dont get me wrong bro, you do great work! But you saw 6mana 4/4 as bad and 5mana 4/4 as good. 5mana 4/4 is also not a hit. so please consider the card value more. ty.
I think it's not that great. You can highroll into a charge minion like Leeroy, but generally speaking legendaries get value from synergy/battlecries. It's a bit deceptive in power level nowadays. I would compare it to a collectible Atiesh combined with Bandersmosh.
It has stealth though, so it's essentially guaranteed to trigger once. Druid also has a reasonably healthy buff package, so you can beef it up to survive.
Hey, I'm back with more math, here's the breakdown of getting a desirable card out of the new shaman weapon. For the criteria of what makes a legendary good, it needs to reach specific criteria. For legendaries 4 mana and below, their stats must be either premium or on-rate of a normal card of the same mana cost. for example, casting a 3 mana spell must get at least a 3/3 worth of stats, if not more. For legendaries 5 and above, I used this formula to see if they would be considered hits or not, (attack + health)/2 = mana cost of spell - 1. For example, if I cast a 6 mana spell, if I got a 5/5 or above out of it, it would be considered a hit. I did make some exceptions, such as zilliax being a good hit because despite his awful stats he has enough keywords to make me feel inclined to put him there.
Aside from that, I have situational cards, these being ones that can be certain good in a specific matchup or god awful depending on what the scenario is. For example with Kalecgos, he's super strong to get as your last tick of the weapon as if he survives, next turn you can play any spell you want. However, if you have more weapon charges left, the weapon now essentially reads "For the first spell you cast, lose 1 durability", which surprise surprise, is bad. This is also the area where the effects of the cards might backfire, such as Dr. Morrigan pulling out an important battlecry minion or Baron Geddon killing you/giving your opponent lethal.
10 mana, 11% chance for a specific outcome
Show Spoiler
hits, 44% chance colossus of the moon, deathwing, mecha'thun, the boomreaver
situational, 22% chance hakkar, the soulflayer, kalecgos
bad, 33% chance emeriss, king phaoris, nozari
7 mana, 4.3% for a specific outcome
Show Spoiler
Hits, 52% chance Arch-Villain Rafaam, blastmaster boom, bwonsamdi, the dead, chef nomi, countess ashmore, high inquisitor whitemane, goru the mightree, gonk, the raptor, prophet velen, shu'ma, siamat, tak nozwhisker,
hits 70% chance, armagedillo, cairne bloodhoof, heistbaron togwaggle, illidan stormrage, hogger, kragwa, the frog, kronx dragonhoof, lady in white, mojomaster zihi, nithogg, reno the relicologist, toki, time-tinker, veranus, zerek, master cloner
situational, 20% chance dr. morrigan, glinda crowskin, oblivitron, the beast
bad, 10% chance flik skyshiv, the black knight
5 mana, 5.5% for a specific outcome
Show Spoiler
hits, 66% chance anka, the buried, barisa lynchen, bandersmosh, captain greenskin, darius crowley, dark pharaoh tekahn, elise the enlightened, harrison jones, malygos, aspect of magic, prince liam, waxadred, zilliax
Going by this, the best spells to cast in my opinion are 5 cost spells, a 66% chance to get a minion with good stats significantly outweighs the chance you lowroll and give your opponent a free card with duskfallen aviana or summon a 2/2. Overall this weapon is in a strange spot, if control shaman can come back again I can totally see this card running because a Hagatha's Scheme that comes with a body is very strong, as well as getting a bunch of extra stats when rain of toads is cast. Regardless, the card looks strong, it's just whether someone can find a good home for the card.
There's 0 reason to rate them, big changes are gonna be announced tomorrow rate them afterward it's riot not blizzard we can easily expect 30+ card changed
There might even be a total overhaul of the system (more hp to nexus for example, with many changes to accommodate for that)
Escaped Manasaber is interesting. You probably can't plan to get a lot of long-term value out of it - once it loses stealth your opponent will take it down hard - so the biggest question is which 6-drops do you want to be playing on turn 5. This is clearly very useful in a Ramp Druid as a way to get Nourish out on turn 5 like the pre-nerf days, and dropping Reno the Relicologist or Blizzard (or just about every Mage 6-drop) a turn early could be pretty impactful. It doesn't immediately leap out at me as worth the opportunity cost in other contexts, though.
