I can see this as a 1-off in an old-school control shaman. A potential boardwipe vs. aggro that also heals you to full is not something we should take for granted. Considering there's lots of token stuff happening in multiple classes, this could definitely shine.
Kinda weird. Would SD shaman use tokens as well? One aims at spell burst (no pun intended), the other at minion burst. Without spell damage, it's pretty underwhelming. Not necessarily bad in a token shaman, but totems seem to be the future of the archtype, not elementals.
It fits in just about any deck, like what deck doesn't want more minions they already played? Value for priest that isn't your opponent's (that's good), resources for zoolock and amazing synergy with self-damaging. Plus, useful with Brittlebone Destroyer and Flesh Giant. Yup, I could see this nerfed to deal 5 damage or even cost 1.
I'm sorry there is no way that odd dh is giving up one of their one drops (that are mostly very good) for this. The fact that odd dh's hero power is 1 mana really is the deal breaker for me but I do think its very solid in odd rogue
One thing I don't understand: If combo decks shouldn't even exist, then what are they doing to druid???
So aggro decks can be super broken and it's not a problem cause they'll "respond quickly" and everyone's happy. OTK decks can't even get a chance to be powerful because whenever there's some support, they also print this and Glide.
To be fair, each class has spell damage synergy and this is a great card in either class, however it's probably just being slotted into highlander if token decks are popular and that will be the last we hear of it.
I kept wild cards since Old Gods release. I disenchanted all of them at the start of the year of the dragon... I have every PvE but dusted all the cards, imagine craft them at full price, never ever going to happen.
They must edit the craft/dust system to implement that mode and make it accessible to everyone.
For example:Legendary costs 1600 - Rent the card for the new mode will cost 400 - Pay additional 1200 to use it in Wild
If none of this is going to happen, I hope that the new mode will be just something else, like Dual-Class mode.
New Shaman Spell - Tidal Wave
I can see this as a 1-off in an old-school control shaman. A potential boardwipe vs. aggro that also heals you to full is not something we should take for granted. Considering there's lots of token stuff happening in multiple classes, this could definitely shine.
New Shaman Spell - Molten Blast
Kinda weird. Would SD shaman use tokens as well? One aims at spell burst (no pun intended), the other at minion burst.
Without spell damage, it's pretty underwhelming. Not necessarily bad in a token shaman, but totems seem to be the future of the archtype, not elementals.
Hearthstone's 18.0 Patch Includes Data for 6 New Cosmetic Hero Skins for Hunter, Mage, Paladin, and Warrior
I'd like to know how big the patch is. Is it larger than 1.5 GB?
New Priest & Warlock Spell - Raise Dead
It fits in just about any deck, like what deck doesn't want more minions they already played? Value for priest that isn't your opponent's (that's good), resources for zoolock and amazing synergy with self-damaging. Plus, useful with Brittlebone Destroyer and Flesh Giant. Yup, I could see this nerfed to deal 5 damage or even cost 1.
Tour Guide
I'm sorry there is no way that odd dh is giving up one of their one drops (that are mostly very good) for this. The fact that odd dh's hero power is 1 mana really is the deal breaker for me but I do think its very solid in odd rogue
New Priest Spell - Draconic Studies
Looks decent, nothin' much but it's cool. Priest does have dragon support from DoD so this helps but idk.
New Priest Spell - Power Word: Feast
Tempo priest is no joke, mark my words. This will be an interesting expansion for priest!
New Priest Spell - Initiation
Nah, for 6 mana this definitely isn't good enough. A highlander deck could try it, but I don't think so.
Our Thoughts on Hearthstone's Scholomance Academy Druid/Shaman Dual Class Cards
It count as a Treant and also a Totem!
New Priest Minion - Mindrender Illucia
One thing I don't understand: If combo decks shouldn't even exist, then what are they doing to druid???
So aggro decks can be super broken and it's not a problem cause they'll "respond quickly" and everyone's happy.
OTK decks can't even get a chance to be powerful because whenever there's some support, they also print this and Glide.
Hearthstone Gets New Weapon Frames in Today's Update! Class Weapons Have Never Looked Better - See Frames for All 10 Classes
Really neat upgrade, the warrior and paladin frames looks super nice
New Paladin & Priest Spell - Wave of Apathy
Attack reduction never really worked for priest in stealing minions. Paladin could use it, but I don't see it making the cut.
New Paladin & Warrior Spell - Shield of Honor
Effect is somewhat on par with Rampage, but this costs 1 less. Anti-synergy with skipper though. It should see play.
Oh, it's also a paladin card? Didn't notice.
New Paladin Minion - Judicious Junior
Lame and useless. Big paladin doesn't want this from Duel!, and it's obviously created just for that.
New Paladin Spell - Blessing of Authority
Could work, maybe. Buffing sleeping minions isn't common practice, but there's also taunt and lifesteal synergy.
New Paladin & Warrior Spell - Commencement
If Gather Your Party didn't work (it didn't), neither will this.
New Mage Minion - Firebrand
Flamewaker was combo aggressive, this is consistently defensive.
I wouldn't say it's a weaker flamewaker, just a different one.
New Mage Spell - Cram Session
Mozaki OTK suddenly looks a lot more viable. Who needs spell generation when you can just draw the rest of your deck?
New Mage & Shaman Minion - Ras Frostwhisper
To be fair, each class has spell damage synergy and this is a great card in either class, however it's probably just being slotted into highlander if token decks are popular and that will be the last we hear of it.
New Mage & Shaman Minion - Trick Totem
I seriously doubt it's terrible, but who knows? Safe to say it won't exactly be top-tier, but it's hard to predict how good random casting is.
Was it a dream or Blizzard hinted at the new game mode to be in Wild format?
I kept wild cards since Old Gods release. I disenchanted all of them at the start of the year of the dragon...
I have every PvE but dusted all the cards, imagine craft them at full price, never ever going to happen.
They must edit the craft/dust system to implement that mode and make it accessible to everyone.
For example: Legendary costs 1600 - Rent the card for the new mode will cost 400 - Pay additional 1200 to use it in Wild
If none of this is going to happen, I hope that the new mode will be just something else, like Dual-Class mode.
New Mage Minion - Wyrm Weaver
It's no turn 1 Wyrm, but it could work as a build-a-finisher of sorts in some tempo mage.
I doubt tempo mage will work though.
New Hunter Spell - Carrion Studies
This particular study will probably be used more for the discount than the discover, and when it works it will be very good!
New Hunter Minion - Wolpertinger
I guess it's time to FINALLY craft that defstokka.
Will see play in standard, for handbuff synergy if not just for being Alleycat.
Dragoon Custom Class
Oh shit reall-oh, it's slightly different compared to my Thitazov lol. Phew.
So! Why don't we play a game today? I'll be posting 4 card teasers for today. Depending on which you choose, I'll get to reveal that card first, hehe.
Cast your vote now! From 1 to 4, which would you like revealed first?