I was wondering how Priests and Warlocks would connect on a Game Mechanics Level, and completely forgot that they interact with Health, lol.
Looks like a good Card. 6 Mana summon a 3-3, destroy a Minion and draw a Card / restore 2 Health seems good. And it gets even better with cheap Cards like Renew.
Obvious comparison is Flamestrike, but this is better in most use cases. The biggest problem with large board clears is that you have no or little mana to develop your board after you played them. When you are already behind this often means that you buy a turn but continue to loose. With this card you can not only wipe the board but also build up a board presence at the same time, which is prefarable in most use cases to the +1 damage of Flamestrike. An additional benefit is that you can set up a board state with your minions and basically transform them in 3/3s after you traded for example. So the fact that it also hits your minions compard to Flamestrike is not neccessarily a disadvantage.
Not particularly flavourful tho, especially as a bi-class card. It's just a dull skeletal spellcaster that could have fit either class with no effort...
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Wasteland Assassin that costs one less sounds playable enough. Though I don't really see why it's a legendary, I don't think that having 2 copies of this in a deck will break it or anything.
So on one hand Imprisoned Felmaw was massively underestimated because of the randomness. This falls into a similar category. It has great stats and it will always have an impact even if your opponent gets rid of it.
Really the only issue with it is where to put it. I'm assuming it needs to go in an aggro version seeing how that's the only deck where it won't matter as much if the deathrattle goes face or hits a minion.
Either way it's not going to be enough to really push pure Stealth Rogue.
Maybe, it will be just good enough as an annoyance to see play in whatever build Galakrond ends up using. Sherazin, Corpse Flower basically got treated the same way until it got replaced by better cards.
The moderate cost with a relatively hard requirement means it's just too specific to be good. Sometimes it'll work, but not often enough to be viable. That is, unless we get some better weapons and/or support.
Well I'd hope it could never have been hunter/DH because hunter is supposed to be bad at AoE, regardless of what minions come along with it. I agree it could have been perfectly fitting as a warlock/DH card, but it is equally sensible as a pure DH card.
That card looks amazing, you can destroy your weak 1/1 tokens and summon a 3/3 for each one... Then deal 3 damage to the enemies and, maybe, summon more 3/3.
I see that card on a swarm/token deck, DH just need more "when friendly minion dies" support.
Statwise its okay, but it consumes a deckslot, making it less attractive in a galakrond deck. That will mostly translate into this not going to be played until galakrond rotates for me.
A solid card for aggro, but is aggro a thing for both warrior and rogue? Current iterations of warrior and rogue seem to indicate no as the answer.
Guess we're back to barely above average statsticks that somehow qualify as legendaries for Rogue. Myra, Gral and Sherazin welcome you to join them in obscurity.
New Priest & Warlock Minion - Brittlebone Destroyer
Assassinate+1mana, on a 3/3 stick, while being able to kill elusive minions. Seems good! Especially for warlocks, who often uses their hero power.
Brittlebone Destroyer is a New Priest & Warlock Card Revealed for Hearthstone's Scholomance Academy Expansion
I was wondering how Priests and Warlocks would connect on a Game Mechanics Level, and completely forgot that they interact with Health, lol.
Looks like a good Card. 6 Mana summon a 3-3, destroy a Minion and draw a Card / restore 2 Health seems good. And it gets even better with cheap Cards like Renew.
Headmaster Kel'Thuzad
Priest is going to be bonkers with this
Brittlebone Destroyer is a New Priest & Warlock Card Revealed for Hearthstone's Scholomance Academy Expansion
I'm sorry what? So you're telling me I get a 4-mana Vilespine as long as I either punch or heal myself?
Well, Warlock certainly won't be having any issues with single target removal now.
New Priest & Warlock Minion - Brittlebone Destroyer
Just wow...
Priest have too many ways to heal your Hero with lifesteal, Hero power, spells and Minions.
Exactly the dame with warlock to selfdamage.
Really good card.
Brittlebone Destroyer is a New Priest & Warlock Card Revealed for Hearthstone's Scholomance Academy Expansion
Essentially 6 mana for a hero power, kill a minion, summon a 3:3. Looks pretty solid to me.
Brittlebone Destroyer is a New Priest & Warlock Card Revealed for Hearthstone's Scholomance Academy Expansion
Will totally see play in Warlock. More consistent than in priest. Altough priest can use it.
