While this is a very nice card that gains you armor, a lackey and an ok body all for 3 mana, it has some competition for that important 3 mana slot in most Warrior decks.
So again, it's a nice card, but Warrior has a lot of strong 3 mana minions that can fit in lots of different decks. Also Warrior doesn't seem to use lackeys all that much unlike Rogue and Warlock. I'm not saying that it won't be able to find a deck, it's just gonna be a little harder than just auto including this in any Warrior deck you make.
Cause you can run a maximum of 4 3 drops in a deck
Yeah I guess at first that was the direction that my comment was going for. What I was trying to say was that this card doesn't seem to be good enough to compete against the other warrior packages.
This minion gives you armor which is good for control and a lackey which is better for getting tempo/value, so I see it being used in a control deck.
So you are going for a control Warrior? In standard, you'll usually want to pair it up with something else like a mech, bomb, taunt, dragon or a rush package. Also you'll want some draw so might as well get an Acolyte of Pain and/or Shield Block. After considering those things, I don't think you'll be looking for another 3 drop.
I wasn't trying to say that you can only run four 3 drops, but that this card just doesn't really answer any major needs for those decks. Also Warrior doesn't have any Lackey synergy cards for a lackey package (for now that is) so its just going to be more complicated to find a good reason to include this card in your control Warrior deck.
just so you know, 3 cost cards are the best cards to have the most of in a deck cause you can play up to 3 of them late and they are good early so a deck with a good curve can have up to 8 3 drops and be fine...
Yes I get what you are saying it gives armor and generates a lackey.. armor is mostly a control thing, generating a lackey is aggro/tempo
I played Livewire Lance in rush/enrage(RIP enrage keyword) warrior pre TOT event and it was good actually lackeys are good in tempo warrior decks for obvious reasons but tempo warrior got no use for the armor as much as control warrior does.
So I agree about this card just having better cards that do what it tries to do better and they are more specialized.
Maybe there will be a warrior card that cares about lackeys or tempo cards that care about armor, there are 5 unknown warrior 2 are for sure invoke gaalakrond cards, 1 or 2 are pirates and then 1 or 2 care about armor or lackeys maybe.. or maybe I am wrong and it's 3 pirates..
This is probably the last chance for cards to generate/care about lackeys.. team 5 said it's a year long mechanic.
I never expected to see an effect like this in hearthstone.. Well it's a great card.. 7 mana 4/4 that draws 4 cards and also can enable to play a 0 mana Mountain Giant
Although I feel this card will become more a card that 'exists', then people actually including it in their decks. A bit like Gluttonous Ooze. After the first weeks, only a handful of decks include it. But the fact that your opponent could have it included, makes you think twice about your deck and strategy.
People are actually rating this card highly? It seems such an obviously unplayable situational card to me. Unless the meta turns into the equivallent of the shamanstome we have now but with Warriors I don't see why anyone would put a card like this in their deck.
Looks good, will give that a try after the release. Might need some more invoking though. Let's hope that one of the remaining Warrior reveals has a good early-game invoke effect.
Don't know what to make of this card. In arena in particullar it does not seem that good since the stats are bad and armor is pretty worthles and I don't see the lackey making up for it.
I can't believe they printed this card! Will be so important in case of dominance of warrior, maybe also against druid and paladin (goodbye Thekal, no more useful)
Against a lot of small minions (quest shaman) this is not practical, since it has a hard time killing itself. And against boards of larger minions, you are pretty dead in the water already, and your opponent knew of the coming boardclear beforehead...
Still seems somewhat playable, at least after the rotation.
I'm so sad for High Priest Thekal, it was one of my favorite legendary card.
But happy about armor tech existence. Sometimes, the existence of cards can be enough for decks to stop abusing mechanics. This is a card of a kind.
For example, I am always playing around secret techs while i'm playing secret decks, same with weapons or Mind Control Tech or boardwipes.
From now, I will play around this card while I am playing warrior.
But poor High Priest Thekal, I really love that card and it is the only real time that he can shine more until this card revealed. He is completely dead in wild because of huge armor stacks of wild meta. He was mechanically perfect, shame they killed that precious legendary.
I personally think that this card's effect should have been like "Remove 10 armor from your opponent, If they have 25(or 20/30 for balance) or more armor, remove all instead." because you know, 20 armor is normal but 100 is not !
Might be usefull in Highlander Secret Palladin too given that it is very likely to generate a secret. Though admitedly that might not be usefull enough.
Flik Skyshiv
Great tech card.. It's even good if it only destroys a single minion for its 4/4 body on board.
New Warrior Minion - EVIL Quartermaster
just so you know, 3 cost cards are the best cards to have the most of in a deck cause you can play up to 3 of them late and they are good early so a deck with a good curve can have up to 8 3 drops and be fine...
Yes I get what you are saying it gives armor and generates a lackey.. armor is mostly a control thing, generating a lackey is aggro/tempo
I played Livewire Lance in rush/enrage(RIP enrage keyword) warrior pre TOT event and it was good actually lackeys are good in tempo warrior decks for obvious reasons but tempo warrior got no use for the armor as much as control warrior does.
