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aposteljoe

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Joined 06/18/2019 Achieve Points 1170 Posts 644

aposteljoe's Comments

  • Oh why do you give a so continous source of healing to DH? It should be their weakness!

    Now I want healing for Rogue and Hunter!

  • Just checked some the 5-cots minions in Standard. There are a lot of them and I checked just the first page. So you can get an Al'ar out of it, but also a Chromatic Egg or a Desert Obelisk. Many of them have Battlecries.

  • Quote From Dunyil

    A shame that the card has poor synergy with Keeper Stalladris

    Why? I guess one card will summon four Tokens, and the second one with overload will summon four Tokens with rush.

  • Runic Carvings our Treants for "Tree's Time"

     

    Edit: and we have our Barov family member!

  • 1 Mana + Spelldamge is already quite good, considering how expensive Spelldmg was valued by Blizzard in before. (4 Stars)

    1 Mana 1/3 with an upside (4 Stars)

    The combination of both => 5 Star card for me.

  • No Spellburst :(

  • Quote From theremon

    Can't wait for players mistake the Outcast for Battlecry

    Your time to wait is over. I did

  • Quote From Skorpionex

    Oooh, I see meme OTK potential here xD

    I guess MarkMcKz has it already on his shortlist.

  • It is not broken, but it is

    • unfun to play against,
    • makes complete archetypes useles (handbuff, cost reduction, combo ... to name a few)
    • and therefore limits future game design,...

     

    In reply to Glide is NOT broken
  • So QuesWL's time is over I guess.

    What a nasty card. Do they their on game at Blizz? This card is rage quit level 9000!

  • Draw 3 cards, opponent shuffles 4+ cards into his deck. Seems fair. NOT

    But I like it, because I always spend all my resources and opp doesn't and than out values me. Never again....

     

    I will play that a lot, but I'll always feel disgusing.

  • I really like the new class colored weapon card frame!

  • I kind of like it the fact that the Spellburst can be saved a few turns with this. Weapon removal is less frequent than minion removal. You have to play Spellburst minions together with a spell or otherwise you won't get any value out of it. This could be played on curve.

    Not sure if that makes this any good, because the effect is not too strong.

  • After. The spell has to resolve first.

  • Quote From Trimutius

    Boneweb Egg even more disco support

    Technically that's not "a card that discards a card". It's a card which "has an upside when discarded"...

  • Is this the OMG OP-DH card for the Bingo?

  • Anyone identified the Weapon the Rogue is using? Seems like new to me...

  • First of all I like the design so much: it is so simple, but fits both classes perfectly.

    The effect is also pretty strong:

    • Hardremoval - check
    • leaves a body - check
    • unconditional - no
    • is the condition easy to fulfill? - check
    • plays around counterspell and "elusive" - check
    • cost ok? - yes

    This card will receive a lot of hate.

  • *Le Rogue doing Rogue things by playing one Lackey after another* 

    DH: "Thank you for the 3/3s"