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  • Should I craft Leeroy?

    Quote From AliRadicali

    It's high up there on the priority list of must-craft classic legendaries unless you detest playing aggro.

    Yeah I do love Aggro, I have to say.

    I do think Quest Paladin is pretty fun it is just really weak, I guess that would be a control deck?

  • Should I craft Leeroy?

    Leeroy is in most aggressive decks, and those tend to be a lot less expensive to craft than control or combo decks, so it's definitely a worthwhile investment for any budget or F2P payer, or any player really.

     

    It's high up there on the priority list of must-craft classic legendaries unless you detest playing aggro.

  • Should I craft Leeroy?

    Hey

    I am really bored with Highlander Hunter. Quest Paladin is fun but I lose most games so the fun wore off pretty quick.

    There are a few decks that run Leeroy Jenkins that I have been looking at. 1600 is a lot of dust for me so I wanted to get your opinions on if it is worth getting.

    Any thoughts?

  • Rise of the Zombeasts

    And I would have the win 3 brawls quest... 

  • Tombs of Terror - Fun/Strong runs

    Third wing I used Finley and filled my deck full of battlecry minions. The more powerful the battlecry the better. That and the treasure that shuffles two one cost copies into your deck each time you play a minion and the minion that destroys an enemy minion and gains twice it's attack and health. Add in some Mistcallers and the hero power that gives a friendly minion divine shield and winfury and I quickly wiped the Plague Lord of Death in one go. Only tight spot was when I had a 26/24 with windfury and he dropped a Sylvanus that I had to clear. Luckily it grabbed a little 3/1 or he would've one-shotted me next turn.

  • Rock, Paper, Scissors - Secret Mage, a One-of-a-kind Shaman, and a Royal Paladin

    Control Shaman, I think is in a good spot right now. I've been running my own non-highlander version for a couple of weeks now and have done quite well for the most part. There's so many aggro decks fighting to dominate that a strong control deck can get quite a few wins. Shaman has so many good tools right now to control the board that it can just ruin an aggro player's day. Hagatha's Scheme, Plague of Murlocs, Earth Shock, Earthquake, Hex, Hagatha the Witch, Shudderwock, Swampqueen Hagatha... I just find that the deck is fun and interesting to play and even though I don't have the time or desire to "get gud" like they say, I have had really good success with it so far.

  • Rock, Paper, Scissors - Secret Mage, a One-of-a-kind Shaman, and a Royal Paladin

    I feel like it's only safe if you have the dust to spare. If you're not worried that you'll need the dust later on, then yeah, it's a good craft. It fits into almost every Quest Druid and Highlander Mage list, but if you don't play either, then maybe it's not the most dust efficient. 

  • Highkeeper Ra WITHOUT Cultist

    "Never tell me the odds!" :)

  • Traversing Azeroth - The Troll Loa

    Oh man, your right! I can't believe I forgot Torga. I'll have to get around to making an edit for that. I guess he didn't spring to mind because you never actually interact with him, but my research should have reminded me. Thanks for catching my mistake. 

  • Iksar: "We have some plans to remove Divine Spirit"

    It sounds to me, throughout this article, there is evasion of acknowledging the problem.  To suggest that Combo Priest is not a powerful deck, more so than other current meta decks, to me is just either naive or intentionally blind.  I don't know if there is a good response other than what they provided, but it really feels like a Shaggy-song ("But I win every single contest

    Wasn't Priest

    Caught me killing all the Druids

    Wasn't Priest

    I even beat the Warrior

    Wasn't Priest

    There's no deck that can beat me!

    Wasn't Priest" )

  • Elise Needs more Faith in herself

    I wish there was an option to start the boss over at 300 because sometimes I make an awesome deck and get hyped for the big boss fight then remember that he only has 30 hp.

    There is no reason why they shouldn't have a way to get your plague lord back to 300 hp without having to finish 1-2 more runs.

  • Elise Needs more Faith in herself

    Yeah I thought for sure they would set it so you have to kill the plague lords in one run on heroic. Pretty surprising to me that they didn’t.

  • Ranking System is problemtic

    Golden hero's with all golden decks could also be playing the cloak thingy. That also gives you a random deck with all golden cards and a golden hero.

  • Elise Needs more Faith in herself

    Quote From ArngrimUndying
    Quote From AliRadicali

    Yeah, she said that to me one chapter one. I strongly dislike the whole weakening mechanic TBH. I get why they did it, so there'd be an easy out for people who don't enjoy the struggle, but it really takes the challenge out of it. There should be a way to turn it off, especially on heroic.

    I don't see it so much as an "easy out" - I think they purposely designed the Plague Lords to be *nearly* impossible to defeat in one run. Heck they each get 3 separate decks so right off the bat you have half the cards they will, not to mention the sheer RNG factor - you only need one bad Plague of Murlocs giving the boss 3 Ol Murk Eyes to be dead, or - as happened for me - the Death Lord summoning 4 Thaddeus on Phase 2. 

    My guess is that those who have succeed in one try did it either with an amazing cheese deck (0-mana Sound the Bells, anyone?) or with the most insane luck imaginable. I'll be really curious to see if Blizz releases data one what % of people managed to one-shot any of the bosses - I expect it would be under 10%, probably even under 5%.

    That being said, I totally agree that it would be great if there was an off-switch and if you picked that, the boss randomly got one of their 3 phases and only 100 HP.

