All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Latest Hearthstone Nerfs (and Buff) Are Now Live!

    Agreed.  Unless you are playing a very fast deck the quest nerf makes little difference.  I'm not sure if even 10 spells would have been enough.

    Hopefully though faster decks will lower the winrate of this annoying mostly uninteractive deck causing it to slip from tier 1.  We'll see.

  • Latest Hearthstone Nerfs (and Buff) Are Now Live!

    uhm...anybody else not able to disenchant their Albatross for full?

     

    Looks like they missed a spot

  • Fluctuations in meta during the day

    Since its done via MMR algorithm that is not revealed to us, we can never confirm this. Also meta fluctuates quite astonishingly fast. One day its face hunter, then later its dragon hunter. Its rarely ever stable as decks get refined, or gets countered hard as times go.

    Its probably just coincidence. I myself like to believe that there's a higher percentage chance of meeting aggro decks around weekends since that's when most people would probably want to try ranking up, and the most efficient way of ranking up is to play the highest win rate aggro deck around.

    I tend to find more diversity on afternoon weekdays. But again, its more likely to be a coincidence than anything else.

  • Fluctuations in meta during the day

    Hi all,

    I've noticed a trend a long time ago concerning the meta at a given time during the day. This list is by far not extensive (and not backed by data) but I'm looking for input/feedback to fill out the data and related counters to the 'daily-meta'.

    Mornings: Mostly control decks

    Afternoon (after 15:00): Agro/Tempo

    Late afternoon (after 17:00): Control

    Evening: Midrange / OTK deck

    So for example, yesterday afternoon I was playing Zoo lock and won 12/15 games. I mainly encountered demon hunter/dragon hunter. This morning I played the same deck and encountered mostly Handlocks and GalaRogue. I've been noticing these fluctuations persistently over at least a year. Have you noticed anything similar?
    What decks would be the best during specific times of the day to counter the meta at those times?

  • Top Secret - Card Design Competition Discussion Thread

    Quote From anchorm4n

    A quick question for the native speakers: with the guy in the art in mind, is it still okay to call this "Frost Ward" or should I make it "Frost Warden"? I want to preserve the flavor of this being Flame Ward's twin but couldn't find a freezing device yet.

    I am not a native speaker but probably it is ok. Look how they worded this Frost Ward card from Warcraft TCG with its image;

    Amazon.com: World of Warcraft TCG - Frost Ward (ICE - 44 ...


    Also "Warden" is a class in Warcraft Universe which Maiev Shadowsong really is for example. So making it warden would break the immersion in my opinion.

  • Top Secret - Card Design Competition Discussion Thread

    Pro

    A quick question for the native speakers: with the guy in the art in mind, is it still okay to call this "Frost Ward" or should I make it "Frost Warden"? I want to preserve the flavor of this being Flame Ward's twin but couldn't find a freezing device yet.

    Edit: Feedback for all those who haven't submitted yet.

    @ZardozSpeakz

    Show Spoiler
    I like Sleeping Beauty and Big Game Sniper the most. The art of the latter looks more like Hearthstone to my eyes, that's the only argument I can manage to come up with to decide between the two.

    @Almaniarra

    Show Spoiler
    Leeching Poison looks too strong to me. Maybe you can tune it down a bit if there are more people thinking so? Dismantle is a good idea but the art is not as cool as the other one and it would be a tech card with little use…

    @Nirast

    Show Spoiler
    Cool idea, I like innovative cards. Is it possible to squeeze the second two lines into one? Using Assassin's Creed art for Rogue is genious!

    @Conduit

    Show Spoiler
    I know that ruins the pun, but you should really change the name. I'm also not sure if the wording works as intended. "Return the spell to hand" doesn't necessaryly mean it isn't cast at the first place, does it? Look at Xarkkal's post, I think he got it better.

    @Xarkkal

    Show Spoiler
    I like (both forms of) True Companionship and Counter Shot. If you should go with the first, I'd say go big or go home and take the legendary iteration. The restriction seems reasonable and it is a legendary after all. The idea to build a freezing trap for spells is really great, too. Hard decision.

    @KANSAS

    Show Spoiler
    Both look fine, nothing to criticize here.

    @Demonxz95:

    Show Spoiler
    Cool idea! There's a typo in the last line, "It" instead of "If".

  • Latest Hearthstone Nerfs (and Buff) Are Now Live!

    Quote From ShotgunSoul

    Yeah, I'm wondering if it's still worth carrying Unseen Saboteur in my Wild highlander packages.

    Useless in Standard at the moment, but in Wild it has been an all-star and worth pairing with Brann Bronzebeard. Card has won many games against warlocks (Cataclysm or Bloodbloom goes off, you win; even had a miracle against Darkest Hour Warlock having his Twisting Nether go off).

    And it's very effective against druids, rogues, Shadowreaper Priest (milling the millers or screwing up some OTK shenanigans) and Control Warrior to a degree (one mass removal misused can make all the difference).

