This card is amazing, but as pointed out, not Zilliax amazing, cause of the lifesteal and mana cost. But that is ok! It will serve a different purpose, but it will see play.
You kidding....for a mere 9 mana you can whack a Lightforged Blessing on this bad boy and have yourself a DIY Zilliax?!
Eh, its okay, but I don't know where you would put this.
In Arena, I expect it to be pretty good. Think of a "Deathrattle: Destroy a random enemy minion." Pretty much the same usage, but the idea is to use the tempo gain from the Sap effect to wreck your opponent, which Rogues can easily accomplish.
This is all assuming the Rogue is in the lead (which they usually are). From behind or going second, this card becomes quite bad because it allows your opponent to use good battlecries again, but the stalling aspect cannot be overlooked.
I'm not convinced it's that good. Other than the useful (if probably inconsistent) synergies with Necrium Blade and the new Anka, the Buried, this just seems like a less flexible (but faster) Kidnapper to me.
In a meta with big guys then it's better, but it's useless against wide boards. It may be better in Arena than Constructed modes if the Arena meta favours it.
You can discover this with Myra Rotspring too, right, right?
Yeah. But Myra Rotspring would still be trash. That's one of the few Legendaries that I'd be quite happy dusting. Not a pang of remorse.
As for [Hearthstone Card (Sahket Mercenary) Not Found] itself, its pretty good. A 4 Mana 4/4 with a Sap attached could be annoying at worst and game winning at best, depending on the right target being hit obviously.
It's good in the early game, but rather like Explosive Trap it's a dead draw after Turn 6 or so. Even against decks like Murloc Shaman, which tend to flood the board early, if they drop a Coldlight Seer then your 3 damage to all Minions is suddenly not a full clear.
Don't get me wrong. It's good. Great in the right circumstances. Just not as nutso as some people are saying.
I'm not convinced it's that good. Other than the useful (if probably inconsistent) synergies with Necrium Blade and the new Anka, the Buried, this just seems like a less flexible Kidnapper to me.
Damn its a pirate. Party will fetch this and the DR weapon. Will give that a try. Party on 2, weapon on 3, this on 4 and have the weapon proc it. Nice tempo ;) Not sure if it will beworth.
WOW great video as always! I just wonder if this lamp, from video that Anduin holding in his hands, going to be some new card from this expansion, maybe even new quest for priest.
If rogue had a cheap way of activating deathrattles it would be a very good card. It’s ok on it’s own, would be good against aggro. If they don’t trade into this you can possibly have a good tempo swing next turn.
Well, there is Necrium Blade, but there are situations where giving your opponent a minion back isn't always a good thing. Battlecry minions being the primary example. Maybe if you could trigger the effect several times and clear the board (without triggering any enemy Deathrattles) it could see some use (Da Undatakah would also inherit the Deathrattle) but other than that it feels a bit risky.
Saviors of Uldum - 5 Pack Bundles Giveaway
Dark Pharaoh Tekahn, I want to play the Lackey Lock deck. ;)
New Neutral Minion - Siamat
You kidding....for a mere 9 mana you can whack a Lightforged Blessing on this bad boy and have yourself a DIY Zilliax?!
V A L U E
New Neutral Minion - Siamat
I love this.
It makes me want to make a flavour deck with Siamat, Magic Carpet and Djinni of Zephyrs
Oh...and Hooked Scimitar
Uldum Rogue Card Reveal - Sahket Sapper
Eh, its okay, but I don't know where you would put this.
In Arena, I expect it to be pretty good. Think of a "Deathrattle: Destroy a random enemy minion." Pretty much the same usage, but the idea is to use the tempo gain from the Sap effect to wreck your opponent, which Rogues can easily accomplish.
This is all assuming the Rogue is in the lead (which they usually are). From behind or going second, this card becomes quite bad because it allows your opponent to use good battlecries again, but the stalling aspect cannot be overlooked.
