If you are floating in gold and really lacking in dust, then yes, it's worth it, but it's not that much of a gain on average. It's much better if you play wild or to widen your collection. From my experience, it's not too common to hit legendary in the first 5, and the worst case is 1:1 ratio, as Avalon calculated for you.
If you don't have too much gold, I would say they are better spent on new expansion packs.
Side question, does anybody know if that old 10 pack legendary reset for old sets (where 10-timer still worked even if you already opened packs from expansion) works today, has someone tried it?
But the value of veterans or exclusivity is also in how hard something is/was to earn.
Something that just requires you to be in the right place at the right time could FEEL exclusive, but it is NOT VALUABLE at all.
I repeat, while i understand in principle, we should also look at the substance of things. Tyrande was not hard to earn, she was basically free, it has no golden age trait (ie beta players), so her value is little to none.
This is not 1k portraits given for free to everyone.
limited-time means "impossible to earn anymore" no matter how easy it was to obtain so "Impossible to obtain now" makes it valuable. "was" from now.
1k portraits are meaningless. They are at lesser tier after basic ones. Everyone will obtain those in time.
And yes; In my eyes, the most valuable piece of my collection is golden Gelbin Mekkatorque but it is not guaranteed that blizzard won't give it away to keep others in the game after Ragnaros card back and Tyrande Skin. The point is this already.
Also Gelbin Mekkatorque also wasn't hard to obtain but it doesn't change the truth that it is one of the rarest cards of the game with Golden Elite Tauren Chieftain. People might not give value for them but it's valuable for me and I'm sad that I couldn't obtain Elite Tauren Chieftain because Blizzcon 2013 was in a different country but never whined about it.
But refunds are given for objective value. Not subjective.
Limited amount of time doesn't necessarily mean never again.
Should we get a refund every time a favourite deck falls in meta tiers?
No, we should not.
I already said my last words about the situation on the post that is 2 above of your post so There is no meaning to discuss anymore I guess.
@All people who follows this thread, please read it.
If you play Wild you have a chance to get some good cards without spending a lot of gold (imagine pulling something like Kazakus or Aya Blackpaw).
If you don't play Wild you'll get quite a lot of dust for little gold. Let's say you get your legendary at the 10th pack of every past expansion: for 1000 gold you earn 1 legendary (400), 2 epics (200) let's say 10 rates (200), 1 golden common (50) and 36 regular commons (180), for a total of 1030 dust. Not bad!
Man, all this discussion about Tyrande and I'm just sitting here with my 1k Anduin skin annoying people with my WOW-Emote.
But, just to add something to all this: I think that the old Owners should be compensated.
I see a lot of people here writting stuff like „you're not losing anything", „you just don't want others to enjoy that skin“, etc.This might get me downvoted, but truth is that older owners do lose something, and that's the emotional value of this skin. Yes, getting Tyrande was not hard, but that's not important. What is however is this little special something that you get from being at the right place at the right time, which is very important to collectors.
When you're selling a product, which in this case is indirectly HS, you want to gain the trust/appreciation of your customerbase. The best way to do so is to establish an emotional bond between customer and product. Or, to put it in other words: You're not just selling a product, you're also selling the experience!
„Hey, you watch HS on Twitch? Well, thank you for your interest in the Community! Here's a little gift!“
By giving away the Skin for free, you are taking away the value it has to players, which leads to them feeling betrayed. You don't want this to happen, so you should give older owners at least something.
So, yeah, it's complicated. I don't think to much about skins, they're just some jpg's with moving effects. But if you do, if you are someone who paid for their skin or did take part in a special event, you should be compensated. After all, you did your part in this Customer-Product-Relationship by engaging and giving your trust to Blizzard.
That’s all well and good, but Blizzard sold the product. The fact that older players bought it for the experience is another matter entirely, which Blizzard has no responsibility over. Therefore, Blizzard doesn’t owe them refunds.
Sorry if I wasn't clear enough
When I say product I mean HS, not the Skin itself.
