Excuse my incoherent rambling, most opinons only came while writing:
Looks interesting, but I really don't know how to evaluate these cards. But: I do not see a spell based build from the start, just transitioning later into one- except for Medievh and Nielas Aran there is no guaranted method to cast spells. The come-back mechanic of Crazed Mage would be great in Battlegrounds, keeping the game surprising.
I really like that your updated cards have unique effects, that are strictly better than just doubling numbers. (Small caveat: why do you use Magnificent Inventor instead of Wee Spellstopper? This card would also protect key minions from Ragnaros' and Nefarians Hero powers).
Queen Ashara seems way to weak. In a good case, you may have three spells at the beginning of your turn - with even odds that they benefit from spelldamage. Most boards later in the game won't die to the first ~11 damage due to divine shields, huge stats and generated tokens, but yours just might, since there is no possibility for you to grow your minions. But with 3 random spells there is a 57%+ chance for one symmetric effect, which is probably more deadly for you than for your opponent. The strong spells are those, that are not as dependant on spell damage, like Betrayal, Consume Magic and Deadly Shot- just those that won't get better by her hero power. I'd therefore suggest changing it to 2 Mana, and getting set back to 1 Spelldamage after each use.
Aegwynn+Mage Hunter: . To make spells viable, a 6 star card seems to expensive. Mage Hunter is the only card hard countered by Aegwynn, and that is an imbalance- to block a fringe strategy you only need a single 4star card-and to counter this countering, you need a 6 star card! Mage Hunter is to influential, winning you the game against any spell players-similar to Zapp Slywick,while less universal, it is also cheaper, and a lot of players will keep one in hand for the confrontation.
To the spellpool: It seems mostly fine, but Blessing of the ancients is really bad here - spells are costly to cast,they are worth at least a 2star minion., you could change it for a modified Desperate Measures, - secrets are already in battlegrounds0,- or a Soul of the Forest, or even Radiance- coming back is a theme of those mages, isn't it?
Also, I'd like to see the 5star cards which are not displayed here.
With Outcast, it is a possible +6 attack for 6 mana so may have to change it to Coordinated Strike instead. Is it too strong as is and needs to be changed or is it in line with costing accurately since Inner Demon is a +8 for 8 mana without any other requirements? Feedback appreciated. Will get back on later to provide my insight for others.
I think this is one of the most Comedic cards I've ever made! I'm not sure If I'd enter the competition with this one but I do think it would fit nicely. Might come up with a few more ideas but let me know what you guys think!
To be fair, when that achievement was added (i.e. beta I believe) the only things you could get were gold, dust and classic packs, none of which are very important when you have everything. I am not sure if the Legend card back was around before release, and certainly alternative hero portraits weren't. At least they gave you the resource you could put towards Arena.
Sure they could have updated it later on, but something is better than nothing, which would be a legitimate reward for someone who already has everything.
We might at least get a little more when real achievements are added later this year
So I'm taking my question from the comments to the forums for some feedback. This is basically questions of wich cards to craft for a dude with decent collection but very little time to play.
I might craft Ancharrr after all since it seems like Warrior is totally impotent without it right now. Somewhat risky though since it might be affected by upcoming nerfs (without refund) and upcoming expansions.
Also, I don't play much now but still use Gala Secret Rogue on ladder. Is it obvious that Stealth is the way to go now instead of Shadowjeweler Hanar et al? I have all the cards so I will probably try it out at least.
I'm also missing a few cards for the strongest Tempo Demon Hunter lists. It's my impression that Metamorphosis is somewhat more vital than Kayn Sunfury. Am I right in this? As for now I'm running Maiev Shadowsong instead of Kayn to neutralize taunts.
usually i’m too much of a lazy bum to give feedback, but given the occasion i’ll try my best. here’s my card btw (does the submission program allow 4 tokens?)
