I find it hilarious and fun that Jaraxxus can be killed by a 0-mana spell, but I think it's not a fair interaction overall, however rarely it actually happens. If that works, why can't Hungry Crab kill Morgl or Finley (in adventure mode)? Why can't E.M.P. Operative destroy Sir Annoy-O? Why can't Dragonslayer target the various dragon AI bosses we've seen, like Nefarian and Nozari?
Second point: would changing Sacrificial Pact so it can't kill Jaraxxus make him playable? A teeny bit more than now. Should he get a buff, like minus one mana, or plus 5 armor? I'd like to see that. Such a unique and fun card should be allowed to be viable.
Does buffing Jarraxus open a whole crazy can of worms for buffing other older cards that have been outclassed by newer cards? Oh yeah. Probably not a good idea.
Aggro Warrior or Highlander Aggro Warrior are both super strong at the moment.
I piloted Highlander Aggro Warrior from Rank 10 up to Legend (my 1st Legend, yay!).
I have mixed feelings about this. I love Highlander Aggro Warrior deck, and with 23 Wild cards coming into the Standard meta (until the end of this expansion - mentioned by Blizzard CC) - the meta can change completely...
I like meta changes but... man it really is a "Feels Bad - moment" - when you just master your favourite deck, there would be 2 more months of the meta to enjoy it... but instead it is about to change, probably in a big way.
I wouldn't be too worried. I don't see Aggro Warrior getting any weaker. At worst N'zoth decks become popular and you're gonna lose games that you can't close out before turn 10, but that's just regular aggro problems anyways
So u propose it rotates so that they print more freeze cards? Why not just leave it sit then? U do realize mage will have a bigger scarier arsenal in wild if they print more freeze cards. Big priest lives from the fact they print aoe cards every year for the class
One of the things that makes Big Priest possible in Wild is the amount of board clearing effects Priest gets year in and year out. This happens because they don't have a great one in Classic/Basic, so they print one every now and then. But with all they've got now in Wild they can mass clear and/or stall until they cheat our and then resurrect a ton of big dudes to win.
Frost Nova may very well limit their ability to print more mass freezes, but I'm honestly okay with that. Time Warp Mages in Wild are already pretty strong, imagine how much strong they'd get if they had more cheap mass freezes that also came with cool and helpful effects? If they were to do this, the card replacing Frost Nova in Classic woudl have to be the new mass freeze card so that they don't go printing a bunch year after year.
Uh, no. Big priest and quest mage are currently barely playable in wild. The reason big priest is strong is because Blizzard decided to implement a half-assed resurrection mechanic. Wild priest is at a point where the amount of removals it has are extremely bloated. So much so that insane board clears like Lightbomb and Dragonfire Potion see little to no play.
Side Note: What ever happened to Freeze Shaman?!?!?! Print a few cards for the archetype and then never mention it again? Come on, Blizzard!!!
Was a meme, blizzard knew it was a meme, people hated shaman a lot when koft was in the planning phase so they gave the class the worst cards ever printed.
I like meta changes but... man it really is a "Feels Bad - moment" - when you just master your favourite deck, there would be 2 more months of the meta to enjoy it... but instead it is about to change, probably in a big way.
Agreed - really looking forward to the meta shakeup, but frantically trying to hit dad legend before the new cards throw everything into chaos!
Considering how balanced Frost Nova is, I don't think that it may need to be HoF'd since it's not even an evergreen card to goes in each Mage's archetype but only in the control ones. You don't need to print a new kind of freeze effect if you already have a well rounded one in your core set (think of Priest and his need to recieve a new board clear each rotation because it's missing from his Basic/Classic set, because Holy Nova is not a good one).
In fact Jaraxxus is unplayed since i can't remember when.
Problem is he is an expensive card, gives very little Tempo swing, and its comeback power is poor.
He generates both Tempo and Value, but not in the same turn he is played, while also preventing enough survival for the turns he should provide his Tempo and Value.
Lord Jaraxxus was a proto-DK since the early days, but that was a time where the powerlevel and speed of gameplay was totally different from now: fixing your max health to 15 was good enough if used as a sort of heal on top of getting infinite value from your HP and a nice weapon to go with. It's not Sacrificial Pact that limit its play, but the fact that Lord J is simply obsolete for today HS.