One potentially interesting application might be in a combo deck - enabling you to play an 11 mana combo the turn after it enters play, but that case is probably niche.
Blizzard does not "Owe" us anything, but the smol indie something something used to give us stuff as a token apology when a mistake like this happens. Honestly the game just seems so messed up now if they gave us stuff for every time they screwed something up no one would ever need to buy packs.
Anyway it's whatever it's a good game, I just wish Activision actually invested time and money in fixing the games issues. It seems like hearthstone has the smallest dev team of all the companies ip's
Mate, if you somehow see this post, please accept my friend request. I faced you in Casual Standard a couple of minutes ago (you were playing Dragon Pally and I was playing Dragon Hunter), but sadly I think you disconnected/went afk. I'd love to put our Dragon decks to a duel again.
Atiesh and Sword of Justice both say it. It is there because weapons only normally lose durability if you attack, but these ones are designed to have a set number of effects.
The stealth is what makes this card playable in my opinion, and a 3/5 stealth minion is not too bad for inclusion. I think its only genuinely powerful in a midrange curve deck. Cheating out 1 mana for combo is hardly enough, but I look forward to someone somehow making it possible to create multiple copies on board for that true 7 mana reach.
Its almost certainly built to push out control shaman aggressively. I guess there's a world where overload shaman could use this too. Being able to lower the RNG on random minions summoned should not be underestimated. And there's more than enough support in Hoard Pillager to ensure that this weapon stays for the duration of the match. Not even sure why this needed to be 4 durability considering that Atiesh has only 3.
The reasoning that its too slow, I think that's basically what everyone thought Medivh, the Guardian was too.
Two New Hearthstone Cards Revealed, Confirming Leaks - Escaped Manasaber & The Fist of Ra-den
dont get me wrong bro, you do great work! But you saw 6mana 4/4 as bad and 5mana 4/4 as good. 5mana 4/4 is also not a hit. so please consider the card value more. ty.
New Shaman Weapon - The Fist of Ra-den
I think it's not that great. You can highroll into a charge minion like Leeroy, but generally speaking legendaries get value from synergy/battlecries. It's a bit deceptive in power level nowadays. I would compare it to a collectible Atiesh combined with Bandersmosh.
New Neutral Minion - Escaped Manasaber
It has stealth though, so it's essentially guaranteed to trigger once. Druid also has a reasonably healthy buff package, so you can beef it up to survive.
Two New Hearthstone Cards Revealed, Confirming Leaks - Escaped Manasaber & The Fist of Ra-den
Hey, I'm back with more math, here's the breakdown of getting a desirable card out of the new shaman weapon. For the criteria of what makes a legendary good, it needs to reach specific criteria. For legendaries 4 mana and below, their stats must be either premium or on-rate of a normal card of the same mana cost. for example, casting a 3 mana spell must get at least a 3/3 worth of stats, if not more. For legendaries 5 and above, I used this formula to see if they would be considered hits or not, (attack + health)/2 = mana cost of spell - 1. For example, if I cast a 6 mana spell, if I got a 5/5 or above out of it, it would be considered a hit. I did make some exceptions, such as zilliax being a good hit because despite his awful stats he has enough keywords to make me feel inclined to put him there.
Aside from that, I have situational cards, these being ones that can be certain good in a specific matchup or god awful depending on what the scenario is. For example with Kalecgos, he's super strong to get as your last tick of the weapon as if he survives, next turn you can play any spell you want. However, if you have more weapon charges left, the weapon now essentially reads "For the first spell you cast, lose 1 durability", which surprise surprise, is bad. This is also the area where the effects of the cards might backfire, such as Dr. Morrigan pulling out an important battlecry minion or Baron Geddon killing you/giving your opponent lethal.