“refresh” basically means “reset your deck to what it was at the start of the game”
feedback:
Show Spoiler
linkblade91 - +1 star for formatting/flavor, +1 star for balance, but no star for the idea, since i feel like it’s just a little too crammed with effects for no real reason other than just beefing the card up, both in the original card and in the token. overall 4/5
KANSAS - not enough for formatting/flavor star yet (needs name/token art), not sure on the balancing star, but +1 star for the neat idea. overall 3-4/5, 3-5/5 after name and arts
R - no star for formatting/flavor (I think it should be “would” instead of “must”), no star for balance (dealing 4 damage, taking no damage back and summoning a 3/1 rush minion seems op) and +1 star on idea. overall 3/5, 4/5 after formatting change
BasilAnguis - +1 star for formatting/flavor, +1 star for balance, +1 star for the idea (although i think it would be better if dagger wasn’t just ashtongue slayer’s effect) overall 5/5
anchorm4n - +1 star for formatting flavor, not sure on the star for balancing (might be too difficult for dh to go highlander making this useless, but if it’s relatively easy this can be very op) and no star for idea, because it’s honestly pretty boring as far as highlander effects go. overall 3-4/5
By completed I mean still missing 4 epics (I know I said not to open classic packs but I opened one just cause opening packs is fun).
And I got 100 gold, I didn't screenshot it, I know I am not the first to point that out.. but I wonder.. what the developer who implemented the reward thought to himself back in 2013.. I play since 2014 it took me 6 years to finally have a copy of every single classic card and I am not even a F2P player,
There could be a collector card back or maybe a hero portrait to have for getting the full classic set but nope, 100 gold.
This is really cool! Custom battlegrounds are fun.
How do spells work:
Are the spells listed available to buy in the shop? Confused on how Azshara would get spells otherwise.
Do spells (and their minions) rotate like other minion types? I feel they'd have to for the minion counts to make sense.
Balance:
I really like the design of casting random spells but then you have immune to damage minions.
A lot of the gold/tripled minions have their effects changed, rather than just "doubled" - this is interesting and I wonder if this is something Blizzard will experiment with more. Might make balance hard
In the early game, you are praying not to get Revenge or Breath of the Infinite unless you have some of these immune to spell damage minions (which might be the point).
In the lategame, spells seem very highrolly (which isn't necessarily any different than current BGs!) - you are basically hoping for Deadly Shot, Consume Magic, or Betrayal, the rest won't make much of a difference against a huge Saurolisk, Goldgrubber, Salty Looter, etc.
I'd recommend avoiding this in case Blizzard takes a dim view :)
I assume it's a loop prevention mechanism. If the game instance on the server detects an infinite loop or more likely either:
- number of same turn actions/draws exceeds a hard limit
- the same thing is happening again and again exceeding a hard limit
....then terminate game.
Only reasonable player outcome in those instances is to consider the game void (and hence a draw). Also that deters exploits such as these as there's no competitive advantage to be gained.
Is it breaking the spirit of the theme to cast one and add the other, or is it more about directly referencing the cards? Wanted to help make these cards show up more often, since they aren't often run, and I liked the symmetry of using them both on the same card. Technically this is a 5/5 with taunt on 4, but you have to have another minion in play, which admittedly isn't that hard for token druid, which is probably where this would see play.
Hopefully there will be a main page article reminder, but at time of posting there isn't and it's only a few hours to go. So don't forget as it's only a 12 hour window to get 4 hours of watching done.
And good luck with your packs!!!!!! If you get something good I encourage you to share it below :)
At the end of every season there's a partial reset based on where you placed:
Master accounts will drop 800LP (8 divisions).
Diamond and Platinum accounts will drop 750LP (7 divisions + 50LP).
Gold and Silver accounts will drop 675LP (6 divisions + 75LP).
Bronze and Iron accounts will reset to Iron IV.
Right now, there's not much difference between seasons aside from the player icon you get as a reward at the end of it. However, starting with the new expansion launching in late August, new cards will be introduced into the game every two months. That just so happens to be the length of a season. When that happens, each new ranked season will feel like a brand new meta to try and figure out.
Ok that sounds cool about the new cards. I'm also glad to see they aren't just throwing a bunch of master level players into matches with new to the game Iron tier players. It's also nice that I won't have to far to climb to get back to where I am.