In order to fix it they should at last make him 8-mana, so you can HP the same turn you play it or rework it into a true DK by removing the HP limit and adding the 5 armor gain on cast (the weapon will be its battlecry, but it may require a side effect on attack or a buff in stats at this point). But then Warlock would be the only class to have a DK into the Classic Set and it's not something someone may want, to they'll probably be forced to move it into HoF.
Definitely a good deck, I have been playing it for a while now and the Control Warrior matchup is surprisingly not that oppressive. Siamat usually wins the games on his own, so thats a good card to have. Highlander Warrior is able to consistently build up tempo and clear threats, it mostly dominates the midgame and you will just steamroll your opponents if you can curve decently with Zephrys as a potentialfinisher.
For some changes, my list runs Akali, the Rhino in it and he has saved me multiple times by letting me copy buffed Rush minions. I cut War Axe, Sul’thraze and Raging Worgen because i felt they were just not good enough, replaced them with Grom, Bone Wraith(tentative) and Militia Commander.
Like others may have said, Octosari is carrying the deck on its back, I would not reccomend playing the deck without him!
I hadn't even considered Akali. Man, warrior has a lot of good cards, huh?
Do you usually play Zephrys on curve, unless you hit the late game, or do you hold him regardless to potentially burst down your opponent?
I would not usually play him on curve, he has much better application later on, i.e random loodlust lethal, clearing a huge taunt/board, or, my favourite, Windfury on Leeroy for 12/16 random burst.
I’d argue that Frost Nova is good where it is. Look at Priest, instead of printing a solid board control card for the basic set, Blizzard has to cope with this by making a token “OP board clear” every expansion for it.
Similarly with Frost Nova, it allows Blizzard to try more things with the Freeze archetype (for better or for worse) without clogging up a slot in every expansion with a “token mass freeze”
One of the things that makes Big Priest possible in Wild is the amount of board clearing effects Priest gets year in and year out. This happens because they don't have a great one in Classic/Basic, so they print one every now and then. But with all they've got now in Wild they can mass clear and/or stall until they cheat our and then resurrect a ton of big dudes to win.
Frost Nova may very well limit their ability to print more mass freezes, but I'm honestly okay with that. Time Warp Mages in Wild are already pretty strong, imagine how much strong they'd get if they had more cheap mass freezes that also came with cool and helpful effects? If they were to do this, the card replacing Frost Nova in Classic woudl have to be the new mass freeze card so that they don't go printing a bunch year after year.
What benefit would rotating Frost Nova have? This means there's only one option for Freezing in mage's basic set, which allows Blizzard to print more freezing cards as expansions rotate. Eventually, mage will have countless freezing options in Wild. While that may not seem like a problem because "Wild is supposed to be wild", you run into the old Naga Sea Witch problem where it actually plauges the ladder and becomes virtually unplayable. This is the same problem with Priest, their basic and classis set is so unbelievably bad that they rely on ridiculously strong cards to be printed throughout expansions, which eventually ends up in Wild, adding to Priests ever growing collection of stong cards. Beacuse Priest doesn't have a proper board clear, Blizzard has no choice but to print a new one every rotation. And just so that they don't have to print a new board clear every expansion, they print cards like Psychich Scream and Plague of Death so that they can focus on making other cards instead. This is probably what will happen to mage if they removed Forst Nova; they won't have any other viable option, which will force Blizzard into a position where they have to print mass freeze effects every rotation, which will either clog up slots for other potential new cards or just be an insanely strong card that will eventually funnel into wild.
None of the other classes have access to mass-freeze, which is an incredibly busted mechanic to begin with. Even if they took away nova and never printed another freezing card, mage would still be the king of freezes, not to mention one of the best classes at clearing boards. The comparison to priest simply doesn't hold water. Mage probably has the strongest evergreen set of all the classes.
