133 packs, 7 legendaries (0 golden), 31 epics (1 golden). I pulled the last one on the 132th pack so it will take some time until i get the next one with gold. Could have been a lot better.
Hey, I decieded to look at some of the decks you made since you took the time to visit mine! I've shared my opinion on how I feel about Supreme Archeology but I will glady say I'm wrong if the some how becomes viable. I know you said you are going to be making a guide on the deck but I wanted to bring up that Khartut Defender could be utilized with Fel Lord Betrug and Dollmaster Dorian if you needed to utilize a bit of healing. Just something that could be interesting to consider
Hey, thanks for commenting here.
First of all, I would like to mention that I don't want anyone to feel forced checking my decks and my deck guides just because I shared my feedback on theirs. I happened to stumble upon your zoo and control decks randomly. I saw that you put a lot of effort to explain the strategies there, the decklists also looked promising, so the positive feedback was well deserved.
Secondly, I am just making this Quest warlock for fun. If you honestly ask me, a mid-range Tekahn zoo deck would be the best choice for laddering as a warlock next expansion. Every good deck has a busted strong side and in warlock's case that's the new legendary (and the hero power to fetch it faster) in combination with cheap lackeys and lackey generation. It should be something mid-rangy, in order to deal with warrior's stupid late-game. The purpose of my deck is to have fun while laddering in standard. I also think that the quest will be underwhelming now, because there isn't much support for it, in order to create a combo deck. And in wild, if someone tries to reach fatigue, they are better off running the well-known Mecha'thun package.
Lastly, I am aware of the Defender's presence, but I think that he is extremely weak and slow for what he does. I might get 6 health and a 3/1 body with taunt from Betrug, but to me he seems painfully understatted when played on curve. What if I play him and he gets silenced? I don't want to stick with a 3/4; Rotten Applebaum doesn't feel that bad as a 4/5 for 5. I will do some play-testing and tweak my deck depending on how the meta looks, but for now I'll avoid adding the tol'vir.
Don't like Bazaar Burglary for it's simple reward, it is amazing,but nothing that I would love to play myself.
Activate the Obelisk cause I hate Priest! It is a very good reward but, I rarely play Priest in standard, unless I find it interesting.
Making Mummies seems ok if you can pull it off but it seems very unreliable once the board gets messed up from your side. Your hero power does not help if it isn't a minion that can effect the board presence against your opponent. So I don't want this one.
It's probably because the existing Lackey keyword pulls from the same uncollectible pool, and all the Uldum cards are in the game data. Given that it's just six days, I don't blame Blizzard for not specifically excluding it.
Does this mean we can have our collection available on this website, and have the same feature as was on hearthpwn where it said "dust required"? I'm hoping this time it'll be possible to order by dust required if this does happen.
EDIT: Just read through the previous replies, and looks like it is planned to sync our collections to OOC. Very happy to hear this.
It's just so... boring. Summoning 20 minions is like... the least class-specific quest yet. I feel no urge to deckbuild around it because the requirements are quite literally built into ANY regular hunter gameplay already. Now, most other quests work in a similar way, but this one goes a step further by making the reward boring too. If the reward was interesting, like Raid the Sky Temple or even Supreme Archaeology, I'd forgive it, but like this it just sparks no interest in me.
Hack the System comes close, because, once more, the reward and the quest itself are boring.
All other quests are fair game because, even if they are bad, I can think of decks to build around them, and that's really all I ask for with these sort of build-around legendaries: make them either fun to complete and build around, or make their reward fun in itself.
The Uldum Deck Recipes - Whizbang the Wonderful Gets a Sunny Update
I guess they realized that litteraly noone is playing deck recipes so they might aswell add more fancy legendarys for whizzbang.
How'd Your Pack Opening Haul Go?
Three packs
1 Puzzle Box of Yogg-Saron
How'd Your Pack Opening Haul Go?
133 packs, 7 legendaries (0 golden), 31 epics (1 golden). I pulled the last one on the 132th pack so it will take some time until i get the next one with gold. Could have been a lot better.
New Hunter Minion - Ramkahen Wildtamer
And on top of that, the artwork is amazing. Can't wait to see it into play.
New Priest Minion - Sandhoof Waterbearer
5 mana 5/5 - nice - but wait, there is more : meaningful effect.
Priest may be back on ladder this season
Questing with Rafaam - Supreme Archaeology
Hey, thanks for commenting here.
First of all, I would like to mention that I don't want anyone to feel forced checking my decks and my deck guides just because I shared my feedback on theirs. I happened to stumble upon your zoo and control decks randomly. I saw that you put a lot of effort to explain the strategies there, the decklists also looked promising, so the positive feedback was well deserved.