I find Token generating themes especially difficult because I struggle to find matching art. Here's what I found:
Submitting legendaries (and highlander at that) usually doesn't get you far, but I have no better idea for the moment. I'd be grateful for feedback and will provide my thoughts on your cards later.
You can totally use this template as well, it’s just a secret template in Hearthcards (courtesy of @Nikko, as usual)! Just put in {{CCLASS=molten2722}} in the textbox (don’t put in any spaces or line breaks for it; just treat it like it isn’t there). Only works on minions, though
linkblade91: Love the idea, but permanent Immunity is a little iffy. There are very few ways to deal with them at the moment (The Amazing Reno and Twisting Nether are the main ones). I'd just give it Immune while attacking.
KANSAS: Interesting idea, but you're going to have problems with uploading tokens. Also, what about Demon Hunter?
R: This looks good, but there could be some nutty combos with Defile. Otherwise, nice concept.
BasilAnguis: I'm really against giving something permanent Stealth. Put this on something like an Emperor Thaurissan and you have an infinite value generator. 'Stealth for 1 turn' is plenty.
So I named myself doublesummon, I was aware back then when I started using this nickname it's a yugioh card name (hence the art used here) but actually it all started when I was choosing a summoner name in league of legends, so yep, I summon twice that's what I do.
this is some sort of combo card but it only works on minions you play this turn so I think the cost is ok at 3.. probably overpowered cause you can cost reduce it :D but who cares it's a custom card.
Has Yoink Gone Too Far?
changes are outlined here, yoink will now take from the bottom of the deck, and black market merchant will have one less health.
This does one very key thing, yoink will no longer deny you valuable draws, but it will still be top tier probably, it will just work as intended.
https://www.youtube.com/watch?v=gU7nzJsR6eg&t=1127s
Custom Battlegrounds 'Spells' Mini-Set
Excuse my incoherent rambling, most opinons only came while writing:
Looks interesting, but I really don't know how to evaluate these cards. But: I do not see a spell based build from the start, just transitioning later into one- except for Medievh and Nielas Aran there is no guaranted method to cast spells. The come-back mechanic of Crazed Mage would be great in Battlegrounds, keeping the game surprising.
I really like that your updated cards have unique effects, that are strictly better than just doubling numbers. (Small caveat: why do you use Magnificent Inventor instead of Wee Spellstopper? This card would also protect key minions from Ragnaros' and Nefarians Hero powers).
Queen Ashara seems way to weak. In a good case, you may have three spells at the beginning of your turn - with even odds that they benefit from spelldamage. Most boards later in the game won't die to the first ~11 damage due to divine shields, huge stats and generated tokens, but yours just might, since there is no possibility for you to grow your minions. But with 3 random spells there is a 57%+ chance for one symmetric effect, which is probably more deadly for you than for your opponent. The strong spells are those, that are not as dependant on spell damage, like Betrayal, Consume Magic and Deadly Shot- just those that won't get better by her hero power. I'd therefore suggest changing it to 2 Mana, and getting set back to 1 Spelldamage after each use.
Aegwynn+Mage Hunter: . To make spells viable, a 6 star card seems to expensive. Mage Hunter is the only card hard countered by Aegwynn, and that is an imbalance- to block a fringe strategy you only need a single 4star card-and to counter this countering, you need a 6 star card! Mage Hunter is to influential, winning you the game against any spell players-similar to Zapp Slywick,while less universal, it is also cheaper, and a lot of players will keep one in hand for the confrontation.
To the spellpool: It seems mostly fine, but Blessing of the ancients is really bad here - spells are costly to cast,they are worth at least a 2star minion., you could change it for a modified Desperate Measures, - secrets are already in battlegrounds0,- or a Soul of the Forest, or even Radiance- coming back is a theme of those mages, isn't it?
Also, I'd like to see the 5star cards which are not displayed here.
HearthCards Reaches 10 Million Hearthstone Cards Made!
I consider myself a collector since i own every card.
Name That Card! - Card Design Competition Discussion Thread
Went back to the drawing board and I like this idea a lot.