What benefit would rotating Frost Nova have? This means there's only one option for Freezing in mage's basic set, which allows Blizzard to print more freezing cards as expansions rotate. Eventually, mage will have countless freezing options in Wild. While that may not seem like a problem because "Wild is supposed to be wild", you run into the old Naga Sea Witch problem where it actually plauges the ladder and becomes virtually unplayable. This is the same problem with Priest, their basic and classis set is so unbelievably bad that they rely on ridiculously strong cards to be printed throughout expansions, which eventually ends up in Wild, adding to Priests ever growing collection of stong cards. Beacuse Priest doesn't have a proper board clear, Blizzard has no choice but to print a new one every rotation. And just so that they don't have to print a new board clear every expansion, they print cards like Psychich Scream and Plague of Death so that they can focus on making other cards instead. This is probably what will happen to mage if they removed Forst Nova; they won't have any other viable option, which will force Blizzard into a position where they have to print mass freeze effects every rotation, which will either clog up slots for other potential new cards or just be an insanely strong card that will eventually funnel into wild.
Lord Jaraxxus is a dead card
I find it hilarious and fun that Jaraxxus can be killed by a 0-mana spell, but I think it's not a fair interaction overall, however rarely it actually happens. If that works, why can't Hungry Crab kill Morgl or Finley (in adventure mode)? Why can't E.M.P. Operative destroy Sir Annoy-O? Why can't Dragonslayer target the various dragon AI bosses we've seen, like Nefarian and Nozari?
Second point: would changing Sacrificial Pact so it can't kill Jaraxxus make him playable? A teeny bit more than now. Should he get a buff, like minus one mana, or plus 5 armor? I'd like to see that. Such a unique and fun card should be allowed to be viable.
Does buffing Jarraxus open a whole crazy can of worms for buffing other older cards that have been outclassed by newer cards? Oh yeah. Probably not a good idea.
VS Data Reaper Report
I wouldn't be too worried. I don't see Aggro Warrior getting any weaker. At worst N'zoth decks become popular and you're gonna lose games that you can't close out before turn 10, but that's just regular aggro problems anyways
1/6th of the time it works every time.
I saw a deck playing this with High Priest Thekal and he ended up with over 80 life.
Frost Nova should be HoF'd
So u propose it rotates so that they print more freeze cards? Why not just leave it sit then? U do realize mage will have a bigger scarier arsenal in wild if they print more freeze cards. Big priest lives from the fact they print aoe cards every year for the class
Frost Nova should be HoF'd
Uh, no. Big priest and quest mage are currently barely playable in wild. The reason big priest is strong is because Blizzard decided to implement a half-assed resurrection mechanic. Wild priest is at a point where the amount of removals it has are extremely bloated. So much so that insane board clears like Lightbomb and Dragonfire Potion see little to no play.
Infinite 6-Shooter Combo
Don't have simulacrum so combo'd off a turn later with Molten Reflection
A Weekend of Wild Decks
If you don't have the epics for Bugdet Miracle Midrange Hunter then just wait 2 days :)
Frost Nova should be HoF'd
Was a meme, blizzard knew it was a meme, people hated shaman a lot when koft was in the planning phase so they gave the class the worst cards ever printed.
VS Data Reaper Report
Agreed - really looking forward to the meta shakeup, but frantically trying to hit dad legend before the new cards throw everything into chaos!
1/6th of the time it works every time.
Traded Finley and Kangor with Time Out and Lens, was fun while losing and even more fun on the ocassionak win.
I'm missing 3 of the legendaries, but it looks good!
Frost Nova should be HoF'd
Considering how balanced Frost Nova is, I don't think that it may need to be HoF'd since it's not even an evergreen card to goes in each Mage's archetype but only in the control ones. You don't need to print a new kind of freeze effect if you already have a well rounded one in your core set (think of Priest and his need to recieve a new board clear each rotation because it's missing from his Basic/Classic set, because Holy Nova is not a good one).
Lord Jaraxxus is a dead card
I doubt zephrys is the real problem.
In fact Jaraxxus is unplayed since i can't remember when.
Problem is he is an expensive card, gives very little Tempo swing, and its comeback power is poor.
He generates both Tempo and Value, but not in the same turn he is played, while also preventing enough survival for the turns he should provide his Tempo and Value.
Zephrys the Great and Sacrificial Pact are just the cherry on top of that.
Maybe a buff to 20hp could be all he needs, but risk is you make him a staple card in Standard.