Secondly, I am just making this Quest warlock for fun. If you honestly ask me, a mid-range Tekahn zoo deck would be the best choice for laddering as a warlock next expansion. Every good deck has a busted strong side and in warlock's case that's the new legendary (and the hero power to fetch it faster) in combination with cheap lackeys and lackey generation. It should be something mid-rangy, in order to deal with warrior's stupid late-game. The purpose of my deck is to have fun while laddering in standard. I also think that the quest will be underwhelming now, because there isn't much support for it, in order to create a combo deck. And in wild, if someone tries to reach fatigue, they are better off running the well-known Mecha'thun package.
Lastly, I am aware of the Defender's presence, but I think that he is extremely weak and slow for what he does. I might get 6 health and a 3/1 body with taunt from Betrug, but to me he seems painfully understatted when played on curve. What if I play him and he gets silenced? I don't want to stick with a 3/4; Rotten Applebaum doesn't feel that bad as a 4/5 for 5. I will do some play-testing and tweak my deck depending on how the meta looks, but for now I'll avoid adding the tol'vir.
The Uldum Deck Recipes - Whizbang the Wonderful Gets a Sunny Update
Reno Pally is a whack. Everything else looks surprisingly playable
How'd Your Pack Opening Haul Go?
133 packs got 11 legendary and 32 epics
The Uldum Deck Recipes - Whizbang the Wonderful Gets a Sunny Update
The Uldum Deck Recipes - Whizbang the Wonderful Gets a Sunny Update
Azure Drake says hi!
The Uldum Deck Recipes - Whizbang the Wonderful Gets a Sunny Update
man thats a lot of zilliax
The Uldum Deck Recipes - Whizbang the Wonderful Gets a Sunny Update
F2PBTW. Seriously though, it's pretty cool that new / free players get semi-decent support with this card.
The Uldum Deck Recipes - Whizbang the Wonderful Gets a Sunny Update
Ah yeah! Got a hot date night with the wife whizzbangin the hell out of each other on Tuesday
Octosari
Unless you’re playing into a “when drawn” effect and don’t really care.
Which Quest you'd hate to get
The one I want least Making Mummies since it's presumably locked to cards within a single expansion. And a lot of those cards suck.
I hope I get Corrupt the Waters the most. Warlock, priest and mage look pretty good too.
Underbelly Underlings - Shaman Uldum Deck Recipe
How did they not include the new Murloc plague here?!
Which Quest you'd hate to get
Don't like Bazaar Burglary for it's simple reward, it is amazing,but nothing that I would love to play myself.
Activate the Obelisk cause I hate Priest! It is a very good reward but, I rarely play Priest in standard, unless I find it interesting.
Making Mummies seems ok if you can pull it off but it seems very unreliable once the board gets messed up from your side. Your hero power does not help if it isn't a minion that can effect the board presence against your opponent. So I don't want this one.
I am most excited for Supreme Archaeology, for it's shenanigans.
Corrupt the Waters is probably a card I may play cause it very good, and an option if my other decks fails.
After watching some streams Untapped Potential seems awesome to trying out.
Other cards seems decent enough for my portion.
lackey escapes the new expansion early
^ This
Out of Cards Partners with HSReplay - The Best in Hearthstone Data
Does this mean we can have our collection available on this website, and have the same feature as was on hearthpwn where it said "dust required"? I'm hoping this time it'll be possible to order by dust required if this does happen.
EDIT: Just read through the previous replies, and looks like it is planned to sync our collections to OOC. Very happy to hear this.
Which Quest you'd hate to get
Unseal the Vault
It's just so... boring. Summoning 20 minions is like... the least class-specific quest yet. I feel no urge to deckbuild around it because the requirements are quite literally built into ANY regular hunter gameplay already. Now, most other quests work in a similar way, but this one goes a step further by making the reward boring too. If the reward was interesting, like Raid the Sky Temple or even Supreme Archaeology, I'd forgive it, but like this it just sparks no interest in me.
Hack the System comes close, because, once more, the reward and the quest itself are boring.
All other quests are fair game because, even if they are bad, I can think of decks to build around them, and that's really all I ask for with these sort of build-around legendaries: make them either fun to complete and build around, or make their reward fun in itself.
Bloodreaver Gul'dan
In case you needed a reason to play some demons or even using Life Tap aggressively early on?
Golden, please ^^
Molten Giant
A golden pair of those bad boys is definitively satisfying
Which Quest you'd hate to get
really want priest shaman druid
don't much care rogue warrior hunter
don't want at all warlock mage paladin
Doomguard
This is the first ever golden rare card I opened, right before Naxx was out. This was a good time for Doomguards
.. miss you budd
Doomsayer
... knew it!