All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Staff
    Quote From Xarkkal

    Ok, got a couple ideas going. Apparently I'm feeling like a spell for this one...

    I'll go through and give feedback when I have some time later today. 

    Stand Your Ground does not work as you envision it would. When a Taunt minion gains Immune, it cancels its Taunt until it loses Immune, exactly like Stealth. Or, maybe that was what you were going for?

    Tunnel Explosives I like better, but I'm not sure I understand the flavor.

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Quote From Demonxz95
    Quote From Conduit

    I see your point... maybe the text should be 'Taunt, loses Taunt when damaged'?

    I feel like proper wording would be. "Taunt. When this minion takes damage, it loses Taunt."

    Yeah, that sounds a lot better... TO HEARTHCARDS

  • Silver 8 v Legend 68

    Well Hearthstone is more or less decided by who is more lucky, and I guess your matchmaking luck was just the worst.

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Staff
    Quote From Conduit

    I see your point... maybe the text should be 'Taunt, loses Taunt when damaged'?

    I feel like proper wording would be. "Taunt. When this minion takes damage, it loses Taunt."

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Quote From Demonxz95
    Quote From linkblade91

    Some feedback for those who have posted; I was waiting for the group to expand a bit.

     

    Show Spoiler

     

    Conduit - An interesting thought, but as Wailor noted it's overpowered. Losing Taunt is not a big enough downside to warrant being a 3/4/4; it might even be a good thing, depending on the circumstances.

    Hordaki - I like it, but I wonder if people would care about the bonus Taunt effect and instead just run it because it's guaranteed removal with a body. Being a Mech also means you can Magnetize Zilliax onto it. I love that artwork, though; it makes for great flavor.

    TheHoax91 - As Sinti noted, I don't believe it fulfills the prompt as currently written. It's hard to say whether or not a handbuff-ed "Taunt" minion would count as an actual Taunt minion for the Quest; if it doesn't work, then the Shield "Bearer" fails to satisfy the competition's rules.

    Mr Rhapsody - Unfortunately, while it is amusing, I don't believe you can capitalize the letters of EVIL and get away with it. You can't have two cards with the same name, even with that slight distinction :P

    Wailor - Fire Plume's Heart forces you to play the Taunt minions; it does not let you summon them like Awaken the Makers. With that in mind, I would say Fel Horde does not follow the prompt in its current form. There's a reason players don't use Protect the King! (other than it being a bad card, but that's not my point lol). I understand what you're trying to do with Runic Armorsmith, but it took me a minute to get it and that could be a bad sign :(

    :(

    No need to call me out; you know I love you too :P

    Just so we're all clear: I regularly skip Demon because we're both staff on our Discord, and it's easier to talk there. If you're not already a member, you should consider joining our server! We have a Fan Creations channel and can talk shop there <3

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Ok, got a couple ideas going. Apparently I'm feeling like a spell for this one...

    I'll go through and give feedback when I have some time later today. 

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Quote From Demonxz95
    Quote From linkblade91

    Some feedback for those who have posted; I was waiting for the group to expand a bit.

     

    Show Spoiler

     

    Conduit - An interesting thought, but as Wailor noted it's overpowered. Losing Taunt is not a big enough downside to warrant being a 3/4/4; it might even be a good thing, depending on the circumstances.

    Hordaki - I like it, but I wonder if people would care about the bonus Taunt effect and instead just run it because it's guaranteed removal with a body. Being a Mech also means you can Magnetize Zilliax onto it. I love that artwork, though; it makes for great flavor.

    TheHoax91 - As Sinti noted, I don't believe it fulfills the prompt as currently written. It's hard to say whether or not a handbuff-ed "Taunt" minion would count as an actual Taunt minion for the Quest; if it doesn't work, then the Shield "Bearer" fails to satisfy the competition's rules.

    Mr Rhapsody - Unfortunately, while it is amusing, I don't believe you can capitalize the letters of EVIL and get away with it. You can't have two cards with the same name, even with that slight distinction :P

    Wailor - Fire Plume's Heart forces you to play the Taunt minions; it does not let you summon them like Awaken the Makers. With that in mind, I would say Fel Horde does not follow the prompt in its current form. There's a reason players don't use Protect the King! (other than it being a bad card, but that's not my point lol). I understand what you're trying to do with Runic Armorsmith, but it took me a minute to get it and that could be a bad sign :(

     

     

    :(

    No soup for you

  • New shadow isles package opinions (Maokai's reveal)

    Even if it would be possible to level Maokai in any reasonable ammount of time, a deck out win still takes 4 extra turns.
    The Deck Destruction is designed to beat fatigue, which doesn't exist right now. 

    Maokai could become better in the future if the meta slows down, but i can't see the game being pushed in that direction due the existence of Ezreal decks.

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    I see your point... maybe the text should be 'Taunt, loses Taunt when damaged'?

