Voidlord is superior to this card if you want a cheated demon to slow the game down. This does not dilute your bloodreaver guldan pool with voidwalkers though, so maybe this sees some play as a third voidlord? Unlikely, but very plausible.
Took my time to read the changes to card texts, You can actually take the changes into some categories of changes as following:
They keyworded: Start of round, End of round,Strike,Rally,Silence(purify),Everywhere, Fleeting.
Fixed the confusing text of ashe, ledros, katarina, lonely poro (to reflect it can't generate itself), Draven's biggest fan,Eggnivia,Iron Harbinger, Progress day,Lux,Scaled Snapper.
And they managed to make troop of elnuk even more confusing.
To every free damage ("to anything") it now states it's the enemy nexus or enemy unit.
To every free heal, it states it's an ally unit or ally nexus.
Every card generator now states it adds the card to the hand.
I really like their policy to keyword everything with an explanation about how it works makes the game ruling easier to execute and understand and it uses the fact this is a DIGITAL CARD GAME.. better (I am not mad about enrage in HS.. not one bit.. or "can't be targeted by spells or hero powers"- elusive or "attack adjacent minions"-cleave)
Not enthralled by this. The first half helps demon rich zoo decks dump their hand, the second half rewards playing big demons, which zoo does not do. If a demon-heavy zoo deck is good, it will probably use the prime as a second DK Gul'dan for a one-card board, while the first half seems to be a trap that leads you into overextending. It all depends on the strength of demon zoo decks. Probably too weak for anywhere else.
Renounce Darkness for cowards. In truth, this is probably better than it looks thanks to that +2/+2 buff. However, random demons might be a lot worse when this card comes out thanks to a whole bunch of neutral chaff demons.
if you could direct which friendly minion the damage applied to it'd be much stronger, as it stands you have the chance of killing a minion to kill an enemy minion
This card can probably enable something. Glad this costs 3 not 4, because this could be very strong in evenlock. Warlock ramp incoming? This probably goes in a lot of warlock decks, midrange through to some kind of combo which I am sure exists for this card.
EDIT: The card says 'refresh', so no mana acceleration by face pinging. Probably for the best.
Another piece towards assembling the puzzle of discard warlock. They will eventually figure it out, I'm sure. This card is pretty great, but seems like an eternal scourge on "get an infinite well of 3/4 specific cards" tavern brawls. Potential with Expired Merchant in evenlock is probably there. This card will be good some day.
Twisting Nether + a 3/3 for six is obviously great, but if you don't topdeck/plot twist this, it is still better than siphon soul in most cases, not least because it can get around elusive minions. Probably doesn't have a place in cubelock style control decks, but maybe in even mecha'thun warlock where topdecking is easier.
So having a discount on demons is nice, but won't you want your pool of demons for this guy to be consistent of LARGE guys so you don't just get flame imps or Tokens ?
Normally I am not a fan of streamer decks, but since I have accidentally seen a video of firebat playing highlander demon hunter on YouTube I am totally hyped. Literally every card is at least playable (many of them are strong and the number of overtuned cards seems to be very high "looking especially at you Kayn Sunfury ")
New Warlock Minion - Enhanced Dreadlord
Voidlord is superior to this card if you want a cheated demon to slow the game down. This does not dilute your bloodreaver guldan pool with voidwalkers though, so maybe this sees some play as a third voidlord? Unlikely, but very plausible.
Legends of Runeterra Patch 0.9.3 Arrives this Tuesday - Vault Level Cap Removed, Expedition Reward Revamp, XP Changes
Took my time to read the changes to card texts, You can actually take the changes into some categories of changes as following:
They keyworded: Start of round, End of round,Strike,Rally,Silence(purify),Everywhere, Fleeting.
Fixed the confusing text of ashe, ledros, katarina, lonely poro (to reflect it can't generate itself), Draven's biggest fan,Eggnivia,Iron Harbinger, Progress day,Lux,Scaled Snapper.
And they managed to make troop of elnuk even more confusing.
To every free damage ("to anything") it now states it's the enemy nexus or enemy unit.
To every free heal, it states it's an ally unit or ally nexus.
Every card generator now states it adds the card to the hand.
I really like their policy to keyword everything with an explanation about how it works makes the game ruling easier to execute and understand and it uses the fact this is a DIGITAL CARD GAME.. better (I am not mad about enrage in HS.. not one bit.. or "can't be targeted by spells or hero powers"- elusive or "attack adjacent minions"-cleave)
New Warlock Minion - Kanrethad Ebonlocke
Not enthralled by this. The first half helps demon rich zoo decks dump their hand, the second half rewards playing big demons, which zoo does not do. If a demon-heavy zoo deck is good, it will probably use the prime as a second DK Gul'dan for a one-card board, while the first half seems to be a trap that leads you into overextending. It all depends on the strength of demon zoo decks. Probably too weak for anywhere else.