Command the Illidari
With Outcast, it is a possible +6 attack for 6 mana so may have to change it to Coordinated Strike instead. Is it too strong as is and needs to be changed or is it in line with costing accurately since Inner Demon is a +8 for 8 mana without any other requirements? Feedback appreciated. Will get back on later to provide my insight for others.
Name That Card! - Card Design Competition Discussion Thread
I think this is one of the most Comedic cards I've ever made! I'm not sure If I'd enter the competition with this one but I do think it would fit nicely. Might come up with a few more ideas but let me know what you guys think!
So I just completed the classic set
To be fair, when that achievement was added (i.e. beta I believe) the only things you could get were gold, dust and classic packs, none of which are very important when you have everything. I am not sure if the Legend card back was around before release, and certainly alternative hero portraits weren't. At least they gave you the resource you could put towards Arena.
Sure they could have updated it later on, but something is better than nothing, which would be a legitimate reward for someone who already has everything.
We might at least get a little more when real achievements are added later this year
Regarding late June ladder decks
So I'm taking my question from the comments to the forums for some feedback. This is basically questions of wich cards to craft for a dude with decent collection but very little time to play.
I might craft Ancharrr after all since it seems like Warrior is totally impotent without it right now. Somewhat risky though since it might be affected by upcoming nerfs (without refund) and upcoming expansions.
Also, I don't play much now but still use Gala Secret Rogue on ladder. Is it obvious that Stealth is the way to go now instead of Shadowjeweler Hanar et al? I have all the cards so I will probably try it out at least.
I'm also missing a few cards for the strongest Tempo Demon Hunter lists. It's my impression that Metamorphosis is somewhat more vital than Kayn Sunfury. Am I right in this? As for now I'm running Maiev Shadowsong instead of Kayn to neutralize taunts.
Written In The Cards - Card Design Competition Discussion Thread
usually i’m too much of a lazy bum to give feedback, but given the occasion i’ll try my best. here’s my card btw (does the submission program allow 4 tokens?)
“refresh” basically means “reset your deck to what it was at the start of the game”
feedback:
KANSAS - not enough for formatting/flavor star yet (needs name/token art), not sure on the balancing star, but +1 star for the neat idea. overall 3-4/5, 3-5/5 after name and arts
R - no star for formatting/flavor (I think it should be “would” instead of “must”), no star for balance (dealing 4 damage, taking no damage back and summoning a 3/1 rush minion seems op) and +1 star on idea. overall 3/5, 4/5 after formatting change
BasilAnguis - +1 star for formatting/flavor, +1 star for balance, +1 star for the idea (although i think it would be better if dagger wasn’t just ashtongue slayer’s effect) overall 5/5
anchorm4n - +1 star for formatting flavor, not sure on the star for balancing (might be too difficult for dh to go highlander making this useless, but if it’s relatively easy this can be very op) and no star for idea, because it’s honestly pretty boring as far as highlander effects go. overall 3-4/5
So I just completed the classic set
By completed I mean still missing 4 epics (I know I said not to open classic packs but I opened one just cause opening packs is fun).
And I got 100 gold, I didn't screenshot it, I know I am not the first to point that out.. but I wonder.. what the developer who implemented the reward thought to himself back in 2013.. I play since 2014 it took me 6 years to finally have a copy of every single classic card and I am not even a F2P player,
There could be a collector card back or maybe a hero portrait to have for getting the full classic set but nope, 100 gold.
Custom Battlegrounds 'Spells' Mini-Set
This is really cool! Custom battlegrounds are fun.
How do spells work:
Balance:
Game Breaking Hakkar Combo!
I'd recommend avoiding this in case Blizzard takes a dim view :)
I assume it's a loop prevention mechanism. If the game instance on the server detects an infinite loop or more likely either:
- number of same turn actions/draws exceeds a hard limit
- the same thing is happening again and again exceeding a hard limit
....then terminate game.
Only reasonable player outcome in those instances is to consider the game void (and hence a draw). Also that deters exploits such as these as there's no competitive advantage to be gained.
