All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Our Thoughts on Hearthstone's Upcoming Demon Hunter Initiate Set (Part 2)

    I feel like Nethrandamus's upgrade effect is less like the Spellstones from Kobolds and more like a reverse of the effect seen on Arcane Giant and other cards that reduce in cost depending on X.  In this case the number of friendly minions that died increases the cost of the two random cards generated by this minion's battlecry.  And really the stats for this guy aren't that bad when compared to other big 9 drop dragons, but of course those usually come with a strong effect.  Send enough 1/1 rushing Illidari to their deaths and this is DEFINITELY a card worth including in your deck.

  • Demonic Obsession - Card Design Competition Discussion Thread

    Quote From Xarkkal

    Here's my first thought:

    Ur'zul are formed from the bodies and souls of fallen members of the Army of the Light. 

     

     

     

     

    Ooh... I kinda like the vibe of this one! It has a similar feel to Blood Knight, but the boys are more easily accessible than Divine Shields. No flaws from me, this ones really cool

  • Return of Mechazod!

    May this brawl never return!

  • New Demon Hunter Minion - Pit Commander

    Quote From Almaniarra
    Quote From Thonson

    Targeted Y'ssharj.  I like it.  Could make for interesting deck building, especially in Wild with Bloodreaver Gul'dan being a thing!  Get those big demons out, baby!

    Oh wait... Darkest Hour is already a thing.  So maybe this is bad.   lol

    There is a fact that this is a Demon Hunter demon.

    You can't summon this with Warlock unless it says "random demon" and all of the cards you said mentions minions from your deck.

    Oh damn!  Must still be getting used to the idea that big demons like this can exist outside of Warlock!  But, it would be a sweet Warlock card.  :

  • New Paladin Minion - Murgur Murgurgle

    feels like a pretty weak prime..never really liked the random murloc effect because i usually get tinyfin..

  • New Paladin Minion - Lady Liadrin

    Pretty nice for control pally as it can generate cards for you. Seems like a pretty staple card in that type of deck.

  • A Change to Daily Quest Logic in Hearthstone's Latest Patch is Now Confirmed

    I agree that I could have played Rez priest and HP like crazy on purpose just to complete the quest, but shouldn't an easy quest get completed with minimal effort? 
    if you play as you normally would, an easy quest should be completed in 2-3 matches. 
    And fun fact, I played nothing but hunter all day, and even made sub-optimal plays just to get in extra HP uses!

  • New Demon Hunter Minion - Priestess of Fury

    Ragnaros flashbacks.

    I'm happy with that Demon hunter isn't themed like Hunter as pure aggressivity. Some kind of control is possible with this one.

  • New Demon Hunter Minion - Coilfang Warlord

    I feel like team 5 started to abuse the comfortability of Rush mechanic.

  • Demonic Obsession - Card Design Competition Discussion Thread

    Here's my first thought:

    Ur'zul are formed from the bodies and souls of fallen members of the Army of the Light. 

    Feedback:

    Show Spoiler

    @linkblade91 - I kind of like the OTK potential, though in Paladin I don't think it would be as big of an issue, though if you have a good board, it basically turns into a Bloodlust. Can be risky. I like it either way. (I know, probably not the most helpful feedback you've ever received)

    As for your 2nd idea with Sha of Despair. I like it, however I personally would remove a couple of stars from the vote since Sha's aren't technically demons, they are Sha. Honestly I'm very much expecting a "Sha" Tribe when they finally make a Mists of Pandaria expansion. 

    @Demonxz95 - *Thumbs up emoji*

    @Hordaki - I like the Felwood Satyr more. But that just might be my anti-mage bias. 

    @hereharehere - I like the idea. Maybe "take damage equal to it's health" instead? Also not sure how I feel about it being "Neutral" minion specific. 

    @shaveyou - Xavathras is awesome. Impish Shade I feel would be better as an aura instead of a Battlecry. Maybe just "your stealth minions are immune"? Also, you forgot the Demon tag on that one. 

    @thepowrofcheese - I like the Warrior one the best. Fits Warrior flavor well. As for the Druid one, I don't know how I feel about poisonous being tied to a Demon. I think Beasts when I think of poisonous. The Priest card I like the idea, but the "deal 6 damage to a minion" doesn't feel very Priest-like to me. 

  • New Demon Hunter Weapon - Warglaives of Azzinoth

    If only there is Leeching Poison for DH.

    Then might be good with Captain Greenskin.

  • New Neutral Minion - Terrorguard Escapee

    Yay, another anti-res priest tech card.

    I actually prefer it over the Zul'Drak Ritualist since you know what it spawns.

  • New Demon Hunter Minion - Pit Commander

    Quote From Thonson

    Targeted Y'ssharj.  I like it.  Could make for interesting deck building, especially in Wild with Bloodreaver Gul'dan being a thing!  Get those big demons out, baby!

