It really bothers me how much everyone hates this.
It only bothers you because of how much you are letting yourself hate it. Just stop talking about it, stop making such a big deal about it, or any kind of deal about it. and it wont bother you anymore.
You don't understand people with OCD, do you? You can't just stop being bothered by something. That's not how it works.
Minor site feedback: When you have two headers of the same color it's hard to differentiate sections. "Brann Bronzebeard" and "Wee Minions" look too similar even with different sizes. I generally love the site design, but it might be nice to have an extra color in the scheme for long lists like these.
It's because before the game was released you used to get 5 gold for every win. They later changed that to 10 gold per 3 wins, but they kept the increments of 5 for arena rewards.
Instead of changing the rewards for arena I would suggest they change it back to 5 gold per win.
I always get surprised by hs community. They always find something to cry about.
I wouldn't call this crying, it's something that can be improved upon. If there was something available to purchase that costed say 75G, then it would be fine to have rewards in multiples of 5. But since everything you can purchase with gold is in multiples of 10, getting a useless 5 gold is frustrating. I feel OP's pain and I have wished for years that Blizz would do away with the 5G rewards.
Awesome! Looks great! I've been looking forward to this, but in the meantime got really used to the table format! I'm glad you're keeping both as an option!
I too am neurotic like that. I would be overjoyed if blizzard eliminated 5 gold increments from the game because they don't do anything other than trigger people with OCD. It wouldn't even affect the balance of arena or w/e because you can get the same statistical spread of results with 10 gold increments instead of 5.
I have bought arena tickets for no other purpose than to get rid of that 5 gold, I'm not even kidding. Conversely it's one of the reasons I stopped playing arena, as that is the primary cause of appendix gold to begin with.
I don't recall which user came up with idea (if it was you reading this, then good job!) but someone once suggested a good way to deal with the 5g AND to hopefully cut down on general BM was a "tipping" system. Basically at the end of a match you could "tip" your opponent 5g - for being a good player, being fun to play with, for NOT BMing like crazy, etc. I've always thought that was a good idea to kill those two birds with one stone, though I'm sure it will never happen since it would lead to a rash of account duping to "tip" all your clones' gold to your main, but still...
This deck is actually a lot of fun! The only card I'm unsure of is Belligerent Gnome, I have yet to have a game where it was useful and most of the time it ends up just being a dead card in my hand because I have much better plays to make. I might test some different options to replace it.
^ Most people will only look at the OP before replying, so no. Adding a clarification to it would probably put an end to most of these "b-but preventing card draw" drive-by non-responses.
My favorite moment of Saviors of Uldum so far was when I was able to climb to rank 1 for the first time ever while playing tempo warrior! Bloodsworn mercenary FTW!
Can't believe how many people are saying that this would "deny opponent's draws". Even after someone pointed out above that that's not how "Cast when drawn" cards work. Do people read the thread before posting? Or tooltips for that matter?
That's.... a lot of cards. I appreciate the effort this list must have taken!
I find it interesting that there are only 9 cards in Reno's "Big Spells" bucket... this could become very powerful very quickly with such a small variance...
They may have removed the quests from the dungeon run as it has caused consternation in the past (buckets don't always give what you need to complete it and it was normally advised to stay far away from any bucket containing a quest). iirc, they were originally in the mini-dungeon run Tavern Brawl, then removed in a patch.
Why the 5 gold rewards?
You don't understand people with OCD, do you? You can't just stop being bothered by something. That's not how it works.
Tombs of Terror Spoilers - All Card Bundles By Explorer
Minor site feedback: When you have two headers of the same color it's hard to differentiate sections. "Brann Bronzebeard" and "Wee Minions" look too similar even with different sizes. I generally love the site design, but it might be nice to have an extra color in the scheme for long lists like these.
Why the 5 gold rewards?
Assuming your question wasn't rhethorical:
It's because before the game was released you used to get 5 gold for every win. They later changed that to 10 gold per 3 wins, but they kept the increments of 5 for arena rewards.
Instead of changing the rewards for arena I would suggest they change it back to 5 gold per win.
Why the 5 gold rewards?
I wouldn't call this crying, it's something that can be improved upon. If there was something available to purchase that costed say 75G, then it would be fine to have rewards in multiples of 5. But since everything you can purchase with gold is in multiples of 10, getting a useless 5 gold is frustrating. I feel OP's pain and I have wished for years that Blizz would do away with the 5G rewards.
