all games that include pets are just trying to get extra money
Well that's the point of cosmetics in every F2P games: getting extra money without giving any kind of gameplay advantage to those willing to pay for them.
today I would like to introduce you to my mixed Dragon / Heal Paladin creation. I play this currently in Standard on twitch.tv/yusukeseru. But you can also check it out here:
Yeah it will be awesome when this gets implemented. It should really ramp up the activity on the site as a whole, and keep people engaged in conversations.
The FTP grind with MtG is sooooo much easier than Hearthstone and much more rewarding. I have only played for a month and feel like I already have a fairly substantial collection and haven't spent a penny on the game.
It's really not as horribly slow and grindy as Hearthstone, so I would recommend keeping going with it - you get (usually) at least a pack a day (and more), so it feels like good progression - whereas with Hearthstone you can barely make a noticable addition - probably due to Hearthstone being so limited on cards, etc.
I know MTG feels generous, but in reality the number of cards you get compared to what you will need for a competitive deck is pitiful.
I tried MTG earlier this year, grinding for free for a while. It didn't take me long to realize I would never in a million years have a competitive collection until I dropped some cash -- the lack of a crafting system ensures that. I actually applaud their decision to prohibit the player from destroying his own cards, but trust me, as f2p you will never get enough wild cards to make all the rares you need for a truly good deck.
I finally did fork over some money -- about the same as I would spend on a Hearthstone expansion, just to be fair -- and things got better. I was able to make the decks I wanted, more or less, but I still quit eventually, due to my personal problems with the game itself.
So in summary, the "generosity" of MTG is an illusion; the game itself is not terrible, but I'm personally not a fan.
Agree to disagree? (Since the "generosity" of the game is pretty much based on personal subjectivity to each player individually)
For me, I find it to be much more gratifying and engaging than Hearrthstone - this is partly because the amount of choice you have in what you are given means that there are constantly new decks to explore and I rarely see the same deck multiple times in a row, which already trumps Hearthstone, just for that small mercy!
And not to mention, that though it may seem that there's a bigger mountain to climb in Magic from the outside, as your collection grows, that mountain gets ever smaller, but the amount of choice and variety, doesn't - this means that slowly but surely, Magic eges ever further forward ahead of Hearthstone in terms of gameplay and accessibility.
I always enjoy this statement. "agree to disagree". It's essentially laymen for "I don't like your opinion, and need to say as much, but I'm at least trying to be civil about it".
Generosity is actually NOT subjective though. If MTG:A requires ~4 times as many cards to create a competitive deck and you're getting ~2-3x as many packs as you would in hearthstone the exchange rate is still roughly equal between the two games.
I'm not saying either of you can't enjoy different games, but threads like these don't generally foster senses of kinship between different groups of card-gamers and instead seem to create more division between the two...
Accessibility is also not an adjective I would use to describe MTG:A. If anything that describes hearthstone moreso than it does MTG, simply because while hearthstone does have simplier interactions, it's an easier game to pickup and play and get to understand on a basic level than MTG:A ever would be.
So no, I have to vehemently disagree that MTG:A is not accessible, not by any imagined circumstantial use of the word.
Nothing that happens on turn 9 in wild can be considered broken. Most games end before then anyway.
Turn 9? Quest Cyclone Mage? Do u play wild? I do and they always get the quest done by turn 5 and kill u the next turn. And yeah ive even see them pulling vargoth on turn 7 and i remember thinking i was safe from lethal and with lethal in hand and laugh when he used vargoth with quest cause i thought it wouldn't give them 2 extra turns. Well it did and so he killed me in those 2 extra turns .
Ive played odd paladin vs this cancer and lost all matches and one i lost on turn 3. He completed the quest and on turn 4 he just went to town.
Ppl here saying they neef to draw their deck? Thats exodia mage. Cyclone arcane giants quest finishes the quest early as fuck and if they have either giants or those flame wakers its gg
I'm excited that OoC has done so well and covered the news so closely thus far, but I would like to know when we'll get notifications for our posts and mentions.
Probably the only reason I take part in the forums at Pwn is because I can easily follow who has responded to me or if there's been an update. Here, I have to either bookmark or remember which forums I've commented on. I like following up on comments and having dialogue, and without notifications that becomes much more difficult.
If we focus on finishing it fast: First of all Plot Twist, secondary you can use cards, which tend to shuffle cards in your deck, which when is drawn automatically draw an other card: Portal Overfiend, Portal Keeper - meanwhile having 2/2 rush Felhounds gaining tempo back/clearing board- after shuffling 3-6 Felhound Portals and casting Plot Twist that is most likely you will get all of them and drawing again - nearly finishing your quest by turn 7-8
I've been playing against Quest Mage all morning I want to shoot myself! I don't usually see Vargoth in the decks though. One thing they could do to fix the problem at least for now is not to include any current expansions in Wild. Another thing that could fix the problem is if everyone stopped playing the same F-ing decks all the time! It's so annoying playing against the same thing game after game. And don't get me started on OTK decks lol.
Idea for a new cosmetic item
Well that's the point of cosmetics in every F2P games: getting extra money without giving any kind of gameplay advantage to those willing to pay for them.
