Dude, Hagatha the 7 mana 5/5 is too slow to play in any competitive shaman right now, including control ones. Make it cost +2 with the hero power and it's even worse.
What deck is going to let you pass a 9 mana turn? Control warrior? They can just brawl your storm bringer board while you draw bombs
Bloody murloc shaman runs both Hagathas right now. How is this particular Hagatha too slow again?
Also, to the people who say that this quest is somehow broken in wild, please do elaborate if you don't mind. Shudderwock shaman is meme-tier, as is any other battlecry related shaman deck. Most of them get absolutely slaughtered by aggro and midrange decks. How is this quest going to solve that?
I honestly dont know how it worked till now, havent played any combos with that card for a very long time, but sounds to me like they fixed it rather than nerfed it, tho i suppose it can be viewed as a nerf after all.
That way, you can tutor AOE cards to improve them at the same time. Think about it: You play Lightning Storm and you overload for 2-Mana. It's like you pay 5-Mana so why not do that? Also, you go for Shudderwock route, so heal boost would fit better.
I will add more here if I find something better. Until then, take care.
Summoning Portal now does not reduce cards below 1 mana when discounted by Thaurassan (it has for well over a year or more). Now it just reduces discounted cards to 1 mana if they were already at 1 mana.
Unless I'm mistaken I did not see any patch notes for this anywhere.
First card is worded wrong, as is the third one. Also, this image has been around since at least mid-2017. This is an old, old fake.
As an aside, to go with a lesson learned from SSBU 'leaks', always question an image which is cropped strangely. This is an incredibly close up image of a computer monitor, and yet we only see a fraction of the screen. Why not pull out just a tad more? Because whoever faked it didn't want to bother correcting any of the other issues which would pop up if more of the collection screen were revealed.
The quest itself is quite simple to complete. The reward is really good and insanely broken in wild.
However, here's where this card becomes tricky: it conflicts with Hagatha the Witch, a card used for value in both control and Murloc lists. Now, in the control Shaman, there are other factors to consider if you want to add this card, such as the Battlecries in your deck and their power being doubled. Not only that, you do lose your most reliable AoE.
On Murloc Shaman, however, this card seems more powerful: a lot of times, in the later stages of the game, you can dump 2 mana to summon extra 1/1s or give extra Health to your minions. Not only that, even when considering that you're going to lose your turn 1 setting this up as a more aggresive deck, Sludge Slurper + Lackey on turn 2 can reliably get the board back and this card can provide value like Hagatha the Witch without the risk of your board getting wiped.
In essence, this card can simply replace Hagatha in more aggressive lists, while Hagatha continues to provide value for control. You can even have both, after all, as you can mulligan the quest. Then, you generate some minions with the likes of Menacing Nimbus, transform into Hagatha to get some spells and only then finish the quest for a battlecry filled push that doesn't rely on Shudderwock, essentially granting you two big swing turns instead of one. This, however, is insanely greedy and will probably only work in a competitive environment if control decks are overpowering the meta.
Duo-(or more)-class cards are an ok idea, if you create new cards for it. If you just make a rule to allow any "old" class cards to be picked, you cannot balance that. You just cant. Thus making anything like that very unrealistic.
Fake as hell. Why would they make a Water Elemental with +2/+2/+2? Also, I agree with dib, wording on the first card is really weird. They don't have the new set icon underneath the card text, too.
New Shaman Spell - Corrupt the Waters
"Steal Your Lunch Money" Shaman incoming:
Heart of Vir'naal + Hecklebot + Mind Control Tech
New Shaman Spell - Corrupt the Waters
Bloody murloc shaman runs both Hagathas right now. How is this particular Hagatha too slow again?
Also, to the people who say that this quest is somehow broken in wild, please do elaborate if you don't mind. Shudderwock shaman is meme-tier, as is any other battlecry related shaman deck. Most of them get absolutely slaughtered by aggro and midrange decks. How is this quest going to solve that?
Stealth Nerf to Summoning Portal
I honestly dont know how it worked till now, havent played any combos with that card for a very long time, but sounds to me like they fixed it rather than nerfed it, tho i suppose it can be viewed as a nerf after all.
Stealth Nerf to Summoning Portal
Makes sense. Gotta stop that infinite SN1P SN4P
C'Thun Corrupts the Jade Waters
Thanks for the suggestions :) I was thinking of the Schemes myself, so I might pull that trigger.
