The Start of Game trigger would check before you draw her, and thus would fail (because there is a minion in the deck: Carla herself). I would leave that off, or go back to your original if you want to.
I've seen Cultivate. It's a nice card for land lovers. I've also seen the Teferi with mixed results.
Thanks for the info. After seeing Pack Leader, I was really interested in a doggy Boros deck with some tricks to protect it. Now I really want to try it
EDIT: I decided to keep the "starts in your opening hand" text because it allows no Spells mage to run her and gives her the downside of taking up a spot in your opening hand if you don't want her from the start of the game.
Carla now equips the Raiding Staff. I kept Raiding Staff the same because the chance of getting multiple Parachute Brigands is not likely, given that there are 8 current standard Pirates that cost 8 or less (and more when Mage Cap'n Carla would have been released). I will also remember to add the Watermark to Raiding Staff when I submit the card.
Feedback for others (not all done yet):
Show Spoiler
@KANSAS
Davy Jones is much more balanced as a Deathrattle card (compare to Cursed Vagrant). Maybe the 2/2s should be on the Deathrattle too? EDIT: For your next version of Davy Jones, I think the card draw is somewhat unnecessary and you could just give Davy Jones more stats. Warlock doesn't want to draw Pirates, and no Warlock Pirate Deck would want to play a 7 drop. If you're scared of high damage from the Flying Dutchman, you can just give it "can't attack heroes" which would also justify the high stats.
@Pokiner
I like the idea of Captain Robin, if you wanted to make the Treasure Cat not have the (once per game) text you could change it to "At the start of your turn, destroy/silence this and add a Fantastic Treasure to your hand"
@Valor124
I think your Captain Ediza could be different enough from Pokiner's Card if you changed the art and maybe changed the Deathrattle to something like "shuffle 4 Fantastic Treasures into your deck."
@Me0203
I think that the Swordwraith is the best of them, although I think he could be a 5/6 or possibly gain the stats of the weapon he destroys
@Elfensilver
I like the Old Helmsman the best, although the art should be different since the grey and white boxes in the background causes the card to not look like a real Hearthstone card
@Bigcums
I like your card, but I think it would be better as a start of game effect (maybe I'm just biased because I like start of game effects though)
@Anchorm4n
Southsea Bladedancer seems the best out of the three, although the art would need to be changed.
@Bloodmefist
I like the Parrot Tamer the best, it seems like it would help make Pirate Hunter a real deck.
@Linkblade91
The 3 Mana one seems like it would support a real Pirate Paladin deck, whereas the 6 Mana one seems like just a good card that happens to be a pirate for flavor reasons. My advice on how to decide which card to submit is to consider whether or not you think a Pirate Paladin deck would be interesting and successful.
Kael is currently my favorite. Patches is fun too. I have never played Maiev though. Eudora is good, but the discover from the triple has been routinely better than the golden minion for me.
First idea that came to my mind for a different take on Pirates, a resource creator and not a pure aggressive Pirate.
Neutral Pirates are not allowed for this prompt, although you could potentially move it to a class and it'll be fine. Maybe Hunter? The Pistol's effect is kind of Priest-y, although the card in general is not.
KANSAS - Even with the changes, I believe people will still find Davy Jones to be too strong. I think your defense makes sense, but the perception will be there nevertheless. Also, from a flavor standpoint, the Captain of The Flying Dutchman summoning the ship *after* he dies is weird. I like Orc Raider, though.
BloodMefist - I like Parrot Tamer. Jerias' Battlecry is generally a loss unless you use it on Imps, Lackeys, or Eggs, and Amalgam-mate defeats the point of what we're doing. Parrot Tamer gives Pirate Hunter some much-needed card draw, while also providing more bodies on the table.
anchorm4n - I like Possessed Brigadier, but as Demon noted it is very high-rolly with Imps and bigger stuff to land on. The Admiral is too close to Glinda Crowskin. Southsea Bladedancer is a fine choice if you find new art.
bigcums - Perhaps not fair to you, but I've seen this card a dozen times, maybe more. It's just not that unique of an effect :(
Elfensilver - I like Accursed Corsair the best of your ideas - the idea is interesting and encourages deck building. You do need the word "random" on there as you already noted, but "resurrected" doesn't need to be in bold.