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Staff
    Quote From linkblade91

    Some feedback for those who have posted; I was waiting for the group to expand a bit.

     

    Show Spoiler

     

    Conduit - An interesting thought, but as Wailor noted it's overpowered. Losing Taunt is not a big enough downside to warrant being a 3/4/4; it might even be a good thing, depending on the circumstances.

    Hordaki - I like it, but I wonder if people would care about the bonus Taunt effect and instead just run it because it's guaranteed removal with a body. Being a Mech also means you can Magnetize Zilliax onto it. I love that artwork, though; it makes for great flavor.

    TheHoax91 - As Sinti noted, I don't believe it fulfills the prompt as currently written. It's hard to say whether or not a handbuff-ed "Taunt" minion would count as an actual Taunt minion for the Quest; if it doesn't work, then the Shield "Bearer" fails to satisfy the competition's rules.

    Mr Rhapsody - Unfortunately, while it is amusing, I don't believe you can capitalize the letters of EVIL and get away with it. You can't have two cards with the same name, even with that slight distinction :P

    Wailor - Fire Plume's Heart forces you to play the Taunt minions; it does not let you summon them like Awaken the Makers. With that in mind, I would say Fel Horde does not follow the prompt in its current form. There's a reason players don't use Protect the King! (other than it being a bad card, but that's not my point lol). I understand what you're trying to do with Runic Armorsmith, but it took me a minute to get it and that could be a bad sign :(

     

     

    :(

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    On the timid tortoise, I think a more believable text would be "Has Taunt while undamaged". Unfortunately, that wouldn't activate the warrior quest.

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Some feedback for those who have posted; I was waiting for the group to expand a bit.

    Show Spoiler

    Conduit - An interesting thought, but as Wailor noted it's overpowered. Losing Taunt is not a big enough downside to warrant being a 3/4/4; it might even be a good thing, depending on the circumstances.

    Hordaki - I like it, but I wonder if people would care about the bonus Taunt effect and instead just run it because it's guaranteed removal with a body. Being a Mech also means you can Magnetize Zilliax onto it. I love that artwork, though; it makes for great flavor.

    TheHoax91 - As Sinti noted, I don't believe it fulfills the prompt as currently written. It's hard to say whether or not a handbuff-ed "Taunt" minion would count as an actual Taunt minion for the Quest; if it doesn't work, then the Shield "Bearer" fails to satisfy the competition's rules.

    Mr Rhapsody - Unfortunately, while it is amusing, I don't believe you can capitalize the letters of EVIL and get away with it. You can't have two cards with the same name, even with that slight distinction :P The game probably wouldn't be able to tell the difference.

    Wailor - Fire Plume's Heart forces you to play the Taunt minions; it does not let you summon them like Awaken the Makers. With that in mind, I would say Fel Horde does not follow the prompt in its current form. There's a reason players don't use Protect the King! (other than it being a bad card, but that's not my point lol). I understand what you're trying to do with Runic Armorsmith, but it took me a minute to get it and that could be a bad sign :(

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Alright, changed the stat line and the flavour. I like this a lot better already :)

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Quote From linkblade91
    Quote From Xarkkal
    Quote From linkblade91

    Given it's my prompt, I have a boatload of ideas. They're under the spoiler:

     

    Show Spoiler

     

    • Annoy-O-Giant goes naturally well with the deck, making itself cheaper as you play more Taunts.
    • Against the Wall works out to be kind of like Shadowflame…until you combo it with Stubborn Gastropod lmao
    • Eventually you want to start using the Ragnaros Hero Power, so why not create an Inspire minion? Undying Tauren is that minion.

    These two are the same thing, more or less; just a different way of phrasing the Battlecry. I couldn't decide which was the better way to say it, so I made two dramatically-different cards so you could tell them apart and help me out there.

     

     

    I'm really excited to see what people come up with to support the deck :D

    Well, glad I checked the thread before starting to make a card, I had ideas that are pretty identical to 2 of yours...

    Back to the drawing board. 

    ...sorry :(

    We good linkblade :)

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Here are my ideas. Not sold on any of them, though.

    • Fel Horde allows to summon a bunch of Taunts if you are also running some Enrage stuff. I was debating between three summoning conditions: all damaged characters, damaged minions or damaged friendly characters.
    • Thaurissan's Guard is a better  Saronite Chain Gang, but it requires you to have low Health, like Revenge or Mortal Strike. I thought this made sense for a Taunt minion, since it triggers when you need more protection.
    • Runic Armorsmith gives your Taunts an extra effect. Not sure if the wording is clear enough, though. Plus, this kinds of Aha! submissions don't tend to do very well, under my experience.

    Feedback to the ones who have posted so far. I'll return any additional feedback I receive.