Lord Jaraxxus is a dead card
Lord Jaraxxus was a proto-DK since the early days, but that was a time where the powerlevel and speed of gameplay was totally different from now: fixing your max health to 15 was good enough if used as a sort of heal on top of getting infinite value from your HP and a nice weapon to go with. It's not Sacrificial Pact that limit its play, but the fact that Lord J is simply obsolete for today HS.
In order to fix it they should at last make him 8-mana, so you can HP the same turn you play it or rework it into a true DK by removing the HP limit and adding the 5 armor gain on cast (the weapon will be its battlecry, but it may require a side effect on attack or a buff in stats at this point). But then Warlock would be the only class to have a DK into the Classic Set and it's not something someone may want, to they'll probably be forced to move it into HoF.
Infinite 6-Shooter Combo
KEKW
Grandmasters Season 2 Continues With Week 7!
Tie breakers go as follows:
TB 1: If you won both your matches against a person you're tied with, you're above him
TB 2: If you're 1-1, you sum all the points of the players you beat and whoever has the greater sum is placed above.
Here's some art, make a card! [Legacy Game]
Some activator for the abandoned archetype.
Next: A SoU secret for whichever class that have them.
Highlander warrior
I would not usually play him on curve, he has much better application later on, i.e random loodlust lethal, clearing a huge taunt/board, or, my favourite, Windfury on Leeroy for 12/16 random burst.
Frost Nova should be HoF'd
I’d argue that Frost Nova is good where it is. Look at Priest, instead of printing a solid board control card for the basic set, Blizzard has to cope with this by making a token “OP board clear” every expansion for it.
Similarly with Frost Nova, it allows Blizzard to try more things with the Freeze archetype (for better or for worse) without clogging up a slot in every expansion with a “token mass freeze”
Here's some art, make a card! [Legacy Game]
Next up, a minion for Freeze Shaman.
Frost Nova should be HoF'd
Side Note: What ever happened to Freeze Shaman?!?!?! Print a few cards for the archetype and then never mention it again? Come on, Blizzard!!!
Frost Nova should be HoF'd
One of the things that makes Big Priest possible in Wild is the amount of board clearing effects Priest gets year in and year out. This happens because they don't have a great one in Classic/Basic, so they print one every now and then. But with all they've got now in Wild they can mass clear and/or stall until they cheat our and then resurrect a ton of big dudes to win.
Frost Nova may very well limit their ability to print more mass freezes, but I'm honestly okay with that. Time Warp Mages in Wild are already pretty strong, imagine how much strong they'd get if they had more cheap mass freezes that also came with cool and helpful effects? If they were to do this, the card replacing Frost Nova in Classic woudl have to be the new mass freeze card so that they don't go printing a bunch year after year.
Frost Nova should be HoF'd
None of the other classes have access to mass-freeze, which is an incredibly busted mechanic to begin with. Even if they took away nova and never printed another freezing card, mage would still be the king of freezes, not to mention one of the best classes at clearing boards. The comparison to priest simply doesn't hold water. Mage probably has the strongest evergreen set of all the classes.
Frost Nova should be HoF'd
What benefit would rotating Frost Nova have? This means there's only one option for Freezing in mage's basic set, which allows Blizzard to print more freezing cards as expansions rotate. Eventually, mage will have countless freezing options in Wild. While that may not seem like a problem because "Wild is supposed to be wild", you run into the old Naga Sea Witch problem where it actually plauges the ladder and becomes virtually unplayable. This is the same problem with Priest, their basic and classis set is so unbelievably bad that they rely on ridiculously strong cards to be printed throughout expansions, which eventually ends up in Wild, adding to Priests ever growing collection of stong cards. Beacuse Priest doesn't have a proper board clear, Blizzard has no choice but to print a new one every rotation. And just so that they don't have to print a new board clear every expansion, they print cards like Psychich Scream and Plague of Death so that they can focus on making other cards instead. This is probably what will happen to mage if they removed Forst Nova; they won't have any other viable option, which will force Blizzard into a position where they have to print mass freeze effects every rotation, which will either clog up slots for other potential new cards or just be an insanely strong card that will eventually funnel into wild.
Frost Nova should be HoF'd
It's definitely high on the list, yes. I could see Blizzard dying for Frost Nova's sins but I think we all know who's the real bad guy there.