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  • HearthCards Reaches 10 Million Hearthstone Cards Made!

    Meanwhile, on Deep Dark Web Hearthcards:

  • The Neverglade Collector needs a slight nerf.

    I think Neverglade Collector is absolutely fine. Maybe the Prankster could need a buff instead? Don't know, maybe give it regenerate or so. 

  • Question about the Funsmith and Kegs

    Skills have a special symbol of a yellow circle and always use the stack. All skills are considered fast spells and interact with anything that works with spells.

  • HearthCards Reaches 10 Million Hearthstone Cards Made!

    Yeah... I actually have autism. No wonder why I'm particularly fond of infinite value decks like Shudderwock Shaman and Galakrond Priest, which are my main decks when I play Hearthstone, but that happens rarely nowadays. I enjoy playing the war of attrition and giving your opponent less nad less opportunity to get me once I start rolling. This card exemplifies that with its infinite value effect. Also, my classic attention to aesthetics when it comes to formatting the cards - I don't like having to place two keywords in one line close to each other and having to seperate them with a comma. It looks ugly.

    EDIT: Fun trivia. I've been using Hearthcards for more than 6 years. Yes, I've been active there since 2015. I've seen it all. Especially times when your cards would still be in gallery even as 1.8 of rating. Or when the highest rated cards was 4.9 stars.

  • HearthCards Reaches 10 Million Hearthstone Cards Made!

  • HearthCards Reaches 10 Million Hearthstone Cards Made!

    Pro

  • Does "They Who Endure" need a nerf?

    Among all cards that have killed me, I honestly think, They Who Endure is the card that killed me the most times. 

    I absolutely agree on removing overwhelm from the card. (They could give it a base P/H of 3/3 and give it +1/+1 for each ally that died in return.) 

    The purpose and flavor of the card in my opinion should feel like they are going to slowly eat you up. They endure and you don't. And not like a one hit plane crash in your face.

     

    And yes to making Atrocity a Slow spell. 

  • HearthCards Reaches 10 Million Hearthstone Cards Made!

    Few old ideas

  • Question about the Funsmith and Kegs

    Coming from MTG I always thought these cards are quite confusing. You should think that for example Powder Monkey's ability is a skill. But turns out it isn't. I think skills are only abilities which use the stack (=cards you can see when you right click a card). 

  • HearthCards Reaches 10 Million Hearthstone Cards Made!

    There isn't indeed. But here you go: http://www.hearthcards.net/

  • HearthCards Reaches 10 Million Hearthstone Cards Made!

    There's no link to HearthCards, or am I missing something?

  • D-A-M-A-G-E - Card Design Competition Discussion Thread

    Pro

    Congrats Xarkkal, I'm really happy for you!

  • Name That Card! - Card Design Competition Discussion Thread

    Pro

    Feedback:

    Nirast:

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    The easy part first: it should stay neutral. I'm not really sold about the card without being able to put a finger on the sore spot. The text looks too long but is correct. The paragraphs are fine. Hm. I guess I need more motivation to run this. You should make it cost 3.

    Pokeniner:

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    I agree with Wailor. What about making Mecha-Jaraxxus a card? You could use the original Lord Jaraxxus stats for more flavor. That way you might give it a harder condition though… Cool design anyway!

    Xarkkal:

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    I'd drop the Rush, everything else is great. I especially like the cost & stats reflection.

    BloodMefist:

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    Ishanah is OP imo. Both of the spells look interesting. I don't have the time to look it up now, but have you checked the wording of the Shaman one (is it "field"?) and if the art of the Warlock one is already used?

    KANSAS:

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    I like the card. In your place, I'd toy around with positioning of the text a bit, trying to fit parts of the effects into one line each (1: Battlecry: Deal 2 damage; 2: to a minion; 3: and add a 'Counterfeit Coin'; 4: to your hand) if that doesn't look awkward. Also there's a typo in your flavor text (pain / paid).

    Demonxz95:

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    I like the card, but the art looks a bit off. The colors don't look strong enough.

    linkblade91:

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    I'm no fan of the Libram archetype and I just don't feel the druid card. Volcanic Guardian looks really cool. Why not make it an Ungoro card as well?

  • HearthCards Reaches 10 Million Hearthstone Cards Made!

    2d9fm

  • Pirate Kingsbane Rogue

    love it! changed Loatheb for sky captain kragg!

  • HearthCards Reaches 10 Million Hearthstone Cards Made!

    Here's my take: 

    CustomCard

    LONG LIVE THE DRAGON LORD!

  • HearthCards Reaches 10 Million Hearthstone Cards Made!

    Ok i have a question: Do you make your custom cards yourself without hearthcards, or is there anyway i can use this template on hearthcards? *_* it looks soooo amazing.

    Ok... there were actually two questions... :)

  • HearthCards Reaches 10 Million Hearthstone Cards Made!

    There are so many different possibilities, so I can never choose which archetype I want to use for Pally this time. My favorite class. Therefore, I think this card represents me as a player well.

