Rng taps in the loot box feeling. For a second u think ur gonna get the desired outcome. Plus theres sometimes skill in narrowing the rng possible results
I dont like it. But its part of the games success for the dopamine surge inherent into those plays
Have you considered Tundra Rhino instead of Pit Crocolisk? It would allow you to otk control decks with dire frenzied timber wolves. That's caught me out a good few times when playing control warrior. You'd probably need a second timber wolf as well, in order to do this consistently.
Randomness allows even not-so-good players to win again opponent better than them, making the game accessible and fun to almost everyone (expecially the casuals). That's the primary reason for all the RNG effects that is in the game: keeping as many players as possible sticked to the game by giving them always a change to win thanks to some luck.
Personally I've decided long ago that taking in a competitive way HS is just not worth it, so I play the deck I want at my best and I don't care about the results. Too many matches are just decided by a random effect that are outside the control or the predictability of both players: getting salty is pointless.
A little history: I like playing Hunter and I'm F2P. The only Legendary I have crafted is Zul'jin. So, with that in mind, I can't just transform it into Highlander or Quest. I don't have the dust.
I find it hilarious and fun that Jaraxxus can be killed by a 0-mana spell, but I think it's not a fair interaction overall, however rarely it actually happens. If that works, why can't Hungry Crab kill Morgl or Finley (in adventure mode)? Why can't E.M.P. Operative destroy Sir Annoy-O? Why can't Dragonslayer target the various dragon AI bosses we've seen, like Nefarian and Nozari?
Second point: would changing Sacrificial Pact so it can't kill Jaraxxus make him playable? A teeny bit more than now. Should he get a buff, like minus one mana, or plus 5 armor? I'd like to see that. Such a unique and fun card should be allowed to be viable.
Does buffing Jarraxus open a whole crazy can of worms for buffing other older cards that have been outclassed by newer cards? Oh yeah. Probably not a good idea.
Because none of your examples is a minion, who transforms the hero through his battlecry. And I don't think Lord J. need a change, he just need more support by new cards.
I think, when it comes right down to it, even with out the Sacrificial Pact interaction, Jaraxxus is just too weak when compared to other popular decks in the meta right now. So many decks can burst down 15 points of damage quickly and easily. Literally just finished playing a Warlock running a Jaraxxus deck and my Control Warrior was still able to clear every last one of his 6/6's with little trouble. Ultimately, he just fatigued out. The value provided by the 2-mana 6/6's is really good, but still is not enough against a good control deck, can't handle a powerful aggro deck, and can be easily be taken down by a fast combo deck. It really has no good place in the meta. I don't see Blizzard changing it either. Maybe eventually they'll print some cards that'll offer more support, but generally, they're perfectly content to leave plenty of legendaries hanging with little power or support. Maybe they'll fix the interaction with Sacrificial Pact, but beyond that, Jaraxxus is unlikely to get any help.
I played over a hundred games of Handlock during Rise of Shadows. Jaraxxus was borderline playable imo. If he was buffed to 8 mana and the interaction was removed, there'd probably be a T2 or T3 Midrange Warlock deck out there. Unfortunately, both of those things have to happen before he becomes playable again.
Hearthstone Hypothesis - Why is Randomosity So Prominent in Hearthstone?
Rng taps in the loot box feeling. For a second u think ur gonna get the desired outcome. Plus theres sometimes skill in narrowing the rng possible results
I dont like it. But its part of the games success for the dopamine surge inherent into those plays
Quest Trading - Play A Friend!
Battletag: bodziaq#2141
Region: EU
Trade only?: Yes, you go first.
DONE
Some help and advice for Beast Hunter deck improvements.
Have you considered Tundra Rhino instead of Pit Crocolisk? It would allow you to otk control decks with dire frenzied timber wolves. That's caught me out a good few times when playing control warrior. You'd probably need a second timber wolf as well, in order to do this consistently.
Hearthstone Hypothesis - Why is Randomosity So Prominent in Hearthstone?
Randomness allows even not-so-good players to win again opponent better than them, making the game accessible and fun to almost everyone (expecially the casuals). That's the primary reason for all the RNG effects that is in the game: keeping as many players as possible sticked to the game by giving them always a change to win thanks to some luck.
Personally I've decided long ago that taking in a competitive way HS is just not worth it, so I play the deck I want at my best and I don't care about the results. Too many matches are just decided by a random effect that are outside the control or the predictability of both players: getting salty is pointless.
Some help and advice for Beast Hunter deck improvements.
Hi
A little history: I like playing Hunter and I'm F2P. The only Legendary I have crafted is Zul'jin. So, with that in mind, I can't just transform it into Highlander or Quest. I don't have the dust.
