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  • Quest Trading - Play A Friend!

    BattleTag: TheHurricane#1890
    Region: NA
    Trade Only?: Yes, we complete your quest first

     

    DONE

  • Magic's Secret Lair Returns this Weekend to Celebrate the Gods of Theros and the Magic World Championship

    Quote From GoliathTheDwarf

    Ok, thanks for the clarification. I was wondering why they were so expensive for digital cards, lol.

    These are expensive for physical cards, too

  • The real reason Grim Patron Warrior hasn't been unnerfed?

    Quote From Thonson
    Quote From DoubleSummon

    The nerf is to warsong commander, if they were to unnerf it it would be "give your 3 or less attack minions rush" but then rush would be a classic keyword and Blizzard is annoying and won't do that cause charge is ok but rush is too complicated for new players.

    The real reason? Blizzard has no idea how to balance charge they don't want that design space at all also they don't care.

    Basically all this, but mainly the old Warsong Commander effect is something they don't want because Charge = Bad these days.  If they ever did decide to un-nerf Warsong, the card would likely be forced into HoF along with reverting the card's effect.  They won't though... they'll just let the card continue to be a dead part of everyone's collection.

    Side note, I wish they'd be a little more conservative with the use of Rush.  They seem to slap it on about 1/3 to half of the minions in every set now.  Obviously I'm exaggerating, but... still. 

    I think they're catching on these days. [Hearthstone Card (Animated Avalanch) Not Found]e had Rush for sure during development, but I guess they figured yet another Oasis Surger clone wouldn't be too fun...ironically enough they probably should have kept it if they wanted Elemage to be playable,

  • Standard Exodia Mage!

    You obviously don't know Mark.  His decks are typically low odds of winning, and instead of focusing on high win rates he tends to focus on going for wacky combos.  This is the guy who spent a few weeks working towards winning a game with each class through summoning Highkeeper Ra.  Pretty sure he managed at least two Highkeepers in almost every class, summoning a total of 7 in one Rogue turn.

    But yes, your observation is correct.  :)

  • What does Flik do ?

    Flik is awesome, for all the reasons named above. Worst case it is Assassinate on a 4/4 stick, but with Shadowstep it becomes a real annoyance.  It can target "Can't be targeted" minions, which is great against Embiggen Druids or Scion of Ruin. 

     

    I play it in my (mediocre) Copy Rogue (

    Copy Rogue (mediocre)

    Wild · Shuffle Rogue · by Teuton · 6 years, 8 months ago

    ), and I'm having a ton of fun with it. Really can screw up the opponent's game plan. A bunch of 0mana Fliks through Galakrond or Togwaggle can drain resources fast (if you get to that point). 

  • The real reason Grim Patron Warrior hasn't been unnerfed?

    Quote From DoubleSummon

    The nerf is to warsong commander, if they were to unnerf it it would be "give your 3 or less attack minions rush" but then rush would be a classic keyword and Blizzard is annoying and won't do that cause charge is ok but rush is too complicated for new players.

    The real reason? Blizzard has no idea how to balance charge they don't want that design space at all also they don't care.

    Basically all this, but mainly the old Warsong Commander effect is something they don't want because Charge = Bad these days.  If they ever did decide to un-nerf Warsong, the card would likely be forced into HoF along with reverting the card's effect.  They won't though... they'll just let the card continue to be a dead part of everyone's collection.

    Side note, I wish they'd be a little more conservative with the use of Rush.  They seem to slap it on about 1/3 to half of the minions in every set now.  Obviously I'm exaggerating, but... still. 

  • The real reason Grim Patron Warrior hasn't been unnerfed?

    The nerf is to warsong commander, if they were to unnerf it it would be "give your 3 or less attack minions rush" but then rush would be a classic keyword and Blizzard is annoying and won't do that cause charge is ok but rush is too complicated for new players.

    The real reason? Blizzard has no idea how to balance charge they don't want that design space at all also they don't care.

  • Doomed game

    Quote From Actin

    Deny is the only reason you're not seeing 100% SI decks. Elusives are too strong, but nothing else would be able to deal with the removal spells in this game if Deny didn't exist. This game has an overall problem with how cheap complete removal is. When you lose games, you often feel like you were helpless and not outplayed. Deny is part of that problem, but it's actually hiding how bad the problem really is.

    literally has the most overcosted and most counterable removal in the history of card games, what are you smoking?

     

     

  • The real reason Grim Patron Warrior hasn't been unnerfed?

    Just considering the cards from this past year getting unnerfed I again thought about why T5 hasn't unnerfed this deck in today's HS.

    There are and have been more consistent and easier OTK setups that have stuck around and big taunts (warlock) exist in today's HS when they didn't then, as well as Reno to go with the Ice Blocks in mage. Not to mention the much higher prevalence of hyper aggressive decks and massive armor gains that didn't exist in the same form of the Grim Patron meta.

    Simply put, the deck would not perform the same as it did years ago so why keep the deck broken?

