Nightmare Amalgam is definitely a problem. It is way too good as a jack of all trades. In the endgame, unless it hits another poisonous minion (so Demons will always auto lose), it is a giant wall of stats with taunt, divine shield and poisonous that straight up destroys everything. I have no idea what they were thinking by putting this minion in the game.
It's not a highlander focused deck, it's a "draw your entire deck so it obviously has no duplicates" deck, notice the [Hearthstone Card (Chef Nom) Not Found]i?
Inspire seems like it could be really cool in this mode, what about other Inspire cards, like the 5 Mana 5/4 with "Inspire: Add a 2/2 to your hand"? It basically reduces the cost of your Hero Power by 1. Or even Coliseum Manager could be mildly good (as a 2 Star)
In beta of hearthstone, they were the same how they act for battlegrounds. They had changed cards, hero powers more often than now + there were no serious threats or rivals for the game.
Considering battlegrounds are in beta and there are already succeed auto-chess games around, they have to do that. I don't think they changed their policy of nerfing/balancing. It is just a must for now.
In my opinion they will stop that after the mode finished its beta status.
They lied to us Toki's power doesn't do same thing as before. It actually adds minion extra. Before it would generate minion in place of one of options, now it is in addition
I've played a decent amount of Sathrovarr by myself and these are my impressions:
totally of the charts in combination with Shirvallah, the Tiger, but I guess everyone saw it coming. To a major extent it creates a great tempo swing if combined with any zero mana minion that immediately affects the board. That's the reason why I tried to combine it with Mulchmuncher too: the results weren't bad at all, but in order to work you have to put so many bad cards in your deck that it's not worth it.
We're in (Quest) Shamanstone, so if you control more than 3 minion each time you're (almost) doomed (yay Mind Control Tech is a fun card!): in this situation Sathrovarr would be reliably good only if you have just 1 minion in play at the beginning of your turn or if you can somehow end up with less than with considering the 5/5 and the summoned copy. Pretty hard in some situation, pretty ok in others.
If you're behind you can't afford at all to play it: losing an entire turn kills you most of the times, and that makes Sathrovarr kinda winmore in most cases.
Sathrovarr is a great way to get multiple Arcane Dynamo, which almost always give you more board clears or Mass Rez spells, further burning your opponent's resources. And a lot of opponents overlook the Arcane Dynamo as a threat, so it usually stays on the board, getting buffed to a nice 6/7 or more.
hey i totally get it, plus in ten games you faced 3 shamans which is exactly like the reports say 30% of the meta.
Its an interesting time to try out the quest. i dont have much time myself. got to play one match now just before bed. faced a highlander hunter and won. both explorers provided insane tempo with draw. i played a version with Blastmaster. he conceded on turn 7 when i played him after an upgraded wrenchcalibur.
will tinker with this deck until battlegrounds open beta and LoR preview patch. Thanks for sharing your experience here.
Hearthstone Patch 15.6 - Battlegrounds Balance Changes
the cards still have costs assigned to them which arent corresponding to their tier levels.
the tier level of Zapp stays the same but (hidden)mana cost has been increased so you will not get it from Effigy
Hearthstone Patch 15.6 - Battlegrounds Balance Changes
Sounds like Mukla will be a better Millificent now, since you can actually decide where the buff goes.
Legends of Runeterra - Introducing the Deckbuilder!
Well, it's funny you say that...
In 2 days (14/11/2019) LoR closed beta will re-open for 5 days, and you will have a chance to drop a key by watching streamers on the game.
Hearthstone Battlegrounds
Nightmare Amalgam is definitely a problem. It is way too good as a jack of all trades. In the endgame, unless it hits another poisonous minion (so Demons will always auto lose), it is a giant wall of stats with taunt, divine shield and poisonous that straight up destroys everything. I have no idea what they were thinking by putting this minion in the game.
Dominating with Sathrovarr - Our New Demon Friend's Best Decks
It's not a highlander focused deck, it's a "draw your entire deck so it obviously has no duplicates" deck, notice the [Hearthstone Card (Chef Nom) Not Found]i?
Elise the Enlightened or Zephrys the Great don't come into play until you've alreayd drawn most of your deck.
Quest Trading - Play A Friend!
Battletag: Patch#1787
Region: NA
Trade Only?: Yes
Legends of Runeterra - Introducing the Deckbuilder!