About the expierience-thing: It's very important to give your target group something they can expierience, so they keep engaging with the product (in this case: take part in limited time Event — > maybe spend Money on Packs/Skins). So, yes, Blizzard has some kind of responsibility when it comes things like these, cause it's these things that lead to more trust between them and the customer and therefore possibly more sales in the future.
I'm not talking about Refunds. The Customers were not harmed, so that would be the wrong thing. What I'm saying is, that it would be in Blizzards interest to compensate these „collectors " and keep their trust, because these are also the people that are the most likely to buy more of exclusive Items (like Skins through Pre-Order).
Damn, I was pretty sure that by voting and commenting on all the cards I would be at least in the top 100. Boy I was wrong... xD
Winners, enjoy your packs! :)
@Fluxflashor let's do this again next time! As a suggestion it would be great to be able to see the vote results on the discussion thread after voting. Vote distribution would be even better. Thanks!
i´ve been playing since Witchwood, and now that there is the possibility of buying wild packs with gold, i wonder if it worths to buy until get the first legendary card, guaranteed in the first ten packs.
Well, Mage hero power isn't really in-point given that it can't target Chimaera. I would also argue Rogue hero power is fairly irrelevant as a tech card choice as there's no current Rogue deck that focusses on large minions, nor anything in the expansion that really points towards it.
Druid is a weakness of Chimaera over Gastropod, I agree - but equally, Chimaera is proof against any small targeted removal. As to 1/1 chaff, that's true of any small anti-large tech (Gastropod dies to Springpaw almost as easily as anything else, albeit at the expenditure of one more resource).
None of which is really the point I'm trying to get at, though. The point I was trying to make was that this isn't a Pit Snake because it's specifically a harder-to-remove Poisonous minion in the same way Gastropod was. The decks you'd tech this in to fight are ones that aren't going to be running much in the way of 1/1 chaff, and - Druid hero power notwithstanding - will usually deal with on-board threats with targeted removal, trades or expensive AoE.
AoE is usually going to be the last resort (a deck revolving around big minions will prioritise board-clears to stabilise the early game over low-grade AoE in most cases, making it a disproportionate use of resource). Trades are unlikely due to the poisonous tag. Therefore, being proof against targeted removal is a much bigger boon than it seems, in my opinion. In any matchup you're specifically teching for, Chimaera is substantially more likely to consume a valuable resource than a non-valuable one because of the untargetable effect.
the ones you mentioned are normal collectible cards that you open from packs, the Galakronds are not collectible from card packs thus they will not be disenchantable
I think this card can lead to serious mid-game pressure starting from turn 5. Then mage should be able to land it with at least 2 spells, giving the opponent 3 5-mana minions to deal with. If he is not removed, more will follow the next turn (or another power play is possible) on 6. When Thaurissan was active and played on 5, opponent had to remove it or suffer. And this coupled with 2 5-5s will generate a lot of threat. In a cyclone turn coupled with Apprentice and more than 2 spells this will be insane.
But the value of veterans or exclusivity is also in how hard something is/was to earn.
Something that just requires you to be in the right place at the right time could FEEL exclusive, but it is NOT VALUABLE at all.
I repeat, while i understand in principle, we should also look at the substance of things. Tyrande was not hard to earn, she was basically free, it has no golden age trait (ie beta players), so her value is little to none.
This is not 1k portraits given for free to everyone.
limited-time means "impossible to earn anymore" no matter how easy it was to obtain so "Impossible to obtain now" makes it valuable. "was" from now.
1k portraits are meaningless. They are at lesser tier after basic ones. Everyone will obtain those in time.
And yes; In my eyes, the most valuable piece of my collection is golden Gelbin Mekkatorque but it is not guaranteed that blizzard won't give it away to keep others in the game after Ragnaros card back and Tyrande Skin. The point is this already.
