So I start this expansion with Freeze Big Spell Mage Deck. Pretty fun deck with something like Turn 6 1 mana King Phaoris, or a 5 mana Puzzle Box of Yogg-Saron.
I actually really want to get optional sounds on pack openings, and I'd like them to be a bit more animated too. It was indeed not done to start with because I wanted to get the feature out. See that we still don't have achievements for the pack opener.
The scrolling thing is also not going to be required if you're opening additional packs, we had talked about that right after the feature went live.
Not sure if we'll reveal the entire logic behind packs though, if we do that may come at a later date when its more finalized. I think we could use some tweaks still =)
I've always wondered why there was no sound for the pack opener, the screaming of the innkeeper is pretty great, and makes you want to keep doing it(google skinner box) so it's odd to me why it wasn't implemented on Hpwn or here, it's a new feature so i'm assuming it's not 100% implemented yet, but i just thought that would be a nice improvement. Also, i think you shouldn't need to scroll down to open a new pack like you currently have to do, it should be as fluid as possible, but i see these changes as more of "extra" and not necessary, but still they would be nice. Is there a reason why there wasn't sound before? Also is there a way to see why some things are worth more points than others? That was always confusing to me when i'd get a golden legendary and some commons just like someone else but they got more points than i did for some reason.
Out of the 8 legendaries of the set that I did not wish to see behind the charming golden glow of a pack opening, I got 3 of them. Out of the 4 total that I have received.
Honestly I don't know why I haven't gotten used to it yet since the same has happened for Boomsday and Rastakhan as well.
Despite being just over a 16 pack/legendary average today in my openings, it felt really bad at times! I hit the pity timer TWICE! But made up for it by having two double legendary packs. Prior to today I've only ever opened a double legendary pack ONCE, playing since release, and today it happened two times!
Also, my only craft so far has been Zephrys the Great, because why not?!?! For most epics I seem to have opened one copy of them, a few have two, some have none. Own all Commons and Rares of the set.
out of my thirty one packs, I got a whopping grand total of one legendary, Armagedillo. I was hoping for any one of the following: corrupt the waters, untapped potential, zephrys, brann, supreme archeology, making mummies, finley, siamat, or even colossus of the moon.
I am a little disappointed because my free quest also was not ideal. but I know I will get another legendary in the next few packs, so I am still hopeful.
Don't worry, you will! May I ask what quest did you get as a free legendary?
What do you guys think the flex spots would be in the deck? Would be nice to tech in Holy Ripple for the lackey spam from Rogue and Shaman, or Elysiana in control matchups.
Thanks for posting, keep up the great work! Can I please request the inclusion of an Asian Timezone and time of release for us players on this side of the world?
Sorry I don't know how to make the list look fancy like everyone else.
You just need to highlight the name of the card with your mouse and then click the "card" button on the bar you find at the top of the comment box (look at the far left)
Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
I got Octosari on my first pack and soon after on my sixth pack I got Siamat which is instantly going in all of my decks.
Knee-jerk reaction to day one ladder (SoU)
I am also one of those Quest Druids. Rank 15 to Rank 5 with a build much like Feno’s.
With “Dad Legend” accomplished on Day 1, it’s time to play some other decks.
How'd Your Pack Opening Haul Go?
Got King Phaoris and Puzzle Box of Yogg-Saron.
So I start this expansion with Freeze Big Spell Mage Deck. Pretty fun deck with something like Turn 6 1 mana King Phaoris, or a 5 mana Puzzle Box of Yogg-Saron.
Here's my deck: https://outof.cards/hearthstone/decks/5831-freeze-big-spell-mage-sou
Pls help me improve it!
QoL for Pack Opener in the future
Ey no prob, just don't want to make it seem like it's something you need to do right away, i know it's not that important.
QoL for Pack Opener in the future
I actually really want to get optional sounds on pack openings, and I'd like them to be a bit more animated too. It was indeed not done to start with because I wanted to get the feature out. See that we still don't have achievements for the pack opener.
The scrolling thing is also not going to be required if you're opening additional packs, we had talked about that right after the feature went live.
Not sure if we'll reveal the entire logic behind packs though, if we do that may come at a later date when its more finalized. I think we could use some tweaks still =)
Overall though, great feedback, thank you clawz!
How'd Your Pack Opening Haul Go?
50 packs
got 3 legendarys
anka (working for me so far somehow probably gonna end up being bad)
octosari
and Reno
hiping to pull some quests tomorrow :)
Quest Warlock Uldum
Anyone try this today? Any luck?
Gazlowe Can't Choose One!