    If it's possible to kill a plague lord in one shot then it makes no sense to deny people that challenge. I don't want to face a 100 health boss that doesn't change, I want the full experience. The present setup already caters to casuals by making victory inevitable as long as you don't give up, so why the hell do we need another casual mode? That's total BS. Heroic mode isn't supposed to be easy.

     

    Quote From Hydralisk

    what do you mean by the "weakening mechanic"?

    The fact that plague lords remember how much damage you dealt to them between runs, so you can kill them slowly over multiple attempts.

  • Elise Needs more Faith in herself

    Quote From Hydralisk

    what do you mean by the "weakening mechanic"?

    They are referring to the way the plague lords keep damage from your previous encounter with them.  AliRadicali is basically saying there should be an option to turn that off so that every run the plague lord is at 300 hp when you reach the boss fight.

    For me the first three runs were very frustrating using Elise.  But then I got the "Play an odd cost card, reduce all cards in hand by (1)" treasure, along with Stone Fox Statue for two copies of anything that cost 0.  In multiple games I reduced Stone Fox and Lich King enough that I could play LK<-Fox, 2x (0) LKs, and before turn 8!  That with a lot of discover and hand refill made it easy, going from 276 to 0.

    Hell, the first time I got to the boss I was not prepared for him with my deck I built.  I just couldn't keep anything on the damn board. and with his 0 mana Play Dead hero power + Khartut Defender... He was at 300 again before that first encounter ended.  LOL

  • Ranking System is problemtic

    Quote From Synesthesy

    Your friend only needs a better cardpool

    ^^^ This!

    While people farming at low ranks could be a problem, the specific problem isn't necessarily the ladder but the cards he's using.  While some basic cards have stood the test of time and show up in decks year after year, having a deck of ALL basic cards is tough to compete with on Ladder.

    I haven't seen a streamer do it in a while, but I know Toast would occasionally start a new account and see how long he took to get to legend on a brand new F2P account.  He may have done it last when they added ranks 50-26.  Usually what he and others did was disenchant anything they didn't need to make the deck they wanted to make, and craft things they weren't getting through packs.  Another possible strategy could be to save up dust and craft Whizbang the Wonderful, which will allow him to play various constructed decks without having a large collection.  Each possible deck from Whizbang is listed here, and if you use Hearthstone Deck Tracker on your computer it should display and track each deck properly when playing a random deck from Whiz.

    The Whizbang decks aren't always the strongest, but some are very close to top meta versions of the same decks, and should be enough to help power through to rank 15, or higher.

    *Sidenote*: If the Whizbang recipes look familiar, it could be that some of the all golden deck opponents you're facing are playing a golden Whizbang, which makes their random deck all golden.

  • [Rank 1 Legend] LvGE Reno Shaman

    I agree that it’s a tricky list to navigate. RNG can be navigated to potential outs, but sometimes you will just lose when it doesn’t line up.

    I don’t have much insight into China’s metagame to know if this deck would be better there. I have heard it is very aggro heavy in general, making this deck better suited to a metagame like that. 

  • Traversing Azeroth - By Fire Be Purged! The Fire Elementals

    Great read, thank you so much!

  • Rise of the Zombeasts

    20-25 min Brawl matches...  yay!

  • Rock, Paper, Scissors - Secret Mage, a One-of-a-kind Shaman, and a Royal Paladin

    Oh dude, I love this idea. Thanks for the share, I'm gonna try this for sure! I wonder if a Highlander version will work?

  • Rock, Paper, Scissors - Secret Mage, a One-of-a-kind Shaman, and a Royal Paladin

    An alternative King Phaoris Paladin deck is Chump's Tiger Paladin:

  • Traversing Azeroth - By Fire Be Purged! The Fire Elementals

    Great article! I always enjoy reading about the lore behind Hearthstone, even though I'm not a Warcraft player myself.

  • Elise Needs more Faith in herself

    Quote From AliRadicali

    Yeah, she said that to me one chapter one. I strongly dislike the whole weakening mechanic TBH. I get why they did it, so there'd be an easy out for people who don't enjoy the struggle, but it really takes the challenge out of it. There should be a way to turn it off, especially on heroic.

    I don't see it so much as an "easy out" - I think they purposely designed the Plague Lords to be *nearly* impossible to defeat in one run. Heck they each get 3 separate decks so right off the bat you have half the cards they will, not to mention the sheer RNG factor - you only need one bad Plague of Murlocs giving the boss 3 Ol Murk Eyes to be dead, or - as happened for me - the Death Lord summoning 4 Thaddeus on Phase 2. 

    My guess is that those who have succeed in one try did it either with an amazing cheese deck (0-mana Sound the Bells, anyone?) or with the most insane luck imaginable. I'll be really curious to see if Blizz releases data one what % of people managed to one-shot any of the bosses - I expect it would be under 10%, probably even under 5%.

    That being said, I totally agree that it would be great if there was an off-switch and if you picked that, the boss randomly got one of their 3 phases and only 100 HP.

  • Traversing Azeroth - The Troll Loa

    What about the turtle loa? Granted the blood troll dudes killed him. I vaguely remember him being resurrected though.

  • Elise Needs more Faith in herself

    Quote From YJHS2000

    Elise's joint Druid/Priest deck is garbage. No faith in her there. Why mix healing and armor? Makes no sense

    It was totally garbage. I agree. somehow still won first try chapter 3 - no idea how haha. maybe the unlockables are better