    Oh wait... Darkest Hour is already a thing.  So maybe this is bad.   lol

    There is a fact that this is a Demon Hunter demon.

    You can't summon this with Warlock unless it says "random demon" and all of the cards you said mentions minions from your deck.

  • Demonic Obsession - Card Design Competition Discussion Thread

    Staff
    Quote From Satanley

    Are multi-tribe cards allowed, as long as it is a demon as well? Was thinking of making a Demon/Beast.

    edit: something like this for example

    sry for scuffed photoshop, hearthcards made two rows out of that

    I'd stay away from double tribes. In the context of the competition, it kinda defeats the purpose of the prompt.

    Even outside of the competition though, double tribes are too impractical to design. If you look at an Elemental, just that one tribe alone already takes up nearly the entire space that the tribal tag has, so what happens if an Elemental happens to get a second tribe? You also end up setting a huge precedent for all hypothetical future cards to follow.

    Once Team 5 actually does find a way to introduce dual-tribal minions into the game, then we can discuss the specifics of its design. Until then, it's an idea best left on the shelf.

    As for the card itself, its secondary aura effect seems nearly useless as far as I can tell. It doesn't have Charge or Rush, so there's no practical way for it to be able to take damage on the turn you summon it anyway.

  • New Demon Hunter Minion - Kayn Sunfury

    Play Stealth/Burglar rogue, Get this. Ignore your enemy's hopes.

  • New Demon Hunter Spell - Metamorphosis

    If somehow DH gets some spell generators, this might be a little problem in future.

    Also, want to get this from Clever Disguise with Rogue.

  • Demonic Obsession - Card Design Competition Discussion Thread

    Staff
    Quote From thepowrofcheese

    I’ve got 3 initial ideas. Art and feedback for others pending.

    The art will be a Wrathguard, a Satyr, and a Shivara Priestess, respectively

    I feel like Wrathlord is too similar to Axe Flinger.

    Felwood Corruptor is a cool Treant synergy card, and Burning Subjugator is a cool spin on mind control effects that we don't typically see. My favorite of the two is Felwood Corruptor, but honestly both of those two seem pretty good.

    If you do decide to go with Felwood Corruptor, just remember to change the watermark to Boomsday or later when Treant synergy was made a proper mechanic.

  • Hearthstone Masters Tour Jönköping and Asia-Pacific Both Moved to Online Only

    Does this mean only top 8 matches will be streamed again?

  • Valve Announces Artifact Beta 2.0 - No Purchasable Packs or Cards, No Word on Old Cards

    Staff Pro

    No real need for the language here tbh.

    Artifact had a lot of problems and Valve agreed. The game did become unplayable for $20 since no one was playing the game. Investing time into games that don't have any players makes for poor value.

    I'm looking forward to their future announcements on the game to see if it is worth a shot at again. Unique gameplay was good, accessibility to the game itself not so much. If you want to succeed in the space, you've already got the titans you have to match or exceed. 

  • A Change to Daily Quest Logic in Hearthstone's Latest Patch is Now Confirmed

    No one rerolls a 'difficult' quest, blizzard.

    When I first started and have no cards, I rely solely on the tavern brawls to get me pass those 'win 3 games with warrior' quests that is otherwise absolutely impossible without good cards. Now the requirement is but to PLAY those classes. Win or lose, doesnt matter. That's substantially easier than it was. I dont get what is so 'difficult'

    On the other hand, losing 10g is equal to asking me to win 3 matches to get it back. That's what I call 'difficult' in comparison.

    Also, what's the purpose of reroll? To either get past quest that are otherwise impossible to accomplish, or to get more gold. It should not be to randomly decide that that I get an 'easier' quest, and thereby soft-locking me out of the game until I can reroll it tomorrow.

    Edit: I should perhaps also indicate that even in those days when I didnt have any cards. I still did NOT reroll my 60g quests.

  • Demonic Obsession - Card Design Competition Discussion Thread

    Quote From Satanley

    Are multi-tribe cards allowed, as long as it is a demon as well? Was thinking of making a Demon/Beast.

    My word isn't official, but I would assume the answer is no, since multi-tribe doesn't exist in Hearthstone except for the "All" tag for almagams. 

  • A Change to Daily Quest Logic in Hearthstone's Latest Patch is Now Confirmed

    According to multiple threads, and my own experience, it was quite the opposite. More 50g quests than ever before, even after re-rolling

  • A Change to Daily Quest Logic in Hearthstone's Latest Patch is Now Confirmed

    So, every 50g Quest is considered easy? Well, I want a very hard quest so I can get more gold. Can I have that? No. What were you thinking Blizz?

  • Dane's Kael'thas Miracle Maly Druid

    Fun use of KT, able to play him on curve with the right spells to benefit. If you hold him it swings the game in your favor even more.

  • Valve Announces Artifact Beta 2.0 - No Purchasable Packs or Cards, No Word on Old Cards

    F2p. Good. Should been that way in the first place.