nice stabilizing tool and synergizes great with handbuff cards
Very bad without the condition, so we have to see if all spell mage is good.
Great flavor and the cost reduction lets it curve into Blizzard very nicely.
No strong rush minions come to mind, so not great atm.
Creating an early curve might be enough for this to be good.
Very powerful stall tool for mage, but suffers agaisnt wide boards.
Another board filler with Pack the House, might be enough to make new Hagatha viable
Very fun meme card, but legendaries are too niche for random ones to be good.
Fun callback, but not enough support to see play.
Flexible for dragon or spell damage druid, definitely sees at least experimentation.
Niche to big decks, but it might see play.
One of the strongest control cards I have seen in a long time.
The new pirates are bit expensive to synergize well with this.
Hunter struggles to pop the egg, but the value is pretty scary with King Plush.
Until we see a resurgence of self-damage zoo, this card is bad.
Nice callback and support for thief, but the current list is a bit tight with badlands cards.
One of the better battlecries to shudderblock, but its a bit slow when Reno is always a threat.
Big demon Warlock seems bad, so this card is also bad.
Cute, but ultimately pack filler.
3 charges makes this a very consistent threat and way for hunters to continuously push damge over the course of a game.
nice stabilizing tool and synergizes great with handbuff cards
Very bad without the condition, so we have to see if all spell mage is good.
Great flavor and the cost reduction lets it curve into Blizzard very nicely.
No strong rush minions come to mind, so not great atm.
Creating an early curve might be enough for this to be good.
Very powerful stall tool for mage, but suffers agaisnt wide boards.
Another board filler with Pack the House, might be enough to make new Hagatha viable
Very fun meme card, but legendaries are too niche for random ones to be good.
Fun callback, but not enough support to see play.
Flexible for dragon or spell damage druid, definitely sees at least experimentation.
Niche to big decks, but it might see play.
One of the strongest control cards I have seen in a long time.
The new pirates are bit expensive to synergize well with this.
Hunter struggles to pop the egg, but the value is pretty scary with King Plush.
Until we see a resurgence of self-damage zoo, this card is bad.
Nice callback and support for thief, but the current list is a bit tight with badlands cards.
One of the better battlecries to shudderblock, but its a bit slow when Reno is always a threat.
Big demon Warlock seems bad, so this card is also bad.
Cute, but ultimately pack filler.
3 charges makes this a very consistent threat and way for hunters to continuously push damge over the course of a game.