I'll probably just get people telling me to go to the salt thread. But honestly, I'm not salty. I just want to know why Blizzard thinks it's healthy and fun for the game to have Archmage Vargoth casting Time Warp giving mage 3 turns in a row? Guess they feel Time Warp is already too much of an "I win" card for the extra 3rd turn to matter? This opens up mage to not need Archmage Antonidas to get the kill. A full board of decent minions will kill anyone in 3 turns. I really hope they change this interaction to not give 3 turns in a row before it ends up becoming a major problem.
I'll probably just get people telling me to go to the salt thread. But honestly, I'm not salty. I just want to know why Blizzard thinks it's healthy and fun for the game to have Archmage Vargoth casting Time Warp giving mage 3 turns in a row? Guess they feel Time Warp is already too much of an "I win" card for the extra 3rd turn to matter? This opens up mage to not need Archmage Antonidas to get the kill. A full board of decent minions will kill anyone in 3 turns. I really hope they change this interaction to not give 3 turns in a row before it ends up becoming a major problem.
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