Coins are more desirable as a Quest completion tool (partly because of Sivarra) and come bundled with better statted minions to boot. If you play the 1/2 and then the spell it generates, you've spent 2 mana to progress your quest, got a 1/2 and dealt 2 damage. If you use something like Licensed Adventurer, you've spent 1 mana to progress your quest and got a 3/2. You don't really care about the damage cause you just ignore the board and hide behind Ice Blocks, so you essentially get the same result for 1 less mana (2 less damage but 2 more attack on the minon). And given how hyper-focused Quest Mages are at completing the quest in as little mana as possible, I think the coin strat still outperforms everything this Arcane package offers.
Guess we knew we'd get a spell school specific Sorcerer's Apprentice at some point. Ofc will be a key combo piece in the Arcane Bolt OTK that's already been figured out. Might see play elsewhere though in big spell mage to cast Arcane Defenders
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If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
Its not bad. Ofc there will be a new arcane mage archetype and this minion will slot right in there coz it's still decent value. Probably won't see much play if the whole Arcane Bolt OTK doesn't work out.
Years ago they talked about class identity, but nowadays that is all over the place.
Introducing more and more hand disruption is very frustrating. Seems like this is their only answer to combat their own mistakes of releasing broken cards in the (recent) past, present and future.
Any text-box on a warrior minion that references spells is a class identity red flag to me. Prior to this expansion we had only seen it happen once, and only as part of the 'elusive' text on Beryllium Nullifier which barely counts. I can understand that if any race was going to feed spell-based effects into the class it would be the Blood Elves, but still.
As for the flood of recent hand disruption, what really sucks with it is that the biggest losers are off-meta/meme decks. It can be tough enough to pull off shenanigans to begin with, and it only gets tougher with everyone having ways to delete your key cards before you get to use them.
This just seems like a completely broken archetype, the spells and minions are just way too good and has a very strong finisher on turn 8 already with just Elemental + the Apprentice (each of those 1 mana shards is a fireball!) if you have 4 in hand that’s 24 damage, and if you don’t play Renethal then good luck to you
More hand attacks. Are they trying to make constructrd into Arena or what? This is retarded.
I could not agree more. Years ago they talked about class identity, but nowadays that is all over the place.
Introducing more and more hand disruption is very frustrating. Seems like this is their only answer to combat their own mistakes of releasing broken cards in the (recent) past, present and future.
Are we still playing the same game as before? I really wonder.
Not as strong as Sorc's, but I guess it still enables some stuff. At the end of the day it comes down to just how easily you can refill your hand to justify all the spell slinging.
Basically Mozaki again. Gather ressources, then go off with damage.
Siphon Mana is still in Standard and the new Arcane spell only costs 1-mana so once you set that up you can just combo this with any spell damage you can find and go off.
Well, that's broken. I guess this is the way to bring Control Warrior back, just make them lock out the opponent from winning.
You can even build an anti-spell combo with Faceless Manipulator and To the Front to just dump all their spells from hand. Phylactery Warlock on suicide watch.
Disruptive spellbreaker is the only consistently good card here.
But more concerning is what exactly is warrior's identity this time round? Because the class has very few options in the meta right now, and these cards dont help either of them. These cards dont really reveal much other than making one very big minion and crossing fingers.
4 mana to do nothing, for a bigger taunt that will then be removed by one spell.
Yeah, Im not rating this card's chances. The only way it can work is that you need to tutor a very specific card and coincidentally it has taunt. Otherwise, considering that youre paying 4 mana to draw one card, this card is trash.
Basically a mutanus for spells, and at 5 mana. The only mitigating factor here is that its not a battlecry and therefore cannot be brann-ed, and you cannot play according to what is being discarded. Dont even bother thinking about value because there's absolutely no way this card will ever survive more than a turn, unless your opponent is playing no spells at all.
Looks good and can potentially decide games with spells like Deathborne, or Miracle Growth, but its so meta dependent that Im tempted to just call this a tech card.
Because as much useful it can be, this card can also whiff hard, being stuck in your hand for the longest time because your opponent played around it or there's just plain no useful spells to take advantage of.
Three New Demon Hunter Cards, Including a Legendary, Revealed for Hearthstone's March of the Lich King Expansion by Geek Culture
So I counted 4 cards, but Vengeful Walloper was leaked during the streams. My bad.
Mage Legendary and 3 More New Class Cards Revealed for Hearthstone's March of the Lich King Expansion by Languagehacker
Coins are more desirable as a Quest completion tool (partly because of Sivarra) and come bundled with better statted minions to boot. If you play the 1/2 and then the spell it generates, you've spent 2 mana to progress your quest, got a 1/2 and dealt 2 damage. If you use something like Licensed Adventurer, you've spent 1 mana to progress your quest and got a 3/2. You don't really care about the damage cause you just ignore the board and hide behind Ice Blocks, so you essentially get the same result for 1 less mana (2 less damage but 2 more attack on the minon). And given how hyper-focused Quest Mages are at completing the quest in as little mana as possible, I think the coin strat still outperforms everything this Arcane package offers.
New Mage Minion - Magister's Apprentice
Guess we knew we'd get a spell school specific Sorcerer's Apprentice at some point. Ofc will be a key combo piece in the Arcane Bolt OTK that's already been figured out. Might see play elsewhere though in big spell mage to cast Arcane Defenders
New Demon Hunter Minion - Wretched Exile
A new Epic Demon Hunter Minion, Wretched Exile, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about March of the Lich King
Head on over to our dedicated guide for March of the Lich King!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
New Demon Hunter Minion - Fierce Outsider
A new Common Demon Hunter Minion, Fierce Outsider, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about March of the Lich King
Head on over to our dedicated guide for March of the Lich King!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
New Demon Hunter Minion - Felerin, the Forgotten
A new Legendary Demon Hunter Minion, Felerin, the Forgotten, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about March of the Lich King
Head on over to our dedicated guide for March of the Lich King!
