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  • New Priest Hero - Galakrond, the Unspeakable

    So now priest may have a big weapon, and can heal himself up after attacking. Or use Hoard Pillager to regain it. Weird.

  • New Neutral Minion - Fire Hawk

    For mage this can be interesting icm with (side)quest. And a mage is not so unhappy with an underwhelming minion on 3, say Messenger Raven, Dune Sculptor. What's simportant is the elemental tag, and its disruptive potential. You can not ignore a 5-3 on turn 3, and against aggro who are swarming small critters it is a decent body that can trade, even if it is only 2-3. So I see it as an option for a deck that plays the side-quest and wants to have as much elementals as possible.

  • Hoard Pillager

    Pirate warrior is getting stronger and stronger. Rogue application seems significantly less interesting.

  • New Questline & Login Rewards Coming for Descent of Dragons

    So... Correct me If I am wrong, but we would be getting 

     

    5 Galakronds

    1Legendary Dragon (Edit:Oops  Seems I AM mistaken about this one)

    1 Sathrovar

    2 Shield of Galakrond

    12 Descent of Dragons Packs

    2 Rise of Shadows Packs

    2 Saviours of Uldum Packs

    200 Gold

    1 Tyrande + Her Card Back

     

    Damn! That is a Lot!

     

     

  • New Neutral Minion - Evasive Chimaera

    Quote From Narfi

    I think this card has potential to be a sleeper, just like Stubborn Gastropod. 

    Wasn't Stubborn Gastropod only played of rexxars zombeast hero power?

    I really can't remember any poison minions being played outside of that hero power and the magnetise mech in hunter. Might be because of all the pings in the game and easy removal. Rogue and druid can deal with this easy, and paladin forces you to keep clearing 1/1's to save this guy.

     

  • Hearthstone Update - December 5th Patch Notes (Battlegrounds Updates, New Cards in January, the Return of Tyrande and More!)

    As far I understood, only the wild packs could be purchased with gold and the old adventures could be purchased with money but through the Shop instead of from the Battle.net shop. Still, hope I’m wrong.

  • New Druid Minion - Goru the Mightree

    Considering its a 7 cost 5/10 taunt it’s really nice value wise. Add in the fact you can play the 8 cost summon 5 treants twin spell on curve as 3/3s and your in business. Also possible that play Floop after making it 4/4 treants. A card like this really gives value to pulling some of the other treant summoning cards in the late game.

     
  • Wild Packs Purchasable with Gold Next Week - Hearthstone's New In-Game Shop Info

    I know right? We all love Dane but I rather go to his stream than get him on the ladder constantly.

  • New Neutral Minion - Parachute Brigand

    When patches came out I gave it 5 starts. I was right, a strong board presence and a tutor effect turn 1 are insane.

    This does not have a tutor effect. but there a 2 of them. and are 2/2.

    If you can pull  off at least one of these in 1/4 games turn one, they are already raising your win rate enough to be considered meta defining.

  • New Druid Minion - Ysera, Unleashed

    Perfect tech for Quest druid. Late game win condition belong with Nomi + Floop

     
  • New Neutral Minion - Blazing Battlemage

    Never underestimate an agressive 1 drop. The most meta-defining cards of all time have mostly been 1 drops, since those can decide the fate of a game before you have mana to hero power.

  • New Warlock Hero - Galakrond, the Wretched

    This card may not be great, but in conjunction with Plague of Flames this is great to clear of some big dragons. If you add in a Cobalt Spellkin, Voodoo Doll and Mortal Coil, you have a cheap aggro way to deal with any opposing minions, or build a cheap token deck, where you need very few token summon cards.

  • Zul'Drak Ritualist

    Nice counter to ress priest, otherwise too dangerous to play and not such a good deal. 

  • New Neutral Minion - Living Dragonbreath

    Lets say Ungoro Quest mage and freeze mage were still a thing.

    Would you include this in your deck? I wouldn't. Not worth vs 1 class. Silence is a way better tech. You can use it on your minions or in the opponent's. Good vs many classes.

  • New Questline & Login Rewards Coming for Descent of Dragons

    Suggestion/Request: Can you gather in one post ALL rewards we will get when lunch hits? This time it's a lot of things so maybe it will be nice to get it in one place?

  • New Neutral Minion - Goboglide Tech

    I welcome our new overlords, mech hunter and paladin.

    May they rein supreme and ward of the swampy shamans from our technological cities.

  • New Neutral Minion - Fire Hawk

    I've said it about the priests legendaries and I will say it again: if you are playing cards that depend on your opponent, you are abilitating yourself to have an opponent that ruins your game play. 
    Also, vs decks with big hands 3 mana 3 health minions are easy to remove, regardless of the attack. If it had elusive or divine shield, that would be different.

  • Dragonmaw Poacher

    Why print this brutal counter to dragons in dragon themed expansion? Playing one of smaller dragons may result into crushing loss, which is stupid. To some extent it disencourages from playing core content of whole set. Card itself is broken af. 

  • Living Dragonbreath

    Well, it’s a tech card. It’s good to have tech cards for every mechanic, but it’d take a LOT of freeze mages on ladder for this to be worth playing or even discovering.

  • New Neutral Minion - Scalerider

    A little far fetched, but considering that there are murloc related cards with dragon synergy meant to be played early game, whats stopping us from using them with this to make an agressive murloc dragon deck?

    Food for though.

  • Fire Hawk

    Honestly not bad, if they are holding 4 cards on turn 3 it’s better than average, the main problem is elementals suck

  • New Neutral Minion - Wing Commander

    Quote From Mercynary9

    Another insane dragon-based card. But I don't know if it's quite playable or not, especially having number of cards on turn 4, it's basically Twilight Drake with aggressive stat. 5 Health is fine.

    We had that, Midnight Drake, and it never saw play. for 4-6 mana, the attack value doesnt matter much as long as it is above 3. The health part is what matters and 5 health for no taunt, stickiness or extra effect is just not enough.

    Besides, you have to avoid play dragons in order to keep its value.

  • New Rogue Minion - Bloodsail Flybooter

    only good for getting a bigger van cleef , its not bad but also is not good at all

  • Goboglide Tech

    Hmmm no thanks, seems nice but mech decks dont need this, in hunter we have the 2/1 +1/+1 deathrattle trigger for example, and that card is a pain in the ass many times, so this is a good card, but not a needed one in mech decks

  • New Rogue Minion - Necrium Apothecary

    so much potencial in this card, but i dont know if there are so good deathrattles to support it