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  • Latest Hearthstone Nerfs (and Buff) Are Now Live!

    I don't think they wanted to nerf him to oblivion. Especially because DH has so few legendaries atm. It would be silly for them to nerf one into the unplayable status. I think the should have just bumped him to 4 mana, and kept the attack at 3. But I understand their logic in keeping him powerful. 

  • Top Secret - Card Design Competition Discussion Thread

    Quote From linkblade91
    Quote From Devizz

    Can I somehow remove my submission? 

    Unfortunately no, we do not allow people to edit or remove their cards after submitting :( We always suggest people come here first if they want feedback on their ideas.

    RIP

  • Top Secret - Card Design Competition Discussion Thread

    Here are two secrets, and one more I made for this competition. Let me know what you think.

    Pitfall Trap: This is a defensive secret that will help protect your face. I kind of like the idea of Control Hunter, and I like this secret because it supports Control Hunter without being super obvious. I am a bit worried that it may pale too much in comparison to Freezing Trap to see much play. I am not sure if I should make this from League of Explorers because of its similarity (in both effect and theme) with Dart Trap, or if I should make it from Kobolds and Catacombs because pitfall traps are a classic DnD trap. 

    Retaliating Flame: Mage didn't get a "when your opponent plays 3 cards in a turn" secret in the witchwood, so I decided to make one for them. The Paladin one builds up your hand, the Hunter one builds up your board, so the Mage one will break your opponents board. 

  • Top Secret - Card Design Competition Discussion Thread

    Quote From Devizz

    Can I somehow remove my submission? 

    Unfortunately no, we do not allow people to edit or remove their cards after submitting :( We always suggest people come here first if they want feedback on their ideas.

  • Top Secret - Card Design Competition Discussion Thread

    Hmm okay, back to the drawing board I guess, I suppose it could be iterated upon to resemble the Discover mechanic. Don't you think though that such an interaction might get introduced in the future, in some way? After playing it you could just get an appropriate prompt.

    Can I somehow remove my submission? 

  • Top Secret - Card Design Competition Discussion Thread

    Staff

    Here's a card I made for clukudurk's Gunslingers of Westfall expansion that I was a part of building, where the card ended up being one of my favorites of the set.

  • Top Secret - Card Design Competition Discussion Thread

    Staff
    Quote From Devizz

    In addition to what Link said, it actually breaks another rule of Hearthstone card design, which is that you can't select cards that are in your hand

  • Top Secret - Card Design Competition Discussion Thread

    Quote From Devizz

    Your card breaks an unspoken rule of Hearthstone in-that no card should have text longer than four lines. Any such card would be considered too complicated for the game, and this is pretty complicated; unfortunately, I have no idea how you would shorten it while still keeping the effect intact D:

  • Top Secret - Card Design Competition Discussion Thread

    @linkblade91 Out of all of your designs I like smokescreen the most. It needs to be tweaked a bit tho imo, since while I think the overall design is the best out of all 3 of your suggestions, balancing is somewhat off making this card by far the weakest, almost meme-like. Also, some cases to consider like the one sinti pointed out, playing it with taunt minions can be pretty bad (while also potentially being good, anyhow this needs to be taken into consideration along with other such cases - perhaps the interaction could be somehow altered?).

  • Latest Hearthstone Nerfs (and Buff) Are Now Live!

    Great!  Now I can safely play Magtheridon without worrying if my meme dreams will be crushed for zero mana.

  • Latest Hearthstone Nerfs (and Buff) Are Now Live!

    Probably just going to adjust offer rates of some really good cards.  I did one DH draft with HearthArena on.  When Priestess of Fury popped up it got a score of 125!  That’s massive!

  • Latest Hearthstone Nerfs (and Buff) Are Now Live!

    But once you unlock the cards you can craft/DE them as you see fit.  They are only uncraftable if you haven’t bought GA solo content and then played the wings that unlock the cards.

  • Hearthstone Grandmasters 2020 Season 1 - Week 1 Results, Decklists, and More!

    Thank you :D

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Quote From linkblade91
    Quote From Devizz

    Wow, thanks. Can I post my suggestions for a theme in this thread or should I PM them?