Me0203 - Pirate Paladin has been more popular than I expected, so maybe go with the Druid card to stand out? I like it the most, as well, so that helps. Echo on a 4-mana minion is weird, though: you can barely get off two of them and attack in the same round, and by turn-10+ you should be doing more than that. I think you can get away with it costing 3.
Valor1204 - Possessed Raider's art focuses too much on the demon, but I can understand that it might be difficult to fix. For what it's worth, I like DeMeza…more than Pokeniner's Captain Robin, if I'm being honest. Yours has a simplicity and straight-forwardness to it.
Pokeniner - As I alleged just above this comment, I feel your Captain Robin is too complicated. Forcing us to have a weapon equipped could be an interesting condition, but it doesn't really do anything with the rest of the card besides using said weapon to defend the Tabby. And requiring the "(only once)" on the Tabby just makes things less straight-forward. Referring to your other card, I don't mind Zelaton, but "your (X) are also (Y)" is an idea that's been done a lot in the creative community.
CursedParrot - A weapon you get to attack with, in Mage? Blasphemy! :P I like Carla, although I don't know if it needs to start in your opening hand. Also it should say "Add *a* 'Raiding Staff' to your hand"; that would move "your" down and deal with the orphan word, as well. Still, those are pretty minor complaints: your card is unique and interesting, and I can see it being a winner.
Xarkkal - I will echo the other sentiments and say that it feels too high-rolly for me. You could get something awesome…or you could fill your board with 1/1 Imps.
It's really hard to say. Two seasons ago, I finished at about 2,000 on NA and got 10 stars. But the next season, I moved across the country and barely played at all that month. In spite of only ending at Gold 5 that season, it gave me 11 bonus stars for this month instead of 10.
I honestly have no clue how the cutoff is really determined, but I can speak from experience that the cutoff for the bonus is probably lower than what a lot of people think it is.
I made some changes to my Paladin cards based on feedback:
-1 Attack on the Staffwielder (that name is kind of crap, isn't it?), and the Grand Duelist has been bumped up to a Legendary and given Rush herself. This ensures she'll get at least one attack off, hopefully restoring herself to full in the process. Might actually be too good now; you'll have to let me know :)
Working on reciprocating feedback next.
Wait, Grand Duelist is a girl? I thought it was a guy who just had fancy blonde hair and a soft-looking face. I am now realizing she has a... chest though, so that one's on me.
And yeah, Staffwielder is not a great word to use. I'm not sure what word to use instead, but I think Team 5 would indeed use something else instead.
I made some changes to my Paladin cards based on feedback:
-1 Attack on the Enforcer Staffwielder (that name is kind of crap, isn't it?) (Edit: I thought of a better name), and the Grand Duelist has been bumped up to a Legendary and given Rush herself. This ensures she'll get at least one attack off, hopefully restoring herself to full in the process. Might actually be too good now; you'll have to let me know :)
I’m guessing cut off is around 1200 in NA. I hope that you just have to hit it once, rather than end the season at the rank, but I would also understand if you have to finish the season at that rank to get it.
I got 11x stars on NA and EU this season, but only 10x on Asia. Finished Legend on all of them during previous season, but it's the top percentage of the ladder MMR that is relevant.
I would guess top 10/20% but I don't know what I am basing that on. And obviously you also need to know how many people will be in Legend on that server/in that format upon season reset.
I think it is final standings that matter - but I don't have definitive evidence of this.