  • Name That Card! - Card Design Competition Discussion Thread

    Pro

    I'd like to try to make a Demon Hunter card this week because there was only a small number of entries for this class over the last weeks and the Outcast mechanic works well with this week's theme. 

     

    My first idea is a blacksmith that toys with Warglaives of Azzinoth. I find it very hard to balance Outcast cards, but first of all I need to decide between adding the weapon to hand or flat out equipping it. Not entirely happy with the art yet.

    My second idea is a "DH Tony" card (still looking for a fitting character). Suggested game plan: equip Warglaives of Azzinoth, next turn drop DH Tony and attack as often as possible, next turn drop Altruis the Outcast and profit.

    Which of the two designs do you like better and why? I'm grateful for any form of feedback and will add my two cents as soon as possible. 

  • Question about the Funsmith and Kegs

    It doesn't.  Poison Puffcap is the only "Trap" effect in the game currently and no other card boosts its damage.  

  • Name That Card! - Card Design Competition Discussion Thread

    Staff

    An idea I came up with a while ago.

    Cons:

    • You need too copies of the card to get Rag for the same cost.
    • Rag's effect won't trigger at the end of the turn.

    Pros:

    • Dust-wise, he's half the price.
    • Any sort of copy effect would allow you to have multiple Rags. (most relevant for Mages, Priests and Shamans)

    I'm not sure if I should leave it neutral or give it to one of the classes.

    Feedback:

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    linkblade91: Primal Fury: seems a tad expensive. You can probably get away with making it cost 3, since the cards it generates aren't that powerful, and you'd get a better curve

    Aldor Adjudicator: I'm not sure the libram package needs more reductions. More librams, sure, but not reductions. Maybe just make it reduce by (1).

    Volcanic Guardian: Looks good.


    Demonxz95: Looks fine. You can;t exactly play more than one or two Combo cards a turn, and it's unlikely to survive after. I'd just give it an official emblem, this looks at home in K&C or Karazan.


    KANSAS: Looks fine, balance wise. Question: why is the dentist paying you?


    BloodMefist: High Priestess Ishanah: The concept is pretty cool. If you're worried about the cost, you could make it a highlander or give it other such restricions. And you should probably still put the well in quotations.

    Something Fishy…: Don't like this one. It's either a tech card, in which case it's terrible, or you use it on your own stuff, in which case you get a board that's weaker on average than the one you just killed.

    Set the Table!: This one's interesting. No idea how good it is, but I like disco, so I like this card!


    Xarkkal: Yeah, you should probably make one of the balace changes you mentioned. I'd drop the rush. Otherwise, cool idea!


    Pokeniner: High chance the cannons kill her Sorry, didn't see the text on the cannons. In this case, i'd either follow Wailor's advice or give Nezzie (the cannons ignore her). Also, mechs weren't a big part of Warlock's identity in Boomsday. Otherwise, love the concept!

  • How do seasons work?

    At the end of every season there's a partial reset based on where you placed:

    • Master accounts will drop 800LP (8 divisions). 
    • Diamond and Platinum accounts will drop 750LP (7 divisions + 50LP).
    • Gold and Silver accounts will drop 675LP (6 divisions + 75LP).
    • Bronze and Iron accounts will reset to Iron IV.

    Right now, there's not much difference between seasons aside from the player icon you get as a reward at the end of it.  However, starting with the new expansion launching in late August, new cards will be introduced into the game every two months. That just so happens to be the length of a season.  When that happens, each new ranked season will feel like a brand new meta to try and figure out.

      

  • Name That Card! - Card Design Competition Discussion Thread

    @linkblade91

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    I'd say Volcanic Elemental is the best of the bunch. I also like Primal Fury.

    @Demonx95

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    Cool card, feels very Rogueish. I'd change the artwork, though.

    @KANSAS

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    I don't like that your card uses Counterfeit Coin instead of The Coin just to fit the competition criteria. Even if the concept itself is good, I'd go with a different idea.

    @BloodMeFirst

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    All of those are excellent, probably my favorites so far. I'd say Set the Table! is the best one, since it combines flavor and an interesting effect.

    That said, an Epic Class card for an expansion that had none might be a bit off-putting for some people, so I'd make it a Rare just in case.

    @Xarkkal

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    I think you're right about the balance. I'd say I prefer a 4 mana version with Rush.

    @Pokeniner

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    I like your card, but I think you should make Nezzie herself a Mech.

    Sure, you'd have to drop this cool artwork, but I think the card overall would benefit, since you wouldn't need to modify the token.

  • Written In The Cards - Card Design Competition Discussion Thread

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    "KING'S LIFE MATTERS."

    White KingWhite Pawn

    Is it OP or OK? Difficult to balance stats...

  • Finish Your June 2020 Ranked Climb With These Top Performing Hearthstone Decks

    Hmm, I might craft Ancharrr after all. It seems like Warrior is totally impotent without it right now.

    Also, I don't play much now but still use Gala Secret Rogue on ladder. Is it obvious that Stealth is the way to go now instead of Hanar et al?