I think this Will see play in wild
Cycle of Hatred is a Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion
Obvious comparison is Flamestrike, but this is better in most use cases. The biggest problem with large board clears is that you have no or little mana to develop your board after you played them. When you are already behind this often means that you buy a turn but continue to loose. With this card you can not only wipe the board but also build up a board presence at the same time, which is prefarable in most use cases to the +1 damage of Flamestrike. An additional benefit is that you can set up a board state with your minions and basically transform them in 3/3s after you traded for example. So the fact that it also hits your minions compard to Flamestrike is not neccessarily a disadvantage.
Brittlebone Destroyer is a New Priest & Warlock Card Revealed for Hearthstone's Scholomance Academy Expansion
Good (6) minion destroyer.
Not particularly flavourful tho, especially as a bi-class card. It's just a dull skeletal spellcaster that could have fit either class with no effort...
New Priest & Warlock Minion - Brittlebone Destroyer
T3 Darkglare, T4 Life Tap and Brittlebone Destroyer xaxa :)
New Priest & Warlock Minion - Brittlebone Destroyer
A new Rare Warlock/Priest Minion, Brittlebone Destroyer, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Scholomance Academy
Head on over to our dedicated guide for Scholomance Academy!
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Brittlebone Destroyer is a New Priest & Warlock Card Revealed for Hearthstone's Scholomance Academy Expansion
I dont know what to say...
New Rogue Minion - Infiltrator Lilian
Wasteland Assassin that costs one less sounds playable enough. Though I don't really see why it's a legendary, I don't think that having 2 copies of this in a deck will break it or anything.
New Rogue Minion - Infiltrator Lilian
So on one hand Imprisoned Felmaw was massively underestimated because of the randomness. This falls into a similar category. It has great stats and it will always have an impact even if your opponent gets rid of it.
Really the only issue with it is where to put it. I'm assuming it needs to go in an aggro version seeing how that's the only deck where it won't matter as much if the deathrattle goes face or hits a minion.
Either way it's not going to be enough to really push pure Stealth Rogue.
Maybe, it will be just good enough as an annoyance to see play in whatever build Galakrond ends up using. Sherazin, Corpse Flower basically got treated the same way until it got replaced by better cards.
Steeldancer is a New Rogue & Warrior Card Revealed for Hearthstone's Scholomance Academy Expansion
The Warrior/Rogue cards look good.
New Rogue & Warrior Minion - Steeldancer
The moderate cost with a relatively hard requirement means it's just too specific to be good. Sometimes it'll work, but not often enough to be viable. That is, unless we get some better weapons and/or support.
New Demon Hunter Spell - Cycle of Hatred
Good card, hopefully we’ll se some new playable DH archetypes now. Very scary vstoken decks!
Combustion is a New Epic Mage Spell Card Revealed for Hearthstone's Scholomance Academy Expansion
Holy shit! How is no one talking about that amazing reveal video?! That was awesome!
Cycle of Hatred is a Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion
Well I'd hope it could never have been hunter/DH because hunter is supposed to be bad at AoE, regardless of what minions come along with it. I agree it could have been perfectly fitting as a warlock/DH card, but it is equally sensible as a pure DH card.
New Rogue Minion - Infiltrator Lilian
Stealth + deathrattle is always good rogue flavor! Pretty boring art though. Good but not very impressive, won’t craf but will use if opened.
New Demon Hunter Spell - Cycle of Hatred
That card looks amazing, you can destroy your weak 1/1 tokens and summon a 3/3 for each one... Then deal 3 damage to the enemies and, maybe, summon more 3/3.
I see that card on a swarm/token deck, DH just need more "when friendly minion dies" support.
Cycle of Hatred is a Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion
They even said they would do this
New Rogue Minion - Infiltrator Lilian
Deal 8 damage for 4 mana. Solid card. But its a little like Akama, its just not possible to abuse it without deathrattle synergies.
Maybe there's more to it in later reveals, fingers crossed.
New Rogue & Warrior Minion - Steeldancer
Statwise its okay, but it consumes a deckslot, making it less attractive in a galakrond deck. That will mostly translate into this not going to be played until galakrond rotates for me.
A solid card for aggro, but is aggro a thing for both warrior and rogue? Current iterations of warrior and rogue seem to indicate no as the answer.
Infiltrator Lilian is a New Rogue Legendary Revealed for Hearthstone's Scholomance Academy Expansion
Guess we're back to barely above average statsticks that somehow qualify as legendaries for Rogue. Myra, Gral and Sherazin welcome you to join them in obscurity.