As long as you're playing Warleader, wouldn't Murloc Tidehunter be at least decent? Nimbus seems pretty good in that slot though, with quite a few good elemental pulls possible.
I really love this idea! One problem though is this would only work on PC, as mobile users would have so much screen clutter as it is, a pet would be hard to see as well. Their pet would have to be viewable outside of games, or something you swipe to see.
MY cosmetic idea is voice lines. You earn aditional voice lines and you can remove some and slide new ones in for every hero. This way we can bring back "oops" voice lines, and add some new ones. I like having conversations with other players only using the voice lines on the Hero's. We better becareful because Blizz is gonna steal these ideas and put them in loot boxes!!!
They should build the cosmetics into card packs, that way they can be themed for expansions and even give game veterans a reason to enjoy classic packs again. Every pack unlocks a sixth "card" which would be your cosmetic. If you already have it, enjoy some arcane dust instead. Cosmetics all craftable (or most at least) with arcane dust.
Would you mind providing a screenshot of the home page you see?
I've tried opening the site in Firefox but I just get the regular homepage, which includes a link to the forums.
I just want to make sure this is highlighted. Screenshots are incredibly vital here, and in most bug reports where functionality is not working as intended. If we can get some screenshots, we'll be able to help
If your browser window is small it will load the mobile layout even on PC. It is responsively designed. At the top does it have a bar that says Out of Cards with a hamburger menu icon (3 lines) in the top right? If so that is the mobile layout and the links are located there.
If this is not the case, you may have an ad blocker or other add on configured incorrectly that could be blocking some elements. Try disabling any browser add ons and see what happens.
I really would like the Rogue reward to be a Hallucination hero power
Hell yeah!
As much as I would love rogue to get a Hallucination hero power, I really don't think the game needs another infinite value hero power to be added when the community has spent the entire time since Frozen Throne complaining about them. True, rogue is fragile and has near infinite value already, but still... I'd rather see something related to poisonous or stealth to mix things up a bit.
From what we've seen so far it looks like a common pattern is: Quest: do something you do anyway. Reward: change your hero power to enhance this. Assuming the trend continues I'll go for:
Quest: Destroy X minions. Reward: give a minion poisonous.
If this were the case it could be interesting to see some counter play from the opponent choosing NOT to play minions. I also intentionally allow targeting enemy minions, because again it could open up some interesting plays if you really want to kill off your own minion, thereby playing with the deathrattle side of the class too.
I really love this idea! One problem though is this would only work on PC, as mobile users would have so much screen clutter as it is, a pet would be hard to see as well. Their pet would have to be viewable outside of games, or something you swipe to see.
MY cosmetic idea is voice lines. You earn aditional voice lines and you can remove some and slide new ones in for every hero. This way we can bring back "oops" voice lines, and add some new ones. I like having conversations with other players only using the voice lines on the Hero's. We better becareful because Blizz is gonna steal these ideas and put them in loot boxes!!!
It seems like the quests are related to legendaries from RoS so:
Priest : Play x amount of cards that didn't start in your deck; Reward: Add a card from your opponent's class to your hand (relates to Madame Lazul, support for Princess Talanji)
Rogue: Play x amount of Lackeys; Reward: Shuffle a minion into your deck (Single target removal, support for Tak Nozwhisker)
Warrior: Shuffle x amount of bombs into your opponent's deck; Reward: absolutely no idea (Warrior already has 4 other hero powers from the Dr. Boom hero card, so surprise us Blizzard)
The "good guys" are harder to predict since we haven't seen the cards for each hero
Paladin: Play x amount of 1-cost cards; Reward: At the end of your turn, add a Murloc to your hand (Paladin has been getting a 1-drop archetype with Prince Liam, Secrets, Crystology, and they're reintroducing Sir Finley - an original 1-drop)
Mage: Play x amount of spells; Reward: For the rest of the game, have x Spell Damage (Mage is becoming more spell-focused, they buffed Unexpected Results so maybe more Spell Damage support?)