Jerias looks to make use of Warlocks ability to abundantly provide 1/1 tokens and replace them with much better stat-lines. I dug for notable pirates in the Warcraft universe and thought Jerias seemed pretty cool. His effect also pushes a bit of flavor since in-lore he tried to replace two of his killed crew members. Not super sold on his effect since it isn't particularly interesting though.
Amalgam-mate is my personal favorite out of the three initial entries, partially just for the pun. I wanted to use the Amalgamate minion art since it already felt predominantly pirate to me. I decided to go with Paladin for the class since they make the most use out of a variety of tribal tags, although Murloc and Mech are the main ones that benefit. Dragons are also Paladin identity and Beasts could definitely have some neutral synergy that might care about this card.
Parrot Tamer overlaps with the last contest, but I wanted to find a bridge between Beasts and Pirates that worked for Hunter, since Hunter already has some potential connections in aggressive playstyle and weapons. Captain's Parrot is not a good card, but getting two + a 3/2 might be good enough to see play.
Will try to get feedback out by the end of the day!
Out of the three, Parrot Tamer is my favorite of three.
I struggle to see a situation where Amalgam-mate isn't just a worse Nightmare Amalgam (other than its size), since I could just put that card in and get every tribal benefit right away. Jerias Bloodvein also seems too high-rolly and random, although it works great for popping eggs.
With the end of the season here, I pose a question.
On NA servers, what is the anticipated cut off for 11x Bonus Stars? Also, are you required to finish the season at that rank/MMR, or can you still get that bonus if you drop rank after hitting high legend?
Apparently Davy Jones has way too many stats for his cost, and the permanent stealth on The Flying Dutchman scares people. I adjusted the Battlecry and the stats to make him a bit slower, and also give him some Pirate synergy. I can understand why 8 Health permanent Stealth is scary, so I made it a 4/5 to be more susceptible to board clears. And I also changed the Battlecry to draw Pirates instead of summoning them so that now you can really only play him in a Pirate deck.
A few things I would like to mention about the balance. If your opponent kills Davy Jones on their turn, they can also attack The Flying Dutchman before it gains Stealth. Also, because it is 7 mana, it probably won't be relevant against an aggro deck. And most control decks have either a board clear that can deal 5 damage, or enough taunts to force it to trade. Getting 4 damage every turn in an aggro deck is strong, getting 4 damage every turn from turn 8+ in an aggro deck is less strong, getting 4 damage every turn from 8+ which can be killed by an AOE is probably nothing to freak out about.
Jerias looks to make use of Warlocks ability to abundantly provide 1/1 tokens and replace them with much better stat-lines. I dug for notable pirates in the Warcraft universe and thought Jerias seemed pretty cool. His effect also pushes a bit of flavor since in-lore he tried to replace two of his killed crew members. Not super sold on his effect since it isn't particularly interesting though.
Amalgam-mate is my personal favorite out of the three initial entries, partially just for the pun. I wanted to use the Amalgamate minion art since it already felt predominantly pirate to me. I decided to go with Paladin for the class since they make the most use out of a variety of tribal tags, although Murloc and Mech are the main ones that benefit. Dragons are also Paladin identity and Beasts could definitely have some neutral synergy that might care about this card.
Parrot Tamer overlaps with the last contest, but I wanted to find a bridge between Beasts and Pirates that worked for Hunter, since Hunter already has some potential connections in aggressive playstyle and weapons. Captain's Parrot is not a good card, but getting two + a 3/2 might be good enough to see play.
Will try to get feedback out by the end of the day!
Uncharrrted Waters - Card Design Competition Discussion Thread
The Start of Game trigger would check before you draw her, and thus would fail (because there is a minion in the deck: Carla herself). I would leave that off, or go back to your original if you want to.
The Top 5 Most Popular Cards From M21 Since the Set's Launch
I've seen Cultivate. It's a nice card for land lovers. I've also seen the Teferi with mixed results.