10 mana, 11% chance for a specific outcome
hits, 44% chance colossus of the moon, deathwing, mecha'thun, the boomreaver
situational, 22% chance hakkar, the soulflayer, kalecgos
bad, 33% chance emeriss, king phaoris, nozari
7 mana, 4.3% for a specific outcome
Hits, 52% chance Arch-Villain Rafaam, blastmaster boom, bwonsamdi, the dead, chef nomi, countess ashmore, high inquisitor whitemane, goru the mightree, gonk, the raptor, prophet velen, shu'ma, siamat, tak nozwhisker,
situational, 8.7% chance Archmage Antonidas, baron geddon,
bad, 39% chance azalina soulthief, blackhow gunspire, boommaster flark, dinotamer brann, jan'alai, the dragonhawk, lord godfrey, swampqueen hagatha, valdris felgorge, vereesa windrunner
6 mana, 5% for a specific outcome
hits 70% chance, armagedillo, cairne bloodhoof, heistbaron togwaggle, illidan stormrage, hogger, kragwa, the frog, kronx dragonhoof, lady in white, mojomaster zihi, nithogg, reno the relicologist, toki, time-tinker, veranus, zerek, master cloner
situational, 20% chance dr. morrigan, glinda crowskin, oblivitron, the beast
bad, 10% chance flik skyshiv, the black knight
5 mana, 5.5% for a specific outcome
hits, 66% chance anka, the buried, barisa lynchen, bandersmosh, captain greenskin, darius crowley, dark pharaoh tekahn, elise the enlightened, harrison jones, malygos, aspect of magic, prince liam, waxadred, zilliax
situational 11% chance dollmaser dorian, leeroy jenkins,
bad, 22% duskfallen aviana, gral, the shark, halazzi, the lynx, myra rotspring
4 mana, 5.8% chance for a specific one
hits, 41% chance frizz kindleroost, griftah, high priest amet, houndmaster shaw, nozdormu the timeless, the glass knight, whizbang the wonderful
situational, 35% chance archmage vargoth, dragonbane, grand lackey erkh, harbinger celestia, high priestess jeklik, vessina,
bad 23.5% chance, sky gen'ral kragg, flobbidinous floop, scargill, war master voone,
3 mana, 6.25% chance for a specific one
hits, 56.25% chance chenvaala, commander rhyssa, dragonrider talritha, electra stormsurge, high priest thekal, king mukla, mindflayer kaahrj, sn1p-sn4p, tinkmaster overspark,
situational 12.5% chance, , stargazer luna, zentimo
bad, 31.25% chance, brightwing, edwin vancleef, face collector, madame lazul, wardruid loti
2 mana, 10% chance for a specific outcome
hits, 60% keeper stalladris, khadgar, millhouse manastorm, sir finley of the sands, zayle, shadow cloak, zephrys the great
situational, 20% bloodmage thalnos, crystalsmith kangor
bad, 20% lorewalker cho, nat pagle
1 mana, 100% chance
bad chameleos
Going by this, the best spells to cast in my opinion are 5 cost spells, a 66% chance to get a minion with good stats significantly outweighs the chance you lowroll and give your opponent a free card with duskfallen aviana or summon a 2/2. Overall this weapon is in a strange spot, if control shaman can come back again I can totally see this card running because a Hagatha's Scheme that comes with a body is very strong, as well as getting a bunch of extra stats when rain of toads is cast. Regardless, the card looks strong, it's just whether someone can find a good home for the card.
All 6 Runeterra Regions: REVIEWED/RANKINGS!
There's 0 reason to rate them, big changes are gonna be announced tomorrow rate them afterward it's riot not blizzard we can easily expect 30+ card changed
There might even be a total overhaul of the system (more hp to nexus for example, with many changes to accommodate for that)
Two New Hearthstone Cards Revealed, Confirming Leaks - Escaped Manasaber & The Fist of Ra-den
I misread it twice as "That's hot" with Will Smith voice ..! ^^ ... but is was not.
Four New Card Revealed From Galakrond's Awakening, Including a Familiar Face!
oh well feh then
Two New Hearthstone Cards Revealed, Confirming Leaks - Escaped Manasaber & The Fist of Ra-den
Escaped Manasaber is interesting. You probably can't plan to get a lot of long-term value out of it - once it loses stealth your opponent will take it down hard - so the biggest question is which 6-drops do you want to be playing on turn 5. This is clearly very useful in a Ramp Druid as a way to get Nourish out on turn 5 like the pre-nerf days, and dropping Reno the Relicologist or Blizzard (or just about every Mage 6-drop) a turn early could be pretty impactful. It doesn't immediately leap out at me as worth the opportunity cost in other contexts, though.