Hunter: no clue; Reward: For the rest of the game, your mechs have Magenetize or After you cast a spell, add another spell to your hand (Hunter has been getting Mech and Spell support, but for some reason I feel like they're going for a Beast package with Brann)
I haven't read through all the other predictions, so apologies if I repeated some ideas already.
Won heroic heist with a deathrattle priest deck with anomaly mode which gave minions deathrattle: summon a 1/1 copy. I also had the treasure which gave all my minions rush and had the heal 2 for each end of turn.
I didn't have a ton of high att deathrattle minions but I did have enough of them and 5 of the mechs which draw a deathrattle minion. That caused me to be able to draw enough 2 minions for playing 1 which made sure I didn't run out od steam. I also had the quest, but never (needed) to use Amara. Although I typically finished the quest around t4.
The 5 mana 2/6 which kills a minion also helped greatly in winning.
All bosses where in the end pretty easy with this deck. Very consistent performance.
Shaman² | (Murlocalypse)
As long as you're playing Warleader, wouldn't Murloc Tidehunter be at least decent? Nimbus seems pretty good in that slot though, with quite a few good elemental pulls possible.
Renouncing Victory, With Style!
nice fun deck,
I turned into rogue, got Pogo-Hopper (0 mana), Togwaggle's Scheme (0 mana), Tak Nozwhisker (6 mana) and Spirit of the Shark for the ultimate pogo hopper rogue deck
Idea for a new cosmetic item
I would like titles aswell! Basicly everything that pushes me to do something else in the game in order to obtain prestige.
Silly example: „the whisperer“ ; obtained after killing 50 enemies with a whisp.
Even hough i love them, cardbacks are wasted on the seasonal aspect and purely nostalgic.
Idea for a new cosmetic item
They should build the cosmetics into card packs, that way they can be themed for expansions and even give game veterans a reason to enjoy classic packs again. Every pack unlocks a sixth "card" which would be your cosmetic. If you already have it, enjoy some arcane dust instead. Cosmetics all craftable (or most at least) with arcane dust.
[Game] Name another card that has the same...
Dr. Boom
Dr. X
Edit: what I mean isn't having Dr in the name, but e.g he's "Dr. 7"
[Game] Name another card that has the same...
Mekgineer Thermaplugg
Goblins and Gnomes legendary.
please make a link to the FORUM in the home page
I just want to make sure this is highlighted. Screenshots are incredibly vital here, and in most bug reports where functionality is not working as intended. If we can get some screenshots, we'll be able to help
A Weekend of Wild Decks
Odd Paladin is still one of the most effective Wild Decks one can play. I alternate between that and Mech Hunter.
please make a link to the FORUM in the home page
If your browser window is small it will load the mobile layout even on PC. It is responsively designed. At the top does it have a bar that says Out of Cards with a hamburger menu icon (3 lines) in the top right? If so that is the mobile layout and the links are located there.
If this is not the case, you may have an ad blocker or other add on configured incorrectly that could be blocking some elements. Try disabling any browser add ons and see what happens.
please make a link to the FORUM in the home page
You must be using some sort of Mobile or "semi Mobile" view as sinti mentioned, because this is the view I have always had when accessing on PC.
But I also use Chrome, not Firefox.
[Game] Name another card that has the same...
Malorne
Find another 9/7 legendary.
[Game] Name another card that has the same...
Immortal Prelate
Find a card that shuffles back to your deck upon death.
please make a link to the FORUM in the home page
Would you mind providing a screenshot of the home page you see?
I've tried opening the site in Firefox but I just get the regular homepage, which includes a link to the forums.
Whats your guess for the other QUESTS in SOU?
As much as I would love rogue to get a Hallucination hero power, I really don't think the game needs another infinite value hero power to be added when the community has spent the entire time since Frozen Throne complaining about them. True, rogue is fragile and has near infinite value already, but still... I'd rather see something related to poisonous or stealth to mix things up a bit.
From what we've seen so far it looks like a common pattern is: Quest: do something you do anyway. Reward: change your hero power to enhance this. Assuming the trend continues I'll go for:
Quest: Destroy X minions. Reward: give a minion poisonous.
If this were the case it could be interesting to see some counter play from the opponent choosing NOT to play minions. I also intentionally allow targeting enemy minions, because again it could open up some interesting plays if you really want to kill off your own minion, thereby playing with the deathrattle side of the class too.
