All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Maiev Shadowsong

    Such an excellent card! Canbe putin every deck, and even more in highlanders!

  • Ezreal in master 300+

    Corina control apparently destroys Ezreal decks for the simple reason that it doesn't need to play any of its units to execute its combo. And if you don't play any units the opponent won't be able to level up their Ezreal. I'd give this deck a shot if you're having trouble with all the Ezreal decks going around.

    Unfortunately mobalytics isn't working for me right now so I can't link the actual deck. Just google "Corina control" and it should pop up somewhere.

     

  • New Neutral Minion - Al'ar

    That is not a good card! 6 mana for an easily destroyed minion, and a more easily destroyed ashes, that's a no for me.

  • New Druid Minion - Ysiel Windsinger

    Hello Aviana is that you? Oh Kun, youre also here and you brought a new friend with you. Welcome to the comboparty!

  • New Demon Hunter Minion - Kayn Sunfury

    Leeroy got a new best friend. I see some nerfs incomming.

  • Scrap Golem

    This might be good if the magnetic keyword wouldn't have disappeared in standard mode.

  • New Warlock Minion - Nightshade Matron

    There can't be a discard warlock without the wild quest, this card can't be played.

  • New Hunter Spell - Scavenger's Ingenuity

    I like this card! It will surely be good in hunter with the other new beasts!

  • New Demon Hunter Spell - Metamorphosis

    Demonhunter could become the new aggrorogue. And aggrodecks love Pyroblasts.

  • New Mage Spell - Evocation

    Full hand - on demand. Maybe with Mountain Giant you can play hand mage without needing Book of Specters. The random generated spells help with quest mage, but you would probably prefer discover effects or guaranteed cheap spells like the new Licensed Adventurer or Banana Buffoon. If they print a strong replacement for Mountain giant in standard, this card might be a lynchpin to an early heavy board.

  • New Mage Minion - Astromancer Solarian

    [Hearthstone Card (Cult Sorceror) Not Found] with deathrattle: shuffle a baby yogg into your deck. The prime is probably more useful to a serious deck than a yogg, due to the 7/7 probably surviving and mage spells not including the classic death by yogg cards like Astral Communion and DOOM!. Has potential to be a thoroughly okay card. The prime will probably be a good boardwipe and not much else, but a mediocre 2 drop that shuffles a good boardwipe into your deck is probably acceptable, if a little slow.

  • A Change to Daily Quest Logic in Hearthstone's Latest Patch is Now Confirmed

    wouldn't want to be too generous...

  • New Demon Hunter Minion - Kayn Sunfury

    OP OP

  • Valve Announces Artifact Beta 2.0 - No Purchasable Packs or Cards, No Word on Old Cards

    Lol artefact, the hearthstone killer. Now it needs to compete with magic and runeterra as well as others in the market it will need to be much more innovative to be playable. 

  • Ashes of Outland Giveaway - Card Packs & Site Cosmetics

    Thanks for the giveaway, looking forward to the new class and see the new priest in action. 

  • New Hunter Minion - Helboar

    An acceptable 1-drop, but unless you need to accrue stats on a specific minion in hand to win, z.B. Charges or Some kind of Leoroxx combo this is probably worse than other 1-drops available to hunters. Potential to be okay to good in the right deck, but probably not.

  • Coilfang Warlord

    This is  very powerful card

  • A Change to Daily Quest Logic in Hearthstone's Latest Patch is Now Confirmed

    I wish they had just removed some of the quests like Hero Power 20 times. That one is mostly more annoying than the "hard" quests such as Play 3 Games with X, Y or Z and gives you 50 because they don't count it as hard? Oh yeah, like how am I going to Hero Power so many times each game? Play Priest or Warrior? Even then at most you'd do around 10 times and on average with other decks it'd be like two or three times. The fact that this new logic makes it easier to reroll into this quest makes me hate this quest more because it's an easy quest.

  • New Hunter Minion - Imprisoned Felmaw

    This card is very slow and very random. The number of targets is controlled by your opponent, as is the case with all of these dormant cards. In an aggressive deck, this is too slow against other aggressive decks, but against slower decks Mind Blast + a 5/4 could be useful? Erring towards no on this card.

  • Ezreal in master 300+

    Thanks man I had no idea I have been running mostly Vs ezreals with karma and ezreals with dravens imswitched tmy build around anivia and dropped part of the mid range but I feel I just giving them free time for their set up too.

     

    Perhaps something more like braum?

     

    Currently dropped from 241 to 900s.

    I will try something a bit more beefy and a bit more faster.

     

  • New Warlock Minion - Darkglare

    insane free hero power effect and the cost of this card along with the stats ain't so bad either. 5 star from me

  • New Warlock Minion - Kanrethad Ebonlocke

    pretty nice demon lock card it makes your imps free at turn 2 which can be a relatively scary turn 2.

  • New Hunter Spell - Pack Tactics

    Very strange secret. Hunter does not get many secrets that 'protect' a friendly minion, so this has some room for use. Potentially good for board gumming with Khartuts or Sludge belchers, if the prophesied hunter control ever gets to playable.

  • New Warlock Minion - Keli'dan the Breaker

    too situational at such high cost..once it is picked up early game it will basically be a useless 3/3 destroy a minion..

  • New Hunter Spell - Scavenger's Ingenuity

    Very good tutor for any hunter combo decks going forwards. The +3/+3 is probably useful as well. Midrange beast hunter decks probably don't need this and would rather use Master's Call.