Well that's certainly a huge increase compared to before!
I really still don't know how I feel about battle passes in card games. It's certainly a cool way to incentivize people to login while spending money since it is just too good of a deal, but I don't know, I feel like it can contribute to more burnout. I burned out of Apex Legends before I finished my battlepass and felt bad I was 20 levels away so I bought them. Now I'm not even playing season 2 because I feel like I'll be missing out if I don't buy the pass but I don't have the time to complete it. I'm in a similar boat with Magic where I'm playing much more Hearthstone atm so the pass almost doesn't make sense, maybe.
Regardless, good on them for actually hearing the community.
Got it in 35 flat on my second try. Garr was a nightmare on my first run with Dr. Boom, but the rest of the bosses were relatively easy with Togwaggle. This Brawl is an awful lot of fun, and I'm eagerly awaiting part 2!
Hey, first message here, I also thought that dr boom was best after my first try and I thought the hero powers were nowhere near the others, but it's doesn't make for "explosive games". I found that Hagatha's power is actually way more efficient if you wanna reduce the game length.
I don't know why, but she's the only one to have an automatic passive power "hero power costs 1 and use it twice" so you can start upgrading real fast. The trick is to get the 3 boom bots at the start of the game treasure as fast as possible, this will make the games absolutely ridiculous most of the time since you can upgrade them twice each turn and you're sure to start with a potential to upgrade and lots of them. When choosing treasures you mostly choose the face damage, since you'll never play any card costing over 4 manas. Also try to click anything you can skip, it'll save you a few seconds every time, like the beginning of game passive powers and cards your opponent play. You'll become a spam click master after that :D
I'm not saying this is the most fun and strategic way, but if you want lightning fast games, that's the hero power I recommend. Out of 8 tries with it, I was below 26mn each time I didn't lose (twice) and my best is 22mn32 so far. It's definitely beatable but I don't really feel like trying to beat that any further since the games aren't very exciting, you're just clicking away ;)
Getting two copies of Hand of Rafaam makes for a pretty trivial run. It's a guaranteed 20 or so damage over the first three turns. Then they either lose tempo by tossing the cards or they keep taking huge damage each turn.
If you complete your quests and earn all your weekly wins, you’ll be able to reach Level 67 by the end of set, even if you only play once a week (before any codes or events). Previously, you’d only be able to reach Level 32.
If you play more than once per week, you’ll be able to reach at least Level 74 by the end of a set (before any codes or events). Previously, the minimum level you could be expected to reach was 46.
Good cheap removal of one big for warlock -- taunts, mechs, Inner Fire Priests and mages who cough up a minion before Conjurer's Calling it are likely targets.
Be nice if the imps had rush for portal decks.
Portal is fun, but man, does it lose a lot if your name isn't Brian Kibler.
As for the shaman, they're giving priest a run for the money in AoE clears in Hearthstone history.
Control Shaman still feels like it lacks a finishing move; Big Shaman is good, and Dragon Control Shaman with Brightwing needs just a tad more polish.
/Dragon Shaman is the only deck I've gotten to successfully use the golden High Inquisitor Whitemane I got from a pack so far. Very pretty effects.
I think i copied and pasted them into the game and they worked out so i don't believe they are case sensitive, but good to keep in mind. Thanks for the heads up btw!
do you know if we will be getting any packs on release?
That is a good question but i don't recall them confirming that at this time. They have had some quests with the latest expansions that award packs though, so i don't doubt they will do it again for a few packs. Sometimes they also grant a couple to persuade people to log-in and play, but i am sure we will find this out soon enough
26 minutes as a Bomb Warrior. I tried Dr. Boom originally and did alright, but I made a mistake in switching through the characters. If I had stuck with my favorite from the outset, I might not have required so many attempts to win.
I suppose I should keep it up to help with that 25 million reveal.
New Shaman Spell - Earthquake
7 mana deal 2 damage to all divine shield minions. Yeah, no.
Card seems good though. Although expensive board clears aren't exactly the reason control shaman is Inferior to control warrior.
MTG Fixing the f2p model! Huge updaside rewards.
Well that's certainly a huge increase compared to before!
I really still don't know how I feel about battle passes in card games. It's certainly a cool way to incentivize people to login while spending money since it is just too good of a deal, but I don't know, I feel like it can contribute to more burnout. I burned out of Apex Legends before I finished my battlepass and felt bad I was 20 levels away so I bought them. Now I'm not even playing season 2 because I feel like I'll be missing out if I don't buy the pass but I don't have the time to complete it. I'm in a similar boat with Magic where I'm playing much more Hearthstone atm so the pass almost doesn't make sense, maybe.
Regardless, good on them for actually hearing the community.
Blackrock Crash
Got it in 35 flat on my second try. Garr was a nightmare on my first run with Dr. Boom, but the rest of the bosses were relatively easy with Togwaggle. This Brawl is an awful lot of fun, and I'm eagerly awaiting part 2!
New Card Reveals - Impbalming & Earthquake
These are some nice cards
E.V.I.L. Fire Fest - How are your runs?
