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  • New Druid Spell - Secure the Deck

    3 mana for 6 attack and 6 armor once you completed the sidequest (which will be completed very easily - I'm legit surprised they only require 2 hero attacks to trigger). I see people already talking about Gonk Druid coming back, but even without him that has some real burst potential. Heck do the sidequest twice and on 10 mana you can have 12 hero dmg plus another 4 off Swipe plus 2 more from double Moonfire = 18 total dmg assuming no spell dmg buff - nothing to sneeze at...

  • New Druid Spell - Secure the Deck

    Goes great with my custom expansion's Druid set, which is all about attacking with the hero. I'm slightly annoyed that you are given three copies of Claw, when generally speaking a Druid only fights with two claws lol.

    That's a lot of words to say that the card is fine.

  • Two New Cards Revealed - Secure the Deck & Clear the Way

    There are some spells you can use in quest druid to gain attack, but not really worth it to run side quest... It is more of gonk support...

  • New Warrior Hero - Galakrond, the Unbreakable

    My MAN. This is kinda bonkers

  • Clear the Way


    A delayed 1 mana 4/4 rush for hunter. Easy to activate. Probably see play in a faster hunter(Quest?). 

  • Clear the Way

    I don't like this card. I just don't like rush cards in general. They always remember me that charge will never be printed again :(

  • Two New Cards Revealed - Secure the Deck & Clear the Way

    Im not so sure on the sidequests because they dont start in your opening hand depending on when u draw them they are either ok or awful

  • Clear the Way

    This card seems super slow and the reward is pretty lackluster in my opinion. I just don't think a 4/4 is quite enough. 

  • Secure the Deck

    lol yes finally. Now we can all craft it for the upcoming tier 1 gonk deck :D

  • New Druid Spell - Secure the Deck

    Insane. Cheap, versatile, lots of value, Gadgetan synergies... It also fits nicely in Quest druid, definetely will see play.

  • Breath of Dreams

    If dragon theme for druid is somewhat relevant, this card is absolutely bonkers. Wild Growth recieved well deserved nerf and this is even better.

  • New Warrior Hero - Galakrond, the Unbreakable

    Interesting with the Quest,

  • Galakrond, the Unbreakable

    It's a strong Galakrond, however I don't think this would fit in a "BIG WARRIOR" deck list since a lot of minions that invoke are kinda wimpy (low to mid-range). 

    Although the stat boost will make them much stronger.

    The Hero power is interesting, since +3 attack this turn stacks on weapons like Sul'Thaze which will make it a 7 attack weapon that can attack 4 times and clear most of your opponents board. 

    I'm interested in seeing the flavor text. 

  • Galakrond, the Unbreakable

    Could work in a taunt deck?

    Buffing taunt minions with into the fray, Armagedillo and with galakrond seems pretty strong.

    Unfortunately compared to warlock and priests Galakronds it doesn't have an immediate impact on the board most likely.

    (unless you have 1 mana 1-1 rush minions in your deck)

    Wondering what the hero power will be tho.

     

    - Nevermind just saw that the hero power is give your hero +3 attack

     

  • Warrior Legendary Galakrond Reveal - The Unbreakable

    Literally the first thing I thought when I read the name of this Galakrond.

  • Warrior Legendary Galakrond Reveal - The Unbreakable

    Tempo/aggro warrior will shine again.

    Galakrond will make any tempo/aggro deck awesome.

    Who needs Dr Boom, when you can just super tempo with Galakrond

  • New Druid Spell - Secure the Deck

    Perfect Gonk fuel, I can not wait to try out my old OTK deck. I have a feeling this card my prove to be quite rage inducing... 

  • New Hunter Spell - Clear the Way

    It looks mediocre, BUT ! It is 1 mana 4/4 rush. What good rushes can we put in Hunter tho? Zilliax, Vicious Scalehide, Unleash the Beast, lynxes... They all look reasonably powerful and you were running em anyway. So it is quite good, I would say.

  • New Druid Spell - Secure the Deck

    Staff

    I bet the flavor text is going to be a meta joke about HS decks or something like that. Team 5 always makes jokes like that, and the opportunity is right there.

  • Warrior Legendary Galakrond Reveal - The Unbreakable

    Yeah, and just replace Galakrond's hero power with Hack the System's one, very clever lol

  • Warrior Legendary Galakrond Reveal - The Unbreakable

    Wow, this is a pretty cool card for Warrior.

  • Warrior Legendary Galakrond Reveal - The Unbreakable

    Drawing something specific is ALWAYS good. 

    Drawing something specific and making it stronger is BETTER 

    changing your hero power so you can always attack is BEST 

    Although you'll now have to work your deck to have some life and armor gain, but it's a Warrior deck, it'll have those already 

  • New Druid Minion - Ysera, Unleashed

    Rastakhan introduced some mediocre dragons, and it looks like the same will happen with this new Expansion, so the pool of dragons might be better in wild, but this doesn't look strong enough to make an impact. Probably won't see play, but as always, we must wait for synergies.

  • Warrior Legendary Galakrond Reveal - The Unbreakable

    This looks great draw minions give them +4/+4 should work in every archetype

    The only Question is how good are the invoke cards

  • Two New Cards Revealed - Secure the Deck & Clear the Way

    Secure the Deck - given that today's Druid main archetype is Quest Druid with Ossirian Tear and that Malfurion doesn't have weapons available, this card will see play only if there will be a non-quest deck. To be honest such scenario seems a little bit unrealistic now, but may become a thing after April's rotation. 2/5

    Clear the Way - Springpaw, Desert Spear, Unleash the Beast and Zilliax are cards Hunter plays even without being rewarded for doing so. Will see play, will be good but not mega defining. 3/5