Tomorrow, April 1, Hearthstone's Ranked Play Gets an Overhaul - Leagues, Stars, and Rewards Explained
That's great news to hear, thank you! Then my fears are dispelled.
A Change to Daily Quest Logic in Hearthstone's Latest Patch is Now Confirmed
Wasn't expecting this to be an unpopular opinion .. oh well
New Warlock Spell - Shadow Council
Renounce Darkness for cowards. In truth, this is probably better than it looks thanks to that +2/+2 buff. However, random demons might be a lot worse when this card comes out thanks to a whole bunch of neutral chaff demons.
New Warlock Spell - Unstable Felbolt
if you could direct which friendly minion the damage applied to it'd be much stronger, as it stands you have the chance of killing a minion to kill an enemy minion
New Warlock Minion - Darkglare
This card can probably enable something. Glad this costs 3 not 4, because this could be very strong in evenlock. Warlock ramp incoming? This probably goes in a lot of warlock decks, midrange through to some kind of combo which I am sure exists for this card.
EDIT: The card says 'refresh', so no mana acceleration by face pinging. Probably for the best.
New Warlock Minion - Nightshade Matron
So you're needing to carry expensive cards that are trash for this to be effective?
I like the rush effect though, it's very good stats for cost
New Warlock Spell - Hand of Gul'dan
Another piece towards assembling the puzzle of discard warlock. They will eventually figure it out, I'm sure. This card is pretty great, but seems like an eternal scourge on "get an infinite well of 3/4 specific cards" tavern brawls. Potential with Expired Merchant in evenlock is probably there. This card will be good some day.
New Warlock Minion - Imprisoned Scrap Imp
the minions too slow for an effect that's never really taken off
New Warlock Minion - Keli'dan the Breaker
Twisting Nether + a 3/3 for six is obviously great, but if you don't topdeck/plot twist this, it is still better than siphon soul in most cases, not least because it can get around elusive minions. Probably doesn't have a place in cubelock style control decks, but maybe in even mecha'thun warlock where topdecking is easier.
New Warlock Spell - The Dark Portal
This card seems real slow for Warlock, handlock especially
New Warlock Minion - Enhanced Dreadlord
This is a nice card, too bad the dreadlord with lifesteal doesn't have taunt either.
New Warlock Minion - Darkglare
This is a good minion, essentially allowing you a free draw per turn.
New Warlock Minion - Kanrethad Ebonlocke
So having a discount on demons is nice, but won't you want your pool of demons for this guy to be consistent of LARGE guys so you don't just get flame imps or Tokens ?
Tomorrow, April 1, Hearthstone's Ranked Play Gets an Overhaul - Leagues, Stars, and Rewards Explained
It's Jaina Proudmoore's mirror image from the Mirror Image spell
New Warlock Minion - Keli'dan the Breaker
It's assassinate on a 3/3 body, that makes it already pretty strong.
Top decking him makes him the BEST board clear, but with Warlock and all their draw effects I believe you'll probably draw this guy too early
Our Thoughts on Hearthstone's Ashes of Outland Demon Hunter Cards
Woopsie, good catch! Thankfully, it doesn't impact the rest of the review.
Our Thoughts on Hearthstone's Ashes of Outland Demon Hunter Cards
Lovely article, good read. Keep up the good work and I'm already looking forward to the other classes :).
Tomorrow, April 1, Hearthstone's Ranked Play Gets an Overhaul - Leagues, Stars, and Rewards Explained
Anybody knows who represents gold lvl 8?
Our Thoughts on Hearthstone's Ashes of Outland Demon Hunter Cards
Normally I am not a fan of streamer decks, but since I have accidentally seen a video of firebat playing highlander demon hunter on YouTube I am totally hyped. Literally every card is at least playable (many of them are strong and the number of overtuned cards seems to be very high "looking especially at you Kayn Sunfury ")
New Neutral Minion - Guardian Augmerchant
Easily the best Augmerchant.
New Shaman Spell - Totemic Reflection
Pretty good with hero power totems, but likely not good enough to see play.
Tomorrow, April 1, Hearthstone's Ranked Play Gets an Overhaul - Leagues, Stars, and Rewards Explained
Thanks man.