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The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Battle.net Client down?

    I can't get in on the Android app for hearthstone.  Says wait time is 15 minutes but it never changes.

  • Card Database Not Updated

    Quote From Chimera

    Hats off to Flux! He spent hours building the renderer to enable that (can't get them otherwise). That's where the backs came from, the rest will take a but more time.

    Ooh. All hail to Flux!

  • Battle.net Client down?

    I just tried logging into B.net to access HearthStone and I got this generic message ''Its a busy day for Blizzard services ... blahblahblah .. estimated wait time 170 minutes'' ... 
    Is there a special event or something going on or is Battle.net Client/Server simply down?



    Edit : By the time I was done with the post - no time at all - my estimate went up to 208min

  • Jambre's Token Mutate Shaman

    Loving the deck.

    I've made a few mods :

    - 1 Swampqueen Hagatha

    - 1 Jepetto Joybuzz

    - 1 Storm Chaser

    + 2 Cult Masters

    + 1 Barista Lynchen

    Cult masters are insane. With Voltaic burst its an almost guaranteed draw 2. Often you can just fill your hand back up.

    Barista I suspect is better than Jepetto : the mana reduction from Jepetto isn't that significant in the late game since most of the deck is cheap. Barista on the other hand can give you one or two extra boards against control.

  • Wrong Dust Calculation on Deckbuilder

    It is now fixed, be existing decks will need to be re-saved to correct the total cost. I did this for the first deck you posted just to test, and it now shows 15420.

  • Will they move Whizbang to the Classic set?

    A nice idea, and I would have said "no" if it wasn't for the buffs that just happened. granted there is a bundle tied in with the event, so this makes sense from a business standpoint. 

    I think if they can build some kind of event around putting whizbang into standard where they can sell bundles, it might happen.

    As people have pointed out though, the card will require work from team 5 indefinitely if this was to be the case. I really don't know how it will be handled. Maybe we will just see similar cards in the future. I really just don't know. 

  • What Has Been Happening At Out Of Cards?

    Great effort and wish you luck , i have a little not : how about to make the site little darker to more bright , also make last comment appear first.

    sorry for bad language  .

     

  • Wrong Dust Calculation on Deckbuilder

    Quote From Esparanta

    I can confirm that you are correct. I calculated the second deck, as if I counted duplicates as one card, and the result is exactly 17720. So, it seems that there's a problem within calculation system regarding duplicates. I look forward to see this issue patched out, Chimera, and have a good day :D

     

    P.S: When will we see emojis? I just copied emojis from my phone and it worked but there's no button for emojis while writing a comment.

    I am not sure they will be added to the editor at this time, so for now i guess that's a perk on mobile 😄

     

    Thanks for letting us know about this though, it will be fixed in the next update!

  • The Last Chapter of The Dalaran Heist is LIVE!

    Lost last night with Warlock, but breezed through the 12 bosses today with Paladin (normal). I've cleared chapters 1 - 4 heroic, but I can already tell this is going to be brutal on Heroic.

    However, I did get a game-breaking combo with Paladin even though I didn't draw it the final three bosses. If you reduce the cost of Sound the Bells! to 0 in Bob's tavern, the echoes also cost 0. It's way more consistent than the treasure that turns your minions into legendaries, even if casting it 70+ times takes a while (turn your speakers down if you get tired of the CLANG every time you play it). 

  • Wrong Dust Calculation on Deckbuilder

    I can confirm that you are correct. I calculated the second deck, as if I counted duplicates as one card, and the result is exactly 17720. So, it seems that there's a problem within calculation system regarding duplicates. I look forward to see this issue patched out, Chimera, and have a good day :D

     

    P.S: When will we see emojis? I just copied emojis from my phone and it worked but there's no button for emojis while writing a comment.

  • June Rise of Shadows Pack Giveaway

    So, Good luck, but i secretly hope i win!! never won anything

     

  • Akron's Pocket Blast Mage

    Thank you very much for the comment and the video, i was looking for a streamer who could play it. I'm very happy you liked the deck and it performed well. Ill be testing some sobstitution for the match ups which are now not so good like warrior, bomb hunter and shirvalla's paladin. 
    Once again thank you very much!

  • Will they move Whizbang to the Classic set?

    Whizzbang cannot rotate out easily, because recipes are standard only decks that will find no place in wild. If Whizzbang goes to wild, he will be more useless then Milhouse Manastorm. Either they move Whizzbang to classic (and we still need to replace Ragnaros and Sylvanas), or they start making recipes for wild format. I bet they'll choose the first.

  • [Finished Fan Expansion] The Crystalarium - A Deepholm Expansion | 9/1/19 - The Final Update

    Update 6/7/19 - 12 More Cards!

    - Added 1 Neutral Common - Forward Scout
    - Added 1 Neutral Rare - Nether-Stalker
    - Added 1 Neutral Legendary - Earthcaller Yevaa
    - Added 1 Druid Rare - Blossom
    - Added 1 Hunter Common - Aim for the Heart
    - Added 1 Mage Rare - Masta Wizard
    - Added 1 Paladin Common - Libram of Might
    - Added 1 Paladin Legendary - Magni, the Speaker
    - Added 1 Priest Rare - Void Messenger
    - Added 1 Warlock Rare - Deathforge Inferno
    - Added 1 Warrior Common - Stone Drake
    - Added 1 Warrior Rare - Pulverize

    Changed Shale Spider's Rarity to Common.
    Changed Desynchronize's Rarity to Common, and changed its text.
    Changed Voidstone Imp's Rarity to Common.