Name That Card! - Card Design Competition Discussion Thread
Is it breaking the spirit of the theme to cast one and add the other, or is it more about directly referencing the cards? Wanted to help make these cards show up more often, since they aren't often run, and I liked the symmetry of using them both on the same card. Technically this is a 5/5 with taunt on 4, but you have to have another minion in play, which admittedly isn't that hard for token druid, which is probably where this would see play.
REMINDER: Twitch drops today! (23 June)
Just a friendly reminder that you can get 2 card packs free today by "watching" twitch
https://outof.cards/hearthstone/1458-battlegrounds-brawl-pirates-mayhem-brings-free-ashes-of-outland-packs-to-the-table-via-twitch-drops-on-june-23
PDT (UTC-7)
EDT (UTC-4)
CEST (UTC+2)
KST (UTC+9)
Hopefully there will be a main page article reminder, but at time of posting there isn't and it's only a few hours to go. So don't forget as it's only a 12 hour window to get 4 hours of watching done.
And good luck with your packs!!!!!! If you get something good I encourage you to share it below :)
HearthCards Reaches 10 Million Hearthstone Cards Made!
I thought you were like 24 or 25. I assumed 95 would be your birth year lol
Custom Battlegrounds 'Spells' Mini-Set
https://imgur.com/gallery/p8dzAnz
HearthCards Reaches 10 Million Hearthstone Cards Made!
Very funny game haha I think it's a weird way to know ourselves a little bit better.
Whenever you move your mouse because it happens all the time within the game, dunno.
How do seasons work?
Ok that sounds cool about the new cards. I'm also glad to see they aren't just throwing a bunch of master level players into matches with new to the game Iron tier players. It's also nice that I won't have to far to climb to get back to where I am.
Written In The Cards - Card Design Competition Discussion Thread
I find Token generating themes especially difficult because I struggle to find matching art. Here's what I found:
Submitting legendaries (and highlander at that) usually doesn't get you far, but I have no better idea for the moment. I'd be grateful for feedback and will provide my thoughts on your cards later.
HearthCards Reaches 10 Million Hearthstone Cards Made!
HearthCards Reaches 10 Million Hearthstone Cards Made!
You can totally use this template as well, it’s just a secret template in Hearthcards (courtesy of @Nikko, as usual)! Just put in {{CCLASS=molten2722}} in the textbox (don’t put in any spaces or line breaks for it; just treat it like it isn’t there). Only works on minions, though
Written In The Cards - Card Design Competition Discussion Thread
Some feedback:
linkblade91: Love the idea, but permanent Immunity is a little iffy. There are very few ways to deal with them at the moment (The Amazing Reno and Twisting Nether are the main ones). I'd just give it Immune while attacking.
KANSAS: Interesting idea, but you're going to have problems with uploading tokens. Also, what about Demon Hunter?
R: This looks good, but there could be some nutty combos with Defile. Otherwise, nice concept.
BasilAnguis: I'm really against giving something permanent Stealth. Put this on something like an Emperor Thaurissan and you have an infinite value generator. 'Stealth for 1 turn' is plenty.
HearthCards Reaches 10 Million Hearthstone Cards Made!
So I named myself doublesummon, I was aware back then when I started using this nickname it's a yugioh card name (hence the art used here) but actually it all started when I was choosing a summoner name in league of legends, so yep, I summon twice that's what I do.
this is some sort of combo card but it only works on minions you play this turn so I think the cost is ok at 3.. probably overpowered cause you can cost reduce it :D but who cares it's a custom card.
Written In The Cards - Card Design Competition Discussion Thread
Simple concept that fits the stealth theme that rogue got this expansion.
Finish Your June 2020 Ranked Climb With These Top Performing Hearthstone Decks
Just wait till [Hearthstone Card (Corsair Cache) Not Found] is nerfed to 3 mana :D destroy all those pirate warrior hopes and dreams!
Finish Your June 2020 Ranked Climb With These Top Performing Hearthstone Decks
Thanks for the info @Fluxflashor. Was really missing those meta reports. Articles like these are greatly appreciated :D