    But it's almost impossible to use it against Quest Mage (had it snag a Time Warp about three times since August) or Big Priest now (too many rez spells in its latest form).

    I doubt it. Big priest is (luckily) non-existent, combo warlock decks are all but dead and Time Warp still activates and gives them two turns in a row after you end your turn. Which is usually enough for them to kill you since you just saved them 5 mana.

  • Top Secret - Card Design Competition Discussion Thread

    What do you guys think of these? Had some other ideas for these concepts too. Considered making Sleeping Beauty somehow use the asleep state, but there is only one card that currently refrences a minion being asleep. Also considered making Generous Bribe increase the cost of the discovered card for your opponent, but that felt really niche.

  • What is your favorite flavor text?

    My two personal favorites have to be:

    Resurrect - 

    I walked into the dungeon and noticed a slain adventurer. In his final moments, he had scrawled out a message in the dust on the wall beside him. Two words: "rez plz"

    Ancestor's Call - 

    "Hey! Ancestors!" - Ancestor's call

    There are some which I like as well such as:

    Bellringer Sentry - 

    "Who are you? Eh, none of my business."

    Master of Disguise - 

    She's actually a male tauren. People don't call him "Master of Disguise" for nothing.

  • season road

    Thanks - interesting thread ... I hope something will happen on the subject end of month ... I have tons of shards and wild cards that I don't care to use ...

  • What is your favorite flavor text?

    Level Up!

    Ding!

    Grats.

     

    Memories from WoW.

  • [Updated AoO] Knuckles OTK

    In the games I played I didn't have any problems with this. But if so, you could always swap a Trogg Beastrager for an extra Powershot or Grievous Bite.

  • season road

    it isn't activated at all for now i guess because we have no "seasons" right now.

    Check my thread about it;

    https://outof.cards/forums/legends-of-runeterra/runeterra-general/3231-progression-after-completing-regional-rewards

    PS Note: It is a bit outdated btw, I had opened that thread before Weekly Vault and Expedition changes.

  • Top Secret - Card Design Competition Discussion Thread



    I know there is already a Leeching Poison in the game but i couldn't find a better name for this card so I am open to all suggestions. :)

    Also i couldn't decide which will be my decision. Help me choose one please.

  • season road

    I have reached level 20 with all the Regions. Now when I complete a game there is a label "season road reward 0-9000" but doesn't increase at all after a match. Any clue ?

  • Top Secret - Card Design Competition Discussion Thread

    Staff

    First idea:

    An activated weapon deals damage when the hero is attacked and doesn't loose Durability in the process.

    Will leave feedback later.

  • Latest Hearthstone Nerfs (and Buff) Are Now Live!

    Quote From Siegfrieddo

    Still seeing a LOT of Quest Mages... Don't these guys ever give up? 

    Crushed some with Odd DH and Even Hunter but as Reno Priest it's still unwinnable (and we can extend that to any other slow deck). Time will tell if this balance is enough to cull their population

    If these results are consistent through the meta, we'll be back to at least a polarized one: Combo > Control > Aggro/Tempo > Combo.

    And I think that's the best we should hope for in Wild.

    If Renodecks could consistently beat Combo (or consistently be Combo themselves), the meta would be ruined in a greed fiesta.

  • Latest Hearthstone Nerfs (and Buff) Are Now Live!

    I faced 6 in a row with a Teron Gorefiend/Egg Hunter and crushed every one last night. But it was dull. Really dull. 

  • PSA: Don't use Maiev to put Dormant minions back to sleep!

    Quote From sinti
    Quote From Pezman

    Here's what happened. I'm playing Tempo Demon Hunter (yes, yes, I'm a real bastard, I know, just wanted to grab up some easy ranks before the second nerfs hit). Drop my Imprisoned Antaen on curve (cuz I like winning). He wakes up and sprays his 10 damage all over the place, then my opponent plays Maiev Shadowsong and puts him back to sleep. Two turns later, he wakes back up and guess what? Ten more damage to my enemy's board and face.

    Just wanted to put this out there for anyone who hasn't seen this interaction.

    On a related note, I've also seen buffed minions put to sleep by Maiev, and wake up with their buffs intact. Also good to know.

    To be fair, this interaction was entirely expected. The new dormant minions have a two part ability. One puts them to sleep, one awakens them. If you can put the minion back to a dormant state, the minion text clearly say what will happen when it is awaken again.

