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  • New Druid Spell - Beetlemancy

    Nice flexibility if you don't need the armor, although I do feel the 3/3 taunts are pretty lackluster for the cost you're paying. It'll most likely see play in this new armor druid archetype or off of random card generation. 

  • New Druid Spell - Chitinous Plating

    2 mana gain 8 armor over 2 turns. Kinda like a reverse Frozen Buckler but 2 less armor. It will probably see experimentation in the new armor druid due to the legendary where you want as much armor as possible. Could also be used as cheap tech against aggro but I'm sure there's better options. It's not a bad card, just might not see as much play as other spells.

  • New Mage Minion - Prismatic Elemental

    Quite the versatile guy. You could play this in big spell mage, hoping to get a different spell school to recast the spell with Varden or ofc slot into the new casino mage archetype pushed this expansion. It's also an elemental, if that counts for anything as mage has been known to play elemental archetypes from time to time. Only thing holding it back is it's rarity. 

  • New Mage Minion - Grand Magister Rommath

    Oh boy, this guy will be seeing much play, regardless of it's winrate. This is the life of a casino mage after all. The legendary will be playable only due to it's "fun" factor and not it's consistency, but you can build around this legendary by being clever on which spells to randomly generate, unlike Yogg. Obviously the 2 best high value spells are Drakefire Amulet and Rune of the Archmage

    Overall, quite like this design, gonna be super crazy in wild quest mage where Time Warp is still a menace.

  • New Mage Minion - Energy Shaper

    Well ofc there's the Deck of Lunacy comparison but for spells in hand only. There will ofc be certain ppl and love casino mage and probably some gameplay achievements along with it. Just like Deck of Lunacy, this minion will become more precise next year after the standard rotation when the pool of spells is smaller. Will definitely see play along with the legendary.

  • New Druid Minion - Anub'Rekhan

    The fact that this legendary gives you 8 armor means you can play 2 8 cost cards in the same turn, at a minimum. In a dedicated armor deck, the value grows even more. I really like this type of design tbh, you are sacrificing survivability to play minions which is an interesting tradeoff, especially if you desperately need the armor to survive. 

    There's also the Insatiable Devourer and Earthen Scales combo to gain massive amounts of armor, so I wouldn't be surprised if Mark or Dane figure out an armor OTK here.

  • You want to play a friendly game? I want to play a friendly game.

    good!

     

     

  • Hero Power buff ideas after Death Knight reveal.

    I really like the idea of the Hero Power buff

    slope io

  • Improved Redundant Card Handling Is Coming Soon to Hearthstone - Uncraftable Copies Will Finally Become Useful

    Now, when you put it *that* way... 

  • New Druid Minion - Anub'Rekhan

    Does "armor cost" count as damage? How does it works with Violet Illusionist? Anyway it's busted card. Just moment ago we had Blood Magic brawl and now druid got it as archetype. Even without Linecracker you can perform OTK combo on turn 8. I smell nerf to this card or even rework.

  • Anub'Rekhan Druid Legendary & 2 More New Cards Revealed for March of the Lich King by Blisterguy

    Does "armor cost" count as damage? How does it works with Violet Illusionist? Anyway it's busted card. Just moment ago we had Blood Magic brawl and now druid got it as archetype.

  • If you ever run into Ego as a location and you have sentinel in your deck...

    If Ego comes up as a location, pretty sure it means the opponent has Agatha in the deck. I don't think it can even spawn if there is no Agatha in the game.

    It's super rare for it to ever come up, in any case.

    I took my first account up to 2200+ collection level, and I saw Ego less than 5 times total.

  • Why did I lose that one then?

    Quote From JodyV

    Every now and again I just can't fathom why I've lost the game.

    I'm going to assume that you won a location, lost a location, and tied the third location. If that's true, then the tiebreaker comes down to who won their location by a larger margin.

    E.G. - Player A wins location 1 with 10 points more than player B. Player B wins location 2 with 5 points more than Player A. They tie location 3. This means that Player A has a higher total score, and thus wins the game.

  • Improved Redundant Card Handling Is Coming Soon to Hearthstone - Uncraftable Copies Will Finally Become Useful

    So basically this is the already announced re-roll feature for signature cards extended to everywhere else you might get an uncraftable card as a reward after already having opened a different version of it?

