All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Shrubadier

    a 2 mana 3/3 across 2 bodies that makes cards like Power of the Wild and Blessing of Nature more effective. 

    It'll definitely see play in the token lists for sure 

  • Evasive Chimaera

    this card almost always is gonna trade one minion, so it's really good to play, but i think only arena you give some love to her.

  • Aeroponics

    I think this card is deceptively powerful, most treant cards summon at least 2 ents, so this easily becomes a 1 mana draw 2. 

    Draw is also sometimes an issue with treant decks, so this is a welcome synergy card 

  • Living Dragonbreath

    is good to see an answear to freeze, but is not besides a tech card and nothing more.

  • New Priest Spell - Whispers of EVIL

    I don't know about that. Yeah 0 mana spell is good for Nomi or Auctioneer but do we really need lackeys on priest? I suppose this card isn't worth to include in a deck. It's nice to discover it but not to have in your deck IMO. We might need this card in april after the next rotation but not now for sure.

  • Goboglide Tech

    the paladin swarm deck you use that and will be so good in that, this card is crazy strong for a 3 mana minion.

  • Fire Hawk

    almost always is gonna be a 4/3 for 3 and that's great, is a strong card for turn 3, but i think it only will see real play on arena.

  • Scalerider

    It's good to have cards that deal damage for low cost and decent body, if you have a dragon in hand is good if not feels bad, so that card are not great but it's an option to wrap up your dragon deck.

  • Wing Commander

    That could be a 4 mana 6/5 easy and that is great stats for a card, even with 1 dragon in hand is a yeti, so i think this card will be in almost every dragon deck.

  • Blazing Battlemage

    Something about the art of this card is extremely garish and unpleasant, but I can't put my finger on what.

  • New Mage Minion - Violet Spellwing

    A great 1 drop for tempo/cyclone mage. This card makes playing Elemental Allies possible! I guess this elemental will find its place in mage decks. This minion is a nice addition to a Wild tempo mage deck and its a decent arena pick. Solid 1 drop overall. I like it!

  • Troll Batrider

    It's good for arena as a removal + body, besides that is just another filler.

  • Hippogryph

    rush and taunt feels weird, you don't wanna hurt your taunt minions, but in arena you can use as some removal and left a 2/3 taunt on board, but is a weak card.

  • Evasive Feywing

    that's a real filler dragon, with all the power level of that expasion a 4 mana 5/4 even with the cannot be targeted by spells tag will not be good or even see play, but every expasion needs they fillers.

  • Sylvanas Windrunner is Coming Back to Hearthstone as a Hunter Hero

    Found the rotating héroes post

    Screenshot

  • New Mage Spell - Elemental Allies

    A very good sidequest but i don't think mages have enough strong elementals to play in their decks. Yeah Violet Spellwing helps to complete it but i'm not sure if it will be enough to make the sidequest consistent. If mages will be able to have enough elems in their deck this quest might be great.

  • Devoted Maniac

    4 mana 2/2 rush is weak, i don't like the invoke mechanic neutral cards because it limit the other 4 classes of options, but if the galakrond decks need some invoke cards, they will use it even if is bad.

  • Sylvanas Windrunner is Coming Back to Hearthstone as a Hunter Hero

    Quote From dapperdog

    Not that I'm complaining but if she turns out to be hunter, in what way does a banshee queen represent a hunter?

    Should a banshee queen be rather paladin

  • Shield of Galakrond

    Man fells weird invoke galakrond cards on neutral because 4 classes cannot use the invoke mechanic, so it gonna feel bad when you discover it from some source, but its a great addition for galakrond decks.

  • Sylvanas Windrunner is Coming Back to Hearthstone as a Hunter Hero

    Deathrattle Hunter, as "I have no time for games"!

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    I'm going to guess Jade Shuriken, some if it's a bit of a stretch, but here's my reasoning.

    I come with a small body on field - [Summons a Jade Golem, which starts out as a small 1/1 body]

    My namesake is something to wield - [A shuriken is a weapon to be wielded, this was the main line that differentiated it from other Jade cards for me, though this could also apply to Jade Claws, but the text refers to "namesake" specifically, not card type]

    Out of context, I shouldn't exist - [Traditionally, shuriken are made from cheap, expendable metals. Jade by contrast would have been incredibly expensive to use in such weaponry, and provides no benefit, thus out of the context of Hearthstone, it wouldn't exist]

    My effect is a chronological hitch - [The summoning effect gets stronger chronologically as you play more Jade cards, not sure about the "hitch" part though...]

    Screaming faces in billowing green - [Looking over all the art for Jade cards, none feature screaming faces, but the Jade Golem token art itself does, when it reaches 20/20 and above]

    My predecessor vanished, but I'll never leave - [The Jade Lotus is animating each Jade Golem with a portion of Kun the Forgotten King's soul, making him their predecessor, and he vanished long ago and, true to his name, was forgotten]

  • Big Ol' Whelp

    it's not better than Azure Drake like everyone is talking, because +1 spell damage are highly strong, but it's a good card and card draw and will fit perfectaly on every dragon deck.

  • New Neutral Minion - Parachute Brigand

    I already hate all my skilled opponents that will draw both of them in their starting hand togheter with a 1 mana cost pirate. I think this card is super strong 5/5. 

  • Rain of Fire

    A one mana aoe that can so very easily be used with spell damage? Sign me up!

  • Evasive Wyrm

    another good removal option for arena, it's hard to remove without a minion so it can kill 2 minios for 1 card on most of the time, so it's a real good card for arena.