C'Thun Corrupts the Jade Waters
I always like hybrid archetypes. Jade and C'thun at the same time? Good job. Here is my feedback that might help:
That way, you can tutor AOE cards to improve them at the same time. Think about it: You play Lightning Storm and you overload for 2-Mana. It's like you pay 5-Mana so why not do that? Also, you go for Shudderwock route, so heal boost would fit better.
I will add more here if I find something better. Until then, take care.
Stealth Nerf to Summoning Portal
Summoning Portal now does not reduce cards below 1 mana when discounted by Thaurassan (it has for well over a year or more). Now it just reduces discounted cards to 1 mana if they were already at 1 mana.
Unless I'm mistaken I did not see any patch notes for this anywhere.
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No problem and I think it will be fine as well. Nice to see all the developments
[Game] Name another card that has the same...
Arcane Watcher
Has "arcane" in its name.
Jump to most recent reply in threads.
I'm sure everything will be right soon enough! Thanks for the heads up.
C'Thun Corrupts the Jade Waters
Thanks :)
New Warlock Spell - Supreme Archaeology
Don't forget about The Soularium
Jump to most recent reply in threads.
I think they just made it happen (at least on mobile interface) however some other stuff (last post by column) is now lost
Malygos + Alextrasza + Jepetto = lots of emotes from opponents
Tell me about it... I hate sitting out those 15 minute long games for the slim chance of a win vs warriors
New Shaman Quest Revealed! - Corrupt the Waters
Priest already had a deathrattle themed quest, I hope they do something else, maybe something to do with copying cards
New Shaman Quest Revealed! - Corrupt the Waters
You get it instantly, as soon as you complete the quest.
Here's some art, make a card! [Legacy Game]
Next:
Must be a Priest Legendary with an effect that’s ENHANCED if you’re in Shadowform (as in,strictly powercreeping)
Fake Leaks
First card is worded wrong, as is the third one. Also, this image has been around since at least mid-2017. This is an old, old fake.
As an aside, to go with a lesson learned from SSBU 'leaks', always question an image which is cropped strangely. This is an incredibly close up image of a computer monitor, and yet we only see a fraction of the screen. Why not pull out just a tad more? Because whoever faked it didn't want to bother correcting any of the other issues which would pop up if more of the collection screen were revealed.
New Shaman Spell - Corrupt the Waters
The quest itself is quite simple to complete. The reward is really good and insanely broken in wild.
However, here's where this card becomes tricky: it conflicts with Hagatha the Witch, a card used for value in both control and Murloc lists. Now, in the control Shaman, there are other factors to consider if you want to add this card, such as the Battlecries in your deck and their power being doubled. Not only that, you do lose your most reliable AoE.
On Murloc Shaman, however, this card seems more powerful: a lot of times, in the later stages of the game, you can dump 2 mana to summon extra 1/1s or give extra Health to your minions. Not only that, even when considering that you're going to lose your turn 1 setting this up as a more aggresive deck, Sludge Slurper + Lackey on turn 2 can reliably get the board back and this card can provide value like Hagatha the Witch without the risk of your board getting wiped.
In essence, this card can simply replace Hagatha in more aggressive lists, while Hagatha continues to provide value for control. You can even have both, after all, as you can mulligan the quest. Then, you generate some minions with the likes of Menacing Nimbus, transform into Hagatha to get some spells and only then finish the quest for a battlecry filled push that doesn't rely on Shudderwock, essentially granting you two big swing turns instead of one. This, however, is insanely greedy and will probably only work in a competitive environment if control decks are overpowering the meta.
Fake Leaks
Mana Wyrm and Red Mana Wyrm greet you.
I agree that the wording on the first is pretty "wrong" at last, but imho they seems ok-ish at best.
Help with expansion concept.
Duo-(or more)-class cards are an ok idea, if you create new cards for it. If you just make a rule to allow any "old" class cards to be picked, you cannot balance that. You just cant. Thus making anything like that very unrealistic.
Fake Leaks
Not only do they not thematically fit with the expansion at all, the first card has an obvious misspelling on it.
Fake Leaks
Fake as hell. Why would they make a Water Elemental with +2/+2/+2? Also, I agree with dib, wording on the first card is really weird. They don't have the new set icon underneath the card text, too.
Fake Leaks
The wording on the first card, "Mana Spawning", looks dubious at best. The '1/3' should come before "Mana Wyrm", not after.
Fake Leaks
They look legit.
If so, interesting cards overall, although not mind-blowing.