This is my deck:
Wild · Midrange Hunter · by frenzy · 6 years, 11 months ago
I wondered if anyone had any recommendations or other feedback on it?
Lord Jaraxxus is a dead card
Because none of your examples is a minion, who transforms the hero through his battlecry. And I don't think Lord J. need a change, he just need more support by new cards.
I love it when a meme comes together
Even if it's only once :-)
https://hsreplay.net/replay/hGgJE2Vwm9RNzCb9PgZAzG
### Zand erover
# Class: Priest
# Format: Wild
#
# 2x (1) Embalming Ritual
# 2x (1) Power Word: Shield
# 1x (2) Dead Ringer
# 2x (2) Divine Hymn
# 2x (2) Kobold Sandtrooper
# 1x (2) Mind Blast
# 2x (2) Seance
# 2x (2) Shadowy Figure
# 2x (2) Spirit Lash
# 2x (3) Twilight's Call
# 1x (3) Vivid Nightmare
# 1x (4) Archmage Vargoth
# 1x (4) Mass Dispel
# 1x (4) Spiritsinger Umbra
# 2x (5) Excavated Evil
# 2x (5) Mass Hysteria
# 1x (5) Power Word: Replicate
# 1x (8) Catrina Muerte
# 1x (8) Da Undatakah
# 1x (9) Mass Resurrection
#
AAEBAa0GCqEE1grJwgKC9wKh/gL1/gKLigPWmQOTmwOZmwMK5QS3F/DPAqniAr3zApeHA+aIA++SA6ylA/OnAwA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Fohtun-tellin 101 (feat. Madame Lazul)
nice
Plague of Death
RIP minions
Classic
Classic card back, timeless.
Here's some art, make a card! [Legacy Game]
A neutral Nether Portal, but can actually be destroyed.
Next up, a 10-Mana elemental.
Lord Jaraxxus is a dead card
I think, when it comes right down to it, even with out the Sacrificial Pact interaction, Jaraxxus is just too weak when compared to other popular decks in the meta right now. So many decks can burst down 15 points of damage quickly and easily. Literally just finished playing a Warlock running a Jaraxxus deck and my Control Warrior was still able to clear every last one of his 6/6's with little trouble. Ultimately, he just fatigued out. The value provided by the 2-mana 6/6's is really good, but still is not enough against a good control deck, can't handle a powerful aggro deck, and can be easily be taken down by a fast combo deck. It really has no good place in the meta. I don't see Blizzard changing it either. Maybe eventually they'll print some cards that'll offer more support, but generally, they're perfectly content to leave plenty of legendaries hanging with little power or support. Maybe they'll fix the interaction with Sacrificial Pact, but beyond that, Jaraxxus is unlikely to get any help.
Don't Bring a Six-Shooter to a Bomb Fight
It's a great deck, but I think Warlock and Priest are broken decks of this Brawl. =/
Don't Bring a Six-Shooter to a Bomb Fight
I have faced that deck a couple of times in the Brawl. It's really a toss up on who will win.
Don't Bring a Six-Shooter to a Bomb Fight
I know! And Iron Juggernaut is banned from the Brawl too. :(
Don't Bring a Six-Shooter to a Bomb Fight
Thank you. Druids and Rogues are winable for me if everything plays right, but Warlock and Priest are now cancer in the Brawl.
Don't Bring a Six-Shooter to a Bomb Fight
Thank you! I replaced Upgrade! with Augmented Elekk for more Bomb shuffle.
[PSA: Free Arena Ticket(s)] Hallow's End 2019
Just a reminder. 2 days to go! :)
1/6th of the time it works every time.
I traded owl for zephrys.
Here's some art, make a card! [Legacy Game]
Next up a card that makes tokens
Titans vs the Old Gods (Custom Expansion)
Mix Update
Also i finally no longer lazy yay
Tokens
Lord Jaraxxus is a dead card
I played over a hundred games of Handlock during Rise of Shadows. Jaraxxus was borderline playable imo. If he was buffed to 8 mana and the interaction was removed, there'd probably be a T2 or T3 Midrange Warlock deck out there. Unfortunately, both of those things have to happen before he becomes playable again.
Frost Nova should be HoF'd
HoFing freeze to see new freeze has barely any benefit for Standard (average quantity of playable freeze stays the same in time).
And threatens to make things increasingly worse in Wild.
New for the sake of new is just a bad policy.
Also, you HoF only staples or cards that are out of place according to class design: Frost Nova is none of that.
Quest Trading - Play A Friend!
Battletag: dimosha#2252
Region: EU
Trade Only?: Yes
Hallow's End 2019 - Leaked Cards Confirmed, 3 New Brawls, Arena Rotation, Legendary Quests, Login Rewards
Yeah there was an announcement trailer on discord so pretty sure it was the announcement