    But thanks for the heads up anyway, its always nice to have confirmation ;-)

    Well, I have commented about this under a card's post (Maiev Shadowsong or one of the dormant minions) and said that 'Awake' should have been a keyword just because of this, How Maiev Shadowsong can abuse this effect and that's one of the stuff what it makes Maiev Shadowsong a better card than Spellbreaker and this was one of the first things that I have tested at day 1. I also didn't evalute that it worths to share because for me, it has to be known by everyone. If I knew it needs a confirmation, I would share it at day one. Putting buffed minions on dormant was the 2nd test of mine. I also should have shared that too. Shame on me ! :(

    Quote From KANSAS

    Another interesting thing about Maiev, she doesn't work well with Charge. One time I played Leeroy Jenkins, punched my opponent for 6 damage, then put him asleep to guarantee another attack. But lo and behold two turns later Leeroy awoke and couldn't attack. I am not sure if it is suppose to work like this, but it shouldn't.

    That works well with Kayn Sunfury to set up some weird stuff, it should be about garbage codes of Blizzard, I assume. I mean, it seems like it is not an intended impact. I hope they correct that with some patches.

  • Top Secret - Card Design Competition Discussion Thread

    Idea #1. What do you guys think?

  • PSA: Don't use Maiev to put Dormant minions back to sleep!

    Quote From Pezman

    Here's what happened. I'm playing Tempo Demon Hunter (yes, yes, I'm a real bastard, I know, just wanted to grab up some easy ranks before the second nerfs hit). Drop my Imprisoned Antaen on curve (cuz I like winning). He wakes up and sprays his 10 damage all over the place, then my opponent plays Maiev Shadowsong and puts him back to sleep. Two turns later, he wakes back up and guess what? Ten more damage to my enemy's board and face.

    Just wanted to put this out there for anyone who hasn't seen this interaction.

    I've always assumed that this interaction would happen. After all, the card text for dormant minions always read "when this awakens," so it makes sense that their effects will re-trigger if they awaken from dormancy a second time. But thanks for confirming it, I've actually never seen it played or tried doing it myself (I just crafted Maiev Shadowsong yesterday).

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Pro

    Congrats! Your card was my favorite, too :-)

  • Top Secret - Card Design Competition Discussion Thread

    Pro

    I have yet to look up art for this, but here's my idea. It doesn't look very creative at first glance, but I think it has potential. What do you think?

    Will add feedback later.

  • Top Secret - Card Design Competition Discussion Thread

    Ooo, this will be fun. Secret Hunter has been one of my favorite decks ever since I started playing it back in MSoG! Here's what I've come up with so far. Any feedback is much appreciated, and I'll try to go through and give some feedback to others before I head to bed tonight.

     

    • True Companionship - Call upon one of your Animal Companions when you need one most, while your opponent is adding minions to their board. Helps regain tempo against aggro decks.
    • Stray Arrows - Inspired off of other Hunter "board clears" such as Grievous Bite and Explosive Shot. Most of the time would be easy to play around, but would also force your opponent to think about their positioning and attack order. Could create some sticky situations for your opponent when they are forced to decide if your secret is Stray Arrows, or Freezing Trap.
    • Counter Shot - Counterspell and Freezing Trap had a baby. It's a Counterspell where your opponent doesn't lose the spell, and has a delayed chance to use it again. AKA Freezing Trap for spells.

    FEEDBACK:

    Show Spoiler

    @linkblade91 - I would like Smokescreen the best if you removed the "until your next turn". Especially with the new Stealth cards Rogue received in AoO. Give you a chance to do something with that Stealth. Counter Strike is my 2nd favorite. Nothing to say, it's solid. Feedback Blast I feel is too powerful for a Hunter Secret, and the art also doesn't feel like a Hunter card. Maybe it would be better as a Mage Secret?

    @KANSAS - I prefer Retaliating Flame, but I'm unsure of it's current form. With the "play 3 cards" requirement and looking at the power level of Paladin's and Hunter's cards,  I think it would be better to remove the face damage, and increase the amount of damage dealt to minions. And yes, periods. I know there are some sticklers for grammatical errors, (myself included).

    @DestroyerR - My only complaint is how annoying this will be with the amount of random spell generation that Mage has. 

    @anchorm4n - It's kind of a worse Frost Nova, but at the same time could still have it's uses. You're right that at first glance it doesn't look like much, but the more I think about it, the more I see the potential that it has. I would really hate Secret mage having this added to the arsenal. 

    UPDATE:

    Got a 2nd idea for True Companionship, turning it into a Legendary secret. It's probably way too powerful. 

    ADDITIONAL FEEDBACK: (for a couple of people below me)

    Show Spoiler

    @Conduit - The wording is a little odd, but I think it fits the flavor of a Rogue counterspell well.

    @Nirast - I like the idea, I've always wanted them to add that interaction into the game, and I think this does it in a way that isn't overpowered at all. 

    @Almaniarra - My biggest concern with this is giving Rogue another way to add permanent Lifesteal to Kingsbane again. There's a reason Leeching Poison was nerfed. I don't have any good suggestions for a different name. 

  • Top Secret - Card Design Competition Discussion Thread

    Quote From DestroyerR

    Show Spoiler

    How about this?

    LOL! I saw this card on Hearthstone Card Generator when I opened the page to make a card. I just knew I was going to see it on OutofCards.