So I agree about this card just having better cards that do what it tries to do better and they are more specialized.
Maybe there will be a warrior card that cares about lackeys or tempo cards that care about armor, there are 5 unknown warrior 2 are for sure invoke gaalakrond cards, 1 or 2 are pirates and then 1 or 2 care about armor or lackeys maybe.. or maybe I am wrong and it's 3 pirates..
This is probably the last chance for cards to generate/care about lackeys.. team 5 said it's a year long mechanic.
Valdris Felgorge
I never expected to see an effect like this in hearthstone.. Well it's a great card.. 7 mana 4/4 that draws 4 cards and also can enable to play a 0 mana Mountain Giant
New Neutral Minion - Platebreaker (Armor Destruction)
Let's print another powerful tech card and make other class unplayable.
While we're at it, let's also play rock paper scissor.
Secret Mage, Jade Druid, Kingsbane Rogue, Control decks with armor, and more of them.
Abyssal Summoner
Great card for Handlock especially with Valdris Felgorge and can be good for Evenlock in wild.
New Card Reveal - Platebreaker (ARMOR DESTRUCTION)
It seems no control warriors would dominate the meta again in 1.5 years at least. R.I.P.
Platebreaker
Definitely going into wild decks.
It's one thing to deal with Jade Druid and be waiting for Skulking Geist to show up, another thing when they do the b.s. BEES! combo 2K armor garbage.
Now can we do something to sabotage Wild Infinite Shudderwock aside from getting lucky with Dirty Rat or making the Shaman panic and launch it early?
/have a golden Thekal I might dust now ... rarely use it anyway
Chromatic Egg
Too expensive and dragons usually have battlecry effect.. I don't see it as a good card
Dragon Breeder
Not a bad tool for a combo deck... good stats for arena and also good as card generation.
Platebreaker
Damn, that's a battlecry.
Although I feel this card will become more a card that 'exists', then people actually including it in their decks. A bit like Gluttonous Ooze. After the first weeks, only a handful of decks include it. But the fact that your opponent could have it included, makes you think twice about your deck and strategy.
Platebreaker
People are actually rating this card highly? It seems such an obviously unplayable situational card to me. Unless the meta turns into the equivallent of the shamanstome we have now but with Warriors I don't see why anyone would put a card like this in their deck.
Taunt Warrior
Looks good, will give that a try after the release.
Might need some more invoking though. Let's hope that one of the remaining Warrior reveals has a good early-game invoke effect.
Scion of Ruin
Another removal for warrior... -_-' Restlless Mummy isn't enough for him...
New Warrior Minion - EVIL Quartermaster
Nice card, solid body and is good obtaining a lackey, I don't think the armor is very useful but is just something more
EVIL Quartermaster
Don't know what to make of this card. In arena in particullar it does not seem that good since the stats are bad and armor is pretty worthles and I don't see the lackey making up for it.
Chenvaala
Too bad this card is only good in cyclone mage..
New Neutral Minion - Platebreaker (Armor Destruction)
I can't believe they printed this card! Will be so important in case of dominance of warrior, maybe also against druid and paladin (goodbye Thekal, no more useful)
New Priest Minion - Chronobreaker
Against a lot of small minions (quest shaman) this is not practical, since it has a hard time killing itself. And against boards of larger minions, you are pretty dead in the water already, and your opponent knew of the coming boardclear beforehead...
Still seems somewhat playable, at least after the rotation.
Dragonqueen Alexstrasza
This card is so strong in highlnder decks!! And it can be broken in arena..
Bronze Explorer
I don't get why they decided to put Lifesteal on this one.
New Neutral Minion - Platebreaker (Armor Destruction)
I'm so sad for High Priest Thekal, it was one of my favorite legendary card.
But happy about armor tech existence. Sometimes, the existence of cards can be enough for decks to stop abusing mechanics. This is a card of a kind.
For example, I am always playing around secret techs while i'm playing secret decks, same with weapons or Mind Control Tech or boardwipes.
From now, I will play around this card while I am playing warrior.
But poor High Priest Thekal, I really love that card and it is the only real time that he can shine more until this card revealed. He is completely dead in wild because of huge armor stacks of wild meta. He was mechanically perfect, shame they killed that precious legendary.
I personally think that this card's effect should have been like "Remove 10 armor from your opponent, If they have 25(or 20/30 for balance) or more armor, remove all instead." because you know, 20 armor is normal but 100 is not !
Cobalt Spellkin
Maybe for mage, not very excited about this card.
Cobalt Spellkin
Might be usefull in Highlander Secret Palladin too given that it is very likely to generate a secret. Though admitedly that might not be usefull enough.
EVIL Quartermaster
Weird card, strange mix of defense and aggresive capability.
New Card Reveal - Platebreaker (ARMOR DESTRUCTION)
This makes me feel all warm and fuzzy inside