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The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Legend 74% Win Rate Tess Rogue

    This guy gets it

  • Core Set 2020 Bundle Pre-Order Up on MTG Arena

    I might get this set unsure atm. I know for sure its kind of worth it for the price, in the sense of wild card progression. HS is not getting anymore money from me! Team 5 just cant help themselves with the run away decks. (Playing Pogo Rogue atm and its just silly.) Well Magic also has its own run away crazy decks, however I feel that you have far more control over your interactions.

     

  • Heistbaron Togwaggle

    Tolin's Goblet Card Image Zarog's Crown Card Image Wondrous Wand Card Image Golden Kobold Card Image

  • Mimiron's Head?

    I've been thinking of crafting the thing to play around with, put it in a couple of differed cheap mech decks... I've seen OTK quest mage with it in some video, anyone have experience playing this guy?

  • How Did Your Gamer Name Become Your Gamer Name?

    I actually have a fun origin story for mine, and it started coincidentally with hearthstone. So I had some stupid random username I used for everything: "Londah", including my Battle.net. One day I wanted to create a new fresh account to play Hearthstone, but I wanted to use the same name Londah. My solution for that was to change my account's name from Londah to ContaVelha ("OldAccount" in my language), and make my new one be Londah (This happened one more time, birthing ContaVelha02). With time I decided to go back to my old account and liked the idea of being called "OldAccount02", it just sounds stupid. I've been using it for everything ever since, RIP Londah.

  • How Did Your Gamer Name Become Your Gamer Name?

    I literally just use my first name, though in cases where that's not available, I usually do something related to Sylveon because that's my favorite Pokémon.

  • So Hearthpwn is dealing warnings to users who mentions Outof.cards now?

    All I said over on HP was that the situation could have and should have been handled differently/better. I got a suspension. Screw HP and all hail OoC!

  • Twitch Drops Return to Hearthstone for the Masters Tour - Two+ Free Packs

    Quote From RonnieDobbs

    Are they actually imagining that people will dedicate 6 hours to actively watching the streams?  6 hours of your time for $2.99 of cards.

    I just left it streaming on my phone on silent while watching Netflix. Easiest two packs ever lol. 

  • Heroes Gallery

    Hi everyone, 

    first of all, nice job improving the site,

    I was thinking about to add a Heroes Gallery in the guides section with all playable skins (similar to the cardback's guide format) 

    What do you think?

     

    regards

  • So Hearthpwn is dealing warnings to users who mentions Outof.cards now?

    Quote From Thonson

    The weird thing is that it states the reason is "advertising" but also mentions "Our forums are not a place for you to advertise your own website."

    I'm guessing you don't own OoC, Uilebol.  And I also assume you have no real affiliation with them.  So "advertising your own site" doesn't really apply as a reason here.

    Can't read in to those messages too much, they are automated and pre-formatted, so it wasn't created with with every context in mind apparently.

  • Swing Cards

    Quote From Scarletspartan

    I don't agree with your opinion of Smoke Bomb being powerful, but I do agree that perhaps Blizzard would not print it. However, Conceal was far stronger and probably will be than a Smoke Bomb. In my opinion, it probably would be safe to print, as stronger AoE effects and spells have been created as of recent.

     

     

    I think the card is arguably stronger than conceal. Sure, if you have a board, it's potentially weaker, but even back in the day conceal usually had one crucial minion that it was concealing, a giant Edwin or an Auctioneer typically, and any other minions were just a bonus. Having the card cost one less is a clear benefit if you're only interested in concealing the one minion, especially if it's an auctioneer. 

     

    Quote From Scarletspartan

    On the note of the Ram, I totally agree that the Battlecry is far less relevant in some situations. However, I thought it would be far healthier than Quick Shot. Even though many people do not have a problem with Quick Shot, many people do. I do think that with a card like Master's Call and even the Twinspell, Unleash the Beast, it would be a lot worse now than ever. I like the proposal of giving it Charge, but I do not believe the newer development/design team would give any card that ability again. (Though Mega-Windfury did resurface so who knows!!?) Perhaps the Ram would be good in the scenario of two aggro/midrange decks getting into topdeck mode in a meta without the efficient card draw we see in Mage/Hunter/Paladin today.

    I don't think Quick shot was unhealthy in terms of power level, at most it rewarded a playstyle that was not fun to play against and felt particularly bad to lose against (or with, for that matter).

    In that sense I don't disagree that rewarding players for dumping their hands and mindlessly going face is unfortunate design.

