Good card, sure, but not really... needed in hunter. With future expansions control hunter (lol) might work with this as a great removal, but right now only quest hunter seems to like this.
More comparable to granny than eggs which may sound bad, but the payoff is better, plus there are some good deathrattle synergies that can used with this. Most importantly, unlike eggs this can pop itself.
Like Cabal Acolyte, mind games when you play this when your opponent has no minions. It seems fine, but I'm not sure, control hunter will definitely not exist, at least not in standard and/or at least not yet. As for highlander, it depends on what cheap spells will be good.
It really won't be that great. As someone already said, once the last summoned Gibberling is pinged, your chain is over. In the meantime, you might have summoned 2, 3 or even 4 but is it worth it emptying your hand for a board of 1/1 or 2/2 on turn 4 or 5 when you could just use Glowfly Swarm?
although this gives you the entire 1-2-3 curve there are some terrible beasts.. like River Crocolisk. still it's a card generator so if you are middrange/low curve deck you would like some cheap generation I guess.
playing a 2-mana 2/3 isn't bad unless you actually put it in your deck
A little crazy cause it fits everywhere. Spell druid gets minions to play in the early game, aggro gets decent resources, beast druid can use this without messing up Guardian Animals.
On an interview wayyy back when the duplicate protection was extended to all rarities, Ben Lee had this to say:
"Generally, we don't particularly want players to disenchant their cards. That's a bit of a new mentality for us, especially when you think about things like achievements in the future, and game modes potentially linking to older parts of your collection. If you're destroying your cards, you're kind of harming yourself [in relation to] future things that we're planning. So, we want people to open their cards, feel good about them, and keep them."
Bit more recently, he directly told that you can use Wild cards in the game mode in a Reddit AMA:
"The new game mode coming later this year will allow you to use cards from older and newer sets. Currently, we aren't putting any restrictions on which sets can be played within it, and there might even be some cool hidden secrets for using some of the older cards 😉. - Ben"
To the side discussion of the thread, they'll never make Wild cards cheaper to craft, I just don't see it. Why would you ever punish your players for keeping their cards? They definitely can offer cheap Wild pack bundles or similar, but anything further than that will cause a community backlash.
Whether or not beast druid works remains to be seen, this will depend on it. Can druid even return to aggro/midrange? Some niche use also exists as draw in a combo deck.
This can be actually a viable card in some standard decks, especially ones that want to hero power a lot in the early game. And has synergie with the new "croc" guy on 2 - drawing you a card in addition to using your hero power and droping 2/3 body on t2.
Otherwise players who kept all the cards and bought new packs with money or gold instead of dusting the wild cards, will be very pissed, if they hand out those cards "for free" now.
But Blizzard always seems to care more about new players than loyal fans.
They never would give all wild cards for free, that would be stupid and cut their profit in half or more, even when we know that players can purchase older packs.
So, you've manage to succeed in putting multiple beasts into play. What's the payoff? Maybe kill a minion for 1 mana? The investment in this card isn't worth its payoff.
I guess the only "good" thing about this card is that it's not a mage minion (it would have been too obvious, right?!), so mage can't get it from the raven or the spell that gives you 3 mage minions if you have spells only deck.
Otherwise players who kept all the cards and bought new packs with money or gold instead of dusting the wild cards, will be very pissed, if they hand out those cards "for free" now.
But Blizzard always seems to care more about new players than loyal fans.
1 attack and 1 durability shy of the legendary Shadowmourne from the DK. The effect should not be hard to activate and that cleave for 3x4 can mean a lot. And you can have 2 of them. Even Upgraded + Corsairs cache - that's some serious cleave.
New Hunter Spell - Overwhelm
Good card, sure, but not really... needed in hunter. With future expansions control hunter (lol) might work with this as a great removal, but right now only quest hunter seems to like this.
New Hunter Minion - Bloated Python
More comparable to granny than eggs which may sound bad, but the payoff is better, plus there are some good deathrattle synergies that can used with this. Most importantly, unlike eggs this can pop itself.
New Hunter Minion - Krolusk Barkstripper
Like Cabal Acolyte, mind games when you play this when your opponent has no minions. It seems fine, but I'm not sure, control hunter will definitely not exist, at least not in standard and/or at least not yet. As for highlander, it depends on what cheap spells will be good.
New Druid Minion - Gibberling
It really won't be that great. As someone already said, once the last summoned Gibberling is pinged, your chain is over. In the meantime, you might have summoned 2, 3 or even 4 but is it worth it emptying your hand for a board of 1/1 or 2/2 on turn 4 or 5 when you could just use Glowfly Swarm?