Same same.. Fingers crossed there'll be another opportunity to get in at some point..
Absolutely love the work on this site though.. haven't even gotten runeterra yet and Im already sure Ill find everything Ill need here.
I bookmarked the guide to hearthstones stearch bar filters and refer to it constantly.
Runeterra BBCode Support for Card Links and Images
It seems it doesn't work with new deckbuilder. I've tried to link Dawn and Dusk and Anivia and they didn't seem linked.
Edit: I've linked them here same with in my deck, they work as intended but didn't work for deck guide.
https://outof.cards/legends-of-runeterra/decks/25-karmaanivia-combo
You can see here that they didn't work for deck guide.
Hearthstone Patch 15.6 - Battlegrounds Balance Changes
I'd call it a buff then, since Effigy would create a higher cost minion from him.
Convert regular HS cards into HS-BG cards
Inspire seems like it could be really cool in this mode, what about other Inspire cards, like the 5 Mana 5/4 with "Inspire: Add a 2/2 to your hand"? It basically reduces the cost of your Hero Power by 1. Or even Coliseum Manager could be mildly good (as a 2 Star)
Legends of Runeterra - Introducing the Deckbuilder!
Damn you guys have even added a seperate section for lor stuff on the site. Very nice
Dominating with Sathrovarr - Our New Demon Friend's Best Decks
Looking at that Quest Druid... I don't think I've ever seen a Highlander-focused deck run that many duplicates.
Hearthstone Patch 15.6 - Battlegrounds Balance Changes
Can we squelch again? The amount games this week were I've played against some absolute melts spamming emotes from the start to end is staggering.
Legends of Runeterra - Introducing the Deckbuilder!
Yay, Thanks for this ! That's what I was waiting for.
This will be great for me becuse i need a deck container. :)
Legends of Runeterra - Expedition Details
I bet one of the changed card is that the obliterate card She Who Wanders iirc, yasuo too maybe.
Descent of Dragons
Update this evening added the missing legendary slots for the EVIL classes.
Sorry that we still don't have good indicators for what slots are for what.
Hearthstone Patch 15.6 - Battlegrounds Balance Changes
In beta of hearthstone, they were the same how they act for battlegrounds. They had changed cards, hero powers more often than now + there were no serious threats or rivals for the game.
Considering battlegrounds are in beta and there are already succeed auto-chess games around, they have to do that. I don't think they changed their policy of nerfing/balancing. It is just a must for now.
In my opinion they will stop that after the mode finished its beta status.
Legends of Runeterra - Introducing the Deckbuilder!
Now I can check out what everyone's doin' and be all the more jealous that I'm not in the preview patch lel.
Hearthstone Patch 15.6 - Battlegrounds Balance Changes
They lied to us Toki's power doesn't do same thing as before. It actually adds minion extra. Before it would generate minion in place of one of options, now it is in addition
Dominating with Sathrovarr - Our New Demon Friend's Best Decks
I've played a decent amount of Sathrovarr by myself and these are my impressions:
Meme of the Week: Hearthstone Battlegrounds!
I never got lucky with a Twitch drop to get Early Access, so all of my good luck accumulated for the Open Beta tomorrow! Haha... ha...........
Hearthstone Patch 15.6 - Battlegrounds Balance Changes
I would actually really like this. It's a cool idea and would love to use it in standard.
Dominating with Sathrovarr - Our New Demon Friend's Best Decks
On my variation of Quest Priest:
Sathrovarr is a great way to get multiple Arcane Dynamo, which almost always give you more board clears or Mass Rez spells, further burning your opponent's resources. And a lot of opponents overlook the Arcane Dynamo as a threat, so it usually stays on the board, getting buffed to a nice 6/7 or more.
Dominating with Sathrovarr - Our New Demon Friend's Best Decks
Wild Shudderwock is tempting : thanks for the ideas!
Meta Breaker - Still Swinging in a 3-Class Meta
hey i totally get it, plus in ten games you faced 3 shamans which is exactly like the reports say 30% of the meta.
Its an interesting time to try out the quest. i dont have much time myself. got to play one match now just before bed. faced a highlander hunter and won. both explorers provided insane tempo with draw. i played a version with Blastmaster. he conceded on turn 7 when i played him after an upgraded wrenchcalibur.
will tinker with this deck until battlegrounds open beta and LoR preview patch. Thanks for sharing your experience here.