     

    Quote From Scarletspartan

    I don't agree much with your opinion of Dreadhound Scamp. It is a reward for discard yes, but not an absolute smash on board if discarded. All your examples except for Silverware Golem are, in my opinion, totally correct in seeing play very rarely. However, upon release, Silverware Golem was seen in every single Zoo Warlock deck as two-of most of the time. Now that Doomguard has been shoved out, it is not as prominent. Many players though Silverware Golem was far too strong and oppressive (I being one of them if I'm being honest). But the main point of Dreadhound Scamp is to help Zoo flood the board primarily and sometimes be discard fodder if not accomplishing both at the same time.

    Silverware Golem very briefly saw play in Disco Zoo after Kharazan was released(I should know, it was my only vaguely competitive deck at the time). IIRC that archetype died out completely when The Grand Tournament rotated out at the end of that year, costing the deck Tiny Knight of Evil and Fist of Jarraxxus. This despite the fact that Un'goro had quite a bit of support for the deck in clutchmother Zavas, Lakkari Felhound, Cruel Dinomancer and the warlock quest.

    To me, the lesson here, and with Jeklik, is that you need a critical mass of high-tempo cheaty discard synergies to make the disco-zoo worthwhile or just won't be better than the normal variety. My problem with the Scamp is purely power level. I think it'd have to be at least a 2/2 rush for 2 to even tempt someone toward discard zoo, especially considering the power creep we've experienced since kharazan. I think the only time you'd be happy to sacrifice a deck slot/card in hand for a free 1/2 is on turn one, and do you really want to soulfire face instead of just playing the damn thing?

    Remember, during KotFT we had zero mana 3/3s in Zoo as a reward for healing face.

     

    Quote From Scarletspartan

    Rot and Decay is neat, isn't it? I, however, do not agree at all with the idea of giving your minions Poisonous with it. Poisonous is not really a keyword in Warlock's flavor or identity. Your idea of having Weenies and other tokens on board to maximize value is absolutely what I'm looking for here, and I totally agree. I find Poisonous to be majorly Rogue and Hunter in theme. Though your phrasing may be more elegant, it isn't text Blizzard hasn't done before and I personally don't think it would be befitting for Warlock to deal with Poisonous.

     

    I hadn't really considered it from a thematic perspective, but even then I don't really agree. It may be the case that WL hasn't had class specific poisonous cards yet, but they exist in neutral and I think that it absolutely does fit in with the class thematically. Certainly more than, say, Druid, who have Loti now. I suppose you could have the card give *all* minions poisonous to make it more in line with Warlock's self-damaging nature but it would amount to the same thing in most cases: tiny tokens trading off big minions for an uneven exchange of resources.

    I think the card would just be too narrow, too situational if it only doubled the attack of minions against other minions, for one turn. Bloodlust and the like are played because they can push face damage. If you're going to make a card that encourages trading instead, I think it has to be pretty damn rewarding to be run over Grim Rally, which effectively permanently doubles attack and health for a 1/1 (and can go face).

     

     

    Quote From Scarletspartan

    For Gutterspark, I intended on making a card that would/could synergize with a lot of the newly added minion-focused Mage class cards such as Arugal or Conjurer's Calling (which even would kill your own minion sometimes!). It would most likely end up in some sort of stalling/grindy Malygos combo deck. Though it is flexible, as many minions die over the course of the game on both sides, meaning it could also be useful in triggering other effects such as Mana Cylcone, Mana Addict, Violet Teacher or even Arcane Giant or Flamewaker in Wild, which both see play in the most powerful Mage decks of that format.

    I'm going to have to continue to disagree on this one. Sure, a deck like conjurer mage does generate a bunch of stuff on board, and it likes to play a bunch of spells in one turn as well, but it usually plays the cheap spells before it summons the minions, and by the time you have five minions die, again, you're probably not that excited about 0 mana 2 damage, or even the free spell.

    That said, the other thing that makes me uncomfortable about the card is that if it were buffed to standard-playable stats, the potential for abuse would be huge, because mage, like rogue and priest, is class that can exploit cheap spells enormously, especially in wild. I suppose a case study could be made out of Volcanic Lumberer vs Corridor Creeper, whereby the latter's ability to store discounts made it far more powerful than the Lumberer. In this analogy, your card would be the Creeper to hearthstone's Dragon's Breath.