    These changes were made simply because we decided that these effects weren't really "exciting" enough to warrant their rarity being Rare. These were all simple cards, even if Desynchronize in particular does explore a mechanic that hasn't been seen before in the Constructed format of Hearthstone.

    Gave Crystal Bowrunner the Elemental tag.

    One of the challenges of this set is, funnily enough, deciding which cards are Elementals and which ones aren't. Golems, for example, are not Elementals. Basically, any being that is made of elemental energy, is self-thinking (to some degree), and wasn't artificially made by a summoner of sorts (Elementals in WoW all naturally come from their respective Elemental Realm, I.E. Deepholm), is an Elemental. Crumbling War Golem and Earthen Stoneshaper are not Elementals, as they have creators (the former by some mage, the latter by the Titans). Therazane's Champion and Crystal Bowrunner are.

  • Group Therapy! Need to blow off some steam? Mega salty? Here's the place!

    First I'll admit that i did beat Dalaran Heist chapter five normal on my first attempt. Yay me. Now for the salt - my ROS packs that i opened gave me a mana cyclone, that I had just crafted a second copy of d the day before. Also my golden pack gave me the expected four commons and a rare, but did I have to get a golden wisp? Now I'm going to be forced to make a deck with it just so I can play casual long enough to coin it out on turn one and pass. 

  • How many golden legendaries have you opened?

    I'm almost an F2P player and I've been playing since closed beta. Only bought 7 TGT packs in 2015, the last 3 wings of One Night in Karazhan, as well as Medivh and Magni alternate heroes. That's it. Opened 11 golden legendaries in total (main acc: 8, smurf acc: 3) since beta.

    Chronological order:
    1. The Beast (disenchanted after a few games and crafted Malygos during open beta)
    2. Wilfred Fizzlebang (disenchanted right away)
    3. Confessor Paletress (still got it)
    4. King Mukla (disenchanted right away; for Mal'Ganis during TGT era)
    5. Bloodreaver Gul'dan (still got it)
    6. King Togwaggle (got this one in the opening day, disenchanted right away; weeks later I pulled a normal one)
    7. Azalina Soulthief (still got it)
    8. Illidan Stormrage (disenchanted right away; this was my first legendary after completing all the classic legendaries)

    Smurf account:
    1. Rhok'delar (disenchanted after the last set rotation)
    2. Rin, the First Disciple (disenchanted after the last set rotation)
    3. Dollmaster Dorian (still got it)

  • Pogo Hand Rogue

    I honestly liked the idea of this deck and I wanted to like it.  But alas, I went 0-3 against 3 different decks.  I kept finding myself with a full hand of things that I couldn't play. Like I would be stuck with Tak Nozwhisker or Heistbaron Togwaggle without the needed combo cards.  That or I would have Magic Carpet and no 1 cost minions to play.  Perhaps I just got stuck with bad draws, but 3 games in a row of that exact same scenario kinda burned me. 

  • Wrong Dust Calculation on Deckbuilder

    Ah i think i see what's happening here. It may not be counting second copies.

  • Stampeding Warbeast

    Crystal Stag is an interesting idea, but unfortunately it's not a great value when returned to the field by Witching Hour. You don't get the battlecry and a 4/4 rush for 3 mana when what you really need is a big taunt or threat is disappointing. Even if you double it's health first with Predatory Instincts and drop two 4/8 rush cards, you had to have first restored 5 health (not just cast a heal 5 spell) and played a somewhat dead card in Predatory Instincts that cost 4.  It just requires too many cards, in sequence, muddies the rez pool and slows your win condition. If the stags rezzed back as a 4/8 it might be an include, but they aren't.

  • Post-buff impression

    I already ran a deck with pocket galaxy which has now become even better, also fooling around with jepetto and galaxy spell is now more fun. Also tried out sn1p in a mech hunter a bit, seems to improve it a bit but not a lot in my opinion, that deck already has sufficient annoying magnetics.

  • Akron's Pocket Blast Mage

    What an Incredible deck! it is not the easiest to play with but is so satisfying. seems to be pretty darn good on the ladder at the moment due to the buffs on pocket galaxy. I had a blast playing this and I hope you do too. 
    I made a video showcasing the deck in all of its glory, I really hope you enjoy 

  • Quest Trading - Play A Friend!

    Battletag: Juozsx#1251
    Region: NA
    Trade Only?: Yes

  • Post-buff impression

    I'm enjoying Mech Pally. It's not Tier 1, but it is good, and you can climb with it. Some decks destroy you, but it's competitive enough. I always liked the idea behind handbuffs so I'm happy to get some use out of Glowstone Technician

    But I don't feel the meta has really changed that much. 

  • Group Therapy! Need to blow off some steam? Mega salty? Here's the place!

    Bloody Missile Launcher plus Venomizer is such OP nonsense.  I am winning the whole game and this combo wrecks me and if you can't remove it, it's game over. Just stupid and infuriating. 

  • Having Problems with this site on Microsoft Edge

    Thanks for letting us know! It will surely be investigated. Do you know if you are using the latest version of edge?