Tombs of Terror Spoilers - All Card Bundles By Explorer
The quests would also be pointless since the adventure hero powers are generally much, much stronger than the quest replacements.
Out of Cards Changelog - 2019-09-12
Awesome! Looks great! I've been looking forward to this, but in the meantime got really used to the table format! I'm glad you're keeping both as an option!
Out of Cards Changelog - 2019-09-12
New Features
Bug Fixes
Sr. Tomb Diver
Cute <3
Karl the Lost
I LOVE THIS
Tombs of Terror Spoilers - All Playable Hero Powers & Signature Treasures
Jr navigator and maxwell, mighty steed would be so great as actual legendaries. Still a bit op though
Why the 5 gold rewards?
I too am neurotic like that. I would be overjoyed if blizzard eliminated 5 gold increments from the game because they don't do anything other than trigger people with OCD. It wouldn't even affect the balance of arena or w/e because you can get the same statistical spread of results with 10 gold increments instead of 5.
I have bought arena tickets for no other purpose than to get rid of that 5 gold, I'm not even kidding. Conversely it's one of the reasons I stopped playing arena, as that is the primary cause of appendix gold to begin with.
Why the 5 gold rewards?
I don't recall which user came up with idea (if it was you reading this, then good job!) but someone once suggested a good way to deal with the 5g AND to hopefully cut down on general BM was a "tipping" system. Basically at the end of a match you could "tip" your opponent 5g - for being a good player, being fun to play with, for NOT BMing like crazy, etc. I've always thought that was a good idea to kill those two birds with one stone, though I'm sure it will never happen since it would lead to a rash of account duping to "tip" all your clones' gold to your main, but still...
Patch 15.2 - Discover Mechanic Changes, Tombs of Terror Prep, Wild Gets the Smarter Deckbuilder
Definitely had a warrior pull 2 flunkys off the first on turn 6. So not sure if its working as intended
[Rank 1] Autocomplete Quest Hunter
This deck is actually a lot of fun! The only card I'm unsure of is Belligerent Gnome, I have yet to have a game where it was useful and most of the time it ends up just being a dead card in my hand because I have much better plays to make. I might test some different options to replace it.
Neutral anti-Reno tech
^ Most people will only look at the OP before replying, so no. Adding a clarification to it would probably put an end to most of these "b-but preventing card draw" drive-by non-responses.
Tombs of Terror Solo Content Giveaway
My favorite moment of Saviors of Uldum so far was when I was able to climb to rank 1 for the first time ever while playing tempo warrior! Bloodsworn mercenary FTW!
Tombs of Terror Spoilers - All Playable Hero Powers & Signature Treasures
Brann's Epic Egg is epic! Up to 5 King Krush from 1 card is ridiculous!
Neutral anti-Reno tech
Can't believe how many people are saying that this would "deny opponent's draws". Even after someone pointed out above that that's not how "Cast when drawn" cards work. Do people read the thread before posting? Or tooltips for that matter?
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
I am done with all the {paladin, shaman, rogue} quest decks.Lock, War, Hunter, Priest I dig. Mage I don't see. But the other 3: I am done with them.
Neutral anti-Reno tech
Since the mage is Pedantic I don't even feel bad writing this: Shuffle :p
But card like this could be interesting.
Patch 15.2 - Discover Mechanic Changes, Tombs of Terror Prep, Wild Gets the Smarter Deckbuilder
Umm why did I just have a warrior discover 2 flunkys off 1? Yes I've updated the app
Tombs of Terror Spoilers - All Card Bundles By Explorer
That's.... a lot of cards. I appreciate the effort this list must have taken!
I find it interesting that there are only 9 cards in Reno's "Big Spells" bucket... this could become very powerful very quickly with such a small variance...
Tombs of Terror Spoilers - All Card Bundles By Explorer
They may have removed the quests from the dungeon run as it has caused consternation in the past (buckets don't always give what you need to complete it and it was normally advised to stay far away from any bucket containing a quest). iirc, they were originally in the mini-dungeon run Tavern Brawl, then removed in a patch.
Tombs of Terror Solo Content Giveaway
The moment i discovered this site :D
Neutral anti-Reno tech
Guys, have you ever faced a Bomb?
I added PS on my posts.
Casts When Draw always draws an additional card after autocasting. It is embedded in the meaning of the keyword.
Otherwise Bomb Warrior would be ravaging the meta in both Wild and Standard...