Get Cheaper Card Packs
This section contains affiliate links.
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New Mage Minion - Arcsplitter
Its not bad. Ofc there will be a new arcane mage archetype and this minion will slot right in there coz it's still decent value. Probably won't see much play if the whole Arcane Bolt OTK doesn't work out.
New Mage Minion - Arcane Wyrm
This is extremely versatile and can go into a variety of decks. Love the artwork too, need to get one of these golden.
Blizzard Shares More Insights on Death Knight's Class Design in March of the Lich King & Associated Hearthstone Sets
If you want to learn more about the creation of other DK cards and the class as a whole, then you should definitely watch this video:
Three New Warrior Cards Revealed for Hearthstone's March of the Lich King Expansion by Inven Global
Any text-box on a warrior minion that references spells is a class identity red flag to me. Prior to this expansion we had only seen it happen once, and only as part of the 'elusive' text on Beryllium Nullifier which barely counts. I can understand that if any race was going to feed spell-based effects into the class it would be the Blood Elves, but still.
As for the flood of recent hand disruption, what really sucks with it is that the biggest losers are off-meta/meme decks. It can be tough enough to pull off shenanigans to begin with, and it only gets tougher with everyone having ways to delete your key cards before you get to use them.
Mage Legendary and 3 More New Class Cards Revealed for Hearthstone's March of the Lich King Expansion by Languagehacker
This just seems like a completely broken archetype, the spells and minions are just way too good and has a very strong finisher on turn 8 already with just Elemental + the Apprentice (each of those 1 mana shards is a fireball!) if you have 4 in hand that’s 24 damage, and if you don’t play Renethal then good luck to you
Three New Warrior Cards Revealed for Hearthstone's March of the Lich King Expansion by Inven Global
I could not agree more. Years ago they talked about class identity, but nowadays that is all over the place.
Introducing more and more hand disruption is very frustrating. Seems like this is their only answer to combat their own mistakes of releasing broken cards in the (recent) past, present and future.
Are we still playing the same game as before? I really wonder.
New Mage Minion - Arcane Wyrm
10/10, goes into every Mage deck just on the basis of being generally useful.
New Mage Minion - Arcsplitter
Ah yes, Schrodinger's Mech strikes once again.
Good card probably, but not nearly as clean as Violet Spellwing.
New Mage Minion - Magister's Apprentice
Not as strong as Sorc's, but I guess it still enables some stuff. At the end of the day it comes down to just how easily you can refill your hand to justify all the spell slinging.
New Mage Minion - Vexallus
Basically Mozaki again. Gather ressources, then go off with damage.
Siphon Mana is still in Standard and the new Arcane spell only costs 1-mana so once you set that up you can just combo this with any spell damage you can find and go off.
New Warrior Spell - Last Stand
It could be nice in wild with Soggoth the Slitherer, Tomb Warden or Evasive Drakonid. In standard we will haveSilverfury Stalwart but I think they will show us some more good taunt cards.
New Warrior Spell - Last Stand
Too expensive to be useful. Even if you hit a dream taut (like Mor'shan Elite) you're still not going to be that far ahead.
Big Spell Mage does stuff like this on a regular basis on turn 6 and they aren't even a top-tier deck anymore.
New Warrior Minion - Disruptive Spellbreaker
Well, that's broken. I guess this is the way to bring Control Warrior back, just make them lock out the opponent from winning.
You can even build an anti-spell combo with Faceless Manipulator and To the Front to just dump all their spells from hand. Phylactery Warlock on suicide watch.
New Warrior Minion - Asvedon, the Grandshield
The more I think about it the better this gets. Imagine just straight up copying Wild Growth or Nourish while developing the board.
It only gets iffy once targetted spells get into the mix, wouldn'T want to fireball your own face.
Three New Warrior Cards Revealed for Hearthstone's March of the Lich King Expansion by Inven Global
More hand attacks. Are they trying to make constructrd into Arena or what? This is retarded.
Three New Warrior Cards Revealed for Hearthstone's March of the Lich King Expansion by Inven Global
Disruptive spellbreaker is the only consistently good card here.
But more concerning is what exactly is warrior's identity this time round? Because the class has very few options in the meta right now, and these cards dont help either of them. These cards dont really reveal much other than making one very big minion and crossing fingers.
New Warrior Spell - Last Stand
4 mana to do nothing, for a bigger taunt that will then be removed by one spell.
Yeah, Im not rating this card's chances. The only way it can work is that you need to tutor a very specific card and coincidentally it has taunt. Otherwise, considering that youre paying 4 mana to draw one card, this card is trash.
New Warrior Minion - Disruptive Spellbreaker
This card is scary as hell.
Basically a mutanus for spells, and at 5 mana. The only mitigating factor here is that its not a battlecry and therefore cannot be brann-ed, and you cannot play according to what is being discarded. Dont even bother thinking about value because there's absolutely no way this card will ever survive more than a turn, unless your opponent is playing no spells at all.
New Warrior Minion - Asvedon, the Grandshield
Looks good and can potentially decide games with spells like Deathborne, or Miracle Growth, but its so meta dependent that Im tempted to just call this a tech card.
Because as much useful it can be, this card can also whiff hard, being stuck in your hand for the longest time because your opponent played around it or there's just plain no useful spells to take advantage of.