     

    Quote From Scarletspartan

    In conclusion I think you've made some very solid and valid points despite not seeing eye-to-eye. I 100% agree with the notion that in future videos I describe the plans/decks that these cards would fit in or be slotted into. Thank you so so much for the response and criticism. I'm sorry I didn't reply sooner. I've had to think about what to say and how to say it. I hope this doesn't make you feel attacked or shamed in any way. Thank you!

    - Scarlet

    It's all fine. What are message boards for if not disagreement and debate? If I couldn't handle criticism myself I wouldn't be handing it out to others. IMO an honest critique is a lot more helpful than insincere flattery.

     

  • Resurrection / Taunt Control Priest

    i played against a control warrior, the match lasted 36 minutes but thanks to Lazul I got his Elysiana and I managed to heal a lot and won the game. AWESOME

  • So Hearthpwn is dealing warnings to users who mentions Outof.cards now?

    Unless I have some weird form of amnesia and I'm actually Flux. I wish. ^^

  • So Hearthpwn is dealing warnings to users who mentions Outof.cards now?

    The weird thing is that it states the reason is "advertising" but also mentions "Our forums are not a place for you to advertise your own website."

    I'm guessing you don't own OoC, Uilebol.  And I also assume you have no real affiliation with them.  So "advertising your own site" doesn't really apply as a reason here.

     

    It also bothers me as I have seen so many threads in the past from people advertising their Twitch stream, etc, and some of those threads had a VERY long history of posts by the streamer promoting their own content on the forums.  Where was their warning?  Or the deletion of their posts?  I know it's a different crew in charge now.  So sre those threads being taken down and dealt with now as advertising?  Or what about when people would make comments/suggestions to other users on the forums that HS Replay had the data they needed and to check there for deck lists, etc?

    I guess it's only breaking the rules if you're mentioning a competing site that could be directly siphoning off their user base?  HearthPwn really either should have stuck to their guns and let the site die or sold to Flux!

  • Legend 74% Win Rate Tess Rogue

    im not that upset , its gonna stick for 2 years :)

  • How Did Your Gamer Name Become Your Gamer Name?

    High school nickname that stuck.

  • So Hearthpwn is dealing warnings to users who mentions Outof.cards now?

    I tried another image hosting site, so I added the proof to my opening post.

  • Great job, Flux

    I agree. Hearthpwn literally lags my computer and makes it impossible to do anything. I haven't had that problem here.

  • How Did Your Gamer Name Become Your Gamer Name?

    A band I like a lot:

    https://www.youtube.com/watch?v=s2RUBo2zFr0

  • Void Contract

    I want to make this work effectively somehow....

  • RenoJackson's #2 Legend Handbuff Paladin

    Nice deck; swapped a corpsetaker for a Leeroy Jackson for added bulked up charge fun. 

  • Legend 74% Win Rate Tess Rogue

    i made some changes in the deck (4 cards) and posted it on the website, requesting permission to keep it on the website (i added the link to ur original post)

    or take it down if it bother u 

     

  • How Did Your Gamer Name Become Your Gamer Name?

    I have a couple of names I use a lot, huwuno and Shiny. The latter I earned by being well presented/wearing ironed clothes in a social circle of scruffy punks. It's my RL nickname and what most people in my hometown call me. Huwuno is the title of Welsh punk band Mclusky's debut single when they were called Best. Mclusky later rerecorded it re-titled Whoyouknow.

  • Deck winrate & one HP thing

    Dear Flux and the Team!

     

    It would be awesome to find these two things added to outof.cards:

    1. On each decks' page naturally insert its winrate from hsreplay.net. I bet there is an easy way to check winrates automatically once a deck is uploaded, and you can even give credit to HSreplay nearby, maybe even partner with them for some benefit! I would love this so much since its very easy to fell in love with a nice written guide and overestimate its competitiveness, so I usually check all decks on hsreplay just to make sure my expectations don't get too high. 

    Check out my Paint skills (https://imgur.com/9oxoJgq):

    2. The box with the most recent and hot decks was actually very helpful in browsing decks. Honestly, it is very uncomfortable to search decks when there are so many. Opening each in the list is just too much time. Even such if such feature doesn't make a cut to the front page, you could put that somewhere else (e.g. https://outof.cards/hearthstone/decks/ page). Although you have such a thing on the front page, it is not that informative and doesn't feature "by class" tab and has too few decks shown.

    Some more pics, if I manage to insert them correctly (https://imgur.com/QzwE9Ye):

     

    Thanks again for your honest work!

  • Interview with the Class Competition Winner - Pircival & the Archaeologist Class

    Congrats! Hope the next competitions start soon