Thanks for the info. After seeing Pack Leader, I was really interested in a doggy Boros deck with some tricks to protect it. Now I really want to try it
Uncharrrted Waters - Card Design Competition Discussion Thread
Here's my second iteration of Mage Cap'n Carla:
EDIT: I decided to keep the "starts in your opening hand" text because it allows no Spells mage to run her and gives her the downside of taking up a spot in your opening hand if you don't want her from the start of the game.
Carla now equips the Raiding Staff. I kept Raiding Staff the same because the chance of getting multiple Parachute Brigands is not likely, given that there are 8 current standard Pirates that cost 8 or less (and more when Mage Cap'n Carla would have been released). I will also remember to add the Watermark to Raiding Staff when I submit the card.
Feedback for others (not all done yet):
@KANSAS
Davy Jones is much more balanced as a Deathrattle card (compare to Cursed Vagrant). Maybe the 2/2s should be on the Deathrattle too? EDIT: For your next version of Davy Jones, I think the card draw is somewhat unnecessary and you could just give Davy Jones more stats. Warlock doesn't want to draw Pirates, and no Warlock Pirate Deck would want to play a 7 drop. If you're scared of high damage from the Flying Dutchman, you can just give it "can't attack heroes" which would also justify the high stats.
@Pokiner
I like the idea of Captain Robin, if you wanted to make the Treasure Cat not have the (once per game) text you could change it to "At the start of your turn, destroy/silence this and add a Fantastic Treasure to your hand"
@Valor124
I think your Captain Ediza could be different enough from Pokiner's Card if you changed the art and maybe changed the Deathrattle to something like "shuffle 4 Fantastic Treasures into your deck."
@Me0203
I think that the Swordwraith is the best of them, although I think he could be a 5/6 or possibly gain the stats of the weapon he destroys
@Elfensilver
I like the Old Helmsman the best, although the art should be different since the grey and white boxes in the background causes the card to not look like a real Hearthstone card
@Bigcums
I like your card, but I think it would be better as a start of game effect (maybe I'm just biased because I like start of game effects though)
@Anchorm4n
Southsea Bladedancer seems the best out of the three, although the art would need to be changed.
@Bloodmefist
I like the Parrot Tamer the best, it seems like it would help make Pirate Hunter a real deck.
@Linkblade91
The 3 Mana one seems like it would support a real Pirate Paladin deck, whereas the 6 Mana one seems like just a good card that happens to be a pirate for flavor reasons. My advice on how to decide which card to submit is to consider whether or not you think a Pirate Paladin deck would be interesting and successful.
Uncharrrted Waters - Card Design Competition Discussion Thread
Saw no Warrior and Rogue but my mind just blocked out neutral lol Will work on more class specific ideas here momentarily.
Want to Get Good at Hearthstone's Battlegrounds? These are the Top 5 Heroes Played by the World's Best
Kael is currently my favorite. Patches is fun too. I have never played Maiev though. Eudora is good, but the discover from the triple has been routinely better than the golden minion for me.
Uncharrrted Waters - Card Design Competition Discussion Thread
Neutral Pirates are not allowed for this prompt, although you could potentially move it to a class and it'll be fine. Maybe Hunter? The Pistol's effect is kind of Priest-y, although the card in general is not.
Uncharrrted Waters - Card Design Competition Discussion Thread
Feedback:
KANSAS - Even with the changes, I believe people will still find Davy Jones to be too strong. I think your defense makes sense, but the perception will be there nevertheless. Also, from a flavor standpoint, the Captain of The Flying Dutchman summoning the ship *after* he dies is weird. I like Orc Raider, though.
