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  • The Out of Cards Great Egg Hunt of 2020

    Thanks for the fun Easter egg hunt! 

    Eggnivia would've been a fun card to use :)

  • Maokai is Legend of Runeterra's Newest Champion - New Shadow Isles Card Reveals & Toss Mechanic

    on paper yes, but you have to realise that you're never going to attack with undying, because it will keep being killed whenever it respawns (until Snapvine leaves the field)

  • Forgive me brothers...

    ...for I have sinned. I have given into the temptation and dealt with Demon (Hunters). I could not resist the siren song of Legend and the promise of a free Classic Legendary, so I did the unspeakable and steamrolled from Diamond 5 to Legend with only 20 wins.

    Appropriately I was rewarded with King Mukla like the disgusting Ape I am. BUt alas, I am free from the pressure of ever having to reach Legend again and can now focus on what is truly important in life....pretending like I actually know how to build decks and then claim I found a new way to game the meta.

     

     

    So anyways, how's your climb going? I got really lucky I guess, because I only ran into a single Galakrond Warlock and only two Priests (one of which I even beat....barely). Tempo DH is pretty disgusting and I honestly can't see the staying this way forever. At some point Battlefiend will have to be nerfed, it's ridiculous how hard that thing takes games from turn 1. It's like Pirate Warrior all over again.

  • The Out of Cards Great Egg Hunt of 2020

    Thanks for the spoiler :) I also searched for the battlegrounds version of the card and had the same issue 

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Since my best card doesn't fit the requirements of the competition, I'm gonna try with two new ones, while recycling my second to best card from the previous batch:

    • Thaurissan's Guard is my recycled card.
    • Ironmelt Guardian is designed to have synergy with the Quest after its completion. The Ironmelt in its name is an attempt to represent both Armor Up! and DIE, INSECT!
    • Dragon Turtle is kinda similar to my entry two weeks ago. The problem is that it might not be the best fit for the Quest, since it becomes weaker after you lose the ability to gain Armor with your HP.

    Anyways, more feedback:

    @Xarkkal

    Show Spoiler
    I know you like the artwork of Stand Your Ground!, but I didn't know what it represented until you pointed it out. Maybe you could zoom in a little bit so that it's easier to see.

    In any case, my favorite is Tunnel Explosives, although I agree with Demon that it should cost 5. The second version of Stand Your Ground! is not bad, but it's pretty hard to figure which mana cost would be appropriate for it.

    @KANSAS

    Show Spoiler
    I think Recurring Nightmare is the best of the bunch. That said, if you really want it to be a Demon, you should probably make it a Ashes of Outland card.

    @Fedrion

    Show Spoiler
    The last version of Jastor Gallywix is the only valid one, but it's not bad. Cost is something not many people have tried, and it fits your flavor pretty nicely (since he's a rich dude lol). Speaking of flavor, my only concern is that the character of Gallywix has always been related to Rogue, not Warrior, but people might give you a pass on that.

    Balance-wise, I agree with the points Xarkkal made.

    @H0lySatan

    Show Spoiler
    It's an alright card, although its similarity with Val'anyr can make it lose points. The artwork is kinda meh, so I'd try to find a new one.

    @BasilAngus

    Show Spoiler
    Interesting twist on Elusive, which also seems okay balance-wise. The artwork is not the best, so I'd recommend to change it.

    @Nirast

    Show Spoiler
    It's a pretty interesting idea which is a perfect fit for the Quest. That said, I think it has too much Health, so it would probably trigger its effect too easily. I'd go with a 3/3 statline.

  • Maokai is Legend of Runeterra's Newest Champion - New Shadow Isles Card Reveals & Toss Mechanic

    Please no. My Zephyr Sage deck is already at the brink of being trash, please let me have fun for more. :( I do wanna make it viable tho, because it's one of the best late game strategies that cannot be countered.

  • The Price Of Power - Card Design Competition Discussion Thread

    Pro

    Congrats Shaveyou! Cool idea!

  • Face Hunter [Ashes of Outland]

    Good catch. Should be 2x Mok'Nathal Lion

  • Face Hunter [Ashes of Outland]

    The deck is one card short of full deck, as there are just 29 cards in it.

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Quote From h0lysatan

    Is weapon card allowed?

    Yes, like King's Defender for example.

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Staff

    First idea:

    Will offer some feedback during lunch break.

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Oops, you're right. Can't believe i forgot literally the most important part of the card.

