All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Sky Claw

    3 mana 1/2 2/1 2/1 -> 5/4 in stats on 3 minions. might be good if paladin had buffs for multiple minions, bloodlust or savage roar. it doesn't though so this has to be a weak card. the mech tag does not make this better imo

  • New Warlock Spell - Rain of Fire

    I don't think there is a posiibility to play it as a token removal but as a self damage tool it's good! There are some cards which benefit from taking damage so Rain of Fire might actually work.

  • Lightforged Zealot

    truesilver is already a strong 4 mana card and getting a 4/2 for free certainly isn't bad. depends on the build's success really bt this is one of the cards that might make the archetype worthwhile

  • Lightforged Crusader

    very strong refill if there will be a paladin deck without neutrals. i curious if this is gonna be a thing. interesting idea for deckbuilding though

  • Sky Raider

    Pirate generator for 1 mana, great. What have we done to deserve this?

  • Elemental Allies

    strong draw, highly depends on how many elementals you have in your deck though. hard to assess right now

  • Rolling Fireball

    versatile and dependent on minion placement. i like it. kinda reminds me of meteor a little as it basically does the same thing

  • New Shaman Minion - Squallhunter

    We'll see this card in agressive overload shaman decks for sure. it's very strong but hard to say which kind of shaman will be stronger. We got so many powerfull cards already) It's the last expansion after the rotation so we got the maximum options to play with. It's gonna be fun in december! Or it will become a nightmare if aggro decks are too powerful.

  • Mana Giant

    strong in mage imo as you have many card generating effects. would have loved to see this as a neutral so rogue could have used it aswell

  • Violet Spellwing

    strong and versatile for tempo or low cost spell decks, also good for the new giant and and ok 1-drop. sounds like a good card

  • New Druid Spell - Strength in Numbers

    hard to evaluate, probably really really good though if it is built around. might fit into quest or big druid

  • New Druid Minion - Shrubadier

    this is a powerful 2 drop for token druid, nothing more, nothing less

  • New Druid Spell - Aeroponics

    it's a good card for treant druid. i don't have high hopes for the deck to actually be good on the other hand. love experimenting with treants though.

  • New Warrior Spell - Ramming Speed

    I'd say it's a situational removal card and i like to have this option! Supercollider was played a lot but it wasn't a must include card in any control warrior deck. I do not think Ramming Speed is on the same power level as Supercollider but it's strong and might be used.

  • New Warrior Spell - Awaken!

    I'd say it is good! It's a Whirlwind for 3 mana but it gives us an ability to invoke, and there is nice synery with Plague of Wrath. It doesn't fit in a very agressive Galakrond deck but it's OK for a slower deck.

  • [DoD] Odd Corruptor Paladin

    i feel like battle mage is no good for this deck same with albatross, also you have 3 blessing of might...maybe 2 raid leaders and loatheb 

  • New Warrior Weapon - Ritual Chopper

    Wow! I'd say it's one of the best invoke cards in the expansion. It's cheap, it might be useful for an agressive or a slow warrior deck. And on a turn it's played it's a 4-2 weapon right? Very like this one. A strong addition to a Galakrond warrior.

  • New Neutral Minion - Gyrocopter

    A very strong mech! Windfury + rush is something we need to be scared of. It doesn't look like a must include card but it's playable for sure. If there will be enough mechs to make a deck after the next rotation this card will be a part of it IMO. And yeah it's a solid arena pick.

  • New Neutral Minion - Skyfin

    Hmm it's interesting. Does Blizzard what to make a deck mith mixed minion type? It might be interesting if they release a new Nightmare Amalgam after the rotation in april. We already got Tasty Flyfish so the 2nd released card with mixed type synergy doesn't look like an accident. So why not?

  • New Neutral Minion - Hippogryph

    It's a weird filler mostly IMO. Just a flexible arena card - it might be a taunt or a removal depending on what you need. But it's definitely not a card you want to include in any constructed deck.

  • New Neutral Minion - Living Dragonbreath

    It's a decent 3 drop for an elementlal deck and an OK tech card in a meta with a lot of freeze! Might be usefull in Wild and it's worth to pick in arena. I suppose it will not be played before the next april!

  • Galakrond

    You cannot open Galakrond

  • New Neutral Minion - Goboglide Tech

    4-4 and rush for 3 mana is great. I believe this card will fit in some mech decks since they isually do not have many removal options. Right now we might have a lot of strong cards for mech decks so i suppose we'll see Goboglide Tech in april. After the next rotation this card will become a part of any mech deck IMHO.

  • New Neutral Minion - Sathrovarr

    Super high value but I dont really see it getting played much besides with Shirvallah

  • Echo Mechanics Update - SN1P-SN4P, Sound the Bells! and Glinda Crowskin Refunds!

    Quote From Painkiller1724

    Although I think the Mechwarper nerf would be more fair to that specific deck, it would eventually kill other mech decks (mostly the Hunter and Paladin aggro decks). So, in the end, I think this solution was the best!

    I'm so thrilled to see the next wild meta without that broken shit!!

    The next wild meta will just be what it was before people discovered Sn1p-Sn4p warlock: secret mages all over the place with a side of mech paladin.

    At least those decks aren't as painful to play against as warlock, I guess.