New Druid Spell - Partner Assignment
playing a 2-mana 2/3 isn't bad unless you actually put it in your deck
New Druid Spell - Partner Assignment
A little crazy cause it fits everywhere. Spell druid gets minions to play in the early game, aggro gets decent resources, beast druid can use this without messing up Guardian Animals.
Was it a dream or Blizzard hinted at the new game mode to be in Wild format?
On an interview wayyy back when the duplicate protection was extended to all rarities, Ben Lee had this to say:
"Generally, we don't particularly want players to disenchant their cards. That's a bit of a new mentality for us, especially when you think about things like achievements in the future, and game modes potentially linking to older parts of your collection. If you're destroying your cards, you're kind of harming yourself [in relation to] future things that we're planning. So, we want people to open their cards, feel good about them, and keep them."
Bit more recently, he directly told that you can use Wild cards in the game mode in a Reddit AMA:
"The new game mode coming later this year will allow you to use cards from older and newer sets. Currently, we aren't putting any restrictions on which sets can be played within it, and there might even be some cool hidden secrets for using some of the older cards 😉. - Ben"
To the side discussion of the thread, they'll never make Wild cards cheaper to craft, I just don't see it. Why would you ever punish your players for keeping their cards? They definitely can offer cheap Wild pack bundles or similar, but anything further than that will cause a community backlash.
New Druid Minion - Twilight Runner
Whether or not beast druid works remains to be seen, this will depend on it. Can druid even return to aggro/midrange?
Some niche use also exists as draw in a combo deck.
New Neutral Minion - Manafeeder Panthara
Protip: You also have that Tour Guide that makes your hero power cost 0 as t1 play followed by this minion.
New Druid & Hunter Minion - Teacher's Pet
Powerful on its own, but remember there's lots of different synergies that can be used with this (beast synergy, deathrattle, Guardian Animals)
New Neutral Minion - Voracious Reader
Aggro is getting even more aggressive? Control is getting sick value/discover cards and Combo is just all over the place...
I wonder which one will prevail once the dust settles.
New Neutral Minion - Tour Guide
This can be actually a viable card in some standard decks, especially ones that want to hero power a lot in the early game. And has synergie with the new "croc" guy on 2 - drawing you a card in addition to using your hero power and droping 2/3 body on t2.
Was it a dream or Blizzard hinted at the new game mode to be in Wild format?
They never would give all wild cards for free, that would be stupid and cut their profit in half or more, even when we know that players can purchase older packs.
Hearthstone Hunters Receive Lighter Green Card Frames to Better Differentiate From Demon Hunters
Wouldn't it be fair to change the hue of a newcomer instead of old established class? :-)
Hearthstone Hunters Receive Lighter Green Card Frames to Better Differentiate From Demon Hunters
I'll live with this, but old deep green was much more appealing to me.
My favourite class frames have always been hunter and shaman because of deep dark colour. Guess it's just shaman now.
New Hunter Spell - Overwhelm
So, you've manage to succeed in putting multiple beasts into play. What's the payoff? Maybe kill a minion for 1 mana? The investment in this card isn't worth its payoff.
Hearthstone's 18.0 Patch Includes Data for 6 New Cosmetic Hero Skins for Hunter, Mage, Paladin, and Warrior
Kinda realized I should've clarified that a while later after I had logged off but yeah, I am referring to her forsaken appearance.
I definitely expect the hero portrait to be her undead self too, it sure feels more flavorful rather than her living self which is rather quite plain.
New Neutral Minion - Manafeeder Panthara
Nice cycle, I guess. Especially with cheap or free hero power.
New Neutral Minion - Sorcerous Substitute
6 mana for 2x6/6 is just GG on turn 6.
I guess the only "good" thing about this card is that it's not a mage minion (it would have been too obvious, right?!), so mage can't get it from the raven or the spell that gives you 3 mage minions if you have spells only deck.
Was it a dream or Blizzard hinted at the new game mode to be in Wild format?
Otherwise players who kept all the cards and bought new packs with money or gold instead of dusting the wild cards, will be very pissed, if they hand out those cards "for free" now.
But Blizzard always seems to care more about new players than loyal fans.
New Warrior Spell - In Formation!
Too much RNG. Maybe in Arena this will be some sort of good value card, but that's a big maybe.
New Warrior Weapon - Reaper Scythe
1 attack and 1 durability shy of the legendary Shadowmourne from the DK. The effect should not be hard to activate and that cleave for 3x4 can mean a lot. And you can have 2 of them. Even Upgraded + Corsairs cache - that's some serious cleave.
Our Thoughts on Hearthstone's Scholomance Academy Druid/Shaman Dual Class Cards
I can already see someone coining out a bigger spell to buff Gidra. :-)
I hope to open this ...
first "fake" legendary :)
Dragoon Custom Class
The Scholomance legendary themes were revealed today. Shan'do Wildclaw has Thitazov's theme! Prediction!