for +8/+8 worth of stats this spell has obvious synergy with taunt, lifesteal and divine shield minions, all of which will benefit from the impressive stat increase or live long enough to benefit from the blessing
New Hunter Minion - Krolusk Barkstripper
Very good card, even if you don't get the spellburst off it's a must-remove card. Also doubles as a second Rotnest Drake in Highlander Hunter.
New Druid Minion - Forest Warden Omu
The combo with Germination is absurd in any type of Malygos or Big spell (Survival of the Fittest) druid deck.
New Neutral Minion - Plagued Protodrake
This isn't great but it has a lot of potential with cards like Vectus, Necrium Apothecary and Supreme Archaeology. Looking forward to playing with it.
New Rogue Minion - Vulpera Toxinblade
Great card that is already seems to be making the cut in Odd Rogue lists.
Anytime a card makes the cut into a pre-existing even/odd list, I expect it to be a strong contender for years to come.
New Druid Minion - Forest Warden Omu
I guess mana cheating is a core part of Druid's identity but the amount of Legendaries with Mana tempering effects is getting pretty darn high in Wild. Not particularly a fan of that.
Brain Freeze
My favorite golden animation so far.
New Neutral Minion - Smug Senior
This might work... in some slower decks?
Probably not, but Boulderfist Ogre with Taunt and Deathrattle "add another Ogre to your hand" seems playable.
This will likely be a great budget card to fill out expensive decks for new/FTP players, but I don't think it will make the cut in pro lists.
New Hunter Minion - Wolpertinger
Cute, though.
New Demon Hunter Minion - Ancient Void Hound
Definitely a nice addition to Big Demon Hunter, and a very interesting effect overall. I wonder why they went with very premium baseline stats considering the self-buffing effect, but I guess this is going to die to hard removal, get ignored, or just win the game on the spot regardless of the stats anyway.
New Neutral Minion - Fishy Flyer
I'll try to find a place for it in murloc paladin, but this seems like a nice pick up from angling rod or fishflinger.
New Neutral Minion - Ogremancer
Another Trogg that I don't think will see any play. Probably good Arena card, but not scary enough to run in a constructed deck. I don't expect to see this one anytime soon.
New Neutral Minion - Ogremancer
Bad stats for the cost