One potentially interesting application might be in a combo deck - enabling you to play an 11 mana combo the turn after it enters play, but that case is probably niche.
The Fist of Ra-den seems really powerful. Where Eye of the Storm seemed like a card that really wants to be supporting some kind of Wild Spellstone Shaman, now it's a compelling tool in a Big Shaman deck that uses this in concert with Hagatha's Scheme, Earthquake, and various big tempo spells (Rain of Toads and Eye of the Storm) to overpower the enemy.
This Brawl? Not EVEN close...
Oops, that's why I felt something was missing during the deckbuilding.
Thanks for making me notice it. Fixed ;)
Hearthstone's Road to Northrend Brawl Disabled Until Next Week Due to Ongoing Issues
Blizzard does not "Owe" us anything, but the smol indie something something used to give us stuff as a token apology when a mistake like this happens. Honestly the game just seems so messed up now if they gave us stuff for every time they screwed something up no one would ever need to buy packs.
Anyway it's whatever it's a good game, I just wish Activision actually invested time and money in fixing the games issues. It seems like hearthstone has the smallest dev team of all the companies ip's
This Brawl? Not EVEN close...
Sounds like an interesting idea, but in this brawl you choose seven cards, not six.
The Pepper Thread - Share Some Good Vibes!
To: ottax
Mate, if you somehow see this post, please accept my friend request. I faced you in Casual Standard a couple of minutes ago (you were playing Dragon Pally and I was playing Dragon Hunter), but sadly I think you disconnected/went afk. I'd love to put our Dragon decks to a duel again.
Signed, VoidProphet
[Game] Card Treasure Hunt (The Resurrection Attempt)
First hint:
"Feats midair, yeah it's a chiller!" *dink*
Two New Hearthstone Cards Revealed, Confirming Leaks - Escaped Manasaber & The Fist of Ra-den
Atiesh and Sword of Justice both say it. It is there because weapons only normally lose durability if you attack, but these ones are designed to have a set number of effects.
All 6 Runeterra Regions: REVIEWED/RANKINGS!
I admire your enthusiasm, but I think it's weird to rank the regions. Ranking individual champions makes more sense.
The Fist of Ra-den
Why does it say, "Lose one Durability"? No other weapon cards say that. It's weird.
Two New Hearthstone Cards Revealed, Confirming Leaks - Escaped Manasaber & The Fist of Ra-den
Why does it say, "Lose one Durability"? No other weapon cards say that. It's weird.
Two New Hearthstone Cards Revealed, Confirming Leaks - Escaped Manasaber & The Fist of Ra-den
Discover two Warlock cards for 2 mana is actually nuts.
New Shaman Weapon - The Fist of Ra-den
Doesn't seem great to me. People will try it with Eye of the Storm, but that's not even a very good spell.
Two meh cards seldom add up to playable.
Reward Even Though I Lost + Gold Donut?
Ha, thanks! I'll see if McNulty wants to get in on these donuts too.
Two New Hearthstone Cards Revealed, Confirming Leaks - Escaped Manasaber & The Fist of Ra-den
Only real money
Two New Hearthstone Cards Revealed, Confirming Leaks - Escaped Manasaber & The Fist of Ra-den
It is hard fro Shaman to summon Kalecgos
New Neutral Minion - Escaped Manasaber
The stealth is what makes this card playable in my opinion, and a 3/5 stealth minion is not too bad for inclusion. I think its only genuinely powerful in a midrange curve deck. Cheating out 1 mana for combo is hardly enough, but I look forward to someone somehow making it possible to create multiple copies on board for that true 7 mana reach.
New Shaman Weapon - The Fist of Ra-den
Its almost certainly built to push out control shaman aggressively. I guess there's a world where overload shaman could use this too. Being able to lower the RNG on random minions summoned should not be underestimated. And there's more than enough support in Hoard Pillager to ensure that this weapon stays for the duration of the match. Not even sure why this needed to be 4 durability considering that Atiesh has only 3.
The reasoning that its too slow, I think that's basically what everyone thought Medivh, the Guardian was too.
Two New Hearthstone Cards Revealed, Confirming Leaks - Escaped Manasaber & The Fist of Ra-den
It has not.