  • Blizzard May be Reverting Card Nerfs on the Next Set Rotation

    Quote From Neoguli

    Blame Defile for that. If needed, they could maybe change it's stats to 5 mana 2/2 to make it stronger overall and cure the Defile problem.

    Honestly there isn't even any problem with Defile. Ever since Defile came out there never was an infinite loop, as stated by the designers. I play the Deathspeaker OTK with Knife Juggler and Defile and the Defile 'infinite loop' has always auto capped out at 14 procs of the Defile spell. That 14 proc cap has been around for well over a year already. The design around shutting down infinite loop interactions has been addressed for most card interactions as soon as, or soon after, their release so I'm really annoyed that they nerfed Dreadsteed, claiming that an infinite loop issue was the cause for the nerf, when Defile had a cap after releasing anyway.

    Just seems like a really dishonest and inconsistent way to nerf a card that saw no actual competitive play.

  • Blizzard May be Reverting Card Nerfs on the Next Set Rotation

    Quote From BulboScumbeg

    Unnerf Dreadsteed please. It was my favourite card back then.

    Agreed. The reasoning for the nerf was extremely weak and not even technically true to begin with

  • Blizzard May be Reverting Card Nerfs on the Next Set Rotation

    Quote From Frostburn

    No they wouldn't. That era was cancerous and unfun.

    Wild priest is going to need a broader selection of competitive wild decks eventually (although Dragon/Reno Dragon Priest is still quite a decent deck to target aggro and midrange, contrary to popular belief)

  • Blizzard May be Reverting Card Nerfs on the Next Set Rotation

    I feel this should happen more often. Way way too often cards are nerfed in both formats only to address a balance issue in the standard format, and then the cards are never reverted when taken out of standard.

    Also, old cards should see some consideration for being restored to their original forms as well. For example, Grim Patron Warrior would have to play much more differently than it did in the old HS that was its stomping grounds, if only due to more hyper aggressive decks, easy access to big taunts in warlock via Voidcaller/Voidlord/Skull, as well as Ice Block in mage + Reno. The deck would not be anywhere near as oppressive as it was in old HS.

  • Doomed game

    Deny is the only reason you're not seeing 100% SI decks. Elusives are too strong, but nothing else would be able to deal with the removal spells in this game if Deny didn't exist. This game has an overall problem with how cheap complete removal is. When you lose games, you often feel like you were helpless and not outplayed. Deny is part of that problem, but it's actually hiding how bad the problem really is.

  • Quest Trading - Play A Friend!

    Battletag: Saleh#21769

    Region: NA

    Trade only?: Yes,you go first

    Done

  • The A.I is stupid

    I forgot to mention that he got it from a babbling book mostly because I didn't know he didn't run pyro in heroic

  • Legends of Runeterra Will Not See Refunds When Cards Change

    I agree with this coming from Hearthstone.

  • MTG Arena - World Championship XXVI Day 3 Finals

    None of the temur Uro decks made it to the finals, that was my favorite deck out of all of them.

    Well, as long as the mono-red aggro deck doesn't win the world championship I will be okay.

  • What does Flik do ?

    Pro

    I was playing elemental mage and my opponent Flik'd something then shadow stepped it. I had my Avalanches in hand ready to go and could not play them for multiple turns. Flik is a strong deterrent to playing good cards.

  • Doomed game

    calm your tits, they'll nerf it

  • Is Control Warrior viable?

    Quote From troY
    Quote From Savron

    Guys, I was thinking today that actually you can definitely play the Elysiana + a guaranteed second copy if you play the Warrior quest and the adventurer that gives you coin if you have an active quest? You can also mulligan off the quest since you don't need it right away. Or you could use it as a win-condition in the late game?

     

    P.S. I hate that archetype and I have never played it... 

    The Quest thing is actually an interesting idea, brb trying to make a deck =D

    EDIT: I updated the deck theory-wise. I don't have Hack the System so can someone test it out and see if it's decent?

    Spoiler: Hack the System sucks, you got dr, boom you don't need the quest.. if anything I would play galakround..

  • Doomed game

    If you want to be a better player, learn to bait out or play around Deny.

    Deny is one of the few cards making this Commander Ledros meta bearable.

  • Group Therapy! Need to blow off some steam? Mega salty? Here's the place!

    Quote From Thurmdog

    If you play Res or Quest Priest...You suck at life and are worlds biggest pussy

    Hooray, free wins :

  • New Hearthstone Monetization System [CONCEPT]

    This will never happen, Blizzard is a company after all, and despite some people might think it otherwise, they care more about their own money than the players'.

    On a sidenote, I started playing at the end of last year, and on my f2p Europe account I made 2 full playable decks, Face Hunter and Galakrond Zoo Warlock. Not very expensive decks, but they managed to get to rank 10. HS is still f2p/

  • Group Therapy! Need to blow off some steam? Mega salty? Here's the place!

    I like Legends of Runeterra but I can't wait for this dumb shit to get nerfed...