  • New shadow isles package opinions (Maokai's reveal)

    I think it's important to remember that levelling up Maokai doesn't only remove the opponent's deck until 4 cards are left, but it is also guaranteed to obliterate all champions in the deck. This can be gamewinning against a slow deck that is highly reliable on its champions to win, like a control Ezreal deck, and at the same time levelling up Maokai should be easiest against those types of decks.

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Quote From BasilAnguis

    little variation on the unofficial Elusive keyword. This can be targeted by spells and hero powers, but takes no damage from them. Polymorphs still work on them but things like Fireball does nothing.

    I believe you forgot to put Taunt on this. But once you fix that up, this is a cool idea!

     

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    little variation on the unofficial Elusive keyword. This can be targeted by spells and hero powers, but takes no damage from them. Polymorphs still work on them but things like Fireball does nothing.

  • Overload Totem Shaman

    @LimeHazard I would put in Bloodlust

    Totem Shaman is awesome. I'm running this list with two lighning storms, it really helps against DH and Warlock wide boards. I cut out some cards I found not that overwhelming when playing, I don't run a one-drop, sludge slurper is bad on turn one, since you can't totem on turn 2. I put in Bloodlust since I don't have Vessina and I feel it might often be better. I also noticed there are tons of spells in this deck, even more in my decklist, so I added in a Fist of Ra-den, I use it mostly to generate additional board presence with 3 mana spells and if needed you can generate 1-2 reliquary of souls on demand with the 1 mana spells if you need the healing for longer games.

    AAECAaoIBIYG4AbwB+alAw35A4EEvgbGmQOdowPPpQPapQP5pQO1rQO2rQPbuAOWuQOYuQMA

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Is weapon card allowed?

  • Standard Meta Report #29 - Top Hearthstone Decks April 5, 2020 - April 12, 2020

    Fellow Priest players, Zetalot has returned, and his meme deck is fun and unusual, and it's streaky enough to consider.

    So for those griping about being tired of Highlander or Rez, here's a new deck to try. Do mind the warnings (HSReplay at time of writing 49.6% of a small sample), but perhaps, it is the start of something wonderful if refined.

    (I subbed Reliquary of Souls for A'lar, as I don't have it. Pretty much the same strategy. Just enjoyed a Spell Mage's turn 6 quit when he did the same mistake Regis' first opponent did in the video below)

    Regiskillbin giving Zetalot's deck a spin:

  • Overload Totem Shaman

    What's a good Vessina replacement?

  • Noblegarden?

    Maybe Tuesday or Thursday this week.

    I knew it was mentioned right after Lunar Event. But it was months ago. So I forgot.

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Quote From Fedrion

    Yeah... That's the bad part about buff not counting...

    Well...

    Show Spoiler

    The thing is, it also affect the enemy minions, so it can enable early plays for the opponent the turn after it's played, so IDK how broken it is actually.

    I don't see any need to make it all minions. I think it would be fine being "Your Taunt minions". I'm not convinced by the stat line. Typically a card with an aura like that you'd want high health. Maybe make it a 4 mana 2/5? I'm looking at Corpse Widow and Blackwater Pirate. Since you're going for a legendary, you could even go up on the stats a tad. If you're set at wanting it at 3 mana, maybe 2/4 or 1/5? 

  • Noblegarden?

    Staff

    Noblegarden just began yesterday in WoW so there's still a chance for a Hearthstone event as well. They haven't announced anything but maybe we'll at least get a Brawl or something.

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Yeah... That's the bad part about buff not counting...

    Well...

    The thing is, it also affect the enemy minions, so it can enable early plays for the opponent the turn after it's played, so IDK how broken it is actually.

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Quote From Fedrion

    Sh!t! You're right...

    I don't really thought about the "Play" part of the quest, and I don't really know if it will interact with this change.

     

    The main idea was to facilitate the quest without needing to put all Taunt minions in the deck.

    I don't think that works either, since it's a buff applied to the minions, they still aren't technically "taunt minions" so they wouldn't advance the quest. 

  • TAUNT, INSECT! - Card Design Competition Discussion Thread

    Thanks Demon and Linkblade! I didn't realize Immune canceled Taunt. 

    Demon, the flavor of Tunnel Explosives is digging a tunnel underneath the Taunt minions to deal damage to your opponents other minions. Could use some work and balancing. If the flavor is being missed, I might scrap it. Though I do like the art.

    I also really like the art for Stand Your Ground (a goblin throwing itself into a giant orc is just too funny), so I've been working a new idea now that I know Immune turns off Taunt.

    Edit: I'm thinking of dropping this to 4 mana, because Warrior has some good 6-mana Taunt minions to combo this with Armagedillo and Gemstudded Golem would both be some nice cards to give a little extra survival to.