    @Demonxz95

    Show Spoiler
    It's obviously a pretty plain card. I also think it might be a little OP? Dunno

    @Conduit

    Show Spoiler
    Not a bad idea, but it's quite overtuned. All cards which are above vanilla have a drawback, while yours doesn't (having bad-taunt is still better than nothing). I think a 1 mana 1/3 or 2/2 might be better for it.

    Also, the flavor you picked has nothing to do with Un'goro, so pick another flavor or change the expansion.

    @linkblade91

    Show Spoiler
    Undying Tauren is my favorite of the bunch, although healing doesn't seem very Warrior-y. That said, I think it's okay, since it can only heal itself.

    My second favorite is Against the Wall.

    @TheHoax91

    Show Spoiler
    The effect seems a bit bland. Plus, I don't like how it seems to be a reference to Shieldbearer but its effect has nothing to do with it.

    @MrRhapsody

    Show Spoiler
    "Second versions" of cards don't tend to do well… But this might be the exception. I must be pretty easy to satisfy, but just for how similar the names are, I would give you 5 Stars lmao. Extra points because the obligatory Lackey generation makes sense both for Warrior and for Taunt.

  • New Champ Maokai Revealed Alongside New SI Cards!

    Seems a little problematic, will have to wait and see though.

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Quote From Xarkkal
    Quote From linkblade91

    Given it's my prompt, I have a boatload of ideas. They're under the spoiler:

     

    Show Spoiler

     

    • Annoy-O-Giant goes naturally well with the deck, making itself cheaper as you play more Taunts.
    • Against the Wall works out to be kind of like Shadowflame…until you combo it with Stubborn Gastropod lmao
    • Eventually you want to start using the Ragnaros Hero Power, so why not create an Inspire minion? Undying Tauren is that minion.

    These two are the same thing, more or less; just a different way of phrasing the Battlecry. I couldn't decide which was the better way to say it, so I made two dramatically-different cards so you could tell them apart and help me out there.

     

     

    I'm really excited to see what people come up with to support the deck :D

    Well, glad I checked the thread before starting to make a card, I had ideas that are pretty identical to 2 of yours...

    Back to the drawing board. 

    ...sorry :(

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Quote From linkblade91

    Given it's my prompt, I have a boatload of ideas. They're under the spoiler:

     

    Show Spoiler

     

    • Annoy-O-Giant goes naturally well with the deck, making itself cheaper as you play more Taunts.
    • Against the Wall works out to be kind of like Shadowflame…until you combo it with Stubborn Gastropod lmao
    • Eventually you want to start using the Ragnaros Hero Power, so why not create an Inspire minion? Undying Tauren is that minion.

    These two are the same thing, more or less; just a different way of phrasing the Battlecry. I couldn't decide which was the better way to say it, so I made two dramatically-different cards so you could tell them apart and help me out there.

     

     

    I'm really excited to see what people come up with to support the deck :D

    Well, glad I checked the thread before starting to make a card, I had ideas that are pretty identical to 2 of yours...

    Back to the drawing board. 

  • Libram Quest Exodia

    The first paragraph of your description is missing the key player [Hearthstone Card (Auctionmaster Beardo) Not Found] -- took me a moment to figure out how you would get a 1 turn kill with just those other 3 cards.  This would be really difficult to pull off (and get all the right cards) but if you can it would be fun.  Will give it a try.

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    First Ideia. Thoughts?

    Ps: Yes, i know, the art does'nt look like a Warrior card, i used it just to make the original Evil Heckler reference complete.

  • Runeterra spoiler season?

    Staff Pro

    The plan is to get card reveal threads going up for all the reveals just like with Hearthstone.

    First we need to get some code deployed onto the site to turn that on and to change some data things with Runeterra cards to properly support sets, with all the usual options that Hearthstone has for sets included.

    Things been a bit funky with the Easter weekend and other tasks, but I'm hoping we'll have all that together early this week so we can officially kick off the reveal season. 

  • What's in the Egg?

    I can't see it :(

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Staff
    Quote From TheHoax91

    Here's my first idea:

    I'll get to give some feedback tomorrow^^

    I think the buffed minion would not be considered a "taunt minion" on play = would not advance the quest = does not follow the prompt.

    edit: You could change it to "Battlecry: Draw a Taunt minion from your deck. Give it +2/+2."

  • Runeterra spoiler season?

    I know Runeterra is not currently as popular as HS, not in this site and not yet in general, but I think it would help if there was a dedicated thread for initially every bunch of cards reveal and maybe later every card like in hearthstone? it might make the game more popular on the site or in general bring more discussion.

    If anything I am asking you what are your plans on the spoiler season for Runeterra?

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Quote From TheHoax91

    Here's my first idea:

    I'll get to give some feedback tomorrow^^

    Make this a Bear and it’ll get 5 stars from me.

    edit - Sinti is right. Make it draw a Taunt minion instead