Dragon Paladin in #Standard
Hi everyone,
today I would like to introduce you to my mixed Dragon / Heal Paladin creation. I play this currently in Standard on twitch.tv/yusukeseru. But you can also check it out here:
Dragon Paladin Deck
Tell me, what do you think about it?
[Game] The Great Discover Cycle!
Total Mana: 15
Class changed: 1
[Game] Name another card that has the same...
Hammer of Twilight
Shaman Epic
Honest Hearthstone Cards (Game)
Next:
EDIT: DAMMIT!!!
Honest Hearthstone Cards (Game)
Next:
When will we get notifications?
Yeah it will be awesome when this gets implemented. It should really ramp up the activity on the site as a whole, and keep people engaged in conversations.
When will we get notifications?
They have mentioned they will do it, when i don't know but I hope it's high on the to-do list...
Kibler's Plot Twist Warlock 61%
thanks!
[Game] Name another card that has the same...
Woecleaver
A weapon that recruits or summons minions.
[Game] The Great Discover Cycle!
Tomb Spider
Total mana: 9+4=13
Class changed:1?
Twitch Drops Return to Hearthstone for the Grandmasters Season 1 Playoffs - Two+ Free Packs
I think I got lucky so far...
Hmm.. img doesn't work... https://ibb.co/Tq7NcBJ
3 shadows and 1 classic pack. As a n00b, I do also learn a little watching them.
[Game] The Great Discover Cycle!
Total Mana: 8 + 1 = 9
Class Changed: 1
Honest Hearthstone Cards (Game)
Next:
Honest Hearthstone Cards (Game)
Next:
I changed my mind on MTG Arena
I always enjoy this statement. "agree to disagree". It's essentially laymen for "I don't like your opinion, and need to say as much, but I'm at least trying to be civil about it".
Generosity is actually NOT subjective though. If MTG:A requires ~4 times as many cards to create a competitive deck and you're getting ~2-3x as many packs as you would in hearthstone the exchange rate is still roughly equal between the two games.
I'm not saying either of you can't enjoy different games, but threads like these don't generally foster senses of kinship between different groups of card-gamers and instead seem to create more division between the two...
Accessibility is also not an adjective I would use to describe MTG:A. If anything that describes hearthstone moreso than it does MTG, simply because while hearthstone does have simplier interactions, it's an easier game to pickup and play and get to understand on a basic level than MTG:A ever would be.
So no, I have to vehemently disagree that MTG:A is not accessible, not by any imagined circumstantial use of the word.
Deathrattle Warlock
This deck is very fun to play.
Unlike others, i find hunter and mage matchup very easy. However, warrior, priest or other greedy decks are very hard to beat.
Tbh i know if i win or lose even before the match based on opponents' class
Questilion for ipad pro users
I think that Trump said that this is no lonfer the case and he changed it again so huawei will continue use google and all the other
Quest Trading - Play A Friend!
Battletag: Quarzer#2904
Region: EU
Trade only?: Yes
Archmage Vargoth and Time Warp
Turn 9? Quest Cyclone Mage? Do u play wild? I do and they always get the quest done by turn 5 and kill u the next turn. And yeah ive even see them pulling vargoth on turn 7 and i remember thinking i was safe from lethal and with lethal in hand and laugh when he used vargoth with quest cause i thought it wouldn't give them 2 extra turns. Well it did and so he killed me in those 2 extra turns .
Ive played odd paladin vs this cancer and lost all matches and one i lost on turn 3. He completed the quest and on turn 4 he just went to town.
Ppl here saying they neef to draw their deck? Thats exodia mage. Cyclone arcane giants quest finishes the quest early as fuck and if they have either giants or those flame wakers its gg
Twitch Drops Return to Hearthstone for the Grandmasters Season 1 Playoffs - Two+ Free Packs
Can't wait to leave my laptop streaming this while I watch literally anything else. GMs have been a complete trainwreck.
When will we get notifications?
I'm excited that OoC has done so well and covered the news so closely thus far, but I would like to know when we'll get notifications for our posts and mentions.
Probably the only reason I take part in the forums at Pwn is because I can easily follow who has responded to me or if there's been an update. Here, I have to either bookmark or remember which forums I've commented on. I like following up on comments and having dialogue, and without notifications that becomes much more difficult.
When - if at all - can we expect notifications?
Keep up the great work, everyone!
Supreme Archaeology
If we focus on finishing it fast: First of all Plot Twist, secondary you can use cards, which tend to shuffle cards in your deck, which when is drawn automatically draw an other card: Portal Overfiend, Portal Keeper - meanwhile having 2/2 rush Felhounds gaining tempo back/clearing board- after shuffling 3-6 Felhound Portals and casting Plot Twist that is most likely you will get all of them and drawing again - nearly finishing your quest by turn 7-8
Archmage Vargoth and Time Warp
I've been playing against Quest Mage all morning I want to shoot myself! I don't usually see Vargoth in the decks though. One thing they could do to fix the problem at least for now is not to include any current expansions in Wild. Another thing that could fix the problem is if everyone stopped playing the same F-ing decks all the time! It's so annoying playing against the same thing game after game. And don't get me started on OTK decks lol.
Whats your guess for the other QUESTS in SOU?
Hunter quest: Do not trade with minions or weapons for 6 turns
Reward: New hero power (2 mana): Summon Huffer