With all due respect, I think they could stop beating rogue down, It's been what, 5 to infinite hits last year? Cold blood, vanish, the draw pirate/weapon card, evil miscreant, and prep, which makes an uncountable nerf to all of the big spells and combo cards... Can't be happy seeing another fun class getting destroyed, forcing me to go and play more hunter :(
I think it was Kibler's "The Classic Set Problem" video a while back, but he addressed Rogue Basic/Classic cards specifically as an example of why he doesn't like the "evergreen" cards in Standard. Basically boiled down to how while Rogue has typically been a good, viable class in just about any meta it's not because they get cool expansion cards but rather their Basic/Classic cards are so strong.
So if that's the case, these changes are coming all at once but have likely been needed for a while to open up the design space Team 5 has for Rogue. I would hope that all these changes to Rogue's evergreen cards, as well as the move of Priest's Mind Blast to HoF will open up both classes to some fun, new cards allowing for fresh feeling archetypes within the classes.
I personally enjoy this as a side card game to Hearthstone, mainly because I like the mystery, variety, and craziness of Elder Scrolls lore. You ever looking for someone to play with, hit me up sometime.
Thank you, bananaMurloc, for the tips on where to look for people talking about the game. I don't have a Reddit account but maybe now I have a reason to sign up. The legends-decks site is interesting, yes, I found that one on my own. It lacks depth, but it has interesting deck lists. Also, thanks a lot for tips on the solo adventures. One of the things I've enjoyed about TESL is that the AI is actually a little smarter than expected and makes game play interesting. I have been enjoying, for example, the versus AI Arena, which is a different kind of concept that is not as easy as you might expect. I've had experiences where versus human arena actually seemed easier
Hopefully this doesn't become a thread for negativity. I thought a thread where feedback purely regarding the website design/layout/etc. would be good. A place where web design feedback can be made and taken into consideration by the MODs/Web Developers :)
My initial feedback...
The site (overall) is clean and looks really great, and the content is organized nicely structured and organized, but I find that it's very dark and there isn't enough contrast. I don't have any specific ideas to address this issue, maybe it's a matter of flipping main body sections to a lighter background and a darker font? Site looks great IMO, but I find it hard to focus on the content for any significant amount of time.
I still prefer the quest based build of odd warrior than this. Taunt minions and Hero Power grants victory against faster deck, while the quest is a win condition against most of the slower ones, a better condition then hoping for fatigue and good rng from Hero 7.
And I think you shouldn't play Deathlord. Against aggro is useless - your hero power is your win condition; and against control is again useless. There isn't enough combo nowaday to justify this, IMHO.
If I squint it's Tomb Pillager, which is awesome; 4 5/4 has proven to be a playable statline, Hunter's are strong right now though more the Midrange variety, but won't matter cause 4 5/4 can be curve filler, unlike the 5 mana 4/6.
The beast variant wouldn't run this because it interferes with Master's call.
It's a fine card but I doubt it'll see much play in standard until secrets become relevant again.
10 New Hearthstone Cards Coming to the Game, New Hall of Fame Additions
I think it was Kibler's "The Classic Set Problem" video a while back, but he addressed Rogue Basic/Classic cards specifically as an example of why he doesn't like the "evergreen" cards in Standard. Basically boiled down to how while Rogue has typically been a good, viable class in just about any meta it's not because they get cool expansion cards but rather their Basic/Classic cards are so strong.
So if that's the case, these changes are coming all at once but have likely been needed for a while to open up the design space Team 5 has for Rogue. I would hope that all these changes to Rogue's evergreen cards, as well as the move of Priest's Mind Blast to HoF will open up both classes to some fun, new cards allowing for fresh feeling archetypes within the classes.
[Game] Name another card that has the same...
Scargil
4 Mana 4/4 legendary minion
Elder Scrolls: Legends?
I personally enjoy this as a side card game to Hearthstone, mainly because I like the mystery, variety, and craziness of Elder Scrolls lore. You ever looking for someone to play with, hit me up sometime.
Test
Any clips of this deck in action? I seem to die before I can play a card :P
Brightwing
Would this count as a dragon legendary for the purposes of the Welcome Bundle?
Elder Scrolls: Legends?
Thank you, bananaMurloc, for the tips on where to look for people talking about the game. I don't have a Reddit account but maybe now I have a reason to sign up. The legends-decks site is interesting, yes, I found that one on my own. It lacks depth, but it has interesting deck lists. Also, thanks a lot for tips on the solo adventures. One of the things I've enjoyed about TESL is that the AI is actually a little smarter than expected and makes game play interesting. I have been enjoying, for example, the versus AI Arena, which is a different kind of concept that is not as easy as you might expect. I've had experiences where versus human arena actually seemed easier
Here's some art, make a card! [Legacy Game]
"Hey, gems take time to craft. Wait your turn Buster"
[Game] Name another card that has the same...
Sir Finley Mrrgglton
Legendary Murloc
Here's some art, make a card! [Legacy Game]
Next art:
Rules: Rare Warlock minion that costs 5 mana or less
Here's some art, make a card! [Legacy Game]
Next: GvG or BDP minion called Techno Dancer.
Site Improvements
Hopefully this doesn't become a thread for negativity. I thought a thread where feedback purely regarding the website design/layout/etc. would be good. A place where web design feedback can be made and taken into consideration by the MODs/Web Developers :)
My initial feedback...
The site (overall) is clean and looks really great, and the content is organized nicely structured and organized, but I find that it's very dark and there isn't enough contrast. I don't have any specific ideas to address this issue, maybe it's a matter of flipping main body sections to a lighter background and a darker font? Site looks great IMO, but I find it hard to focus on the content for any significant amount of time.
A Ripple in time [The Easiest TTK]
EZ win, first try, first win ^^
[Game] Name another card that has the same...
Myra Rotspring
Understated minion with discover effect
Rexxar's Emerald Dream
But damn! 22k dust... I wish I had that much, this seems to be so much fun
A Ripple in time [The Easiest TTK]
completed on first attempt, thank you!!!
Here's some art, make a card! [Legacy Game]
next art:
Must be a legendary hunter minion
Wild Odd Warrior best list?
I still prefer the quest based build of odd warrior than this. Taunt minions and Hero Power grants victory against faster deck, while the quest is a win condition against most of the slower ones, a better condition then hoping for fatigue and good rng from Hero 7.
And I think you shouldn't play Deathlord. Against aggro is useless - your hero power is your win condition; and against control is again useless. There isn't enough combo nowaday to justify this, IMHO.
Druid/Aggro/Token farmer
First try! Thanks.
[Game] Name another card that has the same...
Trade Prince Gallywix
rogue legendary
Here's some art, make a card! [Legacy Game]
Not 100% sure how good this actually is, but it is better than the other one.
next art:
must be called Titan's Presence, and must be a Warlock spell.
A Ripple in time [The Easiest TTK]
This is a pretty clean decklist.
New Neutral Minion - SI:7 Infiltrator
The beast variant wouldn't run this because it interferes with Master's call.
It's a fine card but I doubt it'll see much play in standard until secrets become relevant again.
Moyen's Bomb Warrior
What's the Faerie Dragon for?
Here's some art, make a card! [Legacy Game]
Next Art:
Make an actually playable Illidan card
New Neutral Minion - SI:7 Infiltrator
T H I C C