  • Anub'Rekhan Druid Legendary & 2 More New Cards Revealed for March of the Lich King by Blisterguy

    I mean, as fun as the idea is of brewing up ridiculous mana cheating and combos off of armor...you could just do ridiculous mana cheating and combos off of Guff/Celestial Alignment/Kun+Aviana/Floop's Glorious Gloop/Twig of the World Tree and who knows how many other options, at which point you have to wonder, why exactly are you bothering building up and then sacrificing your armor? Sure, it SOUNDS like you're getting to cheat mana, but how much, really? Anub'rekhan comes free, sure. But every armor card you play to get potential mana cheating costs you mana in itself (less than the armor you gain but still) AND it costs you a card slot and a card from hand. And you do that to get potential mana cheating from the armor with the big caveat that the armor has to stick around for you to use later...people aren't gonna destroy your mana but taking off your armor? That's easy.

    At best Anubie boy is gonna be a tempo play. There's way better options to cheat mana than that. If you gave this to Warrior, now that would be worth discussing. But a mana cheat rich class like Druid? Only if almost all mana cheating rotates out of standard at once. Obviously nobody is touching any of this in Wild.

  • [Updated] Special Limited-Time Rattlegore Event for Hearthstone Mercenaries Has Ended Earlier Than Previously Announced, Solution Being Worked On

    #Update(-s): Over 24 hours later since the Mercs event's sudden disappearance, we've got some official word from the dev team, and the promise of some form of a solution being discussed! More details to arrive soon. We'll let you know once that actually happens.

    With this new information in mind, I've adjusted all sections and relevant lines accordingly for things to continue making sense and not become too confusing and jumbled. Which meant some previous takes had to be 'banished' to their own expendable dropdown sections: if you're only seeing this news and all of the comments now, the past coverage can be all found there.

  • New Mage Minion - Energy Shaper

    Dont know how and why but this card will at some point repeat history the same way Deck of Lunacy did

    May look like shit but Ive long since learnt to respect random shit from mage.

  • New Mage Minion - Grand Magister Rommath

    This card is just insane. Not because of its tess-like qualities, but because if you get other broken mage cards like Solid Alibi, Rune of the Archmage, etc. then the game is more or less over. Even just two Rune of the Archmage will suffice as a win con for this card.

    It gets even wilder in wild, get Potion of Illusion and make your own shudderwock combo. Aside from the other bs that mage tends to get like Ice Block. Might actually be invincible with the right setup and luck.

     

    No way in hell this card doesn't see play at some point. Its just too good. Game breaking even

     

  • New Mage Minion - Prismatic Elemental

    Im tempted to say that this might be good, but more likely its too inconsistent to ever be. You'll still play this, but I dont think the win rates going to be anywhere near good.

    The pool is too big and my guess is that you'll rather just be playing other stuff, from skeletons, freezes, to burn and draw cards. Besides, is spells from other classes better than mage spells in a mage deck?

  • New Druid Minion - Anub'Rekhan

    Im giving this 4 stars out of respect of its possible power level. Because even I know this card wouldn't see any play in standard because there's no way to seriously gain enough armor for this to be worthwhile. And its mana cheating is a bit redundant with Wildheart Guff around

    But that said, it does possess a worthy level of power. You can in effect make the sire denathrius combo out of this card assuming you have the armor to do it. And that alone is worth most of the fuss because its only against control and value where this card truly shines anyway.

     

    In wild however, this card can be defining because Linecracker exists there. Not sure if its still fast enough to beat all those combo decks, or if the druid combo can be easily bolstered by this card. We'll have to wait and see.

  • Anub'Rekhan Druid Legendary & 2 More New Cards Revealed for March of the Lich King by Blisterguy

    I was thinking spending armor would be a cool mechanic days ago

  • New Druid Spell - Chitinous Plating

    Its not good. The fact is that health gain is only ever useful in decks that can either draw well, control the board, or the opposition is a burn deck.

    I cant see where this card lies to be honest. It doesn't activate Crypt Keeper consistently and allows your opponent to interact with your armor before you get the full value. And if your play is to gain armor, not a fuck ton of armor, then its not even necessarily good against aggro decks.

  • New Druid Spell - Beetlemancy

    The only way this card sees play is out of discovers, because its actively competing with other stuff like Flipper Friends, which may well be the better card.

    Because while it does grant you either 3/3 taunts or 12 armor, both aren't particularly valuable because they dont grant initiative, one of the main reasons why rush is usually better than taunt, unless against burn decks.

    But of course, if you care about the armor, then why not? Crypt Keeper is likely going to see play and that card need more activators. This is one such card, which aside from that can also play defense with tempo.

  • Improved Redundant Card Handling Is Coming Soon to Hearthstone - Uncraftable Copies Will Finally Become Useful

    Awesome. Last time I bought the bundle and got a golden Denathrius. I felt forced to dust him (first card I've dusted in ages) and it felt really bad

  • New Druid Spell - Chitinous Plating

    The true Tank Druid.