[Game] Name another card that has the same...
Mana Wyrm
A minion that costs 2 mana to play and starts with 1 attack.
please make a link to the FORUM in the home page
I am not using a mobile view ... at least I think ... and there is no nav menu ...
I opened the site from a PC and try to find a link to the forum ...
I opened with Firefox
https://outof.cards/
and the home page doesn't show any Nav menu ...
Idea for a new cosmetic item
I really love this idea! One problem though is this would only work on PC, as mobile users would have so much screen clutter as it is, a pet would be hard to see as well. Their pet would have to be viewable outside of games, or something you swipe to see.
MY cosmetic idea is voice lines. You earn aditional voice lines and you can remove some and slide new ones in for every hero. This way we can bring back "oops" voice lines, and add some new ones. I like having conversations with other players only using the voice lines on the Hero's. We better becareful because Blizz is gonna steal these ideas and put them in loot boxes!!!
Here's some art, make a card! [Legacy Game]
Here's the hero and power:
Here's the next art:
Rules:
1. Minion, non-legendary
2. Spell interaction effect(s)
Idea for a new cosmetic item
I play only on iPad and PC thus I never saw the mobile screen but yeah, it would need a tweak.
The Largest Hearthstone Tournament of the Year Finally Returns to BlizzCon
There are two spots per region, looks like equal treatment to me.
The Largest Hearthstone Tournament of the Year Finally Returns to BlizzCon
Im stoked. Since they took it away, hearthstone has seemed so much less important than the other games at blizzcon.
That combined with hearthstone being off by itself in a whole other area.
The Largest Hearthstone Tournament of the Year Finally Returns to BlizzCon
"Considering Blizzard-Activision just nerfed a bunch of cards' artwork just because of China"
Except that this theory is 100% unconfirmed, and they have no reason to lie about it. But cool, spread disinformation with impunity.
Whats your guess for the other QUESTS in SOU?
It seems like the quests are related to legendaries from RoS so:
Priest : Play x amount of cards that didn't start in your deck; Reward: Add a card from your opponent's class to your hand (relates to Madame Lazul, support for Princess Talanji)
Rogue: Play x amount of Lackeys; Reward: Shuffle a minion into your deck (Single target removal, support for Tak Nozwhisker)
Warrior: Shuffle x amount of bombs into your opponent's deck; Reward: absolutely no idea (Warrior already has 4 other hero powers from the Dr. Boom hero card, so surprise us Blizzard)
The "good guys" are harder to predict since we haven't seen the cards for each hero
Paladin: Play x amount of 1-cost cards; Reward: At the end of your turn, add a Murloc to your hand (Paladin has been getting a 1-drop archetype with Prince Liam, Secrets, Crystology, and they're reintroducing Sir Finley - an original 1-drop)
Mage: Play x amount of spells; Reward: For the rest of the game, have x Spell Damage (Mage is becoming more spell-focused, they buffed Unexpected Results so maybe more Spell Damage support?)
Hunter: no clue; Reward: For the rest of the game, your mechs have Magenetize or After you cast a spell, add another spell to your hand (Hunter has been getting Mech and Spell support, but for some reason I feel like they're going for a Beast package with Brann)
I haven't read through all the other predictions, so apologies if I repeated some ideas already.
The Largest Hearthstone Tournament of the Year Finally Returns to BlizzCon
Only 2 ? :(
What's your best heist deck?
Won heroic heist with a deathrattle priest deck with anomaly mode which gave minions deathrattle: summon a 1/1 copy. I also had the treasure which gave all my minions rush and had the heal 2 for each end of turn.
I didn't have a ton of high att deathrattle minions but I did have enough of them and 5 of the mechs which draw a deathrattle minion. That caused me to be able to draw enough 2 minions for playing 1 which made sure I didn't run out od steam. I also had the quest, but never (needed) to use Amara. Although I typically finished the quest around t4.
The 5 mana 2/6 which kills a minion also helped greatly in winning.
All bosses where in the end pretty easy with this deck. Very consistent performance.