You can't finish Quest the instant you played it. That's why I added him to combine Choose One cards whenever needed.
QoL for Pack Opener in the future
I've always wondered why there was no sound for the pack opener, the screaming of the innkeeper is pretty great, and makes you want to keep doing it(google skinner box) so it's odd to me why it wasn't implemented on Hpwn or here, it's a new feature so i'm assuming it's not 100% implemented yet, but i just thought that would be a nice improvement. Also, i think you shouldn't need to scroll down to open a new pack like you currently have to do, it should be as fluid as possible, but i see these changes as more of "extra" and not necessary, but still they would be nice. Is there a reason why there wasn't sound before? Also is there a way to see why some things are worth more points than others? That was always confusing to me when i'd get a golden legendary and some commons just like someone else but they got more points than i did for some reason.
Keyword usage guide
And Elixir of Purity (one of Unidentified Elixir's forms). I don't blame you for missing this one though.
Taking the Saviors of Uldum Arena by Sandstorm! Our Arena Highlights
How'd Your Pack Opening Haul Go?
99 packs, I got:
Untapped Potential
Anka, the Buried (GOLDEN! :D)
Unseal the Vault
Vessina
Sir Finley of the Sands
Reno the Relicologist
Colossus of the Moon
Raid the Sky Temple
Supreme Archaeology
Armagedillo
... Best pack opening eva'
How'd Your Pack Opening Haul Go?
92 packs (preorder + 12 with gold) and 9 legendaries (including freebies) total so pretty happy!!!
free quest was Supreme Archaeology
preorder legendary was Corrupt the Waters (Golden)
pulled from packs:
Reno the Relicologist (Golden)
Activate the Obelisk
High Priest Amet
Bazaar Burglary
Hack the System
Armagedillo (Golden)
Octosari
so all in all I'm pretty happy! best golden luck since TGT lol (Justicar and Saraad)
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
Out of the 8 legendaries of the set that I did not wish to see behind the charming golden glow of a pack opening, I got 3 of them. Out of the 4 total that I have received.
Honestly I don't know why I haven't gotten used to it yet since the same has happened for Boomsday and Rastakhan as well.
How'd Your Pack Opening Haul Go?
So like 45 packs.
Free hunter quest.
Octosari
Brann
Reno
Golden Siamat (hell freaking yes)
Crafted shaman quest and Zypher. Not a bad haul at all. Close to about 1:12 packs legendaries with a gold control/midrange staple card
How'd Your Pack Opening Haul Go?
Out of 145 total opened today I opened nine legendaries, got two free, and crafted one.
Free golden: Octosari (and my only golden legendary)
Free quest: Untapped Potential
Opened: High Priest Amet, Anka, the Buried, King Phaoris, Unseal the Vault, Raid the Sky Temple, Reno the Relicologist, Making Mummies, Sir Finley of the Sands, and Hack the System.
Despite being just over a 16 pack/legendary average today in my openings, it felt really bad at times! I hit the pity timer TWICE! But made up for it by having two double legendary packs. Prior to today I've only ever opened a double legendary pack ONCE, playing since release, and today it happened two times!
Also, my only craft so far has been Zephrys the Great, because why not?!?! For most epics I seem to have opened one copy of them, a few have two, some have none. Own all Commons and Rares of the set.
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
Hi! The new expansion blows.
How'd Your Pack Opening Haul Go?
Aaah so easy, thanks Avalon.
How'd Your Pack Opening Haul Go?
About 70 packs. Got Octosari, Making Mummies, and Dark Pharaoh Tekahn.
Raid the Sky Temple was my free quest and Anka, the Buried was my golden legendary.
I got a lot of epics though.
Kripp's Murloc Paladin - Uldum Launch Deck
Zephrys in this deck is soooo cheating, you just use it for lethal after tipping the scales
How'd Your Pack Opening Haul Go?
Don't worry, you will! May I ask what quest did you get as a free legendary?
SoU Wall Priest
What do you guys think the flex spots would be in the deck? Would be nice to tech in Holy Ripple for the lackey spam from Rogue and Shaman, or Elysiana in control matchups.
SoU Wall Priest
Such an awesome deck!
Saviors of Uldum Launch Survival Guide - Everything You Need to Know + Theorycraft Decks
Thanks for posting, keep up the great work! Can I please request the inclusion of an Asian Timezone and time of release for us players on this side of the world?
I recommend AEST (+10) or AWST/CST (+8)
Thanks!
How'd Your Pack Opening Haul Go?
You just need to highlight the name of the card with your mouse and then click the "card" button on the bar you find at the top of the comment box (look at the far left)