Uldum Rogue Card Reveal - Sahket Sapper
She's a Pirate, she has deathrattle, she has a decent effect. Not overpowering but the card should fit in a variety of Rogue decks.
Sahket Sapper
I'm not convinced it's that good. Other than the useful (if probably inconsistent) synergies with Necrium Blade and the new Anka, the Buried, this just seems like a less flexible (but faster) Kidnapper to me.
In a meta with big guys then it's better, but it's useless against wide boards. It may be better in Arena than Constructed modes if the Arena meta favours it.
New Rogue Minion - Sahket Sapper
Yeah. But Myra Rotspring would still be trash. That's one of the few Legendaries that I'd be quite happy dusting. Not a pang of remorse.
As for [Hearthstone Card (Sahket Mercenary) Not Found] itself, its pretty good. A 4 Mana 4/4 with a Sap attached could be annoying at worst and game winning at best, depending on the right target being hit obviously.
New Mage Spell - Flame Ward
It's good in the early game, but rather like Explosive Trap it's a dead draw after Turn 6 or so. Even against decks like Murloc Shaman, which tend to flood the board early, if they drop a Coldlight Seer then your 3 damage to all Minions is suddenly not a full clear.
Don't get me wrong. It's good. Great in the right circumstances. Just not as nutso as some people are saying.
Uldum Rogue Card Reveal - Sahket Sapper
I'm not convinced it's that good. Other than the useful (if probably inconsistent) synergies with Necrium Blade and the new Anka, the Buried, this just seems like a less flexible Kidnapper to me.
Uldum Rogue Card Reveal - Sahket Sapper
Does it matter?
Uldum Rogue Card Reveal - Sahket Sapper
This seems pretty good to me just because of all the trouble your opponent has to go through to play around this
Yogg-Saron, Hope's End
my savior and only friend
Lunara's Garden
i think this is the most calm cardback, i love nature- use it for my every druid deck
Uldum Rogue Card Reveal - Sahket Sapper
Damn its a pirate. Party will fetch this and the DR weapon. Will give that a try. Party on 2, weapon on 3, this on 4 and have the weapon proc it. Nice tempo ;) Not sure if it will beworth.
New Rogue Minion - Sahket Sapper
You can discover this with Myra Rotspring too, right, right?
Secret Level
me smash , cow muuu
Two Uldum Card Reveals - Siamat (Legendary) and Flame Ward (Mage Secret)
WOW great video as always!
I just wonder if this lamp, from video that Anduin holding in his hands, going to be some new card from this expansion, maybe even new quest for priest.
Winter Veil Treat
holiday? cheer? anyone?
New Rogue Minion - Sahket Sapper
In terms of Tempo, it's comparable to Sylvanas Windrunner.
The card is definitely better than people think.
The real question is, how good such a card can be, in a class that can already use Sap.
But still Pirate and DR synergy are quite an answer to that.
New Rogue Minion - Sahket Sapper
Idk...
But as a rogue player I think we will manage something with it, we allways find a way to use weird and akwards cards blizzard goves us ^^
Sahket Sapper
Decent Captain Hooktusk synergy. That's about it though.
Uldum Rogue Card Reveal - Sahket Sapper
If rogue had a cheap way of activating deathrattles it would be a very good card. It’s ok on it’s own, would be good against aggro. If they don’t trade into this you can possibly have a good tempo swing next turn.
New Rogue Minion - Sahket Sapper
There's no way this card doesn't see play somehow, pirate tag, high tempo deathrattle (specially vs mechs), already goes well with hooktusk.
Uldum Rogue Card Reveal - Sahket Sapper
Captain Hooktusk. Unfortunately by itself it's quite weak without Rush.
Uldum Rogue Card Reveal - Sahket Sapper
Well, there is Necrium Blade, but there are situations where giving your opponent a minion back isn't always a good thing. Battlecry minions being the primary example. Maybe if you could trigger the effect several times and clear the board (without triggering any enemy Deathrattles) it could see some use (Da Undatakah would also inherit the Deathrattle) but other than that it feels a bit risky.