    If you could PM ShadowsOfSense or myself, that would be preferable :)

    Will do. Did not expect to win the first competition I took part it, the card was put together rather quickly and I wasn't that happy with its overall balancing of parameters, actually had some ideas on how to slightly iterate on it but I guess you guys were satisfied with it regardless.^

  • Top Secret - Card Design Competition Discussion Thread

    Staff

    @linky:

    • Counter Strike - i suppose an ok card, but could be super annoying, especially in combination with other secrets, getting a divine shield as well could be pretty nasty. You can shorten the wording "... give it +5 Attack."
    • Smokescreen - do you want to die faster ?:D any token can negate your taunt :)
    • Feedback Blast - i think its on the weaker side, but it could be ok, not like you can do much to change literally anything about this card lol :)

    Counter Strike will probably be the best out of the 3.

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Quote From Devizz

    Wow, thanks. Can I post my suggestions for a theme in this thread or should I PM them?

    If you could PM ShadowsOfSense or myself, that would be preferable :)

  • Latest Hearthstone Nerfs (and Buff) Are Now Live!

    HSReplay's non-premium winrates only show the lower ranks, which traditionally favor aggressive decks like Secret Mage. Compare that site's Meta page vs. this site's.

    And the deck is far from the most broken, anyways. It can be teched with Eater of Secrets or Kezan Mystic, unlike, say, Darkest Hour Warlock.

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Wow, thanks. Can I post my suggestions for a theme in this thread or should I PM them?

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Staff

    Congratulations Devizz! I knew that card was special the moment i saw it! Called it :D

  • Top Secret - Card Design Competition Discussion Thread

    Quote From Pokeniner

    Review to your cards @linkblade91

    Thanks for giving them a look :) I think Counter Strike translates the best out of the three, in terms of being able to pull it out of a custom expansion, removing all of the context surrounding the card, and presenting it solo. I'll have to think about buffing it to +6 Attack ;P

  • Latest Hearthstone Nerfs (and Buff) Are Now Live!

    You can safely disenchant it. The no-crafting rule applies only if you don't own the adventure.

  • Latest Hearthstone Nerfs (and Buff) Are Now Live!

    Once you own the adventure wing,the cards awarded there are disenchantable nerf or not. Same for being craftable once disenchanted. 

  • Latest Hearthstone Nerfs (and Buff) Are Now Live!

    Quote From Koetti

    I really hope that the Nerf to Open the Waygate will be enough to make Quest-Mage less frustrating to play against.

    But honestly, I can see this turn out like The Caverns Below. 

    I'd say it's probably gonna be enough. I already have around 60% winrate against them using Odd DH or Even Hunter, so... Needing 8 spells to complete quest they don't stand a chance against aggro/tempo, while being less brutal against other archetypes.

    EDIT: Against slow decks it's still equally brutal (my Reno Priest didn't stand a chance)

  • Top Secret - Card Design Competition Discussion Thread

    Review to your cards @linkblade91

    • Counter Strike - First off, I love it. Second of all, you missed the +6 Double Blessing of Might Flavor. Counter Might would've sold the card for 5 star imo. Overall, I think +5 is fine, but again, waiting for the double might on a minion would've been better.
    • Smokescreen - Tbh, this seems kinda useless, Stealth until your next turn means no Stealth synergies retain. Yes you can save a combo piece, but Rogue isn't known for Combo decks atm and mainly wants tempo boosts like Bamboozle.
    • Feedback Blast - At worst this is a 2 mana Deadly Shot. At best this can completely wreck your opponent's board if you get taunt, which isn't hard. I like this idea, but for 2 mana on this strong of an effect, I don't like it.
  • uninstalling until elusive is fixed

    Quote From spoons
    Quote From ViktorVonVox

    We need to come up with standard list of counters to beat Elusives when someone complains about Elusives:
    Every challenger units.
    Purify
    Get Excited.
    Thermogenic Blast
    Vengeance
    Ghost
    Mystic Shot
    Single Combat
    Every Frostbite Card
    Culling Strike
    Whirling Death
    Death Mark
    Black Spear
    Every Stun Card
    Avalanche
    The Box
    Will of Ionia
    Detain
    Grasp of the Undying
    Possession
    Ruination

    1v1 me with any of that while i play elusives. private message me and ill give you my game name so i can show you how stupid you are.

     

    I can't 1v1 you. You uninstalled the game until elusives are fixed