This card has the potential to carry Tempo Priest. The deck was already semi-playable in Ashes of Outland, and this card has the potential to pull it over the top when combined with Frazzled Freshman.
It's a slightly stronger but slower Flamewaker, and I'll explain that.
Flamewaker was a modest 2/4 for 3 mana that would deal 2 damage split across ALL enemies (players and minions) whenever a spell was played, and was used in the infamous aggro mage to clear your opponents board and deal massive damage to your opponent by playing spells being discounted by Sorcerer's Apprentice, allowing you to push lethal against your opponent.
The Firebrand is an impressive 3/4 for 3 mana, that deals 4 damage across all enemy minions, specifically. This is what I mean by "Slower", becase Firebrands ability won't target your opponent, they're life isn't affected directly by his ability. However, because his ability is now minions ONLY, it's consistent, and therefore stronger.
This minion will be able to shred enemy tokens that are mere 1/1s, or be able to remove a single enemy minion with 4 health left, whether they have stealth or not - allowing you to save that AOE for a large board.
It's very strong, I suspect it will be apart of a new aggro mage, or possibly find it's home in the highlander deck Mages have adopted as their legend climbing deck
I stayed up until 3 am for this card to be revealed only for it to be a return of my least favorite mechanic in the entire game. Fairly easy to say I wasn't a huge fan of it. That being said it looks pretty sweet with Lake Thresher and Twilight Runner as a little package you just throw into a deck. It also makes any future beasts printed a lot more interesting as there is a reasonable chance they can be cheated out now.
That Twilight Kitty card is crazy strong, Survival of the Fittest has great potential and this card synergises great with both. I definitely see this seeing a lot of play.
Glad you enjoy both it and the recently updated card search!
The card search was a long time coming. I'm thankful we can wrap that new tech that was built for it onto other parts of the site now because database forms have not been the best around these parts :sweat:
At first I though it was amazing, not so much anymore. It probably won't be Flik levels of powerlevel, but it's great removal for each class that will be great to have for the rest of its time in standard.
New Priest Spell - Draconic Studies
Basically a free card for a drake
New Priest Minion - Frazzled Freshman
Really nice cost but i don't see it being played outside inner fire priest... might be amazing with power word feast
New Druid & Shaman Minion - Speaker Gidra
This card is bonkers insane absurd. This swings boards so much it ain't even funny.
New Priest Spell - Power Word: Feast
amazing card, can probably help alot on otk inner fire decks
New Priest Spell - Power Word: Feast
This card has the potential to carry Tempo Priest. The deck was already semi-playable in Ashes of Outland, and this card has the potential to pull it over the top when combined with Frazzled Freshman.
New Priest & Warlock Minion - Brittlebone Destroyer
Really nice effect. easy to complete the requirement
New Priest Spell - Initiation
Removal with a summon as extra, the cost sends me away but looks like a nice card
New Mage Minion - Firebrand
This is a very good mage minion.
It's a slightly stronger but slower Flamewaker, and I'll explain that.
Flamewaker was a modest 2/4 for 3 mana that would deal 2 damage split across ALL enemies (players and minions) whenever a spell was played, and was used in the infamous aggro mage to clear your opponents board and deal massive damage to your opponent by playing spells being discounted by Sorcerer's Apprentice, allowing you to push lethal against your opponent.
The Firebrand is an impressive 3/4 for 3 mana, that deals 4 damage across all enemy minions, specifically. This is what I mean by "Slower", becase Firebrands ability won't target your opponent, they're life isn't affected directly by his ability. However, because his ability is now minions ONLY, it's consistent, and therefore stronger.
This minion will be able to shred enemy tokens that are mere 1/1s, or be able to remove a single enemy minion with 4 health left, whether they have stealth or not - allowing you to save that AOE for a large board.
It's very strong, I suspect it will be apart of a new aggro mage, or possibly find it's home in the highlander deck Mages have adopted as their legend climbing deck
New Priest Minion - Cabal Acolyte
Good cost and stats for the effect, this could be a legendary and i wouldn't question it
New Mage Minion - Firebrand
Amazing card for Tempo Mage. Even though it does not damage face it's a great board control tool.
New Druid & Hunter Spell - Guardian Animals
I stayed up until 3 am for this card to be revealed only for it to be a return of my least favorite mechanic in the entire game. Fairly easy to say I wasn't a huge fan of it. That being said it looks pretty sweet with Lake Thresher and Twilight Runner as a little package you just throw into a deck. It also makes any future beasts printed a lot more interesting as there is a reasonable chance they can be cheated out now.
New Druid & Hunter Spell - Guardian Animals
That Twilight Kitty card is crazy strong, Survival of the Fittest has great potential and this card synergises great with both. I definitely see this seeing a lot of play.
New Priest & Warlock Minion - Flesh Giant
imagine turn 3 flame imp into tap and you can see how strong this card can be
Scholomance Academy
Glad you enjoy both it and the recently updated card search!
The card search was a long time coming. I'm thankful we can wrap that new tech that was built for it onto other parts of the site now because database forms have not been the best around these parts :sweat:
New Priest Minion - Mindrender Illucia
Great card for combo breakers and removal destroyed, you can fill your board, trade hands and use the enemies removal from the game
New Neutral Minion - Sorcerous Substitute
Great in any spell damage list, but won't carry them by itself. I can see Spell Damage Shaman being viable and I definitely think this will be in it.
New Priest & Warlock Minion - Disciplinarian Gandling
really nice stats and a nice effect for deathrattle decks or tokken decks, just imagine all the eggs you can play now
New Rogue & Warrior Spell - Coerce
At first I though it was amazing, not so much anymore. It probably won't be Flik levels of powerlevel, but it's great removal for each class that will be great to have for the rest of its time in standard.
New Neutral Minion - Fishy Flyer
Might see some play in Murloc Paladin, I quite like it. Probably instead of Consecration in the current list.
New Paladin Spell - First Day of School
Free card that gives you things to play, the 0 mana makes it great for early game and tokken decks
New Neutral Minion - Enchanted Cauldron
Fun meme, I can see it being played by Wowhobbs but not anywhere else.
New Paladin & Priest Spell - Wave of Apathy
Great cost for the effect, it is just a delay card but imagine this with shadow word horror in wild
New Neutral Minion - Crimson Hothead
It's like a worse Twilight Guardian. I don't see it being played over Bone Wraith or any other mid-game neutral taunt.
New Paladin & Warrior Spell - Shield of Honor
Instead of 3 health you get a divine shield for 1 mana, looks amazing for otk grom decks
New Demon Hunter & Hunter Minion - Ace Hunter Kreen
Just another reason to hate Demon Hunters.