BloodMefist - I like Parrot Tamer. Jerias' Battlecry is generally a loss unless you use it on Imps, Lackeys, or Eggs, and Amalgam-mate defeats the point of what we're doing. Parrot Tamer gives Pirate Hunter some much-needed card draw, while also providing more bodies on the table.
anchorm4n - I like Possessed Brigadier, but as Demon noted it is very high-rolly with Imps and bigger stuff to land on. The Admiral is too close to Glinda Crowskin. Southsea Bladedancer is a fine choice if you find new art.
bigcums - Perhaps not fair to you, but I've seen this card a dozen times, maybe more. It's just not that unique of an effect :(
Elfensilver - I like Accursed Corsair the best of your ideas - the idea is interesting and encourages deck building. You do need the word "random" on there as you already noted, but "resurrected" doesn't need to be in bold.
Me0203 - Pirate Paladin has been more popular than I expected, so maybe go with the Druid card to stand out? I like it the most, as well, so that helps. Echo on a 4-mana minion is weird, though: you can barely get off two of them and attack in the same round, and by turn-10+ you should be doing more than that. I think you can get away with it costing 3.
Valor1204 - Possessed Raider's art focuses too much on the demon, but I can understand that it might be difficult to fix. For what it's worth, I like DeMeza…more than Pokeniner's Captain Robin, if I'm being honest. Yours has a simplicity and straight-forwardness to it.
Pokeniner - As I alleged just above this comment, I feel your Captain Robin is too complicated. Forcing us to have a weapon equipped could be an interesting condition, but it doesn't really do anything with the rest of the card besides using said weapon to defend the Tabby. And requiring the "(only once)" on the Tabby just makes things less straight-forward. Referring to your other card, I don't mind Zelaton, but "your (X) are also (Y)" is an idea that's been done a lot in the creative community.
CursedParrot - A weapon you get to attack with, in Mage? Blasphemy! :P I like Carla, although I don't know if it needs to start in your opening hand. Also it should say "Add *a* 'Raiding Staff' to your hand"; that would move "your" down and deal with the orphan word, as well. Still, those are pretty minor complaints: your card is unique and interesting, and I can see it being a winner.
Xarkkal - I will echo the other sentiments and say that it feels too high-rolly for me. You could get something awesome…or you could fill your board with 1/1 Imps.
11x Bonus Stars
It's really hard to say. Two seasons ago, I finished at about 2,000 on NA and got 10 stars. But the next season, I moved across the country and barely played at all that month. In spite of only ending at Gold 5 that season, it gave me 11 bonus stars for this month instead of 10.
I honestly have no clue how the cutoff is really determined, but I can speak from experience that the cutoff for the bonus is probably lower than what a lot of people think it is.
Kael'thas and the Blood Elves - Traversing Azeroth
Thank you for stopping to look. :) If you have any requests, let me know here or in the lore forum.
Uncharrrted Waters - Card Design Competition Discussion Thread
First idea that came to my mind for a different take on Pirates, a resource creator and not a pure aggressive Pirate.
Friends in Runeterra
How you can add a friend?
Uncharrrted Waters - Card Design Competition Discussion Thread
Wait, Grand Duelist is a girl? I thought it was a guy who just had fancy blonde hair and a soft-looking face. I am now realizing she has a... chest though, so that one's on me.
And yeah, Staffwielder is not a great word to use. I'm not sure what word to use instead, but I think Team 5 would indeed use something else instead.
Uncharrrted Waters - Card Design Competition Discussion Thread
I made some changes to my Paladin cards based on feedback:
-1 Attack on the Enforcer Staffwielder (that name is kind of crap, isn't it?) (Edit: I thought of a better name), and the Grand Duelist has been bumped up to a Legendary and given Rush herself. This ensures she'll get at least one attack off, hopefully restoring herself to full in the process. Might actually be too good now; you'll have to let me know :)
Working on reciprocating feedback next.
Kael'thas and the Blood Elves - Traversing Azeroth
I love this articles. After playing W3 and reading books, this articles fill the gaps that I don't know because of not playing WOW!
Thanks!
List of Runeterra Daily Quests
Just got Manaflow Master but with single region (Noxus in my case) and 0/30 target.