Hey, first message here, I also thought that dr boom was best after my first try and I thought the hero powers were nowhere near the others, but it's doesn't make for "explosive games". I found that Hagatha's power is actually way more efficient if you wanna reduce the game length.
I don't know why, but she's the only one to have an automatic passive power "hero power costs 1 and use it twice" so you can start upgrading real fast. The trick is to get the 3 boom bots at the start of the game treasure as fast as possible, this will make the games absolutely ridiculous most of the time since you can upgrade them twice each turn and you're sure to start with a potential to upgrade and lots of them. When choosing treasures you mostly choose the face damage, since you'll never play any card costing over 4 manas. Also try to click anything you can skip, it'll save you a few seconds every time, like the beginning of game passive powers and cards your opponent play. You'll become a spam click master after that :D
I'm not saying this is the most fun and strategic way, but if you want lightning fast games, that's the hero power I recommend. Out of 8 tries with it, I was below 26mn each time I didn't lose (twice) and my best is 22mn32 so far. It's definitely beatable but I don't really feel like trying to beat that any further since the games aren't very exciting, you're just clicking away ;)
E.V.I.L. Fire Fest - How are your runs?
Attempt 2, went rogue for fun RNG. 39:34. Just under that 40 for 2 goldens. :D
Blackrock Crash
Getting two copies of Hand of Rafaam makes for a pretty trivial run. It's a guaranteed 20 or so damage over the first three turns. Then they either lose tempo by tossing the cards or they keep taking huge damage each turn.
Fire Festival Returns July 10 - Card Reveal Unlock Progression, Legendary Quests, 3 Brawls
As an added bonus, I wont have to reroll any warrior quests until this is over lol.
New Shaman Spell - Earthquake
Plagues aren't going to be just board clear. They are spells that affect both sides of the board in big ways. I think
MTG Fixing the f2p model! Huge updaside rewards.
https://magic.wizards.com/en/articles/archive/magic-digital/developer-update-core-set-2020-2019-07-10
Progression
Let’s look at these changes in practice:
Fire Festival Returns July 10 - Card Reveal Unlock Progression, Legendary Quests, 3 Brawls
Am I a bad person for hating that they brought back a fairly awesome old school cardback that now literally everyone owns?
Honest Hearthstone Cards (Game)
Get it, because he's got the beast in his sights?
New Card Reveals - Impbalming & Earthquake
Good cheap removal of one big for warlock -- taunts, mechs, Inner Fire Priests and mages who cough up a minion before Conjurer's Calling it are likely targets.
Be nice if the imps had rush for portal decks.
Portal is fun, but man, does it lose a lot if your name isn't Brian Kibler.
As for the shaman, they're giving priest a run for the money in AoE clears in Hearthstone history.
Control Shaman still feels like it lacks a finishing move; Big Shaman is good, and Dragon Control Shaman with Brightwing needs just a tad more polish.
/Dragon Shaman is the only deck I've gotten to successfully use the golden High Inquisitor Whitemane I got from a pack so far. Very pretty effects.
New Warlock Spell - Impbalming
Which deck? Sure it could make a deck worse, but having more cards/demons/tokens could make a different deck better.
New codes added
I think i copied and pasted them into the game and they worked out so i don't believe they are case sensitive, but good to keep in mind. Thanks for the heads up btw!
Saviors of Uldum
That is a good question but i don't recall them confirming that at this time. They have had some quests with the latest expansions that award packs though, so i don't doubt they will do it again for a few packs. Sometimes they also grant a couple to persuade people to log-in and play, but i am sure we will find this out soon enough
Blackrock Crash
this brawl is so much fun!
all the heroes and bosses feel unique, fun, and powerful. I like it how all the bosses are the same each time so you can plan ahead.
this is not only amazing as a brawl, but it is also super fun as single player content.
this is the most fun I have had playing hearthstone in a while. I have beaten about 32 bosses just on the first day.
New codes added
I don't know if it's case sensitive this time but in their official Blog they spelled the third one "BroughtBack"
Three New Uldum Cards Revealed This Weekend During Hearthstone Grandmasters Playoffs
Yeah seriously. The free packs alone was gonna do well, this is gonna bump it up to top on twitch ez
New Warlock Spell - Impbalming
Are you drunk? The condition is fucking terrible. It’s make your deck much worse to destroy a minion.
Three New Uldum Cards Revealed This Weekend During Hearthstone Grandmasters Playoffs
HYPE!
Blackrock Crash
Managed to do less than 40 mins on NA, EU and Asia. Just choose Boom, shuffle bombs and be careful on Garr :)
E.V.I.L. Fire Fest - How are your runs?
26 minutes as a Bomb Warrior. I tried Dr. Boom originally and did alright, but I made a mistake in switching through the characters. If I had stuck with my favorite from the outset, I might not have required so many attempts to win.
I suppose I should keep it up to help with that 25 million reveal.
E.V.I.L. Fire Fest - How are your runs?
22:38 with Warrior.
Did it with the thing that reduces the cost of cards by 2 and by stacking rush minnions.
E.V.I.L. Fire Fest - How are your runs?
First try!
By which I mean Garr smoked me on my first try when I got all 3+ cost cards and couldn't touch those stupid minions in time to prevent the otk.