Also Gelbin Mekkatorque also wasn't hard to obtain but it doesn't change the truth that it is one of the rarest cards of the game with Golden Elite Tauren Chieftain. People might not give value for them but it's valuable for me and I'm sad that I couldn't obtain Elite Tauren Chieftain because Blizzcon 2013 was in a different country but never whined about it.
But refunds are given for objective value. Not subjective.
Limited amount of time doesn't necessarily mean never again.
Should we get a refund every time a favourite deck falls in meta tiers?
Didn't think "common" hints card rarity and thought like a cultist might be common while it summons a legendary with their call. 7 cultists are pretty common afterall :P :D
question about wild packs
Oh, thanks for bringing this up! Now I might consider buying the old packs instead until I get a legendary
question about wild packs
If you are floating in gold and really lacking in dust, then yes, it's worth it, but it's not that much of a gain on average. It's much better if you play wild or to widen your collection. From my experience, it's not too common to hit legendary in the first 5, and the worst case is 1:1 ratio, as Avalon calculated for you.
If you don't have too much gold, I would say they are better spent on new expansion packs.
Side question, does anybody know if that old 10 pack legendary reset for old sets (where 10-timer still worked even if you already opened packs from expansion) works today, has someone tried it?
Custom Year; Year of Peacock, 1st Exp; Harmony of the Spheres
I have added all of the cards, I hope you check and enjoy how I enjoyed while I was designing it !
There will be more expansions to come for Year of the Peacock ! You can check here sometimes if I added them or not.
Also There will be explanations in the post above. You can also check there because some cards need to be explained.
About Tyrande's coming back and The value Blizzard gives older players( WARNING: SALT THREAD ! )
No, we should not.
I already said my last words about the situation on the post that is 2 above of your post so There is no meaning to discuss anymore I guess.
@All people who follows this thread, please read it.
question about wild packs
I think it would be worth in both case.
If you play Wild you have a chance to get some good cards without spending a lot of gold (imagine pulling something like Kazakus or Aya Blackpaw).
If you don't play Wild you'll get quite a lot of dust for little gold. Let's say you get your legendary at the 10th pack of every past expansion: for 1000 gold you earn 1 legendary (400), 2 epics (200) let's say 10 rates (200), 1 golden common (50) and 36 regular commons (180), for a total of 1030 dust. Not bad!
About Tyrande's coming back and The value Blizzard gives older players( WARNING: SALT THREAD ! )
Sorry if I wasn't clear enough
When I say product I mean HS, not the Skin itself.
About the expierience-thing: It's very important to give your target group something they can expierience, so they keep engaging with the product (in this case: take part in limited time Event — > maybe spend Money on Packs/Skins). So, yes, Blizzard has some kind of responsibility when it comes things like these, cause it's these things that lead to more trust between them and the customer and therefore possibly more sales in the future.
I'm not talking about Refunds. The Customers were not harmed, so that would be the wrong thing. What I'm saying is, that it would be in Blizzards interest to compensate these „collectors " and keep their trust, because these are also the people that are the most likely to buy more of exclusive Items (like Skins through Pre-Order).
Legend
Wish it looked a bit better
Descent of Dragons Giveaway Results
Damn, I was pretty sure that by voting and commenting on all the cards I would be at least in the top 100. Boy I was wrong... xD
Winners, enjoy your packs! :)
@Fluxflashor let's do this again next time! As a suggestion it would be great to be able to see the vote results on the discussion thread after voting. Vote distribution would be even better. Thanks!
question about wild packs
Hi,
i´ve been playing since Witchwood, and now that there is the possibility of buying wild packs with gold, i wonder if it worths to buy until get the first legendary card, guaranteed in the first ten packs.
i only play standar, it would be just for dust
what do you think?
Out of Cards Reviews - Descent of Dragons Final Reveal #5
I hereby move for the 'no neutrals' Paladin archetype to be named 'Paladinadin'.
New Combo(?)
... Sorry, started typing a reply then realised I missed the new grave rune card! My bad!
