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AliRadicali

LV.9
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Joined June 2019 713 posts 3,670 XP 465 achievement pts

Comments

691 total
+1
What is the meaning of interactive deck?
Quote From zoobernut

I find it strange when people call control decks non interactive. To me interactive decks care what your opponent are doing and change their game plan accordingly. I find control decks the most interactive because …

6 years, 10 months ago
+1
What is the meaning of interactive deck?

I really like the above definition. Since hearthstone effectively constrains the player to interacting with enemy minions or their face (yes, there are *some* exceptions), a non-interactive deck is one that wins without a board, whether by a combo, a …

6 years, 10 months ago
0
No difference between heroic and normal act v

I haven't played normal enough to really assess that, but the heroic versions are running different decklists (except for Norroa, oddly) and Kalec and Khadgar do get a mana discount on their hero power.

What may colour the experience …

6 years, 10 months ago
0
Could wild cards be returning to standard format?

It's been suggested about a billion times(CF, every Kibler video ever), so I'm sure they're at least aware of the possibility. Not only would replacing classic with a rotating roster of older cards allow players to (once again) experience these …

6 years, 10 months ago
0
I Might have found a way for Hir'eek to work..

There's far too much top end value for what this deck is trying to do. Why run Zola, Voidlord or Gul'dan when the core of your deck is hand-buff zoo? On that note, why run Hellfire and Defile in a …

6 years, 10 months ago
+1
(Theorycrafting)Classic set buffs
Quote From Synesthesy

King Krush should be buffed to (8) mana. Why?

Because nowaday Krush deals 8 damage for 9 mana, while Leeroy Jenkins + Hero Power deals the same for 7 mana. This says that without …

6 years, 10 months ago
+2
Here's some art, make a card! [Legacy Game]

I belatedly realised that this was supposed to be a neutral minion. Whoops.

Feel free to disregard this submission I guess.

6 years, 10 months ago
0
No thanks, Fandral, I got this.

I remember when I first ran into this unfortunate interaction years ago trying to damage and silence two different minions with a Keeper of the Grove.

Not as a bad an example of counter-synergy, but yeah, even when you …

6 years, 10 months ago
0
[Game] Name another card that has the same...

[card]Darnassus Aspirant[/card]

 

Card with a detrimental deathrattle effect.

6 years, 10 months ago
+1
+2
Is Pogo the new Quest Rogue?

Superficially, yes it's kinda similar to Quest Rogue and Jade Druid in that you cheat out big 1 mana minions, but it plays very differently. Pogos are the win condition but I'd argue that the meat of the deck is …

6 years, 10 months ago
+1
Mimiron's Head?

It's a funny card but nowhere near powerful enough to be anything other than a meme. There are much easier ways to set up much scarier minions nowadays. If your goal is to make highlight reel videos then by all …

6 years, 10 months ago
0
Boring early levels (Dungeon run/Rumble/Heist)

From a lore/flavour perspective it absolutely makes more sense to get your first treasure after your first encounter. However, a choice of cards or minion-treasures prior to the first boss could be presented as recruiting a party. Heck, I think …

6 years, 10 months ago
+1
which dalaran heist hero would you want as a skin?

I'd definitely pick Rakanishu, but Squeamlish and the Gnoll are strong contenders as well. I find the warlock, shaman and warrior to be pretty dull.

6 years, 10 months ago
+2
What can be done to steer priest away from just the rez/big strat?

One way to nerf the archetype without completely nuking it from orbit would be to have the game actually resurrect the dead minion rather than a copy of it. That is to say, if you resurrect your big dude and …

6 years, 10 months ago
+1
Boring early levels (Dungeon run/Rumble/Heist)

That's a fair point, and I have to admit I haven't played anomaly mode that much, but that said, I don't see why it can't be both. The point you raise about a front loaded treasure making the adventure duller …

6 years, 10 months ago
+1
Boring early levels (Dungeon run/Rumble/Heist)

While I greatly enjoy the dungeon run style of single player content, it always annoys me how boring and repetitive the first few levels are.

I think allowing the player to draft a treasure and/or 3 cards *before* the …

6 years, 10 months ago
+2
Is Linzi Redgrin too good to be the 1st boss?

I hardly ever lose to Linzi and I've played a lot of Dalaran heist, so no, I don't think she's a problem. The first few bosses are tedious enough, at least with Linzi there's a remote chance she might win. …

6 years, 10 months ago
+1
(Theorycrafting)Classic set buffs

I don't really like the idea of buffing classic precisely because these cards are supposed to be evergreen. Having good cards that are always available restricts the design space for new cards, EG Fireball&Frostbolt mean that new mage burn spells …

6 years, 10 months ago
+1
JoJo Stands as Legendaries!

No worries, at first glance I assumed it was a battlecry as well. Definitely too good for the stats it has RN, should probably be somethingcloser to an 8 mana 4/6.

6 years, 10 months ago