All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Gyrocopter

    Great arena card. Unlikely that any real deck will run this.

  • Disciple of Galakrond

    This should have been the neutral invoke card that reunites all galakrond decks… Priest get a serious edge in this card

  • Skyfin

    Another murloc that mixes in dragon synergy. Even without the severe downside of having to have a dragon in your hand it would probably not be all that great.

  • New Neutral Minion - Goboglide Tech

    this is a very strong tempo cards for mech decks, i'm sure it will see some play

  • Descent of Dragons

    why not? Bronze Dragon's are all about time reversal and stuff so technically you could argue that reversing you to a healthier state is the same as healing.

    That's the idea wiith Nozari. She reverts both players' health to the starting point.

  • Hippogryph

    Usually you want 3 attack at that mana range for a taunt. Is rush on a taunt usefull enough to forego that +1 attack? Probably not.

  • Murozond

    Link to EXPANSION: Taverns of Time appears to be broken

  • New Neutral Minion - Fire Hawk

    i don't think this is a card good enough to pressure slower decks, 3 health on turn 3 is what it keeps it behind, even bad invoke backstab kills it

  • Grave Rune

    You can also use on your opponent minions

    This is incredible strong.

  • New Neutral Minion - Parachute Brigand

    Like we saw from the stream, this has the potential to be nasty, but is I think very high-roll dependent. I'm sure Pirate Warrior/Rogue will give her a whirl, just not sure how truly good it'll be.

  • New Priest Minion - Disciple of Galakrond

    A random priest creature and a 1-2 body for 1 mana is good but the necessity to include such cards in a Galakrond priest makes me a bit sad. I don't know if these randomly generated creatures will help priests to win but i hope so. I expected a little bit more options to invoke in this expansion actually. Anyway i'd say it's good that priest can invoke only for 1 mana.

  • New Neutral Minion - Blazing Battlemage

    I mean, if you are in need of a 1-drop. This guy is always here. 

    There isn't much to say about this card, it is pretty straight forward. It is just good, 2/2 for 1 is a good 1-drop. So this will see play in aggro/midrange decks.

  • New Neutral Minion - Scalerider

    A good tempo tool for dragon decks, which they surely need. If a dragon deck will have this active reliably on turn 3 it will see play

  • New Neutral Minion - Tasty Flyfish

    Goofy, but love the flavor. Doubt it will see any play though - there are enough other good dragon buffing cards.

  • New Neutral Minion - Wing Commander

    the card itself isn't bad. To make it great you have to  have 2 or 3 dragon in hand tho, which means you aren't probably in a good position to win the game. 

  • New Druid Spell - Aeroponics

    I´m not sold on the ZOOant deck yet, but I may be wrong.

  • Aeroponics

    I am not sold on the "ZOOant" deck yet, but I may be wrong.

  • [Day 1] DoD - Quest to Unleash the Tempest

    Bloodlust surely finds a place with all the tokens? Instead of dragon's pack maybe?

    Great deck though! Will definitely give it a spin! 

  • New Neutral Minion - Evasive Chimaera

    I don't buy it - there are a TON of "no target" spells/abilities that do 1 dmg or more - far too many ways to kill this effectively. Arena? Sure. DK Rexxar? Loves it. Standard - (X) Doubt

  • Murozond the Infinite

    Looks powerful on paper but in reality Idont think this will be useful. Not many things you can do with this, besides summon minions that dies in the next trade, or sling random spells like puzzle box but way way worse

  • Skyfin

    Oh summon 2 murlocs on a dragon deck, how good. Meh this card you not see play at all.

  • New Druid Spell - Embiggen

    I don´t think it will play as kaleseth, due to mana increase. But its a high varience card, depending if it is on your oppening hand.

  • New Neutral Minion - Living Dragonbreath

    VERY interesting tech card. Also Jesus I need to go back to the gym :/ Flamey boy here is beyond shredded.

    I'm not sure Freeze Mage is prevalent/OP enough to warrant inclusion (right now at least). ALTHOUGH - I will be very curios about how the card works if there are already frozen minions on the board: does it instantly unfreeze them so that they're able to attack? If so, then maybe could be niche playable. If not then doubtful.

     

  • Sky Claw

    Card seems definitely solid, but i’m not even sure WHERE to play it, since Midrange mech paladin most likely won’t.

  • New Druid Spell - Secure the Deck

    The only use for this is a gadgetzan auctioneer turn, but even that is too much of a streach