[Game] Card Treasure Hunt (The Resurrection Attempt)
Nope, sorry.
Out of Cards Reviews - Descent of Dragons Final Reveal #2
Well, Mage hero power isn't really in-point given that it can't target Chimaera. I would also argue Rogue hero power is fairly irrelevant as a tech card choice as there's no current Rogue deck that focusses on large minions, nor anything in the expansion that really points towards it.
Druid is a weakness of Chimaera over Gastropod, I agree - but equally, Chimaera is proof against any small targeted removal. As to 1/1 chaff, that's true of any small anti-large tech (Gastropod dies to Springpaw almost as easily as anything else, albeit at the expenditure of one more resource).
None of which is really the point I'm trying to get at, though. The point I was trying to make was that this isn't a Pit Snake because it's specifically a harder-to-remove Poisonous minion in the same way Gastropod was. The decks you'd tech this in to fight are ones that aren't going to be running much in the way of 1/1 chaff, and - Druid hero power notwithstanding - will usually deal with on-board threats with targeted removal, trades or expensive AoE.
AoE is usually going to be the last resort (a deck revolving around big minions will prioritise board-clears to stabilise the early game over low-grade AoE in most cases, making it a disproportionate use of resource). Trades are unlikely due to the poisonous tag. Therefore, being proof against targeted removal is a much bigger boon than it seems, in my opinion. In any matchup you're specifically teching for, Chimaera is substantially more likely to consume a valuable resource than a non-valuable one because of the untargetable effect.
Descent of Dragons Launch Survival Guide - Everything You Need To Know
100 gold of course, they can't be lower as wild cards are still disenchantable for full dust value
Descent of Dragons Launch Survival Guide - Everything You Need To Know
the ones you mentioned are normal collectible cards that you open from packs, the Galakronds are not collectible from card packs thus they will not be disenchantable
New Mage Minion - Chenvaala
I think this card can lead to serious mid-game pressure starting from turn 5. Then mage should be able to land it with at least 2 spells, giving the opponent 3 5-mana minions to deal with. If he is not removed, more will follow the next turn (or another power play is possible) on 6. When Thaurissan was active and played on 5, opponent had to remove it or suffer. And this coupled with 2 5-5s will generate a lot of threat. In a cyclone turn coupled with Apprentice and more than 2 spells this will be insane.
About Tyrande's coming back and The value Blizzard gives older players( WARNING: SALT THREAD ! )
But refunds are given for objective value. Not subjective.
Limited amount of time doesn't necessarily mean never again.
Should we get a refund every time a favourite deck falls in meta tiers?
[Game] Card Treasure Hunt (The Resurrection Attempt)
Golden Scarab, then
[Game] Card Treasure Hunt (The Resurrection Attempt)
Both wrong, but DestroyerR almost got it.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Mogu Cultist ?
Didn't think "common" hints card rarity and thought like a cultist might be common while it summons a legendary with their call. 7 cultists are pretty common afterall :P :D
[Game] Card Treasure Hunt (The Resurrection Attempt)
Then I’m guessing it doesn’t actually summon it... Jeweled Scarab?
Dawn of Desolation - An alternate ending to the Year of the Dragon - Custom Expansion
Looks really good and I love the C'thun support for hunter. Having tried Emeriss+C'thun hunter, I must say that would've been useful.
Im confused by C'boom though.. how is it buffed and does it give one of each existing lackey? One of each played lackey? Those on board?
[Game] Card Treasure Hunt (The Resurrection Attempt)
Nope. Please note that I put summon between quotation marks. ;-)
[Game] Card Treasure Hunt (The Resurrection Attempt)
Big-Time Racketeer? He’s Common yet expensive (precious), he’s only a 1/1, and he summons a “Friend”. Also, that’s a pretty cool leaderboard!
Descent of Dragons Launch Survival Guide - Everything You Need To Know
Is Sylvanas comming on release time? I saw the shop yesterday and thought Sylvanas was there right from the start but sadly no. :(