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  • My Barons Are Ready!

    Quote From sinti

    Moved to Class Discussion/Shaman.

    Cute deck. I picked Blubber Baron few times in arena, when there was literally no better options, you can imagine it wasnt very good :D But it is a fun card, thats for sure.

    Sorry about posting in the wrong section.

    Glad you like it though!

  • Our Favourite Saviors of Uldum Cards - As Spoken by the Community

  • Dr. Boom's Scheme

    so silly i gotta try to make it work

  • Scargil

    this and angler make shaman infinite

  • Our Favourite Saviors of Uldum Cards - As Spoken by the Community

    Top header polls on the discuss a card pages would make it this much easier to engage our voters. :)

  • Murmy

    seems 1 mana 1/1 with an effect that makes another 1/1 is the new trend

  • Lemonade

    i don't like this card back. make's me thirsty xD

  • Lunara's Garden

    on one hand it's calm, beautiful nature

    on the other hand it's Lunara's "grass". ba dum tss

  • Year of the Kraken

    looks eerie. i like it

  • Colossus of the Moon - How can it be made usable?

    Quote From DoubleSummon

    Well with big shaman you can eureka him out or get him with muck murpher

    4/4 divine shield that when it dies becomes a 10/1 divine shield? and then if you put ancestral spirit or ancestral healling on him (Which are cards that are sometimes run in big shaman) you got yourself a very strong minion, or even a taunt for cheap currently the deck runs big bad archmage for winning the board, now this minion is harder to remove.

    Also shaman got new control tools in Plague of Murlocs and Earthquake.

    the other deck that might like it is duel paladin but it's more memey than big shaman.

    Okay, this guy knows it.

    Control Shaman might outshine all the big decks out there when you want a reliable deck to beat sorts of decks out there, it was really good since the few weeks of last expansion.

    Haven't played ranked in last month, but as a long-time shaman, I guaranteed that [Hearthstone Card (Plague of Murloc) Not Found] will be the main reason to play big shaman right now with the rest of his decent early board clear spells. In wild, I don't think control shaman was a thing. While this shaman has an alternative tool for sweeping those priests and outnumber his minions with yours. Or even possibly warlock, here's a story of in-game that my theorycraft shaman might outvalue warlock, could have beaten it:

    I've planned a full anti-warlock deck, it's that in certain days where warlocks was playing with big demons, it was everywhere in casual to me, so I took anti-warlock theorycrafted deck with me to try it out...

    One game, I have faced warlock, and we had so much a fight for gaining the tempo, he gets the board control, and I have got it back, vice versa. For what the match looked like, there were few elementals and demons, Thunderhead and Despicable Dreadlord was both the king of the mid-game. After both of us trying contesting for board control, Warlock used his DK hero card to resummon decent demons like Despicable Dreadlord and Voidlord.

    I have completed removing them, afterward, I have used my theorycraft idea to outvalue Warlock for the long term: Sideshow Spelleater, so he won't keep sucking my life. When time passed by, we reached the fatigue stage. So one of his few cards remaining were N'zoth. When he played it, I had very few minions on the board and have no answers to his last plan, then he proceeds to use the other cards he has remained to BM'ing me with Hellfire and a long time unused Carnivorous Cube...

    At that point, this Plague of Murloc could have me won me that game with 100% since I have the advantage of Health over my opponent. So It was so close..
    Since big shaman is going to have one of the best AoE removal in the game, it might not have a great synergy with Colossal of the Moon, but he's going to have a good confidence enough to step out onto the board after tons of board clear from shaman.

  • New Card Types

    Quote From Mercynary9

    Speaking of new mechanics we're talking about, I'm planning to go make 100 total new cards with every 10 different sets in different theme. I have previously made another 100 cards this year, although my few cards seem rushed and others of it were uninspired, so I'm going for a 200th cards with a new mechanic this time, mostly keywords.

    For less than 2 weeks, I have reached around 70 cards, so just a few more left and I'll show new keywords that I haven't done before. Some may be a generic and common mechanic/keywords that are very similarly used throughout Hearthpwn. But, there is one awesome keyword I have made it up to date. Excited to share many people. Yet I gotta complete the rest before showcasing the new 100 cards.

    But at the moment, I think I'm kinda bragging here right now without showing anything, so I'll just go this way:

    First, do actions, then words later.

    I should finish it this month, just 30 cards left...

    Hopefully this site’s custom card system will be up and running by then

  • Candle King

    man, dungeon run was one of the best things added to this game. Sad that they remixed it so many times while innovating so little

  • Classic

    the original

  • New Mage Spell - Ancient Mysteries

    woot. insane addiction inn standard, PERFECT card with an insane level that can't be abuse in taht format. ice block tho in wild was already totally broken. :/

  • Colossus of the Moon - How can it be made usable?

    Staff

    Seems like it can fit into Big Priest easilly. Speaking of, i wonder how will Reborn minions count towards Diamond Spellstone, would Reborn and non-Reborn copy be considered a unique minion?:o Probably not i guess.

  • New Neutral Minion - Dwarven Archaeologist

    Quote From speedytr

    Seems like a hit and miss card. If reduction was better.

    Exactly this.

    It is an interesting card, but what she does is diminishing the Tempo loss of a Discovery...

    But if your deck has so many discovery as to make this card consistent, it means you are playing a pretty slow game, and so you're probably better off with bigger, more significant cards than this one in your list.

  • My Barons Are Ready!

    Staff

    Moved to Class Discussion/Shaman.

    Cute deck. I picked Blubber Baron few times in arena, when there was literally no better options, you can imagine it wasnt very good :D But it is a fun card, thats for sure.

  • Our Favourite Saviors of Uldum Cards - As Spoken by the Community

    Staff

    Congratulations everybody ;-)

  • Our Favourite Saviors of Uldum Cards - As Spoken by the Community

    siamat and amet looks sick

  • New Neutral Minion - Dwarven Archaeologist

    Seems like a hit and miss card. If reduction was better.

  • Can‘t get past 10 wins in arena

    Don't worry it takes time and patience (of course luck!)

  • My Barons Are Ready!

    Do you like giant Blubber Barons?  Oh who am I kidding, of course, you (forgot this card existed) do!

    If you want to make some Big Blubbery Bois that could down a Deathwing, look no further than this deck!

  • Quest Trading - Play A Friend!

    Battletag: MuTaY#21509
    Region: EU
    Trade Only?: Yes

  • Colossus of the Moon - How can it be made usable?

    Well, it would be a pretty good choice to pull out of your deck with Duel!.  I remember earlier on in RoS people were running Big Paladins.  Maybe you could try to make it work.

  • Rumble Runner

    I didn't thought it was hard to aquire, but it doesn't have any wow factor to it ... 
    I don't think I've ever used it