After the cost reduction nerfs they just did they decide to print another cost reduction card? At least it doesn't make the cards cost 0. Still, it can be absolutely broken against control and requires pretty much immediate hard removal, which is the kind of design I really dislike. However, if the meta gravitates towards aggro or tempo, it's likely going to be too slow to see much play.
Wow, at first glance this looks very strong - but the more i think about it the weaker it looks.
Sure you have a 6/8 for 7 Mana - thats ok and it gives you at least one card for 1 Mana from the opponent. If you're lucky the 1 Mana card it generates is good too.
If it sticks on the board this will be a Powerhouse but i guess only in the scenario where it sticks on the board. It also kinda blocks the Galakrond Rogue. He has to remove it before he plays Galakrond but i haven't seen a lot of those Rogues right now.
tempo mage doesn't really have good 1 drops.. seems to be the archtype pushed this expansion.. after the death of Mana Wyrm (should be buffed.. :( ) this card actually is pretty good and will probably be the flagship card for tempo mage for the next 1.5 years..
Is this real? I mean your opponent usually runs good cards, of course you can low roll Backstab, but average result is pretty good after discounting down to 1... and in wild you can just cheat with Coldlight Oracle and whatnot
Punishes draw for any midrange or control deck. So there's finally a counter card to the OP Loot Hoarder and his ilk.
This card is just basically insane value on top of a respectable body. It guarantees one card from your opponent at very least, and presents such a massive threat that if left unchecked basically just win the game for you.
If this doesn't get a nerf then nothing will. There's no downside to playing this straight up on 7 aside from going against an aggro deck. Play this on an empty board and win. Get it off an rng effect and win. And I thought team5 was actively going against this 'draw this card and win' kind of design.
So Dalaran Mage is a 3 mana minion with spell damage +1, with 1/4 in stats that only sees play when players are learning the game playing mage.
for 1 health less, but for 2 mana cheaper, this minion will absolutely see play in mage decks. No even necessarily as a tempo play, but it's flexibility will allow for extra damage for single target removal or an AOE board clear that mages love to cast.
In this set alone Mage has received Combustion which is a cheap 3 mana removal that deals 4 to a target and deals the excess damage to the neighboring minions, along with Ras Frostwhisperer, whose 1 damage AOE is improved with spell damage.
It has a soft taunt, however. Once he lands on the board you'll want to protect him like you would your sorcerer's apprentices or the Mana Wyrms. Aggressive decks have taken to using Beaming Sidekick and Guardian Augmerchant to protect their high value targets from cheap removal, so the aggressive mage might comeback with this minion and Ras Frostwhisperer.
Guaranteed to draw at least one card, don’t know how many ways we have currently to make the opponent draw extra cards in standard, really good after the opponent plays lorekeeper Polkelt, but quite slow at 7 mana.
I can foresee the shenanigans. Wild will be insane. Not a bad card by any means. Worst case is you get at least 1 card when your opponent begins their turn. Day 1 craft. :D Find a way to discount Glide (or get a coin) and you get 5 guaranteed 1 cost cards.
Are the tokens treants AND totems, or is it treants OR totems?
Either way I like this card just because of how neat the Choose One effect is. It would be cool to see more cards like this that have an effect, and then a Choose One to get the same effect but better but also has a downside.
Yeah, this is scary. Jut picture this used with cards like Naturalize or Coldlight Seer, or any other card that makes your opponent draw cards. It's like a mix of Dollmaster Dorian and Sonya Shadowdancer, but not even that. Sure, you need the right combos, but this has the potential to be devastating in the right hands, I think.
Ok this seems pretty nice, but why isn't this the priest legendary?
The whole effect fits priest so nice. You get copies from your opponent cards and sometimes priest modifies the cost or stats. I would like this to be the priest legendary. I don't like that now every class has the ability to gain such an effect...
People have no idea how crazy strong this card is. Even if she summons two copies of herself which would make a good reddit post, it's still not much worse than Doppelgangster. The average outcome is far far better. What's crazier? She may not even make it into a meta deck. Ahh these days.
This wouldl be good in quest Warlock or galakrond rogue you can reorder your deck the use galakrond but that's just a meme combo this won't see much play unless there's some card to cheat out minions
Honestly, I believe that this will be an auto include in EVERY DH deck. It's way too powerful. This should be on a Legendary minion, and only affect one card to shuffle. (like they did with the new DH Legendary) Might as well change the card to read: Shuffle your hand into the deck and draw 4 cards. Outcast: Make opponent rage quit the game.
Jandice Barov is a New Mage & Rogue Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
exactly
Keymaster Alabaster is a New Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
After the cost reduction nerfs they just did they decide to print another cost reduction card? At least it doesn't make the cards cost 0. Still, it can be absolutely broken against control and requires pretty much immediate hard removal, which is the kind of design I really dislike. However, if the meta gravitates towards aggro or tempo, it's likely going to be too slow to see much play.
New Neutral Minion - Keymaster Alabaster
Wow, at first glance this looks very strong - but the more i think about it the weaker it looks.
Sure you have a 6/8 for 7 Mana - thats ok and it gives you at least one card for 1 Mana from the opponent. If you're lucky the 1 Mana card it generates is good too.
If it sticks on the board this will be a Powerhouse but i guess only in the scenario where it sticks on the board. It also kinda blocks the Galakrond Rogue. He has to remove it before he plays Galakrond but i haven't seen a lot of those Rogues right now.