Kael'thas and the Blood Elves - Traversing Azeroth
Thanks :) That means a lot to me.
11x Bonus Stars
Thanks!
I’m guessing cut off is around 1200 in NA. I hope that you just have to hit it once, rather than end the season at the rank, but I would also understand if you have to finish the season at that rank to get it.
11x Bonus Stars
I got 11x stars on NA and EU this season, but only 10x on Asia. Finished Legend on all of them during previous season, but it's the top percentage of the ladder MMR that is relevant.
I would guess top 10/20% but I don't know what I am basing that on. And obviously you also need to know how many people will be in Legend on that server/in that format upon season reset.
I think it is final standings that matter - but I don't have definitive evidence of this.
Uncharrrted Waters - Card Design Competition Discussion Thread
Out of the three, Parrot Tamer is my favorite of three.
I struggle to see a situation where Amalgam-mate isn't just a worse Nightmare Amalgam (other than its size), since I could just put that card in and get every tribal benefit right away. Jerias Bloodvein also seems too high-rolly and random, although it works great for popping eggs.
11x Bonus Stars
With the end of the season here, I pose a question.
On NA servers, what is the anticipated cut off for 11x Bonus Stars? Also, are you required to finish the season at that rank/MMR, or can you still get that bonus if you drop rank after hitting high legend?
Thanks!
Uncharrrted Waters - Card Design Competition Discussion Thread
Apparently Davy Jones has way too many stats for his cost, and the permanent stealth on The Flying Dutchman scares people. I adjusted the Battlecry and the stats to make him a bit slower, and also give him some Pirate synergy. I can understand why 8 Health permanent Stealth is scary, so I made it a 4/5 to be more susceptible to board clears. And I also changed the Battlecry to draw Pirates instead of summoning them so that now you can really only play him in a Pirate deck.
A few things I would like to mention about the balance. If your opponent kills Davy Jones on their turn, they can also attack The Flying Dutchman before it gains Stealth. Also, because it is 7 mana, it probably won't be relevant against an aggro deck. And most control decks have either a board clear that can deal 5 damage, or enough taunts to force it to trade. Getting 4 damage every turn in an aggro deck is strong, getting 4 damage every turn from turn 8+ in an aggro deck is less strong, getting 4 damage every turn from 8+ which can be killed by an AOE is probably nothing to freak out about.
I will get some more feedback out later.
Uncharrrted Waters - Card Design Competition Discussion Thread
Had a tricky time with this one.
Jerias looks to make use of Warlocks ability to abundantly provide 1/1 tokens and replace them with much better stat-lines. I dug for notable pirates in the Warcraft universe and thought Jerias seemed pretty cool. His effect also pushes a bit of flavor since in-lore he tried to replace two of his killed crew members. Not super sold on his effect since it isn't particularly interesting though.
Amalgam-mate is my personal favorite out of the three initial entries, partially just for the pun. I wanted to use the Amalgamate minion art since it already felt predominantly pirate to me. I decided to go with Paladin for the class since they make the most use out of a variety of tribal tags, although Murloc and Mech are the main ones that benefit. Dragons are also Paladin identity and Beasts could definitely have some neutral synergy that might care about this card.
Parrot Tamer overlaps with the last contest, but I wanted to find a bridge between Beasts and Pirates that worked for Hunter, since Hunter already has some potential connections in aggressive playstyle and weapons. Captain's Parrot is not a good card, but getting two + a 3/2 might be good enough to see play.
Will try to get feedback out by the end of the day!
For the F2P users should they make a way to convert shards into coins or wildcards into coins?
no, Runetterra is already the most F2P a card game can be.
Singleton Gauntlet
Is anybody already drafting a singleton deck to be used in next Gauntlet?
For the F2P users should they make a way to convert shards into coins or wildcards into coins?
I could see maybe allowing you to convert X amount of common wildcards into a rare and then X of rare into epic etc.