AngryShuckie
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I particularly like it for looking back and putting decks from the game's history into perspective. E.g. old pirate warrior is parked much closer to the aggro corner than equivalent standard decks today, while in the days …
"Ah, Thief Rogue. ... I decided to call it a Combo Deck rather than Aggro or Control, although the deck's play falls heavily into the mid-range category."
This is why I like to view archetypes as more of a …
Regarding deathrattle rogue support, Sylvanas and N'Zoth should be enough to push that again (perhaps not into the top tiers but enough to have some success). [card]Anka, the Buried[/card] with Sylvanas and [card]Necrium Vial[/card] looks juicy enough to me.
Vol'jin is one of those cards that is quite playable, but never made it into meta decks so is written off too easily. In the early days when I still liked playing priest, Vol'jin + [card]Shadowform[/card] was one of my …
An important point in this case is that there will be a sizable number of players who don't own Renounce Darkness but would now get a chance to mess around with it without having to craft the card. To the …
Not at all the main point here, but I do want to point out that the thematic reason for [card]Frightened Flunky[/card] to have taunt is that it is based on Shaggy from Scooby-do, and hence is the bait. I.e. he …
You mean like [card]Sir Finley Mrrgglton[/card]? Or the new quests? Or [card]Dinomancy[/card]?
Yes you need to draw them but they are cheap enough that if you do they effectively are start of game changes. Any true start of game …
Quote From LyraSilvertongue As soon as Vargoth was printed and began being used in Big Priest I knew that even if Barnes would be nerfed or even straight up deleted from the game that Vargoth would be an …
I'm guessing the logic is that Barnes on 5 means the next turn requires a choice between [card]Eternal Servitude[/card] and [card]Shadow Essence[/card], delaying the one of those an additional turn too rather than having a devastating 4-5-6.
As with …
Not all quests are created equal: Total Dominance and Challenge a Friend (and a few others) are generally better than the 50/60 gold quests. What is more important is that none of them take very much effort.
An alternative …
Broadly speaking, having more legendaries be centrepieces of decks leads to a wider range of distinct decks available. This is not guaranteed as epics, rares or even commons can be centrepieces too, but it tends to be the case. Viewed …
Given the quests apparently require playing and winning "the Tavern Brawl" I wouldn't expect to see them at least until next Wednesday. It would be a bit of a cruel move to force people into a brawl that requires a …
Complex vs simple code
You always write code to do a job, and aim to make it do that job as simply as possible (this is not quite true if you are really concerned about making code super fast, …
I should say, simple code is only as good as what it does, i.e. it is best to be simple but that comes after functionality. No doubt many of the bug fixes over the years have actually been making relatively …
!! Warning: I found the question interesting enough to actually imagine coding these minions, and hence my main arguments revolve around speculative computer code. Hopefully you find it a bit enlightening, and I'll gladly answer any questions about it !!
…Given how [card]Reliquary Seeker[/card] works, I think we have to conclude dormant minions do count as 'normal' minions. That way they simply contribute to the 6 other minions. Of course they would have special rules to make sure they interact …
[card]EVIL Miscreant[/card] is probably still the strongest single lackey generator and rogue... well we already know rogue doesn't need more lackeys to make powerful deck around them.
As for priest, it is possible priest and warrior get their lackey …
Sadly I doubt it will work and expect "board is full of Mogu Cultists" to translate into "control 7 Mogu Cultists" in the code. Personally I don't see the distinction between a space being occupied by a dormant minion and …
I've learned from Hero cards and Genn & Baku to be wary of anything that majorly upgrades hero powers (keep in mind no one had any issues with them until we actually got to play with them). Upgraded HPs can …
I think people are overestimating how quickly this will be finished. It's 'easy' sure, but you still need to draw the cards that make it easy first, and it won't often be the case you have them all neatly on …