New Mage Minion - Lab Partner
tempo mage doesn't really have good 1 drops.. seems to be the archtype pushed this expansion.. after the death of Mana Wyrm (should be buffed.. :( ) this card actually is pretty good and will probably be the flagship card for tempo mage for the next 1.5 years..
5/5 easily.
Keymaster Alabaster
Is this real? I mean your opponent usually runs good cards, of course you can low roll Backstab, but average result is pretty good after discounting down to 1... and in wild you can just cheat with Coldlight Oracle and whatnot
Keymaster Alabaster is a New Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
This + coin + Glide = just concede already
Punishes draw for any midrange or control deck. So there's finally a counter card to the OP Loot Hoarder and his ilk.
This card is just basically insane value on top of a respectable body. It guarantees one card from your opponent at very least, and presents such a massive threat that if left unchecked basically just win the game for you.
If this doesn't get a nerf then nothing will. There's no downside to playing this straight up on 7 aside from going against an aggro deck. Play this on an empty board and win. Get it off an rng effect and win. And I thought team5 was actively going against this 'draw this card and win' kind of design.
New Mage Minion - Lab Partner
So Dalaran Mage is a 3 mana minion with spell damage +1, with 1/4 in stats that only sees play when players are learning the game playing mage.
for 1 health less, but for 2 mana cheaper, this minion will absolutely see play in mage decks. No even necessarily as a tempo play, but it's flexibility will allow for extra damage for single target removal or an AOE board clear that mages love to cast.
In this set alone Mage has received Combustion which is a cheap 3 mana removal that deals 4 to a target and deals the excess damage to the neighboring minions, along with Ras Frostwhisperer, whose 1 damage AOE is improved with spell damage.
It has a soft taunt, however. Once he lands on the board you'll want to protect him like you would your sorcerer's apprentices or the Mana Wyrms. Aggressive decks have taken to using Beaming Sidekick and Guardian Augmerchant to protect their high value targets from cheap removal, so the aggressive mage might comeback with this minion and Ras Frostwhisperer.
Keymaster Alabaster is a New Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
Bbbbroken... especially in wild...
New Neutral Minion - Keymaster Alabaster
Guaranteed to draw at least one card, don’t know how many ways we have currently to make the opponent draw extra cards in standard, really good after the opponent plays lorekeeper Polkelt, but quite slow at 7 mana.
Keymaster Alabaster is a New Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
but it is 11 mana combo, so not that bad...
Keymaster Alabaster is a New Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
Hello Research Project and Coldlight Oracle
Keymaster Alabaster is a New Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
I can foresee the shenanigans. Wild will be insane. Not a bad card by any means. Worst case is you get at least 1 card when your opponent begins their turn. Day 1 craft. :D Find a way to discount Glide (or get a coin) and you get 5 guaranteed 1 cost cards.
New Druid & Shaman Spell - Runic Carvings
Are the tokens treants AND totems, or is it treants OR totems?
Either way I like this card just because of how neat the Choose One effect is. It would be cool to see more cards like this that have an effect, and then a Choose One to get the same effect but better but also has a downside.
New Neutral Minion - Keymaster Alabaster
Yeah, this is scary. Jut picture this used with cards like Naturalize or Coldlight Seer, or any other card that makes your opponent draw cards. It's like a mix of Dollmaster Dorian and Sonya Shadowdancer, but not even that. Sure, you need the right combos, but this has the potential to be devastating in the right hands, I think.
Keymaster Alabaster is a New Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
Ok this seems pretty nice, but why isn't this the priest legendary?
The whole effect fits priest so nice. You get copies from your opponent cards and sometimes priest modifies the cost or stats. I would like this to be the priest legendary. I don't like that now every class has the ability to gain such an effect...
Keymaster Alabaster is a New Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
Not a particularly easy or great combo but Glide with this is a little disgusting.
Jandice Barov is a New Mage & Rogue Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
People have no idea how crazy strong this card is. Even if she summons two copies of herself which would make a good reddit post, it's still not much worse than Doppelgangster. The average outcome is far far better. What's crazier? She may not even make it into a meta deck. Ahh these days.
Keymaster Alabaster is a New Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
Because heavily discounted cards are the KEY to winning!
New Neutral Minion - Keymaster Alabaster
I'm....not entirely sure what to think about this.
On paper it's a 7-mana 6/8 that will generate a 1-cost card guaranteed, but you can't use it until the next turn.
Obviously a very dangerous card if left alone, but is that realistic?
I could see some sort of Rez Priest using this, but it's still pretty slow.
I just don't see a real argument for putting this in your deck
Keymaster Alabaster is a New Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
This wouldl be good in quest Warlock or galakrond rogue you can reorder your deck the use galakrond but that's just a meme combo this won't see much play unless there's some card to cheat out minions
Keymaster Alabaster is a New Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
Standard: Possibly strong Control-Tool, not a Build-Around, but nice to have.
Wild: MRRRGLGLL!!
Keymaster Alabaster is a New Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
Uh...Mill Support for Wild? Or just generally a Wild card because we have barely any cards that force draws in Standard.
Keymaster Alabaster is a New Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
I don't get what this effect has to do with keys, but the effect is pretty neat.
Keymaster Alabaster is a New Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
Day 1 golden craft! seems good .
Glide is a New Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion
Honestly, I believe that this will be an auto include in EVERY DH deck. It's way too powerful. This should be on a Legendary minion, and only affect one card to shuffle. (like they did with the new DH Legendary) Might as well change the card to read: Shuffle your hand into the deck and draw 4 cards. Outcast: Make opponent rage quit the game.