Conjured Mirage

Conjured Mirage Card Image

Card Stats


Card Text

Taunt At the start of your turn, shuffle this minion into your deck.


Flavor Text

What you see is Isiset.


Keywords

Taunt - Enemies must attack this minion.


Conjured Mirage Sounds

Play VO_ULD_198_Female_Spirit_Play_01

Attack VO_ULD_198_Female_Spirit_Attack_01

Death VO_ULD_198_Female_Spirit_Death_01


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Comments

  • zoobernut's Avatar
    Swamp 255 137 Posts Joined 05/29/2019
    Posted 4 years, 8 months ago

    This will be fun to experiment in silence priest and it will also have good utility to not go into fatigue potentially. 

    0
  • Trimutius's Avatar
    1580 2533 Posts Joined 03/16/2019
    Posted 4 years, 8 months ago

    If you have 2 of this in fatigue and opponent cannot remove them you can go infinite

    1
    • Trimutius's Avatar
      1580 2533 Posts Joined 03/16/2019
      Posted 4 years, 8 months ago

      Might even consider Augmented Elekk just to be sure

      0
  • SamHobbs494's Avatar
    Scrambled Eggs 400 245 Posts Joined 06/03/2019
    Posted 4 years, 8 months ago

    This seems preeeeeety good lol

    0
  • ArchSpike's Avatar
    530 165 Posts Joined 06/24/2019
    Posted 4 years, 8 months ago

    I think at 4 mana it's not really strong enough, considering it would only delay an aggro deck and do nothing against control/combo. I feel like the way to use it is in the lategame, either to heal yourself for 10 or to protect an important minion.

    0
    • Trimutius's Avatar
      1580 2533 Posts Joined 03/16/2019
      Posted 4 years, 8 months ago

      If control deck cannot remove it and you have 2, you will never fatigue and fatigue is how control often wins

      0
      • ArchSpike's Avatar
        530 165 Posts Joined 06/24/2019
        Posted 4 years, 8 months ago

        true, but that would require the control deck really having no way to deal with it. Consider that the current contro ldecks are warrior with Omega Devastator and MAYBE shaman with access to cards like Hex and Plague of Murlocs

        0
        • Trimutius's Avatar
          1580 2533 Posts Joined 03/16/2019
          Posted 4 years, 8 months ago

          Well you can bait those first

          0
  • Fluxflashor's Avatar
    CEO 2005 3067 Posts Joined 10/19/2018
    Posted 4 years, 8 months ago

    Honestly, this may be one of the best designed Hearthstone cards. A solid minion to help against early game aggression and it can be more consistent late game provided it doesn't die. If you're going to lose the game, this card may give you an extra turn, but it also isn't a way to completely turn the tides.

    2
    • LuEimlau's Avatar
      Child of Galakrond 210 20 Posts Joined 07/30/2019
      Posted 4 years, 7 months ago
      Quote From Fluxflashor

      Honestly, this may be one of the best designed Hearthstone cards. A solid minion to help against early game aggression and it can be more consistent late game provided it doesn't die. If you're going to lose the game, this card may give you an extra turn, but it also isn't a way to completely turn the tides.

      I really liked the design of this card too when it was revealed. Now a month into SoU I realize I still haven't seen it in play, not even through random card generation, once.

      0
  • Kovachut's Avatar
    HearthStationeer 675 756 Posts Joined 03/31/2019
    Posted 4 years, 8 months ago

    Pretty good in silence Inner Fire priest. Anti-synergies with Lady in White.

    I guess this could potentially be used, in order to stop the opponent's aggression on turn 4 (the enemy would just hold their attack) and bring you to turn 5, when you can use Brawl, Mass Hysteria or maybe other mid-game shenanigans to regain board control.

    0
  • Lemushki's Avatar
    Squirtle 1110 1031 Posts Joined 03/22/2019
    Posted 4 years, 8 months ago

    It feels nice for silence priest or as an "I need something to cover my face now!" Button

    0

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